
Video game companies are lying to us about everything – Reader's Feature – Metro.co.uk
A reader is sceptical about the current leadership in the video games industry and worries that the needs of gamers are not the priority for publishers.
The games industry is in such a strange place at the moment. On the one hand we have amazing games being released, with things like Clair Obscur: Expedition 33, Blue Prince, and Monster Hunter Wilds. And on the other we have publishers acting like monsters, cutting hundreds of jobs at a time, while making billions in profits. Not only that but making business decisions so stupid that its left ordinary gamers like me absolutely baffled.
It's not just the obsession with live service games (which Sony proved this week they still can't shake) but the total refusal to deal with the rising cost of making games, with anything other than price rises. When even Nintendo sees that as the only answer you know they're not even trying to address the problems, and that's what got me to thinking.
It seems to me that nobody high up in the games industry is in the slightest bit interested in being a custododian, as you might say, of gaming. Nobody is looking out for its long term health, nobody cares whether people lose their jobs or developers go under, and definitely nobody cares about art.
You might call me naïve for even thinking any of these things were possible but whenever something bad happens in gaming I think back to that awful photo of Phil Spencer (the head of Xbox) and the head of Blizzard at the time, standing in front of hundreds of Blizzard employees, a huge number of which got laid off only a few days later.
Read More GamesBeat Summit 24: USC Games' Jim Huntley on fledging game devs
Both men must've known that at the time but they're both grinning away as if they're at a pop concert, soaking up the adulation from their 'fans'.
Nobody in charge of a game publisher is in the role for anything other than themselves. They don't even care about the company, just their own money, bonuses, and eventual golden parachute. Remember when the head of Microsoft had Game Pass targets removed from the list of things he had to do to get a bonus? These people don't care about anything but their own bank balance.
They're only human, I suppose you could say. I'm not sure I would be any different if I was earning $10 million a year. But then recently I was watching a video by Alanah Pearce, who used to work at Sony Santa Monica, about everything that's going on. It's very interesting, and only 20 minutes long, so I advise everyone to watch.
A lot of it was familiar to me from things GC has said in the past, about publishers not being interested in what gamers want but instead what will please investors. They make money from selling games, obviously, but that takes time to filter through. Most of the actual cash flow, as I understand, comes from investors and venture capitalists.
What this video makes clear, is that we ordinary people are not even the customers of these companies, of Microsoft, Nintendo, Sony, EA, Ubisoft and the rest. The investors are. Everything games publishers do they do for them. Once you realise that all the dumb decisions suddenly start to make sense.
Read More Nintendo Switch Sports
There's too many live service games and gamers want more single-player games, but it never happens. Why? Because investors know about Fortnite, Minecraft, and the rest and they want more of that. Even just the potential of a hit of that scale is far more important to them than just a modest profit from a normal game.
Already sick of hearing about AI in games? Tough. Investors love it. Even if it doesn't work and it's going to ruin the economy by putting so many people out of work, if they find out AI is involved they're more likely to invest. And it'll be the same for whatever dumb buzzword is next in tech, just like it was for NFTs.
Games are getting too expensive to make so maybe we should cut budgets and shorten games… that doesn't make sense to investors. They don't understand, or want to understand, gaming so the only logical thing to them is to put more money in to get more money out.
If any publisher tries to pretend to you that they're doing it for the gamers or give a damn about what the game is or who's making it… they're lying. All they're interested in is what pleases investors. Even laying people off is part of that, because that's what investors expect any company to do, that isn't showing infinite growth.
Everything bad that's happening to the games industry right now is because of greedy execs looking out for themselves and uncaring investors looking for easy money. Any good games that come out of that is purely a side product and no one that could make things better has any interest in doing so. Publishers don't care about games, and they definitely don't care about you.
Read More Mario Strikers: Battle League Football
By reader Grackle
The reader's features do not necessarily represent the views of GameCentral or Metro.
You can submit your own 500 to 600-word reader feature at any time, which if used will be published in the next appropriate weekend slot. Just contact us at gamecentral@metro.co.uk or use our Submit Stuff page and you won't need to send an email.
MORE: Xbox is crazy if it thinks it can compete with Nintendo Switch 2 – Reader's Feature
MORE: Why I tried to beat Oblivion Remastered without ever using fast travel – Reader's Feature
MORE: GTA 6 and price rises are going to destroy gaming forever – Reader's Feature
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


The Verge
an hour ago
- The Verge
Jeopardy! and Wheel of Fortune are headed to streaming
Jeopardy! and Wheel of Fortune are coming to streaming for the first time. The two game shows will arrive on Hulu and Peacock in September, according to a report from The New York Times. Under the multi-year deal, new episodes of Jeopardy! and Wheel of Fortune will appear on both streaming services one day after they air on linear TV. The agreement will include older episodes of each show, too. For decades, Jeopardy! and Wheel of Fortune have been staples on linear TV, and their expansion to Peacock and Hulu is part of a broader pattern that's bringing key series, like WWE's Monday Night Raw, to streaming. As pointed out by The Hollywood Reporter, this streaming deal isn't directly connected to the legal battle involving Sony — the producer of Wheel of Fortune and Jeopardy! — and its distributor, CBS. Last year, Sony sued CBS over claims it breached their agreement by not doing enough to boost revenue from licensing the shows. A judge granted Sony the rights to distribute Wheel of Fortune and Jeopardy! in April, but an appellate court ruled last week that CBS can keep distributing the shows during the legal battle.

Engadget
2 hours ago
- Engadget
How to watch Sony's PlayStation State of Play at Summer Game Fest
To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Summer Game Fest week just got even busier. Sony is throwing its own party on Wednesday, June 4 at 5PM ET in the form of a State of Play. The stream will showcase "must-play" PS5 games from developers based around the world and you can watch it on on YouTube or Twitch. To make things even easier, you can watch it right here by clicking the big red button above when the time is right. (English subtitled and Japanese versions of the State of Play will be available too.) The State of Play will run for over 40 minutes, so there should be a bunch of games included. Sony hasn't given any hints as to what it will show off as yet, but it'll surely be worth checking out the stream. Wednesday's event will be Sony's third State of Play of the year. The first was in February, which included the reveal of the very tasty-sounding Soros from Returnal studio Housemarque, a PS5 remaster of Days Gone and a release date for Borderlands 4 . In April, the company hosted a brief State of Play entirely focused on Borderlands 4 where it showed off gameplay and some new multiplayer mechanics. With this State of Play, Sony is padding out a packed SGF schedule that includes what is routinely Xbox's biggest showcase of the year on Sunday, June 8. And then there's also the little matter of the Nintendo Switch 2's arrival on June 5. It's shaping up to be a fun, if very busy, week.


Forbes
2 hours ago
- Forbes
Nintendo Switch 2 Reviews Won't Drop Before Launch — Here's Why
Mario is pictured at a Nintendo display ahead of the launch of the company's Switch 2 console, an ... More electronics store in the city of Nagoya, Aichi prefecture, Japan on June 2, 2025. Are you waiting impatiently for Nintendo Switch 2 reviews to start popping up? You'll need to be a little patient for those, as well as reviews of Mario Kart World and other Switch 2 launch games. In fact, you might have your very own Switch 2 in your hands before you're able to read a review of the console or its launch titles. The Nintendo Switch 2 will launch on June 5. However, Nintendo did not provide Switch 2 units to reviewers ahead of the release date. A company spokesperson told VGC this was because "important features and updates" will be unlocked via a system update that will only be available on launch day. That's despite reviewers being used to games and products getting new features and updates over time and accounting for that in their coverage. Many publishers now only grant reviewers access to review copies once their games are live, especially in cases of live-service games or when there are major day-one patches. But some publishers simply ask reviewers to bear in mind issues that will be resolved with day-one patches or updates that will be soon be available. (Certain companies also sometimes set review embargoes for a game's release date if they're pretty sure their product stinks, but I doubt that's the case for the Switch 2.) Nintendo Switch 2 Nintendo may also have valid technical reasons for not offering reviewers early access to Switch 2 units, as VGC rightfully points out. It could very well be that the company needed as much time as possible to make sure core features like GameChat are working optimally. Reviews are pretty important in the grand scheme of things. Before you spend $450 on a new product, you probably want to know if the thing you're buying works as advertised out of the box. That takes time for reviewers to fully assess. It's a process that requires days, not hours. Having sufficient time to properly analyze new features, and critical factors like battery life without relying on Nintendo's claims of how many hours you'll get on a single charge, is key. Reviews don't inherently exist to tell you what to buy or use your valuable time on. That's up to you. The whole idea of reviews is to help you make more informed decisions on how to spend your time and money. But that's going to be a tough needle for Switch 2 reviews to thread. Many reviewers will feel compelled to rush out coverage as quickly as possible after the Switch 2 launches to ensure they get enough attention from readers and viewers to make their efforts worthwhile. That's not ideal, for either reviewers or their audiences. Switch 2 review scores are unlikely to end up mattering much for Nintendo in any case. The Switch 2 is going to do huge numbers right out of the gate. Many, many people are already clamoring to get their hands on one as soon as possible – including me, for both professional and personal reasons. Lots of people aren't going to wait for reviews to snap up a Switch 2 especially not those who are already lining up for retailers to open on June 5 so they can pick up the console. It's likely that you already have a decent idea of whether you want a Switch 2 now, you're happy to wait until more first-party games and other exclusives are available for the device, or you don't feel the rush to get the console anytime soon. Still, having in-depth Switch 2 reviews available from trusted critics at launch would have been helpful for both consumers and media outlets (many of which are battling to keep the lights on and would have greatly benefited from pre-launch review traffic and views). It stinks for fans and reviewers alike that that won't be an option on launch day. Follow my blog for coverage of video games and word games (though I can't promise I'll have Switch 2 reviews to share). It helps me out a lot! Follow me on Bluesky too! It's fun there. And make sure to subscribe to my newsletter, Pastimes!