logo
My latest Steam Deck obsession is a tactical spin on Space Invaders

My latest Steam Deck obsession is a tactical spin on Space Invaders

Digital Trends07-05-2025

There are few games that feel truly timeless to me, but Space Invaders ranks high on that list. Anytime I play it, I still find that I can sink my teeth into it more than most modern games 10,000 times its size. It's simple, but I find that there's hidden depth in its strategy. What's the most efficient way to clear waves? How do you manage columns of aliens once they start getting closer? Every game is a battle in which every shot counts.
StarVaders understands that idea and takes it to a logical evolution. The new indie game is another in a long line of genre hybrids that smashes a roguelike, deck-builder, and shoot-em-up together. I rolled my eyes when I first heard the description, but after a week of toying around with it, I'm hooked. StarVaders takes the feeling I get when playing Space Invaders and successfully puts it into a turn-based tactics format that has me constantly starting one more run.
The premise here is familiar: Aliens have come to Earth! Shocking, I know. It's up to a squad of mech pilots to fight them off. It's a simple setup, but there's some surprising depth to where it all goes. At the end of each run, I hear a bit of cryptic dialogue that peels back what exactly happened more and more. I haven't seen enough of it yet to know exactly what's going on, but it adds some narrative intrigue to an already sticky roguelike hook.
Recommended Videos
Gameplay is the focus here and I'm finding even more depth there with each run. StarVaders plays like a cross between Into the Breach and Space Invaders. In each level, I'm placed on a grid-based board. I'm at the bottom and different alien ships drop in from the top. They come closer to the bottom with each passing turn. If they get into the bottom three rows before I can squash them, they add a tick to my doom meter. When I accumulate five doom, my run ends.
To take down the ships before that happens, I need to play cards. My deck is divided between attacks and movement, and each one costs a bit of heat. Each turn, I must move and shoot to manage the board, all while remembering the unique properties of every alien. I might need to shoot one twice to break its shield first or deal with bugs that move twice as many spaces on a turn. A successful round is a juggling act where I need to make sure I'm not wasting a single action. It's very much like Into the Breach in that sense, playing on that game's Chess-like approach combat.
The more I play, the more depth I find in that hook. Following in the footsteps of games like Monster Train, I have a chance to buff my deck and gain passive relics between rounds. I can upgrade cards occasionally too, letting me turn basic cards into essential tools. For instance, I can make it so a basic movement ends with me shooting a bullet upwards, or making it so a quick shot will gain a repeat status effect if it kills an enemy. It takes me a bit to get the hang of every status effect and what they all mean, but my runs become much more efficient once I do. With the right cards, I can clear out a full board of enemies with only a few well-played cards.
There's a lot of smart risk that goes into that strategy too. Each turn, I only have three heat to work with. Once I hit that limit, I'm in danger of overheating. That means that I can play one more card, but it will be burned and made unusable until the next round. Similarly, there's also some risk taking when it comes to evading enemy attacks. On each turn, I can see red spaces that my foes will hit once my turn ends. I can spend movement cards to get to safety, or I can intentionally take the hit. If I do, I'll add a junk card into my deck which I'll have to spend heat to purge if I don't want to keep it in my draw. There are a lot of cases where that risk is worth it so long as I have a good handle on my deck and what it can do.
I'm still early in my playthrough, but I've found a wealth of deckbuilding strategies to toy around with as I weigh those risks. Some of my builds have been based around intentionally purging cards from my hand to get extra heat. I've built others around laying bombs all over the board and shooting to detonate them. There are several characters to unlock across three classes, each of which has their own specific skills, and I unlock new cards each time I level up in a meta progression system. With more difficulties still to unlock and story to see, StarVaders is a game I know I'll return to a lot this year. It feels like I can pick up a little more strategy with each run, and that's what really makes it feel like a game built in the spirit of Space Invaders even more than its aliens.
StarVaders is available now on PC.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

NEWS OF THE WEEK: Lea Michele set to return to Broadway
NEWS OF THE WEEK: Lea Michele set to return to Broadway

Yahoo

timea day ago

  • Yahoo

NEWS OF THE WEEK: Lea Michele set to return to Broadway

On Wednesday, it was announced that the Glee star is returning to Broadway in a lead role in the new production of Chess. Michele will star alongside Les Misérables actor Aaron Tveit and stage actor and singer Nicholas Christopher. The upcoming revival is set to take place at a Shubert Theater. The exact dates and theatre are yet to be announced. This will be the first Broadway revival of the musical since its opening in 1988, following its West End debut in 1986.

Going bananas: Why Savannah Bananas tickets cost more than a Dodgers-Yankees rematch
Going bananas: Why Savannah Bananas tickets cost more than a Dodgers-Yankees rematch

Los Angeles Times

timea day ago

  • Los Angeles Times

Going bananas: Why Savannah Bananas tickets cost more than a Dodgers-Yankees rematch

In a region where baseball is king, the long-awaited rematch of last year's World Series between the Dodgers and Yankees is unfolding. Ohtani. Judge. Two of the game's best, facing off once more. But just down the 5 Freeway in Anaheim, the home of Disney, the hottest ticket in baseball this weekend belongs to a stilted pitcher, juggling infielders and a yellow-suited, top hat-wearing carnival barker. For back-to-back nights, more than 45,000 fans packed the Big A to see the Savannah Bananas — a team born from a small-time collegiate summer team that became a tour de force that has forever changed baseball. It was one stop during the Bananas' most audacious barnstorming effort since their baseball traveling show hit the road just a few years ago. These tickets were only available through a lottery — reserved months in advance. And when they went on sale, all were gone in an instant. The only way in was through the resale market, where just hours before first pitch on Friday, the lowest price (fees and taxes included) for a pair of tickets on StubHub was $209.52. Meanwhile, two lowest price StuHub tickets for the Dodgers versus Yankees game were available for $171.72. All for the sake of 'Banana Ball.' This baseball game is a ballyhoo. One rooted in the thrills, energy and pageantry of early 20th-century carnivals, but with a 21st-century twist — the atmosphere of a TikTok reel brought to life. It's the showmanship of Ringling Brothers Circus combined with the athletic flair of the Harlem Globetrotters. But above all, it's a brand built on Walt Disney's blueprint— not just to entertain, but to make the audience feel. 'When you look at all the touch points — the joy, the fun, the dancing, the celebrating — and think about all the different stages, just like Walt, we think about all the stages: from the parking lot to the plaza, to the upper deck, to the dugouts,' said Bananas owner Jesse Cole, the man in the top hat. 'How do we make someone feel something?' Instead of lounging in a cushy, air-conditioned owner's suite, Cole is in the dugout hours before showtime — a Disney-like archetype, his energy as vibrant as his layered, all-yellow suit, braving the afternoon heat. 'Nonstop,' Cole said, describing Banana Ball in a nutshell. Refusing to sit, not wanting to lose an ounce of edge, he added, 'It's all about energy. We want to give people energy, delivering it every second, from the moment we open the gates at two o'clock until the last fan leaves at 11.' While gates opened at 2 p.m., fans began arriving as early as 11 a.m. — clamoring for a shot at Banana-themed merchandise, many leaving the team tents with bags in both hands. In the parking lot, two young boys passed the time playing catch, gloves in hand. As the afternoon wore on and the temperature climbed to 91 degrees, crowds trudged through the heat, some seeking refuge beneath the oversized Angels helmets at the stadium entrance, all for a chance to meet their favorite Banana Ballers. At the pregame plaza party, fans collected autographs, posed for photos and presented handmade gifts to players. When the gates opened, the LaCaze family pointed out their 9-year-old daughter's favorite player, David 'DR' Meadows. Decked out in her signed Meadows jersey, Carrigan LaCaze ran into his arms, with glove and oversized baseball clutched tightly and began speaking with him as if they were old friends. 'I ran to DR, and we started hugging and just started talking for a while because I missed him,' Carrigan LaCaze said. 'Tomorrow is actually one year on the dot since I met him.' A Christmas road trip planned around the holidays, the family of four traveled across three states from their home in Alexandria, La., to Anaheim for two reasons: to visit Disneyland and see the Bananas. It was their second game — the family first saw the Bananas in the club's hometown of Savannah, Ga., when Carrigan, who is battling cystic fibrosis, was granted a Make-A-Wish experience so meaningful it was a no-brainer to relive it. 'It's great,' her father, Pierre LaCaze, said of the player interactions. 'We've gotten to keep track with some of them during the course of the year. We come back, we see them again. You know they're truly about the fans.' The Bananas don't sell tickets. They sell connections, moments and memories. For Cole, meetings are a constant brainstorming session on how to keep fans engaged and interacting. That's how he measures success. He says when the focus shifts to transactions, the game begins to lose its meaning. 'Our success is not judged by revenue,' Cole said. 'It's not judged by sales. It's judged by the moments we create.' But the numbers don't lie. The last time the Bananas came to Southern California, they played in front of 5,000 fans at LoanMart Field in Rancho Cucamonga in 2023 — a far cry from now selling out 18 major league ballparks and three football stadiums with capacities over 70,000. Attendance has soared year after year. Last season, the Bananas drew one million fans. This year, that number is expected to double, with more than three million people on the waitlist for their ticket lottery. Every game since February has sold out and every date in June and July is as well. Michael and Melinda Schulteis, a husband and wife from Mission Viejo, were there the last time the Bananas came to town. When they heard the team was returning, they knew they couldn't miss it. 'The intimate atmosphere at the last event was great,' Melinda Schulteis said. 'But I'm curious, because they do such a good job putting on events, what touches are they going to add to still keep it close and intimate and give us another great experience?' As the Bananas' success and reach have grown, spilling out from cozy minor league parks into stadiums not built for intimacy, the games still feel like family gatherings. Whether serenading players with stadium anthems like Bon Jovi's 'Livin' on a Prayer' or the waving of phone lights to Coldplay's 'Yellow,' the crowd moves in sync, no matter the tune. While they're a privately owned team and don't disclose revenue figures, they've confirmed generating millions. Much like their box office appeal, their social media reach extends into the millions as well. Their antics — choreographed dances, lip-synced walk-ups, backflip outfield catches — have attracted nearly 10 million followers on TikTok, almost double the combined total of the Dodgers and Angels. That viral mastery, and the parasocial bonds it fosters, is part of what makes every game feel tight-knit. With his glove by his side, hoping to catch a foul ball for an out — one of the many offbeat rules of Banana Ball — Michael Schulties was disappointed he missed his favorite player, RobertAnthony Cruz, whom he first discovered on social media through his baseball coaching channel, better known as 'Coach RAC.' Cruz, who drew the longest meet-and-greet line, is a former minor leaguer in the Nationals' farm system and a local — born just an hour away in Fontana. The game was a homecoming for Cruz, who joined the Bananas in 2023. With more than 70 family members and friends in attendance — and even more social media direct messages asking for tickets — playing in big league stadiums has become a dream come true, especially for a former minor leaguer whose baseball ambitions nearly died when he never got the call to the show. Behind all the gimmicks, wackiness and absurdity, the roster is still filled with ballplayers — many of them with unrealized MLB dreams — now finding a second life through Banana Ball. And for Cruz, it's the happiest he's ever been in the sport. 'I never would have imagined playing in this capacity,' Cruz said. 'Banana Ball didn't even exist when I was pursuing my dream of professional baseball. To be here, to see a sold-out crowd at a stadium that I went to growing up all the time, it's very special.' As the team travels the nation, sold-out crowds and newfound stardom have become the norm for Cruz. 'I'm not surprised by anything anymore,' Cruz said. 'If you told me that we're playing on the moon next year, I'd be like, 'All right, cool. Let me know when and where, and I'll be there' … I wouldn't be surprised if this thing continues to grow at an unprecedented rate.' Despite their growing success, the Bananas' brand of baseball remains polarizing — an easy target for detractors of zaniness, gatekeepers of fun and opponents of pizzazz who either don't understand it or refuse to see its appeal. 'Anybody that criticizes this, we're not for them,' Cole said. 'There's tradition in baseball, perfect. They've got Major League Baseball. … For people that want to come out and have fun, not take themselves too seriously and see something they've never seen before — and hopefully see the greatest show in sports — we built something for you.' The formula works. And again, the numbers don't lie. Yes, the Savannah Bananas' brand of baseball is far too outlandish ever to be compared to the major leagues — from flaming baseballs, rump-shaking umps and dress rehearsals. That's the point. It all feels like something conjured from the wildest dreams of the late Bill Veeck's imagination found a home, in a good way. With many of the Banana Ball's 11 rules — like an automatic strike when hitters step out of the box or ejecting bunting hitters because bunting 'sucks' — are grounded in some sports-based logic, the innovations remain sacrilegious to baseball purists. But for a fleeting moment in December, Major League Baseball and Banana Ball were almost linked. In Banana Ball, the Golden Batter rule allows teams, once per game, to send their best hitter to the plate regardless of where they fall in the batting order. MLB commissioner Rob Manfred caused a stir when he floated a potential seismic rule by floating, making an offhand comment about the golden batter rule. Manfred later clarified it was merely 'a very preliminary conversation' among members of the league's competition committee and had not been formally discussed by the full ownership group. A far-fetched idea, but Manfred has ushered in sweeping changes, from the widely praised pitch clock to the more contentious extra-inning 'ghost runner.' 'Anything that's best for the fans, I'm all in,' Cole said of its potential. 'I know Major League Baseball won't do it because of traditions, but ... we've had a lot of fun doing it.' But MLB would be behind the Bananas, who already introduced their version of the rule last season with a typical flair and showmanship. Their spin on it is a batter summoned from the dugout wearing a James Brown-esque cape and a gleaming golden helmet — an honor that went to Joe Lytle, who came to bat in the top of the ninth for the Bananas' Anaheim opponent, the Firefighters. Ultimately, in a game where the score isn't the end-all, be-all — but the fun is — the Bananas beat the Firefighters 5–2. Like any other Bananas game, the festivities took center stage. It began with the 'First Peel,' a signature ceremony in which a young fan bites into a banana to declare whether it's good or bad — setting the tone for the night. Heisman Trophy winner and USC legend Matt Leinart threw out the ceremonial first spiral (because, of course, he did). And in true fashion, Angels World Series MVP Troy Glaus made a surprise cameo as a pinch hitter. But what was more important was the trip to Anaheim, a fitting one for Cole and Co. The team that opened its season lip-syncing 'Be Our Guest' from the Disney classic 'Beauty and the Beast' — and its owner, cut from the same theatrical cloth as Disney — were celebrated a visit to the Happiest Place on Earth — Disneyland. Greeted by fans in yellow gear, Cole's creation — the Bananas — marched in step down Main Street U.S.A., alongside Walt's own — Mickey Mouse, Goofy, Donald Duck. 'When I walked underneath the castle and over the bridge and in front of thousands of people, they were all there for us,' Cole said. 'Then I look and see Walt's statue, holding the hand of Mickey, and I see that and I'm like, 'This is special.'' It was a full-circle moment for Cole, who became 'immersed in the magic' after his first trip to Disney World as a kid — and who now says, 'In a perfect world, I'd play catch with Walt on Main Street.' Serendipity. 'For me, that was an emotional moment — to know that we have worked so hard to create something that means something to people, that they come from all over the country just for a chance to see us,' Cole added.

Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+
Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+

Engadget

time2 days ago

  • Engadget

Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+

Playdate Season Two is here, bringing with it two new games for the quirky yellow handheld every week until July 3. And if the first two titles are any indication of what this season will be like, it's sure to be a great one. Season Two kicked off on May 29 with the arcade action game Fulcrum Defender — from the studio behind FTL: Faster Than Light and Into the Breach — and the delightfully chill Dig! Dig! Dino! . The two games couldn't be more different from each other, but they're both bangers in their own right. Panic also released Blippo+ , which can only be described as a fever dream of cable TV, with the first drop of Season Two, and it is amazingly bizarre. "Survive for 10min!" sounded almost like a threat when I first started reading through Fulcrum Defender 's How To Play guide. Between all the on-screen information you need to pay attention to, the many different types of enemies that'll be attacking and the various weapon upgrades you can earn over the course of a run, there's a lot to take in, and I braced myself for a tense and complicated playing experience. But, while that may be closer to the case on Hard Mode, I found that Fulcrum Defender wasn't all that punishing of a shooter on Normal Mode. It's a challenge, for sure, but one with a surprisingly achievable goal that I was able to enjoy without losing my mind. At least, not until crossing the 10-minute mark. After that, all hell breaks loose. In Fulcrum Defender , you're positioned at the center of a circular arena and have to fend off a continuous swarm of enemies. Your shield will take damage any time an enemy collides with it, and once enough have breached that zone, it's game over. To avoid that, you need to shoot them down one by one, using the crank to aim your weapon and the D-pad to shoot. Some enemies can be taken out in one shot, but others — distinguished by their filled-in appearance — require multiple shots. Over time, you'll earn weapon upgrades to build out a more powerful defense system, with options like large, guided projectiles and a flail that can knock out several enemies in one sweep. It's unexpectedly addicting. The music is beautiful and calming, giving the whole thing a pleasant atmosphere despite the fact that you're surrounded by enemies at any given moment and trying not to die. Once I realized it was absolutely possible to survive 10 minutes and even go beyond that, I got sucked into the loop of trying over and over to beat my high scores. I'd love to see a global leaderboard for this game at some point, because I just know I'd be floored by how long some players will be able to last. If you liked this one and want to know a little more about the making of it, be sure to check out our interview with Jay Ma , the co-founder of Fulcrum Defender developer Subset Games. I can't think of anything I'd rather be doing right now than pretending to be a paleontologist and casually digging for bones. No thoughts, just dig. That's exactly what Dig! Dig! Dino! has going on, and it's awesome. You're working as part of a crew (made up entirely of anthropomorphic animals) at the site of some really unusual dinosaur fossils, and it's your job to dig up new bones and artifacts. Once you've got the entire skeleton of a particular dinosaur, you can scan it in the lab to reveal what it was like when it was alive. That information, coupled with the peculiar artifacts scattered around the site, paints a picture of some pretty strange activities that went on there long ago. For example, some of these dinosaurs seem to have had crystals growing out of their bodies, and it looks like they were warned about the asteroid extinction event. Fishy! The gameplay is extremely low stakes — this is one for when you just want to zone out playing something that'll keep your hands busy. You're equipped with a shovel, a drill and a radar gadget for detecting items beneath the surface, and have no time-sensitive goals to hit. You only have so much energy, though, which will be consumed with each use of your tools. When you run out, the round is over. But you can visit each site as many times as you need to in order to find all of the dinosaur pieces hidden there, so it can be a really casual undertaking if you want it to be. It's a really nice time, with a fun story to tie it all together. You'll get a solid few hours of playtime out of this, too, and the simplicity of it all means you can put it down and come back to it later without having to rack your memory to figure out where you left off. I loved this one. What can one even say about Blippo+ ? This bizarre "1-bit television" experience came as a bonus with the first Season Two games, and it is something. Panic first teased it back in December 2024 as a Steam title, but here it is for the Playdate now, complete with a roster of channels playing hallucinatory programs and Femtofax, an interactive message board of sorts where you can find affirmations, neighborhood drama, chatter among amateur astronomers and more. Panic describes it as being "comparable to an old episode of The Twilight Zone ," but it's more like an old episode of The Twilight Zone if it were made by Tim & Eric and aired after midnight on Adult Swim. I think I am obsessed with it? I'm really interested to see where this goes. It'll keep getting new content alongside the rest of the Season Two releases, with new episodes every week for 12 weeks. I would totally park my Playdate in a dock (but not the Stereo Dock </3) on my desk and leave Blippo+ running in the background all day if it has enough fresh material to sustain it. The song playing alongside the endlessly scrolling Blippo+ TV guide screen is already stuck in my head, and I don't hate it. The program guide with this week's schedule is online, if you're curious about what's going on right now.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into the world of global news and events? Download our app today from your preferred app store and start exploring.
app-storeplay-store