Summer Game Fest 2025: World Premieres and Everything Announced!
As the paint dries on the previously revealed PlayStation State of Play 2025 showcase, fans look forward to the main Summer Game Fest 2025 presentation for more news and trailers showing the gaming universe what's to come in the next calendar year (and oftentimes, beyond). As is expected from the annual Summer Game Fest 2025 showcase, the presentation was chock full of trailers, world premieres, and even a few laughs for annual SGF 2025 showcase viewers.
We here at CGMagazine have compiled the full list of every trailer, world premiere and announcement that happened at the Summer Game Fest 2025 livestream in the order they were shown, and it can all be seen below. The audience should note many of the titles featured did not come with a known release date, so waiting might be on the table for months and in some cases, years from these announcements.
A development studio that started with just four developers, that has ballooned up to 30, the first new game announcement presented at Summer Game Fest 2025 is a dark medieval title with tons of action and tons of gore. Players will have to contend with hostile environments and grotesque abominations when Mortal Shell II comes out sometime in 2026.
Hideo Kojima then took to the stage to talk his studio's newest title, Death Stranding 2: On the Beach. A new trailer was shown for the sequel at the showcase, surprisingly, nothing was shown regarding the new OD title revealed at The Game Awards 2024 ceremony. The character played by actor Luca Marinelli, Neil, showed his true colours beyond looking like Solid Snake. Kojima said Neil will play a similar role to Madds Mikkelson's character from the original.
Death Stranding 2: On the Beach releases on June 26.
The next title from Raw Power Games was then shown, revealing a bloody medieval battlefield game called Chronicles: Medieval. No release date has been mentioned.
The next trailer showcased the next title in the Sonic car racing franchise, Sonic Racing: Crossworlds. New characters never before seen in the SEGA racing franchise were revealed, Hatsune Miku, Ichiban Kasuga (from Like a Dragon) and Joker from Persona 5 were shown racing alongside Sonic characters. Sonic the Hedgehog's creator, took to the stage to let everyone know that 'unlike other Kart racers, this one will be cross platform on ALL platforms'.
Sonic Racing: Crossworlds is coming September 25, complete with a Minecraft crossover.
The next title shown off at Summer Game Fest 2025 is a new RPG title from Bandai Namco that promises only oblivion. The soulslike Anime artwork title, Code Vein returns with an action RPG sequel, Code Vein II. It arrives next year in 2026.
The next title from Section 8 games was then shown, bringing a seriously heavy atmosphere.
A new trailer was then shown off revealing more gameplay for their latest title, and the main character Jack Pepper, is voiced by Troy Baker.
The next title was revealed to take place in the universe of the Game of Thrones, and it is a real-time strategy title embodying what could happen in GoT if fans were the director of the show. Game of Thrones: War for Westeros brings RTS action based in Westeros soon.
A sequel to the first-person cult-classic title, Atomic Heart II was then shown off in a world premiere exclusive to Summer Game Fest 2025. The sequel looks to build on everything that was built in the original, with new powers and gameplay shown in the trailer but retains the Atomic Heart identity carefully crafted by the developers at Mundfish.
The developers at Mundfish then continued at SGF 2025 and revealed another title, another FPS, but the first MMO title called The Cube: Atomic Universe. It can be wishlisted now, and both Mundfish titles are coming soon.
The next characters for Marvel's sidescrolling beat em' up Marvel Cosmic Invasion, were revealed. She-Hulk, Rocket, and Venom are coming to the roster!
Capcom then took the stage to reveal new gameplay from the next title in the Onimusha series of titles. Action-oriented gameplay, consistent with what fans expect out of Onimusha is shown, showcasing stunning graphics, gratuitous violence and tight combat gameplay.
Onimusha: Way of the Sword is coming out sometime in 2026.
The next world premiere shown at SGF 2025 combines comedy, puppets and arcade fighting action. This underdog story sees the player go from loser to hero in a raunchy puppet-based fighter embodying Mike Tyson's Punch-Out.
Felt That Boxing is coming soon.
Killer Inn is a murder mystery action title asking all players 'whodunnit?' Players will be split into two groups, wolves and lambs. Wolves will win by killing all of the lambs and lambs can win by rooting out all the wolves.
Killer Inn and the deception that follows will launch soon.
The long-awaited release date trailer for ARC Raiders was then shown, giving fans a fresh look at ARC Raiders and a release date for anticipation purposes.
Players will be in control when ARC Raiders launches on October 30.
The MMO allowing fans to traipse the worlds of Dune in an MMO setting set years before the events of the novels and films, Dune: Awakening, was then given a new trailer ahead of its release date this month.
Players will be able to become legend, when Awakening launches on June 10.
A new trailer was shown for the upcoming action RPG title, Chronos Odyssey. Players will be able to embody the power of a god to save what remains of the broken world (albeit in a bite-sized way) when Chronos Odyssey releases a playtest on June 20.
The next title from Focus Entertainment, the metroidvania Mio: Memories in Orbit was given a fresh look with a new trailer, and it has a demo on Steam as part of Next Fest.
Another new handcrafted co-op journey was then revealed called Out of Words. This local co-op title asks players to work together to succeed and it's coming in 2026.
The team at Hangar 13 then released a new trailer for their upcoming Mafia title, Mafia The Old Country. Mafia returns to older times and teaches players the meaning of loyalty and the importance of opportunity in Mafia: The Old Country.
Mafia: The Old Country is coming soon.
A new LEGO adventure was then shown called LEGO Voyagers. This small co-op adventure shows zany puzzle solving from a small LEGO perspective. LEGO Voyagers is coming soon.
A new Nickelodeon title was announced featuring fan-favourite characters in zany beat em' up action.
The latest release trailer for Lies of P: Overture was shown at Summer Game Fest 2025, and it's the very same trailer leaked earlier today.
Lies of P: Overture is available now, shadow dropped at SGF 2025.
The next title from Serenity Forge, thought of as Doki Doki Literature Club meets Silent Hill, was then shown showcasing the same unsettling feeling players of Doki Doki regard as familiar.
Fractured Blooms is coming soon.
A sequel to the hit Jurassic World Evolution series was then revealed, and it is coming out on October 21.
The next title from Yacht Club games, Mina the Hollower, which hasn't given fans news since the successful Kickstarter was then shown in all of its 8-bit glory.
Mina the Hollower launches on October 31.
A new VR title where fans get to play from the perspective of Marvel's favourite Merc-with-a-mouth, Deadpool VR was then revealed. It's worth mentioning Ryan Reynolds did not reprise his role for the title, and Neil Patrick Harris has taken over in the VR title. Deadpool VR is coming out in late 2025.
The next title from Techland is coming from the Dying Light universe and features oodles of undead for players to decapitate and otherwise dismember. Dying Light: The Beast is coming out on August 22.
The next title coming from Anna Purna Interactive and designed by Johnny Galvatron (the makers of The Artful Escape) Mixtape was given a fresh look.
The coming-of-age story from Beethoven & Dinosaur, Mixtape is coming soon.
The next roguelike title was then announced at Summer Game Fest 2025, featuring an anime art style, crisp combat elements and a roguelike playstyle.
The next title comes from a single developer based out of Indonesia. Acts of Blood features stiff hand-to-hand combat and use of violent weapons to dispatch waves of enemies.
Acts of Blood launches in Summer 2026.
Tribute Games, the creators of TMNT: Shredders Revenge and Marvel Cosmic Invasion, brings a new Scott Pilgrim beat em' up title featuring a new adventure and seven playable characters called Scott Pilgrim EX.
The developers from Build a Rocketboy announced MindsEye will be launching on June 10, and a Hitman crossover is planned with MindsEye.
Hitman: World of Assassination is bringing along Casino Royale villain, LeChiffre, complete with Madds Mikkelsen's voice and likeness used in-game. The mission is set in Paris, and there will be many ways to get rid of LeChiffre for good.
Fans can jump in and assassinate LeChiffre today, and if fans do play, they can unlock a reward in 007 First Light.
A new Mario Party-like title featuring LEGO and many mini-figures called LEGO Party! was then revealed. Fans interested in digital board game action (and maybe never talking to some family members again) can look forward to LEGO Party! in late 2025.
A new trailer filled with space shenanigans was then revealed at Summer Game Fest 2025 from the developers at DreamHaven. First-person artifact-hunting action awaits players who jump into WildGate. An open beta is launching between June 9 and June 16.
Wildgate launches on July 24th for PC, PS5 and Xbox Series S/X.
Drinkbox Studios' (known for Guacamelee! and Nobody Saves the World) new title (and first foray into 3D) Blighted brings hardcore Metroidvania action to a dynamic difficulty system that gets as strong as the player is. As the lone survivor of the Blight's start, you'll need to find ways forward through Blighted enemies and huge Blight-riddled bosses.
Blighted and its challenges launch at a TBD date.
A first-person survival action title is up next from Team Clout and it's called ILL. Grotesque monsters await players willing to brave the horror when ILL launches at a TBD date.
The next release date trailer for the highly anticipated mech-combat title Mecha Break was then revealed.
Mechabreak is coming on July 1.
A new title from Cubit Games sees players shrink down and fight gargantuan bugs similar to Grounded, but with extra Sci-Fi elements.
Infinitesimals is coming in 2026.
AEW wrestler Kenny Omega was then seen cosplaying s the next characters coming to Street Fighter 6. Sagat, C. Viper, Ingrid and Alex are coming to the roster of Street Fighter 6.
A world premiere trailer for Last Flag, a multiplayer capture-the-flag title set in the 1980s was then shown alongside some of the characters players will be able to get behind the lens of.
Last Flag can be wishlisted today.
505 Games then revealed the next trailer for the upcoming soulslike title, WuChang: Fallen Feathers. Beautiful scenery and precise combat await players when WuChang launches on July 24.
Brass Lion Entertainment then took the stage to reveal a new trailer for the upcoming Wu-Tang Clan-based title, Wu-Tang: Rise of the Deceiver. Ghostface Killah recruits players to save the rest of the clan when Rise of the Deceiver launches at a TBD date.
Another new roguelike was then revealed, featuring an old-timer cartoon style with Into The Unwell. Zany beat em' up roguelike action ensues when Into The Unwell will launch at a TBD date.
Ryu Ga Gotoku Studio then took to the Summer Game Fest 2025 presentation to reveal a 1943 title they've kept hidden until today. Stranger Than Heaven has now been unmasked from the previous codename, Project Century. Coming soon.
The last thing announced at Summer Game Fest 2025 comes from a studio known for delivering blockbuster titles. Resident Evil 9: Requiem has finally been revealed, and it will come out on February 27, 2026.
That just about wraps up the entire Summer Game Fest 2025 presentation. Fans looking for more information surrounding SGF 2025 or any of the exciting announcements can check out the rest of CGMagazine's coverage on the site, or check out the official SGF 2025 site.
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Business Wire
4 hours ago
- Business Wire
Kartoon Studios Launches 'Bitcoin Brigade: Adventures in Satoshi City' – A New Animated Children's Series and Multi-Platform Ecosystem Built Around Bitcoin and DeFi
BEVERLY HILLS, Calif.--(BUSINESS WIRE)--Kartoon Studios, Inc. (NYSE AMERICAN: TOON) ('Kartoon Studios' or the 'Company') today announces the launch of 'Bitcoin Brigade: Adventures in Satoshi City,' a groundbreaking new property that is far more than an animated series. This revolutionary project is the centerpiece of a fully-integrated business model spanning content, digital education, merchandise, interactive apps, and a pioneering Bitcoin treasury strategy — designed to position Kartoon Studios as a trailblazer at the intersection of kids' entertainment and blockchain innovation. The series is scheduled to debut in fall 2026 on Kartoon Channel! As a company dedicated to producing responsible, inspiring content for global youth, Kartoon Studios is proud to stand at the cutting edge of innovation — leading the way by integrating blockchain technology and Bitcoin education into compelling entertainment that equips the next generation with critical knowledge about finance, freedom, and technology. 'Bitcoin Brigade invites audiences into Satoshi City, a dazzling, digital realm where a diverse group of brave, brilliant kids discover a secret portal — the Bitcoin Bridge — that connects their world to this decentralized metropolis,' stated Andy Heyward, Chairman & CEO of Kartoon Studios. 'Produced in a dynamic anime style featuring vibrant visuals and an immersive, music-driven experience enhanced by original K-POP music, the series blends thrilling action with educational themes.' Heyward added: 'Years ago, I produced and created the animated series of both Super Mario Brothers for Nintendo, and Sonic the Hedgehog for Sega. Those successes helped launch the Nintendo and Sega game platforms. We believe 'Bitcoin Brigade' will have an equally revolutionary impact on the next level of entertainment, education, and gaming powered by blockchain technology.' Kartoon Studios is proud to be partnering with Bitkern, a leading Bitcoin mining company headquartered in Switzerland with roots in Austria and mining facilities around the world. Working closely with its Co-Founder, Patrick Stich, Bitkern will play a key role in guiding both the series and its global launch strategy. 'Bitcoin is more than just a technology—it's a movement that's redefining how we think about money, ownership, and innovation. By collaborating with Kartoon Studios on Bitcoin Brigade, we're creating an exciting way for kids to learn these ideas early and carry them into the future,' said Stich. Guided by the mysterious mentor Satoshi Spark and Mr. Bitkern, the Guardian of truth, the young heroes — Bitty Coin, the principled leader embodying Bitcoin itself; Blocky Chain, the gentle protector representing blockchain technology; Crypto Cora, the inventive coder; Nonce, the wild miner racing to solve cryptographic puzzles; and Lightning Luke, the hyperactive speedster powered by the Lightning Network — join forces to defend Satoshi City from villains like ForkMaster, who tries to split the blockchain with dangerous forks, and Fiat Fred, who attempts to destabilize the system with endless money printing. Imagine Bitcoin as a vast treasure kingdom. Each episode is like a thrilling quest where the heroes explore new lands — from glittering mining mountains to secret vault cities — solving puzzles, cracking codes, and outsmarting digital bandits along the way. Just like in a video game, there are rare treasures to collect (digital scarcity), special power-ups that become harder to find over time (halving), and a trusty backpack to keep loot safe (wallet security). Every adventure will level up their skills and teach them how to protect and grow their treasure — all while rocking out to K-Pop-fueled action. Kartoon Studios is building a comprehensive, Bitcoin-native business platform, The Satoshi Sparks Rewards System, around the series that invites kids to earn Sparks by watching episodes, completing quizzes, and solving cryptographic challenges in companion apps. Sparks act as a digital currency redeemable in a Bitcoin-only marketplace for exclusive merchandise, bonus content, and educational collectibles. The Company will also launch a global licensing program featuring toys, apparel, and interactive collectibles embedded with Lightning Network-enabled NFC chips designed to teach children about wallet custody, cold storage, and the immutable Bitcoin ledger. An interactive mobile app will feature secure, kid-friendly Lightning wallets for earning, storing, and spending Sparks, with parental controls and donation options to encourage responsible Bitcoin custodianship. The series will be available on Kartoon Channel, YouTube Kids, and global broadcasters, ensuring wide accessibility and engagement. 'Bitcoin Brigade' traverses both entertainment and business, and Kartoon Studios has assembled a multi-disciplinary leadership team to guide the series and its monetization, led by the Company's CFO Brian Parisi. Parisi will oversee the financial and treasury strategies, working closely with the consumer product's division ensuring that both the creative and commercial sides of the venture align seamlessly for maximum impact. About Kartoon Studios Kartoon Studios (NYSE AMERICAN: TOON) is a global leader in children's and family entertainment, delivering premium content and high-value intellectual property to millions of viewers worldwide. The company's portfolio features globally recognized brands including Stan Lee's Superhero Kindergarten, Shaq's Garage, Rainbow Rangers, and Llama Llama. Kartoon Studios holds a controlling interest in Stan Lee Universe and operates Mainframe Studios — one of North America's largest animation producers — with more than 22,000 minutes of award-winning programming delivered. Through its Toon Media Networks division, including Kartoon Channel!, Kartoon Channel Worldwide, Ameba, and Frederator Network, Kartoon Studios reaches audiences across linear television, AVOD, SVOD, FAST channels, and top streaming platforms. Kartoon Channel! is consistently rated the #1 kids' streaming app on the Apple App Store. With a growing global distribution footprint, and a robust content pipeline, Kartoon Studios is positioned for sustained growth and long-term shareholder value. Forward-Looking Statements: Certain statements in this press release constitute "forward-looking statements" within the meaning of the federal securities laws. Words such as "may," "might," "will," "should," "believe," "expect," "anticipate," "estimate," "continue," "predict," "forecast," "project," "plan," "intend" or similar expressions, or statements regarding intent, belief, or current expectations, are forward-looking statements and include statements regarding: positioning Kartoon Studios as a trailblazer at the intersection of kids' entertainment and blockchain innovation; debuting 'Bitcoin Brigade: Adventures in Satoshi City' in Fall 2026 on Kartoon Channel; producing responsible, inspiring content for global youth; integrating blockchain technology and Bitcoin education into compelling entertainment that equips the next generation with critical knowledge about finance, freedom, and technology; the series having a revolutionary impact on the next level of entertainment, education, and gaming powered by blockchain technology; working closely with Bitkern to guide the series and the global launch strategy; Bitcoin redefining how we think about money, ownership, and innovation; creating an exciting way for kids to learn the ideas early and carry them into the future; building a comprehensive, Bitcoin-native business platform around the series; launching a global licensing program featuring toys, apparel, and interactive collectibles embedded with Lightning Network-enabled NFC chips designed to teach children about wallet custody, cold storage, and the immutable Bitcoin ledger; an interactive mobile app featuring secure, kid-friendly Lightning wallets for earning, storing, and spending Sparks with parental controls and donation options to encourage responsible Bitcoin custodianship; the series being available on Kartoon Channel, YouTube Kids, and global broadcasters, ensuring wide accessibility and engagement; positioning the Company at the forefront of blockchain-backed media finance; Bitcoin as digital gold and a hedge against inflation; and ensuring that both the creative and commercial sides of the venture align seamlessly for maximum impact. While the Company believes these forward-looking statements are reasonable, undue reliance should not be placed on any such forward-looking statements, which are based on information available to us on the date of this release. These forward looking statements are based upon current estimates and assumptions and are subject to various risks and uncertainties, including without limitation, the Company's ability to position Kartoon Studios as a trailblazer at the intersection of kids' entertainment and blockchain innovation; the Company's ability to integrate blockchain technology and Bitcoin education into compelling entertainment that equips the next generation with critical knowledge about finance, freedom, and technology; the Company's ability to launch a global licensing program featuring toys, apparel, and interactive collectibles embedded with Lightning Network-enabled NFC chips designed to teach children about wallet custody, cold storage, and the immutable Bitcoin ledger; the Company's ability to include an interactive mobile app featuring secure, kid-friendly Lightning wallets for earning, storing, and spending Sparks with parental controls and donation options to encourage responsible Bitcoin custodianship; the Company's ability to implement a Bitcoin treasury strategy, actively integrating Bitcoin as a core corporate asset; the Company's ability to position itself at the forefront of blockchain-backed media finance; the Company's ability to obtain additional financing on acceptable terms, if at all; fluctuations in the results of the Company's operations from period to period; general economic and financial conditions; the Company's ability to anticipate changes in popular culture, media and movies, fashion and technology; competitive pressure from other distributors of content and within the retail market; the Company's reliance on and relationships with third-party production and animation studios; the Company's ability to market and advertise its products; the Company's reliance on third-parties to promote its products; the Company's ability to keep pace with technological advances; the Company's ability to protect its intellectual property and those other risk factors set forth in the 'Risk Factors' section of the Company's Annual Report on Form 10-K for the fiscal year ended December 31, 2024 and in the Company's subsequent filings with the Securities and Exchange Commission (the "SEC"). Thus, actual results could be materially different. The Company expressly disclaims any obligation to update or alter statements whether as a result of new information, future events or otherwise, except as required by law.


New York Times
2 days ago
- New York Times
The Sega Dreamcast Was the ‘What if?' Console
GD-ROMDreamcast1999 – 2001 Photo illustration by The New York Times; Sega Supported by Most Xbox games are also available on the PlayStation these days, and Nintendo has long since stopped trying to compete directly with Sony and Microsoft. But in 2000, the video game console wars were cutthroat, and about to produce their biggest casualty: Sega. The Dreamcast was the earliest entrant in a generation of video game consoles that would eventually include the GameCube, the PlayStation 2 and the original Xbox. The first console with a built-in modem, the Dreamcast was ahead of its time in some ways. But it was behind in others (it could not play DVDs), and by spring 2001, with Sega losing hundreds of millions of dollars a year, it was discontinued. Sega has been out of the console business ever since. To look back at the Dreamcast 25 years later is to see a collection of paths not taken and possibilities deferred. It is an alternate version of what 21st-century gaming might have looked like, had things gone differently. Sega had long defined itself in opposition to Nintendo, presenting itself as the edgier alternative. 'Genesis Does What Nintendon't,' its ads promised in the early 1990s, when its console outsold the Super Nintendo for several years. But its follow-ups, the Sega CD and Sega Saturn, struggled to break through, and by the Dreamcast era, the company was dabbling in the genuinely weird. The Dreamcast's novelty controllers included a motion-sensitive fishing pole and a pair of electronic maracas, and its primary controller incorporated its own oddity: the V.M.U., or Visual Memory Unit, a removable memory card that had its own tiny LCD screen and buttons. When plugged into the controller, the V.M.U. provided each player with a secondary screen. When removed, it functioned as a tiny GameBoy-like hand-held system capable of playing simple games — as if the console were sending spores into the world. Like so many aspects of the Dreamcast, the V.M.U. never quite worked out — too small to use comfortably, too limited to play anything interesting — but it was certainly the most experimental choice in the design of any of that generation's consoles. Want all of The Times? Subscribe.
Yahoo
3 days ago
- Yahoo
Metal Gear Solid Delta: Snake Eater - everything we know so far
When you buy through links on our articles, Future and its syndication partners may earn a commission. The Metal Gear Solid 3 remake will reintroduce a landmark stealth game series in 4K glory, with all the shine and gleam that comes from a modern remake. Now we've had time to let the announcement trailer marinade a bit, and gawk over the recent gameplay showcase, there are even more reasons to get excited about revisiting one of the most esteemed Metal Gear Solid games ever made. Over twenty years after the release of the original, we expect the remake to recreate a similar experience while boasting more modernized mechanics and visuals. Titled Metal Gear Solid Delta: Snake Eater, and also being referred to as just 'Metal Gear Solid Delta: Snake Eater', the information we have regarding the title right now is fairly substantial, making it one of the most anticipated upcoming games. Thanks to a hands-on event at Gamescom last year, we actually got the chance to play the game. Check out our thoughts in our Metal Gear Solid 3 remake preview. Now that the release date has been fully revealed, we know a fair bit about the game. Here's everything we know about Metal Gear Solid Delta: Snake Eater. Metal Gear Solid 3 Remake - Cut to the chase What is it? A remaster of the esteemed Metal Gear Solid 3: Snake Eater When does it come out? August 28, 2025 What can I play it on? PlayStation 5, Xbox Series X|S, PC Who is making it? Konami Metal Gear Solid 3 remake release date and platforms Metal Gear Solid 3 Remake will launch August 28, 2025. This was revealed during a recent State of Play event. Metal Gear Solid Delta: Snake Eater will come to PS5, Xbox Series X|S, and PC. Whether or not it'll be available on day one on Xbox Game Pass is also yet to be announced - though news of this could come around, or after, a concrete release date is confirmed. Unfortunately, the game isn't going to receive any last-gen ports, so if you're still rocking older hardware, it might be worth looking to upgrade your setup prior to release if the game is a must-play for you. With how highly praised the original game was, there's a strong chance that once the remake arrives it could fall among not only the best Xbox Series X games, but the best PS5 games too. Metal Gear Solid 3 remake trailers The latest Metal Gear Solid Delta: Snake Eater trailer gives an overview of the new online mode. It's called Fox Hunt, and pits players against each other in a deadly game of hide and seek: A trailer for Metal Gear Solid 3 Remake dropped alongside the full release date: Konami dropped a dazzling in-engine look at the game as part of the Xbox Showcase event that aired on June 9, 2024. In it, we see plenty of gameplay, including our first look at The Boss. Check it out below: Before that, there was our first proper look at gameplay. This trailer not only gave us a splendid look at how the game runs and moves, but also showed us some updated shots of iconic parts and areas of the game, from the ruins where Snake finds Sokolov, to the mountaintop trenches, to the swamps with large reptile friends, the rope bridge that houses the climax of the Virtuous mission, and what looks like the location of the boss battle with The Pain. It really does look incredible and looks to be brilliantly brought to life in the Unreal Engine 5. In these short clips, however, we also get a brief look at gameplay with Snake taking cover behind trees to investigate patrolling guards and also eyeing one up to shoot in first-person view. Check it out in all its 4K glory below. Before the above video, we only had one Metal Gear Solid 3 remake trailer in the form of the announcement - and it doesn't give any information away regarding in-game content. Instead, it takes us through an animated rendition of the jungle landscape players of the original Metal Gear Solid 3 may recognize. After following a colony of ants, followed by a bird in flight, and then a large snake and crocodile, we get our first glimpse at Snake. The end of the trailer announces the name Metal Gear Solid Delta: Snake Eater, but we don't receive anything about platforms or a release date. What we can glean from the trailer though are a bunch of call-backs, nods, and 'easter eggs' which are great fun for existing fans to identify - even if we don't see any in-game action or mechanics. Some specifically good nods are being able to make out the silhouette of the Shagohod in the clouds at the beginning, the parrot almost certainly being The End's companion bird, and the poison dart frog giving a nod to The Fear. Also, as well as the trailer, the official screenshots that have been released make for great viewing too: and importantly seem to indicate that environments and spaces won't be drastically changed, and will get the beautifying treatment while retaining their original layout, style, and features. Metal Gear Solid 3 remake story and setting Since Metal Gear Solid 3 remake is revisiting the original MGS3 game, there are plenty of conclusions we can draw based on what we already know. The majority of the setting of Metal Gear Solid 3 is in a jungle in Russia, during the Cold War, which is echoed through the brief pan we receive in the announcement trailer. The story has been confirmed to remain the same as the original game, so if you've already played the 2004 version, you'll probably know what to expect. But, if you're among the players who are yet to experience what Metal Gear Solid 3 has to offer, and you'd rather now wait for the remake rather than play the original, then the story is still worth brushing up on so you'll be able to experience the high-stakes action without having to learn too much on the spot. MGS3 serves as a prequel to the rest of the saga, and because of this, it lays out the origins of Big Boss, a major character within the series, and walks you through the infiltration of Soviet territory to prevent the construction of a weapon of mass destruction. It becomes your job as 'Naked Snake' to carry out missions (as part of the larger mission at hand) translated through radio messages, boss fights, stealthy espionage action, and to avoid blowing your cover to do what's right. In addition to setting up the series, MGS3 is the first game (despite being a prequel) to stray from the traditional formula of Metal Gear Solid games in terms of its technology, relying more on using the wilderness to your advantage rather than leaning on and defending yourself against high tech. Even though you can use it to your advantage, the wilderness and its ferocious inhabitants are also ready to blow Snake's cover, so you need to stay alert at all times. Metal Gear Solid 3 remake gameplay As mentioned above, the latest in-engine look at the Metal Gear 3 remake also showed off some glimpses of familiar gameplay. We see Snake taking aim in first-person view from long grass, carefully wading through marshes past reptilian beasts, taking cover behind trees and ruins, and also a clear look at the way Snake moves while crouched, walking, climbing, and leaning. We also see a short clip of Snake taking down a guard from behind - the motions are familiar but much more fluid and seamless when compared to the original. Away from what we've seen in that trailer, however, and similarly to the story, we expect the Metal Gear Solid 3 remake gameplay to stick pretty closely to the source material. While the general premise of stealth and combat-heavy interactions is expected to continue, we do expect the newest iteration of the game to feel more polished in comparison to its 2004 counterpart. That said, there could be several mechanics that have been fine-tuned or adapted to make the experience more streamlined and up-to-date. As confirmed in a Tweet posted on the official Metal Gear Solid page, MGS Delta: Snake Eater, is intended to be a 'faithful recreation of the original story and game design, while evolving the gameplay with stunning visuals and a seamless user experience.' Perhaps the game will get similar treatment to the Resident Evil remakes of recent years, with a full overhaul of the camera and mechanics to bring the game into the modern day. The content of the original game was praised for being before its time, so we are keen to see how exactly these are adapted for a more beneficial user experience. Mechanics such as healing were pretty challenging throughout the original and included a lot of in-menu work, but whether or not this will be among the elements being evolved is currently unknown. If there's an aim to make this, in particular, more fluid, then this would be music to the ears of a lot of existing fans, as well as a new audience. While there's still a lot to uncover about how exactly the remake will build upon the foundations set by the original, we aren't going in entirely blind. A new showcase diving into the game's mechanics reveals two ways to play. A legacy mode will allow players to keep classic controls, and a camera view that more closely resembles the original experience. The modern mode offers an over the shoulder third-person shooter feel, matching more modern shooters. Metal Gear Solid 3 remake news Multiplayer mode won't be crossplayKonami has confirmed that Metal Gear Solid Delta: Snake Eater's multiplayer mode, Fox Hunt, won't support cross-play between console and PC. Metal Gear Solid Delta: Snake Eater is getting a new online modeRevealed during the Konami Press Start livestream on June 12, the publisher describes Fox Hunt as a "completely original online battle mode" that will play differently from 2008's Metal Gear Online. Fox Hunt, which is being directed by series veteran Yu Sahara, takes place in the same world as the main game and will offer "hide and seek" mechanics, mixed with stealth and survival elements. Konami provides new deep-dive into the latest trailerThanks to a new Metal Gear Production Hotline video, you can get some additional info, and a breakdown of the latest trailer. You'll see some details on the game's legacy mode, as well as some reveals on how the team has approached voice acting. Metal Gear Solid Delta: Snake Eater will feature all the original voices As confirmed in a Tweet, all the original voices from the 2004 Metal Gear Solid 3 will be used in the remake. Rather than inviting voice actors back to re-record lines, the audio will be taken from the original game, which will feed into the honest recreation the remake promises to deliver. Metal Gear Solid Delta: Snake Eater announced as part of Sony's State of Play Metal Gear Solid Delta: Snake Eater, a remake of the 2004 Metal Gear Solid 3, was announced as part of Sony's State of Play on May 24, 2023. Although the trailer showcased no in-game content or information regarding the storyline or a release date, it has been confirmed a remake is in the works. Metal Gear Solid 3 remake Hideo Kojima involvement When the official announcement of the Metal Gear Solid 3 remake came, one of the major things that fans were wondering was whether or not Hideo Kojima himself would be involved. Even though the famous game creator is no longer at Konami and has his own game development studio, the intrigue was still strong as to whether he may consult with the remake or give advice in some capacity - it is one of his games after all, and one of the best he has made. However, as IGN reported after speaking to Konami about the remake earlier this summer. IGN asked about whether Kojima or Yoji Shinkawa - another crucial cog in the Metal Gear Solid series - would be involved. A Konami spokesperson responded plainly by saying that: "They are not involved." So there we have it, clear as day, Hideo Kojima is not involved with the Metal Gear Solid 3 remake. You Might Also Like... Has there been any news on a Metal Gear Solid 6? Upcoming PS5 exclusives Our picks for the best single player games to play in 2025