Feedzai launches AI-driven fraud detection tech powered by network intelligence
Feedzai, the global leader in AI-native financial crime prevention, today announced the launch of Feedzai IQ, a new family of solutions that enables network fraud intelligence without compromising customer privacy.
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Daily Mail
29 minutes ago
- Daily Mail
Nintendo Switch 2 launches today - should you invest in the world's leading video game brands?
Gaming fans queued up outside tech stores worldwide on Thursday morning, in a bid to get their hands on the latest big launch in the gaming world. The Nintendo Switch 2 is the successor to the original Switch - the third best selling games console in history, and its launch is the first of a major console since 2020. Nintendo's original Switch console has sold 152million units. The firm is no doubt hoping its new offering can surpass this original figure. The gaming industry is bigger than ever before and is expected to reach $236.9billion in 2025, according to Midia Research. By 2031, the sector could be worth $280.1billion as gaming firms continue to grow. Nintendo has seen its share price rise by 32 per cent in the past year. Over the past five years, the firm is up 151 per cent. This growth is largely reflected across the board, according to figures from Etoro, with gaming stocks far outpacing the US' S&P 500 index. A gaming stocks basket compiled by Etoro show the eight leading gaming firms have grown at four times the rate of the S&P 500, up 46 per cent over the past year compared with 12 per cent for the index. Over the past five years, these gaming stocks have risen 141 per cent, compared to 101 per cent for the S&P 500. Over the same period, the FTSE 100 and Nasdaq increased by five per cent and 13 per cent respectively. Lale Akoner, global market analyst at Etoro, said: 'Gaming stocks' outsized returns in 2025 aren't just a function of cyclical tailwinds from blockbuster launches like GTA VI or the upcoming Switch 2. 'What we're witnessing is a structural revaluation of the sector. The shift to digital distribution and live‑service models has turned what used to be hit‑driven publishers into recurring‑revenue machines.' Akoner added that an increase in recurring revenue models have helped to stabilise growth and is 'enabling publishers to generate predictable cash flows while reducing dependence on hit releases.' On top of this, he says, gaming continues to become more mainstream, 'with smartphone penetration, 5G connectivity, and the rise of online gaming making games more accessible and social.' How have the leading gaming brands performed? Brand Returns 1 year Returns 3 years Returns 5 years Nintendo 32% 97% 151% Sony 42% 59% 171% Capcom 52% 132% 338% Electronic Arts 17% 16% 26% Take-Two 57% 105% 69% Roblox 151% 158% 17% Ubisoft -52% -78% -85% Konami 69% 116% 438% Source: Etoro Etoro's basket is made up of Nintendo, Sony, Capcom, Electronic Arts, Take-Two Interactive, Roblox, Ubisoft and Konami. While Call of Duty maker Ubisoft has fallen some 85 per cent over the past five years, and 52 per cent in the past year, this downturn is massively outweighed by the gains seen by other firms. Japanese firm Konami, which produces the Metal Gear titles alongside Pro Evolution Soccer, has surged some 438 per cent over the past five years, including growth of 69 per cent in the past year. Meanwhile, fellow Japanese producer Capcom, know for Street Fighter and Resident Evil, has risen 338 per cent in the past five years and 52 per cent in the past 12 months. Akoner said: 'The standout performers, such as Capcom and Konami, have surged by pairing monetisation maturity with strategic global expansion and operational discipline. 'Capcom, for example, now derives 70 per cent of its revenue from legacy titles, a reflection of how back-catalogue monetization and digital distribution (78% digital share) have buffered the company from new-release volatility. 'Unlike some US counterparts, these firms avoided over-hiring and aggressive cost expansion, instead optimizing for long-term, scalable growth that aligns with gaming's shift toward predictable, tech-like revenue models.' Playstation producer Sony has risen 171 per cent since 2020, while Roblox has grown 151 per cent over 12 months. The latter has more than 85million daily active users, equivalent to Germany's entire population playing the game each day. Gaming firms are also increasingly expanding beyond just video games themselves, most recently with the Minecraft movie and the second season of HBO's The Last of Us. Akoner said: 'These franchises are breaking out of the console box – from cinematic releases and mobile spin‑offs to entire theme‑park attractions – creating multiple monetisation lanes that cushion earnings volatility. 'Japanese publishers in particular have paired this monetisation maturity with cost discipline and steady hiring, avoiding the over‑expansion that is now forcing many US peers to retrench. 'As a result, investors are beginning to view gaming less as a speculative bet on the next big hit and more as a durable, long‑term growth story.'


Daily Record
41 minutes ago
- Daily Record
ScotRail 'fixing' AI train announcer after artist claimed it was her voice
Gayanne Potter claimed the publicly-owned rail operator based its AI announcer - known as Iona - on recordings she made in 2021. ScotRail is addressing issues with an AI train announcer following allegations it used a woman's voice without consent, the First Minister has announced. John Swinney acknowledged there had been some "controversy" surrounding the matter after Scottish voiceover artist Gayanne Potter claimed the state-owned rail service modelled its AI announcer – known as Iona – on recordings she made in 2021. The subject was brought up during First Minister's Questions at Holyrood, where Scottish Conservative MSP Dr Sandesh Gulhane questioned if this reflects the Scottish Government's support for actors since ScotRail came under public ownership in 2022. Dr Gulhane continued to press Mr Swinney on the issue after Ms Potter, in a widely circulated Facebook post, accused ScotRail of ignoring her concerns. She alleged that Iona's voice originated from voice data held by Swedish company ReadSpeaker, for whom she recorded in 2021, claiming that their use of her voice in an AI model breached the terms of her contract with them. Ms Potter expressed her "distress" upon learning that Scotland had "installed the ReadSpeaker model 'Iona' that contains my biometric voice data as their new announcer on all their trains". She emphasised: "I did not know. I was not asked. I did not consent." Mr Swinney assured that he is "sure" ScotRail will "engage constructively with all concerned".


The Sun
2 hours ago
- The Sun
Hard-partying dropout overtakes Taylor Swift to become youngest self-made female billionaire…& she has an odd food habit
TAYLOR Swift has been kicked off the throne as the world's youngest self-made female billionaire - by a party-loving college dropout with a bizarre eating habit. Self-proclaimed workaholic Lucy Guo has overtaken pop sensation Swift - with her new title potentially sparking Bad Blood between the two. 6 6 6 Guo earned her riches through a huge windfall from the artificial intelligence boom. She has an eye-watering net worth - valued at $1.3billion according to Forbes ' list of America's Richest Self-Made Women. The savvy entrepreneur officially took Swift's crown as world's youngest self-made woman billionaire in April. It came after reports claimed that Scale AI - the tech company she co-founded with Alexandr Wang in 2016 - was valued at $25billion. She was just 21 when she started the firm with Wang, who was even younger, aged 19. The multibillion-dollar valuation came as part of a deal which is set to close by June 1, according to The New York Post. The daughter of Chinese immigrants, Guo was raised in the San Francisco Bay Area. The young genius quickly picked up coding in middle school - but dropped out of Carnegie Mellon University when she won a $100,000 entrepreneurial scholarship, paid for by billionaire investor Peter Thiel. In 2015 she started work at Quora, where she met Wang. She later worked for Snapchat for a short period, as the company's first female designer. Trump blasts Taylor Swift AGAIN & insists she's 'no longer hot' before telling rock star he 'better keep his mouth shut' After founding Scale AI, Guo ran their operations and production design teams. But this only went on until Wang, the chief executive, reportedly fired her after the two fought over disagreements on how the company should be run. Guo told The Information: 'We had a difference of opinion but I am proud of what Scale AI has accomplished." The new youngest richest self-made billionaire kept her 5 per cent stake in Scale AI - a cut which is now worth approximately $1.2billion, according to Forbes. The firm labels data used by tech giants like OpenAI and Alphabet in order to train chatbots. The extraordinary billionaire now owns 'a swanky apartment in Miami' and a house in Los Angeles. But she has admitted to having an odd food habit. The 30-year-old admitted that she buys groceries or cooks. Instead, she exclusively orders all of her meals from delivery giant Uber Eats. 6 6 6 She has boasted always working at least eight hours a day when on holiday, and said that she takes two Barry's bootcamp fitness classes per day. But she reportedly maintains a work hard, play hard mentality by frequently attending raves and parties. She told The New York Post in 2022: "A lot of people don't like me because, honestly, I seem like an a–hole online. "I would not like me on the internet." She added: "But I've made a lot of friends because I think people appreciate my savage personality." She is also reported to own a huge collection of Pokemon merchandise, which includes slippers, stuffed animals, artwork and a Swarovski-crystal necklace. The billionaire now runs Passes, a content creation platform that has been monikered the "family-friendly version of OnlyFans". The firm claims to be able to 'make millionaires' - by allowing creators to hold onto 90 per cent of their earnings. Passes gained $40million last year in a Series A funding round according to Fortune. The company are, however, now facing allegations that the platform allowed child pornography to spread, as part of a class action suit filed in February. Inbetween founding Scale AI and Passes, Guo also started a small investment firm called Backend Capital. On Forbes' list of America's Richest Self-Made Women, Guo came in at number 26, while Swift earned the 21st spot. But pop icon Swift still holds the title for world's richest female musician - with a net worth of $1.6billion.