logo
World Video Game Hall of Fame inducts Defender, Tamagotchi, GoldenEye 007 and Quake

World Video Game Hall of Fame inducts Defender, Tamagotchi, GoldenEye 007 and Quake

Japan Today08-05-2025

This photo, provided by The Strong Museum in Rochester, N.Y., shows "Defender", "GoldenEye 007", "Quake", and "Tamagotchi", the newest inductees into the World Video Game Hall of Fame. (The Strong Museum via AP)
The World Video Game Hall of Fame on Thursday inducted four honorees, paying tribute to games that challenged players and changed the industry.
Making up the Class of 2025 are: Defender, the 1981 arcade game that raised the bar on difficulty; Tamagotchi, the digital pets that bridged toys and video games; GoldenEye 007, whose four-person mode influenced multiplayer games that followed; and Quake, which debuted in 1996 with a 3D engine that became the new standard for the industry.
The winners emerged from a field of 12 finalists that included Age of Empires, Angry Birds, Call of Duty 4: Modern Warfare, Frogger, Golden Tee, Harvest Moon, Mattel Football, and NBA 2K.
The Hall of Fame each year recognizes arcade, console, computer, handheld, and mobile games that have had staying power and influenced the video game industry or pop culture.
The best-selling Defender, released by Williams Electronics, proved that players would embrace complex and challenging games in the arcade, the experts said. It combined intense gameplay and a complicated control scheme with a horizontally scrolling shooter.
'Defender's punishing gameplay raised the level of competition in arcades, and it was among the first games to truly separate dedicated players from more casual ones," Jeremy Saucier, assistant vice president for interpretation and electronic games, said.
The 1996 launch of Tamagotchi is credited with sparking the popularity of pet simulation video games. The handheld egg-shaped electronic game allowed owners to care for a virtual pet from birth through death, feeding, playing with and cleaning up after it by pressing buttons. Collections manager Kristy Hisert said Tamagotchi offered something different than the popular video game electronics of the time.
"It provided players with feelings of connection, caring, and customization, a respite from competition and fighting games,' she said. Neopets, Nintendogs and other social media and app-based versions of pet simulation games would follow.
GoldenEye 007 was based on the 1995 James Bond spy film 'GoldenEye' and was the third best-selling game for the Nintendo 64, behind Super Mario 64 and Mario Kart 64. The result of a 1997 partnership between Nintendo and Rare, the first-person shooter game was known for its four-person multiplayer mode, which Hall of Fame experts said influenced many multiplayer games that followed.
Id Software's 1996 Quake was also recognized for its lasting influence, with a game code that 'is a literal legacy' and continues to be used in some games after nearly 30 years, electronic games curator Lindsey Kurano said.
"Of few games can it be said that its DNA — its code — continues to be present in modern games, decades after release,' she said.
The World Video Game Hall of Fame is inside The Strong National Museum of Play. Anyone can nominate a video game for consideration. Museum staff name 12 finalists each year and solicit votes from experts and fans before announcing the winners.
© Copyright 2025 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed without permission.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

Bandai Namco to power up overseas retail presence with more shops
Bandai Namco to power up overseas retail presence with more shops

Nikkei Asia

time23-05-2025

  • Nikkei Asia

Bandai Namco to power up overseas retail presence with more shops

TOKYO -- Japanese entertainment group Bandai Namco Holdings is deepening its global push with plans to quintuple its experience-based stores in overseas markets in the next five years. Multi-brand retail complexes, dubbed Bandai Namco Cross Stores, offer merchandise based on the group's popular intellectual properties. They range from model kits based on the Gundam sci-fi anime series and game cards from the One Piece adventure franchise to Pac-Man merchandise, Tamagotchi digital pets and other toys. Capsule toy vending machines and an arcade area are also under the same roof.

World Video Game Hall of Fame inducts Defender, Tamagotchi, GoldenEye 007 and Quake
World Video Game Hall of Fame inducts Defender, Tamagotchi, GoldenEye 007 and Quake

Japan Today

time08-05-2025

  • Japan Today

World Video Game Hall of Fame inducts Defender, Tamagotchi, GoldenEye 007 and Quake

This photo, provided by The Strong Museum in Rochester, N.Y., shows "Defender", "GoldenEye 007", "Quake", and "Tamagotchi", the newest inductees into the World Video Game Hall of Fame. (The Strong Museum via AP) The World Video Game Hall of Fame on Thursday inducted four honorees, paying tribute to games that challenged players and changed the industry. Making up the Class of 2025 are: Defender, the 1981 arcade game that raised the bar on difficulty; Tamagotchi, the digital pets that bridged toys and video games; GoldenEye 007, whose four-person mode influenced multiplayer games that followed; and Quake, which debuted in 1996 with a 3D engine that became the new standard for the industry. The winners emerged from a field of 12 finalists that included Age of Empires, Angry Birds, Call of Duty 4: Modern Warfare, Frogger, Golden Tee, Harvest Moon, Mattel Football, and NBA 2K. The Hall of Fame each year recognizes arcade, console, computer, handheld, and mobile games that have had staying power and influenced the video game industry or pop culture. The best-selling Defender, released by Williams Electronics, proved that players would embrace complex and challenging games in the arcade, the experts said. It combined intense gameplay and a complicated control scheme with a horizontally scrolling shooter. 'Defender's punishing gameplay raised the level of competition in arcades, and it was among the first games to truly separate dedicated players from more casual ones," Jeremy Saucier, assistant vice president for interpretation and electronic games, said. The 1996 launch of Tamagotchi is credited with sparking the popularity of pet simulation video games. The handheld egg-shaped electronic game allowed owners to care for a virtual pet from birth through death, feeding, playing with and cleaning up after it by pressing buttons. Collections manager Kristy Hisert said Tamagotchi offered something different than the popular video game electronics of the time. "It provided players with feelings of connection, caring, and customization, a respite from competition and fighting games,' she said. Neopets, Nintendogs and other social media and app-based versions of pet simulation games would follow. GoldenEye 007 was based on the 1995 James Bond spy film 'GoldenEye' and was the third best-selling game for the Nintendo 64, behind Super Mario 64 and Mario Kart 64. The result of a 1997 partnership between Nintendo and Rare, the first-person shooter game was known for its four-person multiplayer mode, which Hall of Fame experts said influenced many multiplayer games that followed. Id Software's 1996 Quake was also recognized for its lasting influence, with a game code that 'is a literal legacy' and continues to be used in some games after nearly 30 years, electronic games curator Lindsey Kurano said. "Of few games can it be said that its DNA — its code — continues to be present in modern games, decades after release,' she said. The World Video Game Hall of Fame is inside The Strong National Museum of Play. Anyone can nominate a video game for consideration. Museum staff name 12 finalists each year and solicit votes from experts and fans before announcing the winners. © Copyright 2025 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed without permission.

Ichiro to donate personal collection to Hall of Fame
Ichiro to donate personal collection to Hall of Fame

Japan Times

time15-02-2025

  • Japan Times

Ichiro to donate personal collection to Hall of Fame

Ichiro Suzuki plans to do more than just be inducted into the Hall of Fame this July. He also intends to donate his entire personal collection to the museum in Cooperstown, New York. Former National Baseball Hall of Fame and Museum President Jeff Idelson announced the news while sharing a previous discussion with Suzuki on a recent "Refuse to Lose" podcast. "It culminated with him wanting to follow in the footsteps of Hank Aaron and Tom Seaver, two players who pledged their entire collections to Cooperstown," Idelson said. "Ichiro said, 'I want to be the third much later in my life.'" Idelson, 60, served as the president of the Hall of Fame from 2008-19. He returned as interim president in 2021 after Tim Mead stepped down. Idelson and Suzuki, 51, have shared a relationship that continued past the latter's baseball career. Suzuki earned an astounding 99.7% of the vote last month to become the first Japanese-born inductee. He will enter the Hall of Fame alongside CC Sabathia, Billy Wagner, Dave Parker and Dick Allen when he is inducted on July 27. Suzuki batted .311 with 3,089 hits, 509 stolen bases and 10 Gold Gloves despite debuting at age 27 in 2001, when he won the American League Rookie of the Year and Most Valuable Player awards for the Seattle Mariners. After 11-plus years with Seattle, Suzuki was traded to the New York Yankees in 2012 and played three years with the Miami Marlins from 2015-17 before ending his career with cameos the next two seasons for his original club.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into the world of global news and events? Download our app today from your preferred app store and start exploring.
app-storeplay-store