
Was Brad Pitt jealous of successful Gwyneth Paltrow? Here's what author Amy Odell has to say
.
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Brad Pitt was allegedly jealous of the successful Gwyneth Paltrow
In 'Gwyneth: The Biography,' the author Amy Odell claimed that in their 18-month relationship, the actress would often go and express her discontent about Pitt to her makeup artist Kevyn Aucoin at his apartment. The 52-year-old cried multiple times about how the 'Fight Club' star used to feel threatened by her success and the attention she received, while Aucoin was quite firm on his advice – 'You really need to end this.
'
The former couple met on the sets of 'Seven' in 1994, where Pitt was immediately captivated by Paltrow, according to Page Six. 'I knew immediately, I'll tell you that much. I got within 10 feet of her, and I got goofy. I couldn't talk,' the 'F1' star said in a 1997 interview with Rolling Stone. They went on two dates before they got engaged, but soon things started to turn bitter.
About Gwyneth Paltrow and Brad Pitt
Gwyneth reportedly had a crush on
while she was dating Brad Pitt, in addition to pointing out that they had different upbringings.
'Brad and I had very different upbringings,' she told an interviewer, as mentioned in her memoir, and added, 'So when we go to restaurants and order caviar, I have to say to Brad, 'This is beluga and this is osetra.''
After the couple split up six months into the engagement, Brad Pitt soon started dating
. They got married in an intimate ceremony, while Gwyneth married the
musician,
. In the biography, the author also mentioned that the 'Iron Man' actress was upset when the 'Friends' star said 'I do' to Pitt, and confided to her friends.
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Time of India
2 hours ago
- Time of India
Marvel Cosmic Invasion preview: Classic beat 'em up action meets superhero mayhem in 2025 release
Marvel Cosmic Invasion is a 2D side-scrolling beat 'em up game releasing later in 2025. It's published by Dotemu, a French studio known for reviving classic arcade-style games like Streets of Rage 4 (2020) and TMNT: Shredder's Revenge (2022). The gameplay is classic and simple: walk forward, beat up waves of enemies, and move to the next level — just like in old-school games. The graphics are pixelated and retro, looking like a game from the 16-bit SNES era. Dotemu has other 2025 games (Ninja Gaiden: Ragebound and Absolum), but Cosmic Invasion sticks closest to pure retro design, with very few modern updates, as per the report by Rolling Stone. Productivity Tool Zero to Hero in Microsoft Excel: Complete Excel guide By Metla Sudha Sekhar View Program Finance Introduction to Technical Analysis & Candlestick Theory By Dinesh Nagpal View Program Finance Financial Literacy i e Lets Crack the Billionaire Code By CA Rahul Gupta View Program Digital Marketing Digital Marketing Masterclass by Neil Patel By Neil Patel View Program Finance Technical Analysis Demystified- A Complete Guide to Trading By Kunal Patel View Program Productivity Tool Excel Essentials to Expert: Your Complete Guide By Study at home View Program Artificial Intelligence AI For Business Professionals Batch 2 By Ansh Mehra View Program Character selection & game mechanics Players can pick from 15 Marvel superheroes. Instead of using just one hero, you pick two heroes per player, and you can switch between them in real-time during the game. With up to 4 people playing together, you can have 8 heroes on screen at once thanks to the tag-team system. This tag-style setup comes from old Marvel fighting games, like X-Men vs. Street Fighter (1996), but it's rare in side-scrolling beat 'em ups, making it feel fresh. Each hero has Light and heavy attacks, Dodges or blocks, Special moves that use a stamina meter, and Tag-team attacks, where your second hero jumps in for a flashy hit, as stated by the Rolling Stone. ALSO READ: Bill and Hillary Clinton subpoenaed in Epstein case bombshell — what could they be forced to reveal? Live Events Playable characters 9 characters were playable in the preview: Captain America, Spider-Man, Storm, Wolverine, Venom, Phyla-Vell, Nova, She-Hulk, and Rocket Raccoon. The full roster will have 15 heroes, with 4 still unannounced. More may be added post-launch. Cap, Spidey, Wolverine, and Storm feel like their versions from Marvel vs. Capcom. Tribute Games said this was intentional, to match fans' expectations. They all move fast, with strong combos like Cap: His shield throw is great for crowd control. Spidey & Wolverine: Good for fast, close-up multi-hit combos. Storm: Can zap enemies all over the screen with lightning. Venom is stronger and bulkier than his fighting game version, playing more like a tank, as per the Rolling Stone report. Standout heroes Phyla-Vell (a lesser-known hero from Marvel space comics) was a top performer in the demo. She has a giant sword. Can fly and teleport. Dominates both ground and air — feels like a "one-woman army". Nova is also great — quick, hard-hitting, and smooth in the air. She-Hulk is super slow, but her big punches and long reach make her really strong in crowds. Rocket Raccoon was the worst to play in the demo. His gun-based attacks feel different and not in a good way. Weak in the air, and awkward to control. Made fights harder, but not in a fun or rewarding way. Rocket shows the problem of having so many heroes: some will feel unbalanced or just plain bad, even if they're popular, as per the Rolling Stone report. Ground vs air combat A new feature is that some heroes and enemies can fly, adding two layers of combat (ground and air). Flying just needs a double jump, but then you stay locked to the air level — like walking on an invisible path in the sky. Problem: enemies on the other plane can still hit you, and switching layers isn't always smooth. If your hero has bad air attacks, chasing flying enemies becomes annoying and kills the game's rhythm, according to the report by Rolling Stone. ALSO READ: Earthquake shakes New Jersey near NYC: USGS confirms 2.7 magnitude quake Level structure & bosses The gameplay loop is simple: Walk in a straight line, beat up bad guys, fight a boss, and repeat. The preview included 2 levels: Streets of New York, ending with a boss fight against Beetle and S.H.I.E.L.D. Helicarrier, ending with a boss fight against Taskmaster. Taskmaster has a special trick — you must knock off his Captain America-style shield to land real damage before it regenerates. Like old arcade games, bosses have unique attack patterns that you need to learn and counter. The plot is simple but big: Cosmic villain Annihilus launches a galaxy-wide attack. He brings along major threats like Thanos and Galactus, tapping into Marvel's space lore that got popular again in the 2000s. The Guardians of the Galaxy's rise in the comics (which inspired the movies) is part of the vibe here, as per the report by Rolling Stone. Level design & flow Levels are totally linear — you just move right and fight. No secrets, no collectibles, and no branching paths were seen in the demo. Some areas are tight and narrow, forcing players into close fights. Even open spaces don't feel as large or dynamic as in Streets of Rage 4 or Shredder's Revenge. Because of this, it can sometimes feel repetitive or slow, especially during quieter moments. Combat feel & visuals When action heats up, it becomes wild fun: flashy moves, tag-ins, and massive combo chains (500+ hits possible!). That said, it's best when the right characters are picked — some are clearly more fun and responsive, as stated by Rolling Stone. Visual effects are bright, satisfying, and old-school cool. But the experience feels "vanilla" (basic) — there's nothing groundbreaking outside of the tag team mechanic. ALSO READ: Trump climbs White House roof, yells at reporters in bizarre press conference — internet erupts in chaos Cosmic Invasion is perfect for casual fun, especially for Marvel fans or people who love retro games. It's not deep or revolutionary — but it's accessible, simple, and filled with superhero chaos. The Marvel IP is the biggest draw here — gameplay comes second, but still delivers decent fun. Whether later parts of the game include surprises or variety is unknown — the preview focused only on early levels. Marvel Cosmic Invasion launches later in 2025 for: Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC, as per the report by Rolling Stone. FAQs Q1. When is Marvel Cosmic Invasion releasing and on which platforms? Marvel Cosmic Invasion is releasing in late 2025 for PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC. Q2. How many playable characters are in Marvel Cosmic Invasion? The game features 15 playable Marvel superheroes, with 9 shown in the demo and more to be revealed before launch.


Economic Times
2 hours ago
- Economic Times
Marvel Cosmic Invasion preview: Classic beat 'em up action meets superhero mayhem in 2025 release
Synopsis Marvel Cosmic Invasion will launch in late 2025. Dotemu publishes this game. It is a 2D side-scrolling beat 'em up. Fifteen Marvel superheroes are playable. Players can select two heroes and switch during gameplay. Up to four people can play together. The game will be available on multiple platforms. These include Nintendo Switch, PlayStation, Xbox, and PC. Spider-Man, Storm, and more battle in Marvel Cosmic Invasion's 2D arcade-style action, coming 2025 to PS5, Xbox, Switch, and credit X : Marvel Cosmic Invasion Marvel Cosmic Invasion is a 2D side-scrolling beat 'em up game releasing later in 2025. It's published by Dotemu, a French studio known for reviving classic arcade-style games like Streets of Rage 4 (2020) and TMNT: Shredder's Revenge (2022). The gameplay is classic and simple: walk forward, beat up waves of enemies, and move to the next level — just like in old-school games. The graphics are pixelated and retro, looking like a game from the 16-bit SNES era. Dotemu has other 2025 games (Ninja Gaiden: Ragebound and Absolum), but Cosmic Invasion sticks closest to pure retro design, with very few modern updates, as per the report by Rolling Stone. Players can pick from 15 Marvel superheroes. Instead of using just one hero, you pick two heroes per player, and you can switch between them in real-time during the game. With up to 4 people playing together, you can have 8 heroes on screen at once thanks to the tag-team tag-style setup comes from old Marvel fighting games, like X-Men vs. Street Fighter (1996), but it's rare in side-scrolling beat 'em ups, making it feel fresh. Each hero has Light and heavy attacks, Dodges or blocks, Special moves that use a stamina meter, and Tag-team attacks, where your second hero jumps in for a flashy hit, as stated by the Rolling Stone. ALSO READ: Bill and Hillary Clinton subpoenaed in Epstein case bombshell — what could they be forced to reveal? 9 characters were playable in the preview: Captain America, Spider-Man, Storm, Wolverine, Venom, Phyla-Vell, Nova, She-Hulk, and Rocket Raccoon. The full roster will have 15 heroes, with 4 still unannounced. More may be added post-launch. Cap, Spidey, Wolverine, and Storm feel like their versions from Marvel vs. Capcom. Tribute Games said this was intentional, to match fans' expectations. They all move fast, with strong combos like Cap: His shield throw is great for crowd control. Spidey & Wolverine: Good for fast, close-up multi-hit combos. Storm: Can zap enemies all over the screen with lightning. Venom is stronger and bulkier than his fighting game version, playing more like a tank, as per the Rolling Stone report. Phyla-Vell (a lesser-known hero from Marvel space comics) was a top performer in the demo. She has a giant sword. Can fly and teleport. Dominates both ground and air — feels like a "one-woman army". Nova is also great — quick, hard-hitting, and smooth in the air. She-Hulk is super slow, but her big punches and long reach make her really strong in crowds. Rocket Raccoon was the worst to play in the demo. His gun-based attacks feel different and not in a good way. Weak in the air, and awkward to control. Made fights harder, but not in a fun or rewarding way. Rocket shows the problem of having so many heroes: some will feel unbalanced or just plain bad, even if they're popular, as per the Rolling Stone report. A new feature is that some heroes and enemies can fly, adding two layers of combat (ground and air). Flying just needs a double jump, but then you stay locked to the air level — like walking on an invisible path in the enemies on the other plane can still hit you, and switching layers isn't always smooth. If your hero has bad air attacks, chasing flying enemies becomes annoying and kills the game's rhythm, according to the report by Rolling Stone. ALSO READ: Earthquake shakes New Jersey near NYC: USGS confirms 2.7 magnitude quake The gameplay loop is simple: Walk in a straight line, beat up bad guys, fight a boss, and repeat. The preview included 2 levels: Streets of New York, ending with a boss fight against Beetle and S.H.I.E.L.D. Helicarrier, ending with a boss fight against has a special trick — you must knock off his Captain America-style shield to land real damage before it regenerates. Like old arcade games, bosses have unique attack patterns that you need to learn and plot is simple but big: Cosmic villain Annihilus launches a galaxy-wide attack. He brings along major threats like Thanos and Galactus, tapping into Marvel's space lore that got popular again in the 2000s. The Guardians of the Galaxy's rise in the comics (which inspired the movies) is part of the vibe here, as per the report by Rolling Stone. Levels are totally linear — you just move right and fight. No secrets, no collectibles, and no branching paths were seen in the demo. Some areas are tight and narrow, forcing players into close open spaces don't feel as large or dynamic as in Streets of Rage 4 or Shredder's Revenge. Because of this, it can sometimes feel repetitive or slow, especially during quieter action heats up, it becomes wild fun: flashy moves, tag-ins, and massive combo chains (500+ hits possible!). That said, it's best when the right characters are picked — some are clearly more fun and responsive, as stated by Rolling Stone. Visual effects are bright, satisfying, and old-school cool. But the experience feels "vanilla" (basic) — there's nothing groundbreaking outside of the tag team mechanic. ALSO READ: Trump climbs White House roof, yells at reporters in bizarre press conference — internet erupts in chaos Cosmic Invasion is perfect for casual fun, especially for Marvel fans or people who love retro games. It's not deep or revolutionary — but it's accessible, simple, and filled with superhero Marvel IP is the biggest draw here — gameplay comes second, but still delivers decent fun. Whether later parts of the game include surprises or variety is unknown — the preview focused only on early levels. Marvel Cosmic Invasion launches later in 2025 for: Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC, as per the report by Rolling Stone. Q1. When is Marvel Cosmic Invasion releasing and on which platforms? Marvel Cosmic Invasion is releasing in late 2025 for PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC. Q2. How many playable characters are in Marvel Cosmic Invasion? The game features 15 playable Marvel superheroes, with 9 shown in the demo and more to be revealed before launch.


Hindustan Times
4 hours ago
- Hindustan Times
A former Rolling Stone says the Met has his stolen guitar. The museum disputes it
LONDON — It's only rock 'n' roll, but it's messy. A former Rolling Stone says the Met has his stolen guitar. The museum disputes it A guitar once played by two members of the Rolling Stones is at the center of a dispute between the band's former guitarist Mick Taylor and the Metropolitan Museum of Art. The 1959 Gibson Les Paul was donated to the Met as part of what the New York museum calls 'a landmark gift of more than 500 of the finest guitars from the golden age of American guitar making.' The donor is Dirk Ziff, a billionaire investor and guitar collector. When the Met announced the gift in May, Taylor thought he recognized the guitar, with its distinctive 'starburst' finish, as an instrument he last saw in 1971, when the Stones were recording the album 'Exile on Main St.' at Keith Richards' rented villa in the south of France. In the haze of drugs and rock 'n' roll that pervaded the sessions, a number of instruments went missing, believed stolen. Now, Taylor and his team believe it has reappeared. The Met says provenance records show no evidence the guitar ever belonged to Taylor. 'This guitar has a long and well-documented history of ownership,' museum spokesperson Ann Ballis said. Taylor's partner and business manager, Marlies Damming, said the Met should make the guitar 'available for inspection.' 'An independent guitar expert should be able to ascertain the guitar's provenance one way or the other,' she said in a statement to The Associated Press. While its ownership is contested, there's no disputing the instrument's starring role in rock history. It was owned in the early 1960s by Keith Richards, who played it during the Rolling Stones' first appearance on 'The Ed Sullivan Show' in 1964. The Met says that performance 'ignited interest in this legendary model.' The guitar – nicknamed the 'Keithburst' – was also played by guitar legends Eric Clapton and Jimmy Page. Taylor says he got it from Richards in 1967, two years before he joined the Stones, replacing original member Brian Jones. Jones died in 1969. Taylor left the band in 1974, reuniting with them for the Stones' 50th anniversary tour in 2012-2013. Jeff Allen, who was Taylor's manager and publicist for decades from the 1990s, said Taylor 'told me he got it as a present from Keith,' and also mentioned the theft. 'Mick did tell me that the guitar solo that he became quite famous for, on 'Can't You Hear Me Knocking,' was with the Les Paul that got stolen,' Allen said. The Met's records say the Les Paul was owned by Richards until 1971, when it was acquired by record producer and manager Adrian Miller, who died in 2006. The guitar has changed hands several times since then, and reappeared twice in public. It was put up for auction by Christie's in 2004, when it failed to sell. Ziff bought it in 2016, and loaned it to the Met in 2019 for an exhibition titled 'Play it Loud: Instruments of Rock & Roll.' It's unclear what will happen next. The Met, which plans to open a new gallery dedicated to its collection of American guitars, says it has not been contacted by Taylor or his representatives. Associated Press writer Jocelyn Noveck in New York contributed to this story. This article was generated from an automated news agency feed without modifications to text.