Sony's next State of Play event is set for February 12 at 5PM ET
It's happening again. Sony just scheduled a State of Play livestream event for February 12. The stream starts at 5PM ET and should run for around 40 minutes. You can watch it on the PlayStation website, Twitch or via the official YouTube page.
What will be revealed? We don't exactly know. We do, however, have some educated guesses. It's likely we'll get new trailers and information regarding hotly-anticipated titles like Marvel's Wolverine and Death Stranding 2. Hideo Kojima's upcoming sequel should come out this year, so it's high time for another beefy trailer.
Sucker Punch's Ghost of Yotei already has a 2025 release window, so we could get an actual date on that one. Maybe we'll even get a fresh look at gameplay. Bungie's PvP extraction shooter Marathon could get a trailer and a beta release date, which would be pretty cool. Naughty Dog also recently announced a brand-new IP called Intergalactic: The Heretic Prophet. I wouldn't mind some more info on that one.
Finally, there's the Xbox of it all. We know that the former Xbox exclusive Forza Horizon 5 is coming to PS5 this spring, so we could get a concrete release date. The same goes for the blisteringly fun Indiana Jones and the Great Circle. Could we even get an announcement that the Halo franchise is finally coming to PlayStation? Maybe, as there have been rumors.
What we won't see are the various live-service games that Sony has recently canned. Last month, Sony canceled two unannounced live-service titles that were in development at Bend Studio and Bluepoint Games. The Bluepoint game was reportedly a live-service God of War game, though Bend Studio's title remains unknown.
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Engadget
29 minutes ago
- Engadget
Everything new at Summer Game Fest 2025: Xbox handheld, Resident Evil Requiem and more
It's early June, which means it's time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley's Summer Game Fest is now the premium gaming event of the year, just inching ahead of… Geoff Keighley's Game Awards in December. Unlike the show it replaced, Summer Game Fest is an egalitarian affair, spotlighting games from AAA developers and small indies across a diverse set of livestreams. SGF 2025 includes 15 individual events running from June 3-9 — you can find the full Summer Game Fest 2025 schedule here — and we're smack dab in the middle of that programming right now. We're covering SGF 2025 with a small team on the ground in LA and a far larger group of writers tuning in remotely to the various livestreams. Expect game previews, interviews and reactions to arrive over the coming days (the show's in-person component runs from Saturday-Monday), and a boatload of new trailers and release date announcements in between. Through it all, we're collating the biggest announcements right here, with links out to more in-depth coverage where we have it, in chronological order. Epic hitched its wagon to SGF this year, aligning its annual developer Unreal Fest conference, which last took place in the fall of 2024, with the consumer event. The conference was held in Orlando, Florida, from June 2-5, with well over a hundred developer sessions focused on Unreal Engine. The highlight was State of Unreal, which was the first event on the official Summer Game Fest schedule. Amid a bunch of very cool tech demos and announcements, we got some meaningful updates on Epic's own Fortnite and CD PROJEKT RED's upcoming The Witcher IV . To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. The Witcher IV was first unveiled at The Game Awards last year, and we've heard very little about it since. At State of Unreal, we got a tech demo for Unreal Engine 5.6, played in real time on a base PS5. The roughly 10-minute slot featured a mix of gameplay and cinematics, and showed off a detailed, bustling world. Perhaps the technical highlight was Nanite Foliage, an extension of UE5's Nanite system for geometry that renders foliage without the level of detail pop-in that is perhaps the most widespread graphical aberration still plaguing games today. On the game side, we saw a town filled with hundreds of NPCs going about their business. The town itself wasn't quite on the scale of The Witcher III 's Novigrad City, but nonetheless felt alive in a way beyond anything the last game achieved. It's fair to say that Fortnite 's moment in the spotlight was… less impressive. Hot on the heels of smooshing a profane Darth Vader AI into the game, Epic announced that creators will be able to roll their own AI NPCs into the game later this year. Another company getting a headstart on proceedings was Sony, who threw its third State of Play of the year onto the Summer Game Fest schedule a couple days ahead of the opening night event. It was a packed stream by Sony's standards, with over 20 games and even a surprise hardware announcement. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. The most time was given to Marvel Tōkon: Fighting Souls , a new PlayStation Studios tag fighter that fuses Marvel Superheroes with anime visuals. It's also 4 versus 4, which is wild. It's being developed by Arc System Works, the team perhaps best known for the Guilty Gear series. It's coming to PS5 and PC in 2026. Not-so-coincidentally, Sony also announced Project Defiant, a wireless fight stick that'll support PS5 and PC and arrive in… 2026. Elsewhere, we got a parade of release dates, with concrete dates for Sword of the Sea (August 19) Baby Steps (September 8) and Silent Hill f (September 25). We also got confirmation of that Final Fantasy Tactics remaster (coming September 30), an an all-new... let's call it aspirational "2026" date for Pragmata , which, if you're keeping score, was advertised alongside the launch of the PS5. Great going, Capcom! To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Rounding out the show was a bunch of smaller announcements. We heard about a new Nioh game, Nioh 3 , coming in 2026; Suda51's new weirdness Romeo is a Dead Man ; and Lumines Arise , a long-awaited return to the Lumines series from the developer behind Tetris Effect . There were absolutely no Summer Game Fest events scheduled on Thursday. We assume that's out of respect for antipodean trees, as June 5 was Arbor Day in New Zealand. (It's probably because everyone was playing Nintendo Switch 2.) It's fair to say that previous Summer Game Fest opening night streams have been… whelming at best. This year's showing was certainly an improvement, not least because there were exponentially fewer mobile game and MMO ads littering the presentation. Yes, folks tracking Gabe Newell's yacht were disappointed that Half-Life 3 didn't show up, and the Silksong crowd remains sad, alone and unloved, but there were nonetheless some huge announcements. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Perhaps the biggest of all was the "ninth" ( Zero and Code Veronica erasure is real) Resident Evil game. Resident Evil Requiem is said to be a tonal shift compared to the last game, Resident Evil Village . Here's hoping it reinvigorates the series in the same way Resident Evil VII did following the disappointing 6 . We also heard more from Sega studio Ryu Ga Gotoku about Project Century, which seems to be a 1943 take on the Yakuza series. It's now called Stranger Than Heaven , and there's a (literally) jazzy new trailer for your consideration. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Outside of those big swings, there were sequels to a bunch of mid-sized games, like Atomic Heart , Code Vein and Mortal Shell , and a spiritual sequel of sorts: Scott Pilgrim EX , a beat-em-up that takes the baton from the 2010 Ubisoft brawler Scott Pilgrim vs. the World: The Game . There were countless other announcements at the show, including: As always, the kickoff show was followed by a Day of the Devs stream, which focused on smaller projects and indie games. You can watch the full stream here. Escape Academy has been firmly on our best couch co-op games list for some time, and now it's got a sequel on the way. Escape Academy 2: Back 2 School takes the same basic co-op escape room fun and expands on it, moving away from a level-select map screen and towards a fully 3D school campus for players to explore. So long as the puzzles themselves are as fun as the original, it seems like a winner. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Semblance studio Nyamakop is back with new jam called Relooted , a heist game with a unique twist. As in the real world, museums in the West are full of items plundered from African nations under colonialism. Unlike the real world, in Relooted the colonial powers have signed a treaty to return these items to their places of origin, but things aren't going to plan, as many artifacts are finding their way into private collections. It's your job to steal them back. The British Museum is quaking in its boots. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Here are some of the other games that caught our eye: To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. After Day of the Devs came Devolver. Its Summer Game Fest show was a little more muted than usual, focusing on a single game: Ball x Pit . It's the next game from Kenny Sun, an indie developer who previously made the sleeper hit Mr. Sun's Hatbox . Ball x Pit is being made by a team of more than half a dozen devs, in contrast to Sun's mostly solo prior works. It looks like an interesting mashup of Breakout and base-building mechanics, and there's a demo on Steam available right now. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Then came IOI, the makers of Hitman, who put together a classic E3-style cringefest, full of awkward pauses, ill-paced demos and repetitive trailers. Honestly, as someone who's been watching game company presentations for two decades or so, it was a nice moment of nostalgia. Away from the marvel of a presenter trying to cope with everything going wrong, the show did have some actual content, with an extended demo of the new James Bond-themed Hitman mission, an announcement that Hitman is coming to iOS and table tops, and a presentation on MindsEye , a game from former GTA producer Leslie Benzies that IOI is publishing. The Wholesome Direct arrived on Saturday, just in time to soothe that weird hangover we all got after the IOI showcase. The Wholesome Direct is a celebration of all things adorable, quaint, peaceful and sweet, and this year included mainstream news about Monument Valley 3 coming to consoles and PC, following a stint as a Netflix exclusive. There was also a release date announcement for the cozy but twisted shop-management sim Discounty , which is about as spooky as the Wholesome Direct ever gets. There's something sinister about the small town in Discounty , and while we're still not sure if it's demons or just the looming specter of capitalism, we know for sure the game is coming to PC, Switch, PS4, PS5 and Xbox Series X/S on August 21. Meanwhile, Omelet You Cook hit Steam during the showcase as a nice little surprise. It's a game about making eggs for picky students in a cafeteria, and of course pleasing Principal Clucker (who is a chicken in a suit, yes). Simply put, it looks delicious. The final game we want to shout out from this year's Wholesome Direct is Camper Van: Make it Home , a perfect little crossover of interior design mechanics and slightly miniaturized objects, which makes for a super cute experience. It came out during the showcase , and it's live now on Steam. There were dozens of other announcements during the 2025 Wholesome Direct stream, and the entire thing is worth a watch. You can do so at your leisure, ideally cuddled up with a blanket and a nice drink, right here. Saturday was also the time for all of the hyper-specific game streams to shine. We saw the Women-led Games show, Latin American Games Showcase , Southeast Asian Games Showcase , Green Games Showcase and Frosty Games Fest . Party! The last big event of the weekend was Xbox, which had its usual breathless showcase. The major news, especially for a publication like Engadget, was the ROG Xbox Ally and ROG Xbox Ally X, two new Xbox-focused PC handhelds. Internally, they're a lot like ASUS' ROG Ally handhelds, but the grips have been smoothed out to feel more like an Xbox controller in your hands. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. The software experience is also different. The Xbox Ally handhelds run Windows 11, but in Microsoft's version of Steam Big Picture mode there'll be fewer background processes and… just a generally lower overhead compared to regular Windows handhelds. Thankfully, Microsoft isn't locking things down, as it'll be able to access other "popular storefronts," which we're taking to mean Steam and Epic. The Xbox Ally will be available closer to the holidays, but price is a huge question mark: The ROG Ally costs significantly more than the Steam Deck and Switch 2. Is Microsoft going to subsidize these things, or are they going to cost $600-$800 like ASUS' own-brand versions? Side note: A quick screw you to Microsoft for using Hollow Knight: Silksong to show off the new handheld. We're all starving out here, and this was not helpful. I guess the news that it'll be playable on day one on the handheld at least narrows down the release date to "between now and whenever this thing comes out." Less of a surprise was Outer Worlds 2 , which Microsoft said would be at the show well ahead of time. We got a release date — October 29 — and a deep dive into the game's new systems. It looks like an expanded title compared to the original, with an improved combat system and a more fleshed out set of companions. We hope to have more on what's new real soon. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. The One More Thing of the show was a new Call of Duty game, Black Ops 7 . Truly, when a game comes out every year is it really worth blowing your one more thing on? If only Microsoft had an Xbox-branded handheld to show off, that would've been a really cool note to end the show! Here are the other bits and pieces worth reading about from the Xbox show: Paralives has been in the works for what feels like forever, but you'll be able to play it this year: It enters early access on December 8 . The indie take on The Sims looks charming as all hell in its latest trailer, and I can't wait. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Blippo+ has been a great distraction since it launched with Playdate season 2 , and we found out Sunday that it'll be coming to more platforms soon — in full color, no less ! It'll arrive on PC and Nintendo Switch in fall 2025. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. Now you're all caught up. There's just one event on Monday, and it's the Black Voices in Gaming showcase. It starts at noon ET, and we've embedded the steam below for your viewing pleasure. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so.


Geek Wire
an hour ago
- Geek Wire
Xbox Ally vs. Nintendo Switch 2: Microsoft enters a handheld console war that lacks actual competition
(Xbox Image) This isn't quite what we expected to see last year, but the ROG Xbox Ally still marks a new chapter in the rapidly developing 'handheld war.' Microsoft's announcement of the Ally during its annual Xbox Showcase broadcast on Sunday only came a few days after Nintendo's release of its latest console, the Switch 2. While it's probably not intentional on Microsoft's part, that does set up a natural clash in the marketplace between the Xbox Ally and the Switch 2. Both are portable gaming systems, and both are major players in the international console market. At almost any other time in console history, this actually would've been a deliberate shot across Nintendo's bow. Microsoft is one of the few players who could actually hope to diminish Nintendo's hammerlock on the portable gaming scene. That's not what this is, however. Microsoft has shown a notable unwillingness to actually compete with Nintendo in recent years, instead preferring to publish former exclusives like Grounded and Hi-Fi Rush on the Switch. Further, the Xbox Ally from the jump is aimed at an established audience of PC gaming enthusiasts. One of its marquee features, in fact, is the ability to consolidate your games library into a single menu via the Xbox app. If you're at all into playing games on your computer, it's easy to end up with a big library spread out across a half-dozen storefronts: Steam, Epic, GOG, Itch, Microsoft Store, Game Pass, etc. As presented, the Ally can keep your entire collection in one easy-to-browse place, although individual games' compatibility with the Ally is not guaranteed. The Xbox Ally is also intended to ship with Copilot for Gaming integrated into the experience, so each Ally will come complete with an AI-powered 'companion.' If you grab the more expensive Ally X, it contains a high-end Ryzen chip that's apparently meant to future-proof the device to some extent against any further AI projects Microsoft might bring to the unit. Those two features are meant to appeal to a couple of specific audiences: people who already primarily play games on their PCs, and serious gadget hounds. The Xbox Ally is a huge new spoke in Microsoft's established 'Play Anywhere' initiative, but much of what it does is there to streamline the experience for people who are already heavily invested in the Xbox gaming platform. At Nintendo's Switch 2 launch event in San Francisco, executive VP Devon Pritchard hands a fan the first Switch 2 unit sold. (Nintendo Image) The Switch 2, by comparison, arguably has a different version of a similar issue. Nintendo famously does not follow the same sales plan with its consoles as Sony or Microsoft, preferring to put out cheaper devices with lower-end tech that can be produced for a per-unit profit. As a result, Nintendo's hardware tends to be dramatically less powerful than its competitors'. The original Switch was already having profound growing pains, as even some games by Nintendo itself (i.e. Pokemon Scarlet & Violet) did not run well on the Switch, especially in its portable mode. The difference is that Nintendo has, well, Nintendo. For 40 years, the biggest reason to buy a Nintendo console is to play Nintendo's exclusive in-house productions like Super Mario, The Legend of Zelda, Metroid, and Super Smash Bros. While some of Nintendo's franchises have appeared on mobile devices recently, the actual marquee titles — Breath of the Wild, Super Mario Odyssey, Mario Kart 8, etc. — have never been officially ported to anything besides official Nintendo systems. Unlike Sony, which has begun bringing first-party PlayStation games to PC via Steam in recent years, Nintendo wants you to have to buy its consoles to play its games. I could give you a laundry list of complaints about the Switch as a whole, not least of which is the peculiar and uncharacteristic fragility of its hardware, but Nintendo has always been its own biggest advantage. That does mean that the primary reason to buy a Switch 2 is the promise of whatever new first-party Nintendo games will eventually be released for the system. Like the Xbox Ally, it's already aimed at a specific, established audience: fans of the company's established franchises. The real X-factor in this discussion, however, is the Xbox Ally's price tag. The Switch 2 currently retails for an MSRP of $499.99, and while its launch lineup is fairly weak, it's backwards compatible with most if not all of the existing Switch library. The ROG Xbox Ally will ship with two separate SKUs: the cheaper, less powerful base model, and the higher-end Ally X. Microsoft has yet to reveal their respective prices at launch, but since the Xbox Ally is a customized model of the existing ROG Ally, it's hard to imagine either version will cost less than $650. In theory, the Xbox Ally can make up some of that difference through a cheaper software library. Digital storefronts have flash sales and free weekends all the time, and there's always Game Pass. Meanwhile, Nintendo has become infamous for almost never lowering the prices on its games, digitally or otherwise; the Switch 2 is significantly more expensive than its predecessor; and any die-hard Switch fan will tell you that you'll want to pick up a Pro Controller ($89) eventually. All in all, this is an unusually pricey console launch for Nintendo. At the end of the day, the Switch 2 and Xbox Ally are laser-focused on two separate, specific audiences. They have points of overlap, but only in the vaguest possible sense, and at least one of the two companies is less interested in active competition than ever before. If you're looking to break into portable gaming in 2025, it's going to come down to your particular fields of interest, as well as whatever Microsoft decides to charge for the Xbox Ally.


CNET
2 hours ago
- CNET
I Played With the Xbox ROG Ally, the Upcoming Xbox Handheld
Microsoft revealed its long-rumored Xbox handheld console running Windows 11 during the Xbox Games Showcase -- two models called the Xbox ROG Ally and Xbox ROG Ally X -- and I spent a short time playing around with one soon after. Unfortunately, I wasn't allowed to take any pictures or videos of the demo, since the hardware we got to test wasn't final. That became evident when our designated guide had HDMI connection issues with the unit. I was able to play around with the Xbox full- screen experience, the various settings menus and played the beginning minutes of Gears of War Reloaded, which comes out this summer. Watch this: Everything Announced at the Xbox Games Showcase in 16 Minutes 16:18 The device is quite comfortable to hold, with slightly textured grips. The face buttons, triggers, and analog sticks all felt familiar, very similar to what I'm used to on an Xbox controller. What's really exciting is that you can download your games, remote play from your Xbox, or stream from the cloud, making this more useful than PlayStation's Portal, which can only stream and play remotely. That's one of the major benefits of being inside Xbox's ecosystem: You can play a game on any of its devices, regardless of where you bought it, whether that be Xbox consoles, PC, cloud or this new handheld. This more open-platform approach makes the Xbox Ally closer in spirit to a Steam Deck compared to a Nintendo Switch, which can only run Nintendo games. When it ships -- expected in time for the winter holidays -- you'll be able to navigate via a full-screen Xbox app, which combines your Xbox game library with installed games from several other marketplaces into a single Xbox experience. The company specifically mentioned Xbox, Game Pass, (owned by Microsoft), and "other leading PC storefronts," which I'm hoping includes Steam. Much like on an Xbox, each game has icons depicting which platform they're from. In my demo, the only example of a different storefront was Hearthstone, which had a icon. Microsoft/Screenshot by CNET The Xbox Ally consoles use the Game Bar, and if you've used the Xbox app on PC then you'll find it familiar. In fact, pressing the new Xbox button opens an almost identical version of the guide when playing Xbox games on PC. However, there's also a new Command Center tab on the far left to adjust settings for power consumption and performance, similar to what we've seen on Steam Deck. In Game Bar you can quickly jump to the home screen, your library, launch games, open apps, chat with friends, adjust settings and more. And this Game Bar works alongside Asus's Armoury Crate overlay. This is a little worrisome, as Armoury Crate has usually felt more like unnecessary bloatware, but when we get to test the device later this year we'll see if Asus has stripped it down to the relevant functions rather than just added more on top. Since it's a Windows 11 device, you'll also be able to launch and use apps like Discord and Twitch and access game mods. The Xbox Ally boots directly into the "Xbox full screen experience" similar to how a Steam Deck launches into Big Picture mode. The full-screen experience is optimized specifically for handheld gaming, and Xbox told me the device minimizes background activity and allocates more system resources to gameplay like Game Mode does on Windows. This means more memory and potentially higher framerates for your games. Xbox The ROG Ally and Ally X have been out for a bit now, but the Xbox models have some unique features. In addition to the Xbox button, the Xbox ROG Ally also has larger, contoured grips. The previous ROG Ally is more rectangular; the Xbox Ally is closer to the design of the PlayStation Portal, with dedicated, slightly separated hand grips that mimic the look and feel of a standard game controller. They also have upgraded components over the Asus versions. The handheld comes in two options, a white Xbox Ally and the more powerful Xbox Ally X which comes in black. The lower-end Ally is powered by a AMD Ryzen Z2A processor, comes with 16GB of RAM and 512GB of SSD storage, weighs 23.6 oz/670g, and has a 60Wh battery. The Ally X has a AMD Ryzen AI Z2 Extreme processor, 24GB of RAM, 1TB of SSD storage, weighs a bit more at 25.2 oz/715g, and has a 80Wh battery. Both models are equipped with a 7-inch,120Hz 1080p screen, the same as on the original Asus versions of the devices. They also have RGB lights surrounding the analog sticks, something I hope I'll be able to turn off when I spend some real time playing on the device. The Ally X did feel on the heavier side, but then again the recently released Switch 2 and my Steam Deck OLED are also pretty heavy so I think that's just what handhelds weigh these days. Xbox hasn't yet revealed the pricing or release date, aside from "this holiday."