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Nintendo reverses course on Mario Kart World's 'intermission' track change.

Nintendo reverses course on Mario Kart World's 'intermission' track change.

The Verge3 days ago
Posted Jul 30, 2025 at 9:13 PM UTC Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates. Emma Roth Posts from this author will be added to your daily email digest and your homepage feed. See All by Emma Roth
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Jurnee Smollett on Whether She Wants Her Son to Follow in Her Acting Footsteps: 'I Get Asked This a Lot' (Exclusive)
Jurnee Smollett on Whether She Wants Her Son to Follow in Her Acting Footsteps: 'I Get Asked This a Lot' (Exclusive)

Yahoo

time14 minutes ago

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Jurnee Smollett on Whether She Wants Her Son to Follow in Her Acting Footsteps: 'I Get Asked This a Lot' (Exclusive)

'I think it's natural if he's around mommy telling stories that there's a good chance he'll want to go into it," the 'Smoke' actress tells PEOPLENEED TO KNOW Jurnee Smollett shares her thoughts on her 8-year-old son Hunter becoming an actor in an exclusive interview with PEOPLE The actress has spent her entire life in front of a camera, but she says she wants to give Hunter the opportunity to explore all possible career fields She also reveals that he appears in the background of her latest show, Smoke, streaming on AppleTV+Jurnee Smollett's most important role is being a supportive mom. Formerly a child actor, Smollett, 38, tells PEOPLE that she and her five siblings all 'just kind of fell into' the field and never knew a life that was any different. Now that she has a son of her own, 8-year-old Hunter, whom she shares with her ex-husband Josiah Bell, she says she has begun to see him take an interest in the craft as well. 'He loves it,' she admits. 'I was just recording something yesterday, and he was with me. And he was just hanging out and everyone was so impressed that he was able to be quiet, and he said to them, 'I grew up on sets.' And it's true." "He's now at an age where he's able to watch the monitor — if the scene is appropriate, obviously," she continues. "And he'll be asking the writers, 'Well, what happens in episode 3? Well, okay, but then what happens?' And sometimes he comes home with things that are happening or places they plan to take the character that I don't even know about.' Smollett says Hunter enjoys all the behind-the-scenes elements of shows and movies and is fascinated by 'the magic of cinema.' 'He keeps asking to be thrown into it,' she reveals. 'So, sometimes the directors, they'll just throw him in the background, and I'm like, 'What is my son doing?'' That happened recently while the actress was filming her latest project, in which she plays an arson investigator in the AppleTV+ crime drama Smoke. She says Hunter makes a cameo in the background of a kid's birthday party scene in episode 3. Despite his curiosity about the entertainment industry, Smollett doesn't want Hunter to feel pressure to follow in her footsteps. 'I get asked this question a lot,' she notes. 'I don't know that I would let him audition when he was young or do the whole hustle. I think I'd encourage him to study it, take classes and workshops. But my goal is to expose him to as many different fields and see what sticks. He plays basketball and baseball, loves sports. He's excelling at math. I mean, he can do math way higher than his grade level and loves science, so he's always making science experiments around the house with some baking soda and vinegar and different ingredients.' Take PEOPLE with you! to get the latest details on celebrity news, exclusive royal updates, how-it-happened true crime stories and more — right to your mailbox. 'I think it's natural if he's around mommy telling stories that there's a good chance he'll want to go into it, but I also want him to have options,' she adds. Smollett was in front of cameras starting when she was 10 months old. Looking back to when she was Hunter's age, Smollett was already known for playing Denise, the best friend of Mary-Kate and Ashley Olsen's Michelle Tanner, in Full House. However, she says that she hadn't felt 'that artistic high' that comes from connecting with her characters until she got older. 'It wasn't until I did Eve's Bayou, when I was 10 years old with Samuel Jackson that I fell in love with the craft,' she recalls of the film that won her a Critics' Choice Award in 1998. 'I think prior to that it was fun the way Little League is fun for kids or the way you'll put your child in ballet class and they love to dance.' Smoke is now streaming on Apple TV+ with new episodes dropping weekly on Fridays. Read the original article on People

Microsoft made $27.2 billion in 3 months and still chose to lay 9,000 people off, in case you thought there was simply no other way
Microsoft made $27.2 billion in 3 months and still chose to lay 9,000 people off, in case you thought there was simply no other way

Yahoo

time2 hours ago

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Microsoft made $27.2 billion in 3 months and still chose to lay 9,000 people off, in case you thought there was simply no other way

When you buy through links on our articles, Future and its syndication partners may earn a commission. Every time I feel like I'm getting a handle on the growth-based nature of capitalism—the idea that the number has to go up, and simply making a profit isn't enough, yadda yadda—a stat in an earnings report clocks me over the head and uproots me from whatever mooring I thought I had. For example, did you know that Microsoft made $27.2 billion in net income in its most recent financial quarter? That's 27,000 million dollars, or roughly 0.39 Blizzard acquisitions. If we take Glassdoor's median average game developer salary of $81,000 a year at face value, that's enough to pay the salaries of 335,802 developers for a year. If I do any more napkin math I'm gonna make myself too sad. That's per the Q4 earnings release (thanks, GamesRadar) which compares itself to the same three-month period of last year. Here are the full stats—the harsh industry conditions under which Microsoft made the decision to put 9,000 employees across the company out of work. Revenue was $76.4 billion and increased 18% (up 17% in constant currency) Operating income was $34.3 billion and increased 23% (up 22% in constant currency) Net income was $27.2 billion and increased 24% (up 22% in constant currency) Diluted earnings per share was $3.65 and increased 24% (up 22% in constant currency) As for the entire fiscal year, Microsoft had a net income of $101.8 billion, an increase of 16%. At the very least, this is congruent with Microsoft continuing to boast about how well it's doing, so well in fact that it cancelled Rare's Everwild, called curtains on ZeniMax's shuttered MMO, shoved a pillow over the head of the Perfect Dark reboot, and stilled Warcraft Rumble. If we take Microsoft chairman and CEO Satya Nadella's words from late last month for granted, this is all due to something called the "enigma of success in an industry that has no franchise value", which is "dynamic, sometimes dissonant, and always demanding." Looking at the stats above, I'm not sure it's actually that enigmatic—there's no real conspiracy here. Microsoft's net income increased 24% compared to the same window of time last year. It has made, in the past three months, more money than any of its laid-off developers and employees will ever see in their lives. Multiple thousand lives, in fact. 4,197 if we assume they work 80 years at that median salary and then die. I told you the math was making me sad. Things are even more grim if we take The Verge's report on the fallout of all this as gospel, where one employee claimed that "Microsoft's leadership team had the choice between reducing investment in AI infrastructure for the upcoming financial year or deeply cutting its headcount and operating expenses." Over the past couple of years, Microsoft's presided over the closure of multiple studios, shut down multiple games, and laid off thousands, and whether The Verge's report is right or not, I think we can conclusively say that it's probably not an enigma. It's probably because it didn't want to make slightly less money than it could've been making. Heaven forbid we only increase our quarterly net income by 14%, the horror. Ugh. Put it on the list. Sign in to access your portfolio

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