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Sword of the Sea is what happens when Matt Nava strides back into Journey's shadow

Sword of the Sea is what happens when Matt Nava strides back into Journey's shadow

Engadget9 hours ago

Sword of the Sea is a game about letting go. Its main mechanic involves surfing across vast desert dunes on a thin blade, slicing through glittering sands and scaling ancient towers on a quest to unearth the secrets of civilizations past. It plays best when you forget about the controls entirely, and just surrender to the slick physics and let your little character flow. With enough exploration, you'll naturally discover glowing orbs and shining gold gems, and the sands will transform into deep, crystal clear seas with fish swimming through the air, carving wet paths through the dirt. Your character, dressed in flowing robes and a gold mask, rides the orange hills and the blue waves with the same easy athleticism, reacting instantly to every input on the controller.
Charge up a jump and then complete sick tricks with a few quick inputs, or unleash a bubble of sonic energy to smash nearby vases, uncovering bits of currency in the shattered pieces. The protagonist moves in whatever direction you push, stopping immediately when you let go of the analog stick. There are giant chains to grind, a hover ability in some areas, and half pipes generously positioned around the environments. Control prompts pop up when you're first introduced to an ability, but the text fades quickly and you're left alone in the desert. There are no waypoints in Sword of the Sea , but the environment tells a clear story, inviting you to solve puzzles in the mysterious temples dotting the landscape. Find glowing orbs on the rooftops and hidden down secret passageways to unlock the buildings' secrets, opening up new areas. Your Yahoo privacy setting is blocking social media and third-party content You can Allow your personal information to be shared and sold. Something went wrong. Try again. You can update your choice anytime by going to your privacy controls, which are linked to throughout our sites and apps. This page will now refresh.
I played about 20 minutes of Sword of the Sea at Summer Game Fest, but I wanted to surf its dunes for a lot longer. It's the kind of game that makes the real world fade away, no matter how chaotic or intrusive your immediate surroundings are. It's built on rhythm and vibes, and it encourages a meditative flow state from its first frames. Learn the controls and then forget them; play with pure intuition and it'll most likely be the right move.
'The game is about surfing, and it's really about the process of learning to surf and getting comfortable with surfing, and then trying things that are a little bit beyond your abilities, failing, and then figuring it out and actually accomplishing them,' Sword of the Sea creator Matt Nava told Engadget on the SGF show floor. 'And in the process, you kind of realize that surfing is all about harnessing the power of something greater than yourself. You're not paddling — the waves carry you. The zoomed out camera, the little character; in a lot of games, they're right on the character, because the character is the focus. But in this game, it's about how the character is a part of the environment, that is the focus. And I think that's a constant in a lot of the games that we've made.'
Nava is the creative director and co-founder of Giant Squid, the studio behind Abzû and The Pathless . Even with these two successful games under his belt, Nava is still best known as the art director of Journey , thatgamecompany's pivotal multiplayer experience that hit PlayStation 3 in 2012. Nava has spent the past decade attempting to build explicitly non- Journey -like games with Giant Squid, and while Abzû and The Pathless both have his distinctive visual stamp, they're the opposite of Journey in many ways. Where Journey was set in a dry, desert landscape, Nava's follow-up, Abzû , took place in an underwater world. After that, The Pathless was mostly green, rather than dusty orange.
With Sword of the Sea , Nava let go. He dropped all preconceptions of what he should be making and mentally said fuck it . He finally allowed himself to manifest the game that came naturally to him.
'In this game, it's very much taking on, accepting and proclaiming that this is me,' Nava said. 'I did Journey . I'm doing orange again. And I'm going back to the desert because I have way more ideas that we couldn't do in that game … It's like I've been living in my own shadow for a long time in a weird way. It's like, why am I doing that? I should just be who I am and continue to explore the art that is my art.'
Sword of the Sea is a specific and special game, and even though it's set in an orange desert, it doesn't feel like Journey . The game also includes music by Austin Wintory, the Grammy-nominated composer behind Journey , Abzû and The Pathless . Together, Nava and Wintory form a formidable foundation.
'A lot of video game scores, they just make a music track for the area,' Nava said. 'If you're in the town, you hear town music, and then it just repeats. But that's not how it works here. The music advances as your story advances, it reflects where you are on your surfing adventure, what you're learning how, how far your character has gone on this character arc. And so that's where the music of a video game like ours should be.'
As Nava and I chatted, someone sat down to play Sword of the Sea on a nearby screen, and when I glanced up, I saw that they were gliding through an area I didn't find in my runthrough. A giant animal skeleton was half-buried in the sand, bright white vertebrae dotted with gold gems for the player to collect. There are a lot of secrets to find in Sword of the Sea , Nava assured me. The best way to find them is to just let go and play.
Sword of the Sea is due to hit PlayStation 5 , Steam and the Epic Games Store on August 19.

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‘Resident Evil Requiem' Sets February 2026 Release From Capcom
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‘Resident Evil Requiem' Sets February 2026 Release From Capcom

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Everything new at Summer Game Fest 2025: Xbox handheld, Resident Evil Requiem and more
Everything new at Summer Game Fest 2025: Xbox handheld, Resident Evil Requiem and more

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Everything new at Summer Game Fest 2025: Xbox handheld, Resident Evil Requiem and more

It's early June, which means it's time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley's Summer Game Fest is now the premium gaming event of the year, just inching ahead of… Geoff Keighley's Game Awards in December. Unlike the show it replaced, Summer Game Fest is an egalitarian affair, spotlighting games from AAA developers and small indies across a diverse set of livestreams. SGF 2025 includes 15 individual events running from June 3-9 — you can find the full Summer Game Fest 2025 schedule here — and we're smack dab in the middle of that programming right now. We're covering SGF 2025 with a small team on the ground in LA and a far larger group of writers tuning in remotely to the various livestreams. Expect game previews, interviews and reactions to arrive over the coming days (the show's in-person component runs from Saturday-Monday), and a boatload of new trailers and release date announcements in between. 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You can do so at your leisure, ideally cuddled up with a blanket and a nice drink, right here. Saturday was also the time for all of the hyper-specific game streams to shine. We saw the Women-led Games show, Latin American Games Showcase , Southeast Asian Games Showcase , Green Games Showcase and Frosty Games Fest . Party! The last big event of the weekend was Xbox, which had its usual breathless showcase. The major news, especially for a publication like Engadget, was the ROG Xbox Ally and ROG Xbox Ally X, two new Xbox-focused PC handhelds. Internally, they're a lot like ASUS' ROG Ally handhelds, but the grips have been smoothed out to feel more like an Xbox controller in your hands. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. The software experience is also different. The Xbox Ally handhelds run Windows 11, but in Microsoft's version of Steam Big Picture mode there'll be fewer background processes and… just a generally lower overhead compared to regular Windows handhelds. Thankfully, Microsoft isn't locking things down, as it'll be able to access other "popular storefronts," which we're taking to mean Steam and Epic. The Xbox Ally will be available closer to the holidays, but price is a huge question mark: The ROG Ally costs significantly more than the Steam Deck and Switch 2. Is Microsoft going to subsidize these things, or are they going to cost $600-$800 like ASUS' own-brand versions? Side note: A quick screw you to Microsoft for using Hollow Knight: Silksong to show off the new handheld. We're all starving out here, and this was not helpful. I guess the news that it'll be playable on day one on the handheld at least narrows down the release date to "between now and whenever this thing comes out." 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It starts at noon ET, and we've embedded the steam below for your viewing pleasure. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so.

Cynthia Erivo Looks Like Royalty in Ornate Schiaparelli at the 2025 Tonys
Cynthia Erivo Looks Like Royalty in Ornate Schiaparelli at the 2025 Tonys

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Cynthia Erivo Looks Like Royalty in Ornate Schiaparelli at the 2025 Tonys

"Hearst Magazines and Yahoo may earn commission or revenue on some items through these links." The host of the evening has arrived. Cynthia Erivo made her grand entrance at the 2025 Tony Awards, looking like the belle of the ball in an ornate, embellished gown from Schiaparelli. In a Wicked twist, the star channeled her inner Glinda with a powder pink look from the Parisian fashion house's Spring 2025 Couture collection. The glittering ensemble, adorned with crystals and pearls, featured a basque-waist bodice with a bowl-like, off-the-shoulder neckline and iridescent column skirt that puddled on the carpet floor. We can always count on Erivo to bring her fearless fashion to any event, and as the night goes on, we wouldn't be surprised if she delighted us with many more enchanting ensembles. Erivo, who got her start in theater, is hosting the award show tonight. (We only hope Wicked costar Ariana Grande joins her for a dramatic performance on the stage.) The Tony Awards honor the best Broadway musicals and plays—as well as the greatest actors, crews, and behind-the-scenes Broadway creatives—of the past year. And this season is a particularly starry one, with hordes of movie, TV, and music stars holding main roles in the featured musicals and plays. Big stars nominated tonight include George Clooney for his record-breaking play Good Night, and Good Luck, and Nicole Scherzinger for Sunset Blvd. Other actors nominated include Sadie Sink for John Proctor is the Villain, Sarah Snook for The Picture of Dorian Gray, Mia Farrow for The Roommate, Darren Criss for Maybe Happy Ending, Jonathan Groff for Just In Time, and Audra McDonald for Gypsy. The 78th Tony Awards will air on CBS and Paramount+ at 8 p.m. ET. You Might Also Like 4 Investment-Worthy Skincare Finds From Sephora The 17 Best Retinol Creams Worth Adding to Your Skin Care Routine

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