
Switch 2 spec breakdown digs into its processor and GameChat
Nintendo's Switch 2 specs page is light on details. However, Digital Foundry has shared what it says are 'rock solid' specifications for the upcoming console in an article and a video, offering new information about its processor and a testing tool for developers for GameChat.
On its specs page, Nintendo only describes the Switch 2's chip as a 'custom processor made by Nvidia.' Nvidia shared a bit more last month, including that its chip enables DLSS and real-time ray tracing on the Switch 2. Digital Foundry gets more specific: it says the Switch 2's custom Nvidia T239 system-on-a-chip uses an ARM Cortex A78C CPU with eight cores. Six cores will be available to developers, while two will be used for the system.
The GPU uses Nvidia's Ampere architecture. The console also has 12GB of LPDDR5X memory, though the system will hold 3GB in reserve.
As for the Switch 2's display capabilities, while VRR is supported on the console's screen, the device doesn't support VRR while in docked mode and connected to HDMI, Digital Foundry reports. Nintendo originally advertised that VRR would be available while docked as well, but it's since scrubbed mentions of that on its website.
Digital Foundry also notes an interesting tidbit about GameChat, the new Discord-like chat system for the Switch 2. Nintendo is offering developers a GameChat testing tool that 'simulates API latency and L3 cache misses that the real world GameChat system incurs on the system, meaning developers can test this without needing active GameChat sessions running,' Digital Foundry says. Hopefully, this testing tool will help developers make sure that GameChat doesn't bog down their games.

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


CNET
33 minutes ago
- CNET
Nintendo Switch 2 Launch: What to Know Before You Get Yours
Scott Stein/CNET The Nintendo Switch 2 goes on sale tonight, but I've got a Switch 2 and some other gear right now, and am getting a feel for the hardware as fast as I can. The Switch 2 box is pretty compact, and it's similar-looking to the original Switch. The dock is thick, but similar to previous Switch docks. This one has its own cooling fan, with HDMI, USB-C and Ethernet ports inside, and two USB-A ports outside. I'll be setting up the Switch 2 soon, will have thoughts on how everything works! The magnetically-snapping Joy-Cons are already a lot easier to swap on and off.


The Verge
42 minutes ago
- The Verge
Nintendo is updating even more games for the Switch 2
As Nintendo gets ready for the launch of the Switch 2 on June 5th, it's now rolling out updates to even more titles than it previously announced. On a series of support pages spotted by Nintendo Life, Nintendo has revealed free updates meant to boost the performance across games on the Switch 2. Here's a list of the additional games Nintendo is updating: For most of these games, Nintendo says 'several adjustments have been made to improve gameplay on Nintendo Switch 2,' without getting into detail about what exactly is changing. They follow announcements from last month, when Nintendo said it would update a dozen titles for the Switch 2, including games like Pokémon Scarlet, Pokémon Violet, and The Legend of Zelda: Echoes of Wisdom. These updates are separate from the paid upgrades for games like The Legend of Zelda: Breath of the Wild, Super Mario Party Jamboree, and Kirby and the Forgotten Land. Third-party developers have been announcing free updates for the Switch 2 as well. Fortnite is rolling out an update offering better frame rates, improved resolution, and access to GameChat. Additionally, No Man's Sky is adding multiplayer support, touch screen support, gyro controls, and cross-saves.


The Verge
an hour ago
- The Verge
How I plan to review the Nintendo Switch 2
Reviewing a new video game console is usually an isolating experience. You get a device in the mail, hook it up to your television, and then play a bunch of games on your own or, occasionally, with the small handful of other people who have one in for review. You have to quickly test everything you can think of, then race to get an article ready to publish ahead of launch to help readers understand what they're getting into. That's how things went when Tom Warren and I covered the PlayStation 5 and Xbox Series X in 2020. But with the Nintendo Switch 2, things aren't quite so simple — and it's going to take a lot more people. Almost everything about the Switch 2 ahead of launch has been a little weird, from the confusing messaging and high pricing to the unfortunately timed connection with spiking tariffs. Intent to keep that strange energy going, Nintendo has decided to not send out early review units to The Verge or other outlets, citing the need for day-one software updates. (This was not the case with the original Switch.) As a result, I'll be getting my hands on the device at the same time as everyone else. So what does that mean for our review? Well, things will be a little bit backward. Normally, we publish one big review and then follow it up with lots of other stories that dig into specific elements of a device — new controllers, unique software features, specific games. It's a way to explore every facet of a new console and get a wide variety of perspectives. This time, we're going to start with those deeper dives. A whole bunch of The Verge 's staff has put in preorders and is now staring at tracking numbers or getting ready to line up to snag their unit tonight. That crew will then go to work writing up every facet of the hardware and delving into the gritty details we haven't been able to see in our previous hands-on previews, like the interface, menus, various game updates, and how the cartridges taste. They'll be able to offer all kinds of interesting perspectives and ideas that help round out our coverage of the console Our full review of the Switch 2 will come next. Right now, I'm sitting at the dining room table in my house, in full view of the front window, waiting for my console to show up. As soon as it arrives, I'm going to ignore all my incoming Slack pings and Zoom meetings, and dive right into testing every aspect of the device for our comprehensive review. I'll also be reviewing Mario Kart World, which is the showcase release for the Switch 2. If I wanna do this right I need some time. This means that my review of both the console and its flagship game will be 'late' — which is to say, they won't publish right on launch day (and you should be a little suspicious of any that do). This may sound complicated, and like our reviews and other coverage will be rushed. But it's actually a good thing in many respects. What I lose in being timely — though I will be as fast as I can — I gain in getting more real-world experience. I'll be able to test the Switch 2 alongside real people in a real-world environment, without the specter of the launch day looming over our heads. This is especially important for Nintendo's new console given that the multiplayer-centric GameChat service is one of its defining features. That's not something I could accurately test in the lonely confines of a prelaunch period. Instead, I'll be able to get a much more accurate experience of what it's like to video chat with my friends while absolutely destroying them at Mario Kart. So that's it. The Switch 2 is a big deal, the first major console launch in half a decade, and so I'd love to be as timely as possible. But more important is getting an accurate feel for what the device is like in the real world — and for that, we'll just have to wait a little bit.