動視承認《決勝時刻》使用AI協助開發,玩家質疑槍枝塗裝、載入圖都是使用AI
知名遊戲開發商 Activision(動視)近日證實,旗下熱門遊戲《決勝時刻》(Call of Duty)的部分遊戲內容是透過生成式 AI 工具製作。根據 Steam 商店頁面上的介紹更新,而這次行為是為了遵守 Steam 從 2024 年 1 月起實施的新規定,要求開發者必須公開遊戲中是否使用 AI 技術。
目前《決勝時刻》Steam 商店頁面中的遊戲介紹,可以看到:「開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:我們的團隊使用生成式 AI工具來幫助開發部分遊戲內容。」然而,網路上玩家對此反應不一。
部分玩家指出,該敘述其實在今年 1 月就已經新增,同時有不少人推測,過去 Activision 在遊戲中的某些美術設計確實存在明顯瑕疵,像是在一些宣傳圖上、載入畫面、槍枝造型塗裝、語音...等都有使用 AI 的痕跡,被批評這就是懶惰的證明,質疑就是因為使用 AI 技術才會開始大規模裁員。
當然除了遊戲內容,Activision 使用在《決勝時刻》上的反作弊系統「Ricochet」,就在去年透露運用 AI 技術來進行輔助。然而,隨著生成式 AI 在遊戲產業的普及,遊戲業界也確實面臨裁員潮的衝擊。近期,像是 Activision 母公司微軟推出的 Muse AI 工具,號稱能生成遊戲畫面,同樣引發爭議。
Activision has now confirmed some in game content in Call of Duty is AI generated. 'Our team uses generative AI tools to help develop some in game assets,' Activision says as part of a required disclosure on Steam. pic.twitter.com/YJ3Yebd2wc
— CharlieIntel (@charlieINTEL) February 25, 2025
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