
Zenless Zone Zero Plans on Bringing Back Its Coolest Forgotten Feature
Based on facts, either observed and verified firsthand by the reporter, or reported and verified from knowledgeable sources.
Entertainment gossip and news from Newsweek's network of contributors
HoYoverse's urban fantasy action RPG, Zenless Zone Zero, will celebrate its first birthday in July 2025 and can look back at a rollercoaster of a debut year. Following a difficult start, the developers managed to turn things around by making significant changes to the game. Some beloved features from the original version were forgotten during this process, though, as the team's resources had to be focused elsewhere.
In an interview with DBLTAP, ZZZ's lead producer Zhenyu Li fueled fans' hope for the return of one of the coolest forgotten features of the game: Faction-based Chain Attacks.
Zenless Zone Zero character Pan Yinhu battling a mutated Ethereal.
Zenless Zone Zero character Pan Yinhu battling a mutated Ethereal.
HoYoverse
The combat game boasts an ever-growing cast of characters, called Agents, players can use on their adventures. All of these Agents belong to specific Factions present in the game's world — these range from military units and government agencies to construction companies and martial arts temples. Players can combine these characters into teams of three without restrictions and their abilities lend themselves to certain team compositions.
What many players have forgotten about by now, though, is that the original release featured an additional factor that went into team-building — the aforementioned Faction-based attacks. Ben and Koleda, two members of a Faction called Belobog Industries, get special animations for one of their combat moves when they're teamed up with each other. At launch, this was one of the most exciting features and players hoped that they'd be able to discover more of these secret combos.
However, the Ben and Koleda combination was the only one available at the time and then the team had more pressing issues to work on than adding more of these. Gradually, players even forgot that this feature exists.
Asked about this aspect of the game, Zhenyu Li said that Faction-based Chain Attacks are "one of the future directions for combat design" in ZZZ, not only confirming that the feature is still on the developers' minds, but actually marking it out as one of the core pillars for the future, which is an exciting prospect for all players who enjoy building themed teams.
With today's release of ZZZ 2.0, the game also arrived on Xbox Series X|S, allowing an entirely new wave of players to enjoy its action-packed battles and twisting narrative.
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