
TAIT-2025 results announced, 6,320 withheld over pending certificates
Of these, the results for 9,951 B.Ed candidates and 827 D.L.Ed candidates have been declared. However, 6,320 candidates' results have been withheld due to their failure to submit the required professional qualification certificates within the prescribed one-month deadline. Their results will only be released once the necessary documents are submitted.
The MSEC clarified that results have been published exclusively for candidates who provided valid qualification certificates. Successful candidates are now eligible to apply for teaching positions across Maharashtra. The council urged candidates to adhere to official notifications, respect deadlines, and avoid acting on unverified information or rumours.
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Hindustan Times
8 hours ago
- Hindustan Times
Parliament passes India's first federal ban on online money gaming amid protests
New Delhi: The Parliament cleared the country's first federal legislation banning online money gaming on Thursday, with the Rajya Sabha approving the bill through voice vote amid opposition protests over procedural concerns. The law prohibits all online money gaming services, imposing penalties of up to three years imprisonment and fines reaching ₹ 1 crore for facilitators. (Representative photo) The upper house passed the Promotion and Regulation of Online Gaming Bill, 2025 in 26 minutes, a day after the Lok Sabha cleared it in seven minutes. Both chambers approved the legislation without substantive debate, prompting opposition criticism over the lack of parliamentary scrutiny. The law prohibits all online money gaming services, imposing penalties of up to three years imprisonment and fines reaching ₹1 crore for facilitators. Advertising such platforms carries sentences of up to two years and fines of ₹50 lakh. 'From time to time, society grapples with social evils. In these circumstances, it is the duty of the government and the parliament to probe and make laws to control them,' Union minister for electronics and information technology, Ashwini Vaishnaw told the Rajya Sabha, comparing online money games to drug addiction. The minister cited government estimates that 450 million players have lost over ₹20,000 crore to online money gaming platforms. Opposition members protested the expedited passage, chanting 'vote chori, satta chori' (vote theft, power theft) and demanding debate time. Congress leader Mallikarjun Kharge accused the government of denying discussion opportunities, while parliamentary affairs minister Kiren Rijiju said the opposition had refused to cooperate throughout the monsoon session. Two CPI(M) MPs proposed 21 amendments seeking greater state involvement in regulation and investigation powers. John Brittas requested the bill be referred to a select committee for review. All amendments and the committee referral were rejected through voice votes. The proposed amendments would have granted states equal powers with the Centre to regulate online money games and investigate offences, whilst ensuring state gambling laws remained in force. However, several amendments were not taken up after MPs were not present in their seats during voting. The legislation addresses a regulatory vacuum that has allowed inconsistent state-level approaches to online gaming. Currently, states like Tamil Nadu and Karnataka ban online money gaming outright, while others like Sikkim and Nagaland require operator licensing. The law encompasses fantasy sports platforms like Dream11, real-money rummy sites, and cash-prize gaming apps, all of which the government now classifies as 'online money gaming' regardless of skill elements involved. Industry bodies representing the ₹31,000 crore sector have called the ban a 'death knell' for legitimate businesses, arguing it will benefit offshore operators whilst harming compliant domestic companies. The sector employs over 200,000 people and has attracted ₹25,000 crore in foreign investment since 2022, the industry's representatives have told the government. The bill promotes e-Sports as legitimate competition whilst completely prohibiting money-based gaming, marking one of the world's strictest regulatory approaches to digital gambling. The legislation now requires presidential assent to become law. Once enacted, it will establish a new regulatory authority to categorise games, issue compliance directions, and recommend blocking illegal platforms under the Information Technology Act. The law comes amid an Enforcement Directorate investigation into celebrities promoting betting platforms and government action that has already blocked 357 offshore gaming websites and frozen ₹126 crore in associated accounts.


The Hindu
10 hours ago
- The Hindu
Karnataka Crowd Control Bill referred to House panel after Opposition seeks clarity on commercial, non-commercial events
The Karnataka Crowd Control (Meaning Crowd at Events and Place of Gathering) Bill, 2025, drafted following the stampede at M. Chinnaswamy Stadium on June 4 during RCB victory celebrations and introduced in the Legislative Assembly, was referred to a House committee on Thursday (August 21, 2025). This was after the entire Opposition dubbed the Bill as 'draconian' and argued that it attempted to curtail right to protests and comes in the way of gathering people at festivals and events in temples and fairs. The Bill seeks to hold event organisers responsible for any mishap and ensure that an event in which 7,000 people gather gets police permission. Organisers should apply for permission 10 days before the intended event, it says. It also requires organisers to execute an indemnity bond of ₹1 crore. The Bill prescribes imprisonment of three to seven years and a penalty of up to ₹1 crore or both for those organising events without permission. Offences under the proposed legislation are cognisable, non-bailable and triable by first class judicial magistrate. The exemptions Home Minister G. Parameshwara sought to clarify that family functions or events, such as marriages, mass marriages, religious events, and government events and student protests within the university campus will be exempted from the proposed legilation. However, Leader of the Opposition in the Assembly R. Ashok said the Bill has many sensitive issues and drawbacks. The Bill should clearly divide commercial events such as the one involving RCB and musical nights, and non-commercial events such as festivals or farmers' protests. He was not against imposing fines, imprisonment for lapses with regard to commercial events, he said. However, he said, the Bill should not become 'a weapon' for the police, especially against political parties. V. Sunil Kumar (BJP) said protests are planned overnight and having to apply for permission 10 days prior effectively means that protests will not be held. Umanath Kotian (BJP) asked the government if a temple would be held accountable if 'miscreants deliberately create trouble.' Expelled BJP member Basanagouda Patil Yatnal claimed it was an attempt to target the majority (Hindu) community. HM offers amendments After the Opposition's criticisms, the Home Minister said that the 10-day clause will be reduced to five. There would not be an indemnity bond for religious events, he added. However, as the dissatisfied Opposition pressed for discussion of the Bill in the next legislature session, Mr. Parameshwara referred the Bill to the House committee. The government also referred the Karnataka Land Revenue (Second) Amendment Bill, 2025 — which is related to the Jamma Bane lands in Kodagu district — to the House Committee.


Time of India
12 hours ago
- Time of India
Explained: What is the punishment for offenders in Online Gaming Bill 2025?
On August 20, the Parliament passed the Promotion and Regulation of Online Gaming Bill, 2025, bringing into effect some of the toughest restrictions yet on money-based online gaming in India. Tired of too many ads? go ad free now The new law not only bans such games but also lays out stringent penalties, including hefty fines and prison terms, for companies, promoters, and individuals found guilty of such violations. Piloted by Minister of Electronics and IT Ashwini Vaishnaw, the legislation cleared both Houses of Parliament and aims to address concerns of addiction, money laundering, and misleading advertising tied to online gaming. While it encourages eSports and casual gaming, the Bill makes it clear that any form of money-based online gaming will not be allowed henceforth. Go Beyond The Boundary with our YouTube channel. SUBSCRIBE NOW! For offering online money games: Any person who offers online money gaming services in violation of the provisions will face 'imprisonment of up to three years, or a fine of up to Rs 1 crore, or both.' For misleading advertisements: The law also cracks down on advertisements that promote banned games. Anyone found guilty of publishing or endorsing such ads will face 'imprisonment of up to two years, or a fine of up to Rs 50 lakh, or both.' Penalties for unauthorised transactions: Offenders engaged in unauthorised transactions may face 'imprisonment of up to three years, or a fine of up to Rs 1 crore, or both.' Punishment for repeat offenders: Repeat violations will attract harsher penalties. The Bill specifies that anyone convicted under Section 5 or 7 who repeats the offence will face a minimum of three years in jail, extendable up to five years. The fine will not be less than Rs 1 crore and may go up to Rs 2 crore. For repeated offences under Section 6, which relates to advertisements, punishment will mean at least two years of imprisonment, extendable to three years, along with fines ranging from Rs 50 lakh to Rs 1 crore. Cognisable and non-bailable offences: Offences under Sections 5 and 7 are classified as cognisable and non-bailable under the Bharatiya Nagarik Suraksha Sanhita, 2023. This empowers the police to register cases, seize assets, and arrest without prior approval. Bail, in such cases, will also not be easily available. Liability of companies and Directors:If a company is found guilty, the law holds both the company and those in charge of operations accountable. Directors, managers, or officers who knowingly allowed violations will face full punishment. Independent or non-executive directors, are protected if they were not involved in day-to-day decisions. Penalty for non-compliance with Government orders: Failure to comply with government or regulatory orders will invite a penalty of up to Rs 10 lakh. Additional punishments may include suspension or cancellation of registration and a temporary ban on offering or promoting online games. Poll Do you support the ban on money-based online gaming in India? Yes, it's necessary to curb addiction. No, it limits personal freedom. With fines ranging up to Rs 2 crore and jail terms of as long as five years, the Online Gaming Bill 2025 signals one of the toughest crackdowns yet on the sector, targeting both individuals and companies involved in money-based gaming.