
I played Cyberpunk 2077 on Switch 2, and I couldn't believe what I was seeing
With Nintendo Switch 2 reviews being delayed due to Nintendo not sending out any review units prior to launch, here are my first impressions of the new console. But, don't worry, the Mirror's full Nintendo Switch 2 review will be coming soon!
I've had the Nintendo Switch 2 in hand for less than 24 hours, and I can already tell it's a huge upgrade on its predecessor. But will this evolution, rather than revolution, of its popular console be enough for people to justify parting with £400?
Nintendo didn't send out review units to games media for this console launch, which is why there aren't many Nintendo Switch 2 reviews right now. So, because it'll take me a bit of time to do a comprehensive review of the console, and you probably want to know, ideally right now, if you should buy one or not, here are my first impressions of the new device. Spoiler alert, it's been pretty impressive so far.
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Bigger equals better
Let's start off with the biggest upgrade of all, the upgraded resolution and graphical power of the console. In handheld mode, the Nintendo Switch 2 has a 1080p, 7.9-inch, HDR display, which is a big upgrade from the 6.2-inch 720p display of the original Nintendo Switch and the Nintendo Switch OLED. Thankfully, too, the screen also boasts a 120Hz refresh rate, which is double the rate of the original, and it's brighter too. These are big upgrades in their own right, but combined, they produce a superb handheld gaming experience, with games like Mario Kart World, Cyberpunk 2077 and Zelda: Tears of the Kingdom (Nintendo Switch 2 Edition) looking sharper, smoother, brighter, and more colourful. It really is in a different league compared to its predecessor and, in my opinion, it clearly rivals more PC -like handheld gaming devices like the Steam Deck or the Lenovo Legion Go S.
Cyberpunk 2077, in particular, was incredibly impressive in handheld mode. This is a massively demanding game, one that is known in the gaming community to be hard to run in the highest settings. But whether I played it in performance mode (720p, aiming for 30-40 fps), which was smooth but a bit less sharp, or in quality mode (1080p, aiming for 20-30 fps), which favours resolution, both were a great experience. The idea that Cyberpunk 2077 could run on a Nintendo console at all, even just a few years ago, would have been ridiculous, so the fact that it's running at this level of performance is a superb achievement.
In docked mode, using the included dock, the Nintendo Switch 2 can output 4K (in supported games). 4K is pretty standard nowadays, but this is a big deal; it's the first time ever that Nintendo has released a console that can output 4K resolution. It's pretty stunning, especially in Mario Kart World, a game in which you can free roam around fields, mountains, volcanoes and even beach settings, with the environments, characters and karts themselves looking super sharp and in brilliant detail.
The other big change visually comes with the improved Joy-Cons, the detachable controllers, which are now magnetic and snap onto the side of the console in an impressively satisfying way. I do like them, having used them in both handheld mode and in dual-grip mode, with the joysticks feeling tighter, and therefore, more accurate. The big let down, though, is that they don't utilise Hall effect, a magnetic joystick technology that is both more accurate and more durable. Despite Nintendo stating they have been redesigned from the ground up, the fear of Joy-Con drift remains, but I also understand why Nintendo haven't opted for the technology, as this may have added to its already beefy £400 price tag.
Mousing around
Speaking of Joy-Cons, you can also use them like a mouse in supported games, and honestly, it worked a lot better than I expected. In Cyberpunk 2077, aiming weapons with the standard joysticks is a bit of a pain, but in mouse mode, you can aim much more accurately by placing the right Joy Con on a flat surface, and it's pretty intuitive. It is sort of a mouse, after all! I haven't tried it with Fortnite, or any other shooter-type game for that matter, but I can imagine it's going to be a much better experience with this new feature. And, with Call of Duty seemingly coming to Switch 2 in future, against all odds, it could work.
The speakers seem to be louder too, with much more clarity, and the battery life, which Nintendo says lasts between two and six-and-a-half hours, depending on the game, seems to be pretty spot on. I played Cyberpunk 2077, an incredibly demanding game, for around 40 minutes, and it drained around 33% of its battery, all while getting between 20 and 40 FPS, depending on the mode. I'll be doing more comprehensive battery and performance testing in my full Nintendo Switch 2 review, but at first glance, two hours of battery life playing CD Projekt RED's AAA RPG is pretty impressive, even compared to the much-loved Steam Deck, and the frames weren't bad either.
Nintendo Switch 2 first impressions
And that, I think, is the Switch 2's biggest selling point. This console is now powerful enough that it can support some of the biggest third-party titles that, historically, Nintendo hasn't wanted to, or simply couldn't. Whether you want to play the latest AAA games like Elden Ring (coming this year), or you want to play a bit of Mario Kart World, or a family-oriented co-op game like Survival Kids, this console now seems to have the power to handle it all. It's not a revolutionary console, as it's too similar in terms of design and form factor to its predecessor to call it that, but it seems to be a statement evolution of one of Nintendo's most popular consoles.
The Switch 2 is largely backwards compatible with Switch games, so it's unlikely that any of your previous game purchases would go to waste. Although I need to do more testing, it seems to handle them pretty well, too. Whether all of that makes it worth shelling out £400 for is the big question, especially if you already have the original Nintendo Switch. There are still so many features, games and experiences to test, but on first impressions, it's probably worth the upgrade, especially with all of the potential AAA games that could come to this console in the future, as well as the Nintendo games we all know and love. Stay tuned for my full Nintendo Switch 2 review!
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Metro
an hour ago
- Metro
Games Inbox: When will the Nintendo Switch 2 Lite be released?
The Tuesday letters page thinks Mario Kart World is a worthy follow-up to Mario Kart 8, as a reader wonders who the main characters are in Resident Evil Requiem. To join in with the discussions yourself email gamecentral@ Lighter price I'm glad that the majority of people seem to be happy with the Switch 2, and that the console seems to be selling well. Nintendo may have their issues but for me gaming would be dead without them and I increasingly worry about their vulnerability, as more and more money is thrown around by Microsoft and others. That said, I have not bought a Switch 2 yet and am unlikely to be able to afford it this year. Although I'm not as upset about this as I thought I would be, now that it's become clear that Mario Kart World is really the only launch game of interest. Some readers have written in about how they'd like there to be a more expensive version with an OLED version. Personally though, I'm waiting for a Switch 2 Lite. I assume there will be one, and I do tend to use the original Switch mostly in handheld mode, plus it will obviously be cheaper. The original Switch Lite came out over two years after the original, so by my calculations that should mean a Switch 2 Lite by Christmas 2027. Of course, Nintendo may choose to do things differently this time, but I hope it happens as soon as possible, because it's my best chance for being able to afford one. Oskar Barvo Did not want My Switch 2 arrived from Amazon on Thursday night, and I am very happy with it. It is very much an upgraded Switch but that is what I wanted and expected. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. I have got a good few hours in on Mario Kart World over the weekend and for the most part am loving it so far. Knockout Tour online is the real standout mode. What I didn't expect was how genuinely different to Mario Kart 8 the game feels with 24 players and wider tracks, in a good way I should say. I can see myself still playing Mario Kart 8 online alongside World, as they are two quite different experiences. I do feel that the free roam in World feels largely pointless though and I will happily ignore it to focus on races. Also, where is Diddy Kong! Pigfish2 (NN ID/PSN ID) GC: Hopefully in retirement. Live orchestra Game Inbox, I've just finished Clair Obscur: Expedition 33. Wow. Give that game all the Gommage red flowers. Not only am I looking forward to it winning game of the year across the board, surely, but more so, The Game Awards puts on a huge live version of the Game of the Year main score at the ceremony each year. Imagine the Clair Obscur theme on the big stage! The music is as much a character as any other in that game. Wonderful all round. Mr K Email your comments to: gamecentral@ Grace under pressure Count me as someone that thought the Summer Game Fest this year was unbearably boring. I mean, they usually are but at least there's usually some good reveals as well, but this time all we got was Resident Evil Requiem. That saved things but of course it's never enough and now I want to know more, especially in terms of the main characters. Is it going to be just Grace? She's the only one in the artwork but that could easily be a red herring. I've seen a lot of rumours that Leon or Jill are in the game but I don't know how likely that is to be true, and it could just be cameos, like Chris in the last two. I'll be fine with Grace to be honest. She seemed interesting and we've just had a Leon game. Tsumi Size matters The Xbox Ally and Xbox Ally X handhelds (surely it should have been an Xbox Ally S and X?) do look intriguing. They're certainly setting some lofty expectations with that new version of Windows 11, but I did note that there was a big mix of aspirational statements mixed in with the guarantees of what you're going to get. Pick up and play console experience was mentioned but only in reference to what people want, not what it will be. At least they're aiming on the right direction. The physical changes to the ROG Ally I'm less convinced about though. They seem to be going with the same approach as PlayStation Portal, by using the shape of a regular controller, but that's arguably the biggest issue with the portal. These devices are much heavier and wider than a controller. So when you're lying in bed trying to hold the thing in one hand, your fingers need to stretch as far into the thing as possible. On the portal the thick ends really limit this, and the Xbox Ally looks like it's doing the same thing. Also, a shame it's a 7 inch screen. I really like the size of the 8 inch on the Portal. Tim The hottest of takes So I'm still thinking about that reveal of the Asus ROG Xbox Ally and the overall Xbox Showcase, as a whole. It was quite a mixed bag in my opinion. It was lovely to see the reveal of Persona 4 Revival, all 10 seconds of it. Because we can't have nice things. So here is a lacklustre reveal that was just dumped on us with no fanfare. It didn't actually look any different to the original adaptation. Maybe we'll see more soon. Cronos looks fantastic and I'm positive to say that it will run awfully on PC. Bloober Team are notoriously horrific for developing PC ports; Silent Hill 2 remake is a prime example. Who did honestly ask for Call Of Duty: Black Ops 7? The people asked for Silksong as a show closer and a release date but we received Call Of Duty instead. Who asked for this? Of course the reveal that everyone's talking about is the ROG Xbox Ally. I'd like to ask GC if there's much marginal difference between this version and the original ROG Ally X? Because I own the original and it just seems the same copy only with improved hardware and an Xbox button. Is it just the same model basically? Like the Ally X Pro? Obviously, the price is yet to be determined but that's my consensus on the matter thus far. Shahzaib Sadiq PS: Xbox Games are on PlayStation and Game Pass can already be accessed on Windows handheld devices. So what's the difference? GC: We're still stuck on your first question, implying Call Of Duty is not popular. The ROG Ally and ROG Ally X are slightly different devices, but there seems to be only minor differences between them and their Xbox branded equivalents. Priceless download I think the worst thing about Welcome Tour is that it not being pre-installed on the Switch 2, like Astro's Playroom, has blunted the praise the Mario kart World bundle should be getting. Having the next game in line to the biggest selling game on the previous system ready for launch and offering it at half price when bought with the new system is pretty unique as far as console launches go. Instead, everyone is just complaining Welcome Tour should be free. Simundo GC: If Welcome Tour was free you'd be tempted to play it so, really, Nintendo is doing everyone a favour by charging for it. Imperfect sequel Comparisons with Mario Kart 8 are inevitable. Nintendo were never going to better that what in many ways is the perfect video game, and undoubtedly the greatest racer of all time. But the question for me, and perhaps everyone, is whether the inevitable follow-up would at least justify a new entry. And with what they deliver with Mario Kart World the answer is an emphatic yes. More of the same but different, with the new additions more than mere novelty, which the anti-gravity elements of Mario Kart 8 were in a way. The Knockout Tour mode and the seamless segues between races are a revelation and a genuine improvement on everything that came before. I've played Mario Kart 8 numerous times, enough to appreciate the nuanced changes to gameplay that makes the new iteration feel fresh, vitalising even, and, crucially, just as rewarding. The wider tracks to accommodate 24 racers requiring fewer skills to navigate are proportionate to the additional challenges the competition engenders, with hairpin turns and narrow sections interspersed between them are just as demanding as the tightest of tracks from Mario Kart 8. If anything, World is a more challenging game: harder in degrees to come first, especially in Knockout Tour mode, with notable improvements in AI. Playing online against human competitors is exhausting and exhilarating, also humbling (although a did come fourth on my second attempt, I didn't make the top 16 on my first, so maybe that was a fluke – I'm honing my skill before embarking on a third attempt). It's a beautiful game, jaw dropping not so much in how it appears but in the sheer number of things happening on screen at any one time with not a moment of lag. In this, if nothing else, Mario Kart World is a perfect demonstration of next generation capabilities. I can't wait to see what else they do with this amazing technology. The free roaming is certainly undercooked, but this seems purposeful to whatever DLC is likely to follow and not something that I feel at this stage Nintendo can negatively be judged for. After all, Mario Kart 8 was not born but became a 10 out 10. Mario Kart World isn't perfect. Nothing is. It isn't 'better' than Mario Kart 8 but judged on its own terms, with the template it establishes and trajectory it evidently maps, World is still nevertheless 8's equal. GameCentral predicted a 9 out 10. That sounds about right for now. But sometimes a right is a wrong: there's every reason for having faith in Nintendo that World will become better over time. Perfection is already personified in the new Rainbow Road, a series best that for me may just about warrant that 10 out of 10 score here and now and forever more. Ciara GC: We said an 8 or a 9. Inbox also-ransI'm convinced Silksong is a scam and does not exist in any way. However, I can't think of any benefit for this being true so can I just say: please hurry up! GlassSmasher I thought the Xbox Games Showcase was pretty good but it was also pretty much only third party games. Even with all these companies Microsoft has bought and they still can't put out anything of interest. 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