
How do you keep a kid's fantasy camp afloat?
Welcome to Money Talks, a series in which we interview people about their relationship with money, their relationship with each other, and how those relationships inform one another.
Eric Love, 47, is an artist and educator in Haverhill, Massachusetts. After spending the first half of his career working as an educator and consultant, he became the founder of LARP Adventure Program (LAP), an after-school and summer camp program. LAP's curriculum focuses on building community and teaching creative problem-solving through live-action role-playing — a type of structured, interactive game in which players, often rooted in the worlds of science fiction or fantasy, work together to overcome a specific challenge.
Elle Dunne, 22, is a recent graduate of Wellesley College who began working for LAP as a counselor and is now the marketing coordinator. LAP currently serves over 100 youth, adults, and their families with programs including classes, weekend events, and residential overnight camps up to four weeks.
The following conversation is lightly condensed and edited.
ERIC: I'm Eric Love, and I founded LARP Adventure Program. It came into being as an LLC in 2012, but the idea existed far before that. The earliest rendition of what it is today was from about 2000 — but I wasn't exposed to live-action role-playing as a medium yet.
I was using Dungeons and Dragons as a platform for education, and frustrated about trying to bring it to life. Two of my students were like, 'This already exists! It's called LARPing! You should come to an event!' I was like, 'Oh, this is great!' I didn't even go to another LARP; I just went to the drawing board and executed the curriculum design.
It's been a committed journey, for sure. I have a fine arts background, a fine and performing arts BA, and a masters of education from Lesley. When I went to Lesley University, I had the LARP program already in mind and I used the masters program to polish it and make it what it is today.
'Everyone still had this idea that if kids pretend any type of combat, that they will become harmful people. That's not how this works, right?'
ELLE: I came on board last June. I ambitiously googled 'LARP camp Massachusetts jobs near me,' because I wanted to work at a LARP camp!
I joined as a counselor, and they didn't have anybody doing marketing, and I went up to them and said, 'I could do marketing for you guys!' And they're like, 'We don't know if we want that.' And I went, 'No, I'm going to do marketing for you guys.'
ERIC: We're the longest-running LARP in Massachusetts and possibly the Northeast, it's hard to tell.
I was like, 'I'm going to drop everything else I'm doing and figure out how to do this.' And it was too soon, right? [When I was developing the idea] everyone still had this idea that if kids pretend any type of combat, that they will become harmful people. That's not how this works, right? That's not how that happens. But people were scared. People were scared of optics. What do parents think? What do other schools think? What are the psychological implications of children playing pretend and socializing with each other? And the answer is — they become healthier humans that want to contribute to society.
ELLE: I love our kids. I'm going to just take a moment to brag about them. Every day, I wake up and think, 'We have the best kids in the world.' I'm so proud of them.
We have a very large population of LGBT and neurodivergent kids that we are very passionate about both protecting and creating a safe space for. LARP has always attracted a specific type of community — it's always been the people who are on the margins and the outskirts and they're using LARP to empower themselves, create something with other people, or figure out who they are. Eric has done something really amazing where he's created an environment where that can happen for kids.
'It's always been the people who are on the margins and the outskirts and they're using LARP to empower themselves, create something with other people, or figure out who they are.'
At the beginning of every day camp, we get a bunch of kids and all they want to do is hit each other with swords. All they want to do is whale on each other and they want to be the hero. And one of the missions of LAP, which I loved — and one of the reasons I chose LAP as opposed to the three other LARP camps in New England — is that this community mind is so important. The kids have a rallying cry: 'Fight together, die alone.'
So at the beginning of every day camp Eric and I come in — or whoever the teacher is — and we sit the kids down and we say, 'LARP is not for kids, it's for adults. We're trusting you guys to do this adult thing because we think you deserve it and you have the capacity for it. But if you guys do shenanigans, if you are cruel to each other, if you try to be the hero at somebody else's expense, no more. We're sending you to robotics camp or Minecraft camp where it's not as fun.'
Sometimes the kids come in and they're ungovernable monsters, but through this curriculum of radical empathy and community-building and martial arts and self-mastery, they grow into these people with really strong bonds for each other. They discover who they are and they discover what it means to be a leader and they grow up and they give that back.
ERIC: Affordability is a problem across the board. We could change the quality of what we're doing, but it's because of the high quality — there's not just showing up to LARP. You could be a [counselor-in-training], you could help run logistics, you could help be a part of the production team or the writing team. It has all these factors so that everyone has a place, and when the LARP comes together, everyone has something to do depending on what their skill set is and a place to shine. That takes a lot of hours. There's at least 20,000 volunteer hours a year — just unpaid, people showing up week after week. So it's not just money. The burnout is very real.
'One of the kids that I love dearly came up to me and he's like, 'I can't afford to go to res camp this year,' and that just broke my heart!'
ELLE: We have our upcoming residential camp at the end of August. Kids are clamoring for that, but we had to hike the price from last year and shorten the length. We also have this problem where we don't have a home, so we're finding issues finding locations to host camps. One of the kids that I love dearly came up to me and he's like, 'I can't afford to go to res camp this year,' and that just broke my heart!
You want all the kids to be able to come to camp. You want them to be able to have this magical fantasy experience soaked in SEL [social-emotional learning] education that you know will make them better humans. But you also know that you can't afford land, and you don't own land, so you need to hike up the price. There seems to be a push and pull between, 'What do we owe to our community?' and what we need to keep this business surviving.
ERIC: We did as much as can happen for cutbacks. I'm in my mother's house at 47. It's like, 'Go get another job.' Well, then who's going to do all of the work that I'm doing? It would be like a house of cards.
We could just keep jacking up the price, but that's going to change the clients. The people that we care about and love are already telling us they can't afford it. We're already seeing people fall off.
When I started this business, my dad was like, 'I'm going to give you the money I would give you at whatever retirement. Here's $10,000. And I'm going to give you two bits of advice: 'You can focus on marketing and selling a product, or you can focus on having a good product. You cannot do both.''
'If I need to pay my bills and buy groceries, what am I going to cut out first? It's the after-school program that my kid goes to.'
We know we have a really good service. We know it's very special. We know it creates a safe place for people to explore who they are and create self-confidence — but we are just not a machine set up to do heavy marketing and pull people in and convince them to come in.
The reality is small businesses have been dying off rapidly in the last two years. I do arts — alternative education — that gets cut out first. If I need to pay my bills and buy groceries, what am I going to cut out first? It's the after-school program that my kid goes to.
ELLE: One of our kids told me, 'I wish I could do LARP, but my parents said I'm going to a different camp.'
ERIC: There's camps where lots of kids are being given laptops, and iPads, and other electronic devices. Our thing has always been, even before the pandemic, 'Get off of the computer!' It's okay, we're all gamers, we love it, but socialize with each other and get out in nature! I think that the generations that are coming up, or even the parents, don't identify with the value of what we're bringing forth. Maybe they pitch it to the kid, and they're like, 'Yeah, but the Minecraft camp, I get to be on a laptop.'
The only reason why I'm still in it is because I know that this is my self-actualization. And the other part of it, besides that, which is self-fulfilling, is that everyone that I'm around is amazing. My staff are the best people I've ever met. The people who are volunteering are the most exceptional humans I've ever met. That's a very special, sacred thing, and what do you say — do you leave that for money?
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Vox
11 hours ago
- Vox
How do you keep a kid's fantasy camp afloat?
is awho's been writing about money for over a decade. Her work has appeared in Bankrate, Lifehacker, Morning Brew, and Dwell. She answers reader questions for Welcome to Money Talks, a series in which we interview people about their relationship with money, their relationship with each other, and how those relationships inform one another. Eric Love, 47, is an artist and educator in Haverhill, Massachusetts. After spending the first half of his career working as an educator and consultant, he became the founder of LARP Adventure Program (LAP), an after-school and summer camp program. LAP's curriculum focuses on building community and teaching creative problem-solving through live-action role-playing — a type of structured, interactive game in which players, often rooted in the worlds of science fiction or fantasy, work together to overcome a specific challenge. Elle Dunne, 22, is a recent graduate of Wellesley College who began working for LAP as a counselor and is now the marketing coordinator. LAP currently serves over 100 youth, adults, and their families with programs including classes, weekend events, and residential overnight camps up to four weeks. The following conversation is lightly condensed and edited. ERIC: I'm Eric Love, and I founded LARP Adventure Program. It came into being as an LLC in 2012, but the idea existed far before that. The earliest rendition of what it is today was from about 2000 — but I wasn't exposed to live-action role-playing as a medium yet. I was using Dungeons and Dragons as a platform for education, and frustrated about trying to bring it to life. Two of my students were like, 'This already exists! It's called LARPing! You should come to an event!' I was like, 'Oh, this is great!' I didn't even go to another LARP; I just went to the drawing board and executed the curriculum design. It's been a committed journey, for sure. I have a fine arts background, a fine and performing arts BA, and a masters of education from Lesley. When I went to Lesley University, I had the LARP program already in mind and I used the masters program to polish it and make it what it is today. 'Everyone still had this idea that if kids pretend any type of combat, that they will become harmful people. That's not how this works, right?' ELLE: I came on board last June. I ambitiously googled 'LARP camp Massachusetts jobs near me,' because I wanted to work at a LARP camp! I joined as a counselor, and they didn't have anybody doing marketing, and I went up to them and said, 'I could do marketing for you guys!' And they're like, 'We don't know if we want that.' And I went, 'No, I'm going to do marketing for you guys.' ERIC: We're the longest-running LARP in Massachusetts and possibly the Northeast, it's hard to tell. I was like, 'I'm going to drop everything else I'm doing and figure out how to do this.' And it was too soon, right? [When I was developing the idea] everyone still had this idea that if kids pretend any type of combat, that they will become harmful people. That's not how this works, right? That's not how that happens. But people were scared. People were scared of optics. What do parents think? What do other schools think? What are the psychological implications of children playing pretend and socializing with each other? And the answer is — they become healthier humans that want to contribute to society. ELLE: I love our kids. I'm going to just take a moment to brag about them. Every day, I wake up and think, 'We have the best kids in the world.' I'm so proud of them. We have a very large population of LGBT and neurodivergent kids that we are very passionate about both protecting and creating a safe space for. LARP has always attracted a specific type of community — it's always been the people who are on the margins and the outskirts and they're using LARP to empower themselves, create something with other people, or figure out who they are. Eric has done something really amazing where he's created an environment where that can happen for kids. 'It's always been the people who are on the margins and the outskirts and they're using LARP to empower themselves, create something with other people, or figure out who they are.' At the beginning of every day camp, we get a bunch of kids and all they want to do is hit each other with swords. All they want to do is whale on each other and they want to be the hero. And one of the missions of LAP, which I loved — and one of the reasons I chose LAP as opposed to the three other LARP camps in New England — is that this community mind is so important. The kids have a rallying cry: 'Fight together, die alone.' So at the beginning of every day camp Eric and I come in — or whoever the teacher is — and we sit the kids down and we say, 'LARP is not for kids, it's for adults. We're trusting you guys to do this adult thing because we think you deserve it and you have the capacity for it. But if you guys do shenanigans, if you are cruel to each other, if you try to be the hero at somebody else's expense, no more. We're sending you to robotics camp or Minecraft camp where it's not as fun.' Sometimes the kids come in and they're ungovernable monsters, but through this curriculum of radical empathy and community-building and martial arts and self-mastery, they grow into these people with really strong bonds for each other. They discover who they are and they discover what it means to be a leader and they grow up and they give that back. ERIC: Affordability is a problem across the board. We could change the quality of what we're doing, but it's because of the high quality — there's not just showing up to LARP. You could be a [counselor-in-training], you could help run logistics, you could help be a part of the production team or the writing team. It has all these factors so that everyone has a place, and when the LARP comes together, everyone has something to do depending on what their skill set is and a place to shine. That takes a lot of hours. There's at least 20,000 volunteer hours a year — just unpaid, people showing up week after week. So it's not just money. The burnout is very real. 'One of the kids that I love dearly came up to me and he's like, 'I can't afford to go to res camp this year,' and that just broke my heart!' ELLE: We have our upcoming residential camp at the end of August. Kids are clamoring for that, but we had to hike the price from last year and shorten the length. We also have this problem where we don't have a home, so we're finding issues finding locations to host camps. One of the kids that I love dearly came up to me and he's like, 'I can't afford to go to res camp this year,' and that just broke my heart! You want all the kids to be able to come to camp. You want them to be able to have this magical fantasy experience soaked in SEL [social-emotional learning] education that you know will make them better humans. But you also know that you can't afford land, and you don't own land, so you need to hike up the price. There seems to be a push and pull between, 'What do we owe to our community?' and what we need to keep this business surviving. ERIC: We did as much as can happen for cutbacks. I'm in my mother's house at 47. It's like, 'Go get another job.' Well, then who's going to do all of the work that I'm doing? It would be like a house of cards. We could just keep jacking up the price, but that's going to change the clients. The people that we care about and love are already telling us they can't afford it. We're already seeing people fall off. When I started this business, my dad was like, 'I'm going to give you the money I would give you at whatever retirement. Here's $10,000. And I'm going to give you two bits of advice: 'You can focus on marketing and selling a product, or you can focus on having a good product. You cannot do both.'' 'If I need to pay my bills and buy groceries, what am I going to cut out first? It's the after-school program that my kid goes to.' We know we have a really good service. We know it's very special. We know it creates a safe place for people to explore who they are and create self-confidence — but we are just not a machine set up to do heavy marketing and pull people in and convince them to come in. The reality is small businesses have been dying off rapidly in the last two years. I do arts — alternative education — that gets cut out first. If I need to pay my bills and buy groceries, what am I going to cut out first? It's the after-school program that my kid goes to. ELLE: One of our kids told me, 'I wish I could do LARP, but my parents said I'm going to a different camp.' ERIC: There's camps where lots of kids are being given laptops, and iPads, and other electronic devices. Our thing has always been, even before the pandemic, 'Get off of the computer!' It's okay, we're all gamers, we love it, but socialize with each other and get out in nature! I think that the generations that are coming up, or even the parents, don't identify with the value of what we're bringing forth. Maybe they pitch it to the kid, and they're like, 'Yeah, but the Minecraft camp, I get to be on a laptop.' The only reason why I'm still in it is because I know that this is my self-actualization. And the other part of it, besides that, which is self-fulfilling, is that everyone that I'm around is amazing. My staff are the best people I've ever met. The people who are volunteering are the most exceptional humans I've ever met. That's a very special, sacred thing, and what do you say — do you leave that for money?


Hamilton Spectator
28-07-2025
- Hamilton Spectator
Cloak, wolf pelt and blades: Rankin Inlet sword expert takes Proust Questionnaire
Tristan Logan Quasa Duffy-Taparti is not afraid to be called a nerd. To him, that's a good thing. 'I own more swords than I ever cared to count,' Duffy-Taparti says matter-of-factly, while wearing a green cloak and wolf pelt. He walks around the streets of Rankin Inlet in his medieval outfit, making friends and 'embracing the nerd.' He has been doing it for so long that it would be more of a shock for locals if he didn't carry a sword replica on his way to the grocery store. Recently, Rankin Inlet's most visible sword expert, artist, Dungeons and Dragons master and owner of a genuine Samurai sword answered the Proust Questionnaire. What is your idea of perfect happiness? My perfect life or my perfect happiness, I suppose, is just when I am happy effortlessly. What is your greatest fear? A lack of self-control — inability to control or enact my own will. What is your greatest extravagance? Currently, probably my LARP [live action role-playing] gear. I am wearing a $200 breastplate, this sword is $200, my rings are about $300 together, my cloak is another $200 and that wolf pelt is $400. I can wear more than I make in a month. But all of my things are gonna be here by the end of the day, so it's more like an investment. What traits do you most dislike in yourself? Sometimes I'll say my apathy, when I just can't bring myself to care. I guess it's like that ADHD moment where you feel like you can't do things that you know you should be doing. What is the trait you most dislike in others? Ignorance and disrespect. When someone just dismisses others, other people's differences or other people's experiences, I immediately do not find any interest in that person. Which living person do you most admire? My mom. She raised me and I admire her dearly. But there are many people. I know everybody has faults, and I know everybody has things that they're really good at. I can admire what they're good at and admire if they persevere beyond things that they're not. What is your current state of mind? I'm in a happy place. On what occasions do you lie? I do my best not to lie unless I have to avoid discomfort. But I could also say that as a dungeon master for D&D [Dungeons & Dragons] I lie all the time, given that I tend to play characters who are duplicitous and act as people who often lie. What do you most dislike about your appearance? I could lose another 20 pounds or so. Which words or phrases do you most overuse? 'Hey, check this out.' It will probably be one up there when I show something to a friend of mine. If you could change one thing about yourself, what would it be? I know being able to find motivation easier would be nice. Where would you most like to live? Anywhere I'm comfortable. I'm perfectly fine here. What is your motto? I rather be quiet than stupid. How would you like to die? I don't know if that's how I'd like to die, but I've always imagined that I'm probably gonna die doing something stupid for somebody else. Nunatsiaq News is borrowing the old Proust Questionnaire parlour game to get to know people who are in the news. If you know someone in your community who our readers should get to know by taking this questionnaire, let us know by email: editors@ . Error! Sorry, there was an error processing your request. There was a problem with the recaptcha. Please try again. You may unsubscribe at any time. By signing up, you agree to our terms of use and privacy policy . This site is protected by reCAPTCHA and the Google privacy policy and terms of service apply. Want more of the latest from us? Sign up for more at our newsletter page .


Geek Tyrant
27-07-2025
- Geek Tyrant
DUNGEONS & DRAGONS Unveils STRANGER THINGS Collab Board Game – Welcome to the Hellfire Club — GeekTyrant
If you've ever wanted to roll dice with the Hellfire Club, now's your chance. Dungeons & Dragons and Stranger Things are teaming up for an official crossover board game that blends the world's most famous TTRPG with the Netflix phenomenon that helped bring it back into the spotlight. Say hello to Stranger Things: Welcome to the Hellfire Club , an all-new adventure built on the D&D 5e ruleset, launching October 7th. This new collab is perfect for both veteran adventurers and newcomers to the tabletop scene. The game takes inspiration straight from Stranger Things , giving players the chance to dive into four of Eddie's lost adventures. Designed for 3–5 players, with characters at levels 1–3, it's an awesome way to kick off a short campaign or introduce your friends to the magic of D&D — all with a nostalgic Hawkins flavor. Think of it like the upcoming Dungeons & Dragons starter set, but with a pop-culture twist. It captures the spirit of D&D while adding that signature Stranger Things vibe we know and love. The physical edition of Welcome to the Hellfire Club comes packed with everything you need for an immersive tabletop experience. For $49.99, here's what you'll find inside: Dungeon Master's Screen Double-Sided Hellfire Club Poster 91 Cards for Spells, Magic Items, and Monsters 72 Player Character and Monster Tokens 2 Double-Sided Poster Maps 15 Character Sheets 4 In-World Handouts Combat Tracker Notepad 11 Dice Quick Start Guide 4 Adventure Booklets 1 Play Guide Booklet All of it is wrapped in retro 80s aesthetics to capture that classic Stranger Things look. If you prefer to play online, the Digital Adventure Pack has you covered. It includes quickplay maps, a Quick-Start Video, pre-made characters for D&D Beyond, and digital versions of the adventures for the DM to run. The digital-only version costs $19.99, but you'll need a Master Tier subscription on D&D Beyond to host games. For those who want the best of both worlds, the Ultimate Bundle combines physical and digital editions, plus an Upside Down Digital Dice Set and Upside Down Digital Map and Sticker Pack. Normally priced at $69.98, it's currently available for $59.99 if you pre-order. Stranger Things: Welcome to the Hellfire Club launches on October 7th, just in time for some spooky season adventures in the Upside Down. It uses the updated 2025 revision of D&D 5th edition, so it's also a great way to get a feel for the newest tweaks to the game. Whether you're a seasoned DM or new to rolling dice, this set looks like an epic way to join the Hellfire Club.