Why Katy Perry Is 'Upset But Relieved' About The End Of Her Relationship With Orlando Bloom
Katy Perry and Orlando Bloom's love story is officially over after nearly ten years together.
The former couple, who share a four-year-old daughter named Daisy, were plagued by split rumors for weeks, with the singer ditching her engagement ring on multiple occasions.
Now, according to insiders, the breakup has left Katy Perry "upset" and "relieved" at the same time as she keeps busy with her Lifetimes Tour.
Perry and Bloom have finally ended their nearly decade-long relationship. A close source who spoke to Us Weekly noted that the former couple has "split but are amicable."
'It's not contentious at the moment. Katy is of course upset but is relieved to not have to go through another divorce, as that was the worst time in her life," the source continued, referencing the singer's divorce from comedian Russell Brand.
The insider further stressed that Perry and Bloom's separation has been 'a long time coming,' noting that the situation between the pair has been 'tense for months.'
However, while Perry feels saddened by the end of their relationship, she is said to be "distracted" and 'keeping busy' on her Lifetimes Tour, which she kicked off in April.
The confirmation of Perry's split from Bloom comes shortly after it was revealed that she rented out the Montecito home she had fought hard to acquire from an ailing veteran.
Perry spent exorbitant legal fees in a bid to secure the mansion in Montecito, California, hoping that it would be the home she would raise her family with Bloom.
According to the Daily Mail, the "I Kissed A Girl" singer rented the place out to actor Chris Pratt, as he and his wife, Katherine Schwarzenegger, recently moved into the sprawling estate in the foothills of the Santa Ynez Mountains.
"The arrangement suits Chris, but it's a bit of a surprise given how Katy fought tooth and nail to get her hands on the house," a source told the news outlet. "She previously suggested it was the ideal place for her and Orlando to raise a family. After all that time, energy, and money, it seems unthinkable that they are not going to live in it."
Pratt is understood to have been in need of a temporary place to stay for himself, his wife, and their three children while they build a new mansion in L.A.'s Brentwood neighborhood.
Perry and Bloom's relationship seemed to have been further strained by the singer's decision to go on an all-female trip to space.
After the now-infamous 11-minute spaceflight on Jeff Bezos' Blue Origin spacecraft, Perry had gushed in a radio interview that her fiancé, Bloom, was "all about the journey."
However, a source claimed that the opposite was the case, stating that Bloom "did not approve" of it as he never thought "going on the mission was a good idea."
Speaking to The U.S. Sun, the insider went further to explain that Bloom "knew she would get backlash" from the mission and was "frustrated" and "disappointed" with her decision to take part in it.
"From day one, Orlando didn't think going on the Blue Origin mission was a good idea, and knew she would face backlash," the source said. "He always thought it was a stupid idea, and she wouldn't get anything positive out of it."
Perry and Bloom's relationship had previously faced challenging times, which ultimately led to a split in 2017.
Addressing the breakup in a 2024 appearance on the "Call Her Daddy" podcast, the "Teenage Dreams" singer said both of them "weren't really in it from day one."
"He was because he had just done a huge time of celibacy, and he had set intentions," Perry noted, per Page Six.
She continued, "I was fresh out of a relationship, and I was like, I can't do this anymore. I need to swim in a different pond, but I had to do a lot of real work."
Bloom, like Perry, also addressed the difficulties he and the singer faced in their relationship, suggesting that their differing career paths may have contributed to the issues they encountered at the time.
"We're in two very different pools [for their work]. Her pool is not a pool that I necessarily understand, and I think my pool is not a pool that she necessarily understands," Bloom told Flaunt Magazine.
The "Pirates of the Caribbean" actor continued: "Sometimes things are really, really, really challenging. I won't lie. We definitely battle with our emotions and creativity."
"I think we're both aware of how blessed we are to have uniquely connected in the way that we did at the time that we did. And there's definitely never a dull moment," he added.
Amid their separation, Bloom is confirmed to be attending Bezos' wedding to Sanchez solo, while Perry forges ahead with her Lifetimes Tour.
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I think it's a fascinating way the Switch 2 could expand this, maybe even to phones or tablets, but it's really unclear how or when it'll be explored further. The separately-sold Switch 2 Camera can put your face in certain games, which is actually a lot of fun. Scott Stein/CNET Nintendo's also playing with connected cameras this time around, and while it's fun, it's more of a gimmick at the moment. Plugging in a USB camera into the Switch 2 can let you share your face in Game Chat or overlay your face into games that have camera support. Mario Kart World does this, and a summer update to Mario Party Jamboree has a whole new mode with camera-connected games. Nintendo has its own wide-angle camera you can buy ($55) and plug in; certain third-party USB cameras may work too. All of these things, and that new mouse mode, make me wonder how games could expand to add these tools. Big party games like Jackbox, maybe? I sense the flex in the Switch 2's philosophy and design, but these ideas haven't been hammered out yet into games that really make the most of them. One weird wrinkle to Nintendo's game-sharing rules involves Virtual Game Cards, which can let you loan out your digital games to members of your family for two weeks at a time, or transfer use between two Switches with the same Nintendo account. I appreciate the game-loaning feature, but Nintendo previously allowed multiple Switches to play games under one account while on Wi-Fi. That feature's gone now. I still want games to be truly, freely shared across all family members without limits, but this is a start. Mario Kart World is a lot of fun, but my kid also said it wasn't a must-get moment yet. Scott Stein/CNET Games are good, but more needed I love Mario Kart World, the Switch 2's exclusive launch game. Its 24-player multiplayer is chaotic but becomes essential for making longer rally modes like the elimination-based Knockout Tour feel so special. The open world map for Mario Kart World doesn't have as many secrets as I'd have hoped (though who knows what Nintendo has in store for the future) but the way multicourse races include the path from course to course as part of the challenge adds variety and changes up expectations. Even so, you could keep playing Mario Kart 8 Deluxe on your original Switch and still be perfectly happy. Mario Kart World doesn't have as many tracks yet, but again, who knows what Nintendo's plans are? Games like Cyberpunk 2077 look pretty good on Switch 2, especially in TV mode. Numi Prasarn/CNET I've been playing through parts of the initial batch of new console and PC game ports like Yakuza 0, Cyberpunk 2077, Split Fiction and Street Fighter 6, and their upgraded graphics, resolutions and frame rates do feel surprising compared to what I'm used to getting on the Switch. They often look like they beat out some of the Steam Deck's handheld gaming performance. But, on TVs, they still look steps behind what a PS5 or Xbox Series X can do. They're very playable, but notably not exactly the same. Still, the Switch 2 is showing how it's, in some ways, nearly there for a lot of games. Welcome Tour is more a playable welcome guide than full game, but it has its charms. Scott Stein/CNET For a taste of the weird possibilities, Switch 2 Welcome Tour is sort of a preview and interactive behind-the-scenes guide to the Switch 2's hardware benefits. The $10 game should have been free, and yet I've also enjoyed the four-plus hours I've spent in it so far. It's also the only way to show off or check out the mouse functions in a meaningful way right now. I want more experimental, lower-cost, small Nintendo games that will let me play more like this. Drag x Drive looks like one of them -- I played it briefly during a gaming showcase back in April. It's the next wave of games I'm most excited for. The next exclusive, Donkey Kong Bananza, promises to be a 3D Mario-esque adventure. Metroid Prime 4, which will also play on Switch, looks ready to show off Switch 2 graphics really well. The new Pokemon Legends Z-A could be a great showcase, too. But Nintendo still needs new Zeldas, new Marios, and new ideas beyond those to propel the Switch 2 into a position where it could really feel like a must-have. In the meantime I expect to get back into lots of Switch games in my library on the better hardware. For now, it's more of a fantastic Switch upgrade with promises of more in store. Don't expect more than about two hours of battery life playing Mario Kart World. Scott Stein/CNET Battery life is the limiting factor You're sacrificing something with the Switch 2, and that's mainly your battery life. At best, I've gotten around three hours of play on a charge with Switch 2, which is notably less than current Switches and also less than the Steam Deck OLED model. My 12-year-old son's reaction to the whole Switch 2 proposition was telling. He prefers his old durable Switch and its funky mismatched Joy-Cons because he can play longer without needing to charge. Battery life matters for kids, too. So does size. The Switch 2's bigger feel but smaller battery life is a mismatch for families, and it's the main reason to consider waiting this out. Maybe a bigger-battery model emerges next, or perhaps Nintendo improves Switch 2's battery performance with future games. None of that matters if you keep the Switch 2 docked. TV mode is maybe the new Switch's best way to shine, since the console can pull off 4K resolution and smoother 120Hz gaming, although not all games (or TVs) support those formats. The new camera-connected modes expect you to be TV-docked, too (although you could also use the camera in tabletop or handheld modes, if you have a place to rest it). Playing like this, you wouldn't miss out on a thing. Still, I'd like to see battery life improve, especially since recharging isn't speedy. It's taken me more than an hour to charge the Switch 2 back to where I'd want it to be. In the meantime, living with a battery pack for long trips might be the solution. For now, it's a sacrifice for better performance, much like that Nintendo 3DS. Storage space is a factor, too I've gotten frustrated by the Switch 2's already-limiting onboard storage options, too. The console has 256GB of onboard storage, far larger than the 64GB that comes on the Switch. But game download sizes have ballooned, too. Cyberpunk 2077 is around 60GB. Split Fiction is 69GB. Street Fighter 6? 48GB. There are some smaller Switch 2 games, and if you buy game cards with the games actually onboard (vs. "game key cards," which only trigger a download), you could save yourself storage space, too. Still, I found myself needing an expansion fast. Unfortunately, the Switch 2 requires microSD Express cards, a new format that's more expensive and currently really hard to find. I bought a 256GB card and filled it fast, and haven't even put many of my original Switch games on it. Sure, I have a lot of Switch games, and many of the classic ones never get above 10GB in size. But, if future Switch 2 games continue on this larger file-size path that feels similar to the Steam Deck and Windows handhelds, managing games will be a challenge if you have more than a handful. In a year or so, microSD Express cards should be more plentiful, but at the moment, it's a bottleneck. 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Already, it's building a foundation for some really useful stuff that the original Switch couldn't do, and current Windows gaming handhelds and the Steam Deck can't either. Yes, it's mostly a better, more expensive Switch right now. But that's also reason enough to take the plunge, even with the battery life and storage concerns. It's not the perfect Switch 2, but it's also the Switch I'm going to use over any other. And, I think, the handheld I'll prefer over any other. You can sit this upgrade out for a while, for sure, and wait for the rest of Nintendo's plans to unfold. I'd even recommend that. But then, yeah, come onboard, because I need more people to GameChat with.