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Intel to lay off fab workers in mid-July — company aims to refocus on more engineering talent

Intel to lay off fab workers in mid-July — company aims to refocus on more engineering talent

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Intel will start to lay off its fab personnel at its Silicon Forest campus in Oregon from the middle of July, the company wrote to its employees this week, according to Oregon Live. The first round will conclude by the end of that month, but the company may perform another round of layoffs if it deems necessary.
An internal message sent to employees at Intel's production facilities outlined that the company is restructuring its Intel Foundry manufacturing group to make it more focused on engineering and technical roles (i.e., cutting middle management). While no exact figures were provided, the communication acknowledged the seriousness of the decision and claimed it as a necessary step to improve the company's financial position.
"As we announced earlier this year, we are taking steps to become a leaner, faster and more efficient company," a statement by Intel sent to Tom's Hardware reads. "Removing organizational complexity and empowering our engineers will enable us to better serve the needs of our customers and strengthen our execution. We are making these decisions based on careful consideration of what is needed to position our business for the future, and we will treat people with care and respect as we complete this important work."
As of December 28, 2024, Intel's workforce comprised 108,900 people, down around 15,000 eliminated under the previous chief executive Pat Gelsinger last year. Intel's Oregon facilities were not an exception and eliminated around 3,000 jobs, yet maintained a headcount of around 20,000.
Intel did not announce how many positions it plans to cut at Intel Foundry. However, people from other divisions indicated to Oregon Live that they expect similar reductions, though each unit would be allowed to manage the process independently as long as they meet specific cost-reduction targets.
Oregon is home to some of Intel's most advanced production facilities, including D1X and D1D fabs used to develop, test, and perfect the upcoming process technologies. Despite high levels of automation of modern semiconductor fabrication facilities, even advanced fabs like Intel's D1D and D1X in Oregon still rely on a diverse workforce that includes process and equipment engineers, technicians, operators, analysts, and a variety of support staff.
The most critical roles, such as engineers who develop and maintain cutting-edge process technologies, and high-skill technicians who manage complex equipment like EUV and High-NA EUV lithography systems, are essential to fab operations and unlikely to be affected by layoffs without risking delays in technology development or production uptime.
However, Intel may reduce headcount among roles that have become more redundant due to automation or operational streamlining. These include fab operators, administrative staff, logistics personnel, and lower-skill technicians in highly automated areas.
On the one hand, by targeting non-core functions and consolidating support roles, Intel can cut costs while preserving the technical expertise needed to keep its most advanced manufacturing lines running. On the other hand, cutting lower-skilled personnel may reduce operational flexibility, slow response times during equipment issues, and increase workload for remaining employees. Keeping in mind that these fabs run 24/7, even small delays in maintenance or logistics can lead to costly downtime. Nonetheless, it looks like for Intel, desperate times call for desperate measures.
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Go green and grab a refurbished MacBook Pro for under $500
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Go green and grab a refurbished MacBook Pro for under $500

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The Alienware 16 Area-51 is one of the cheapest RTX 5080 gaming laptops — and it's near-perfect
The Alienware 16 Area-51 is one of the cheapest RTX 5080 gaming laptops — and it's near-perfect

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The Alienware 16 Area-51 is one of the cheapest RTX 5080 gaming laptops — and it's near-perfect

When you buy through links on our articles, Future and its syndication partners may earn a commission. I wouldn't call any RTX 50-series gaming laptop cheap, but Alienware, of all brands, comes knocking with its flagship Area-51 at an alluring price point for all of its premium qualities. For a whopping $3,249 (yes, that's competitive in this market [insert cry GIF here]), the Alienware 16 Area-51 packs a punch with its Intel Core Ultra 9 275HX and Nvidia GeForce RTX 5080, supported by a bright 16-inch display, a punchy mechanical keyboard, and solid audio. While its flaws are limited, they're still flaws. The battery life could be better, the display could be OLED, and the touchpad isn't tall enough. However, its pros make a strong case for the Alienware 16 Area-51 as one of the best gaming laptops, and it looks like a straight-up spaceship. But let's see if it's right for you. Alienware 16 Area-51 Price $2,849 starting ($3,249 reviewed) CPU Intel Core Ultra 9 275HX GPU Nvidia GeForce RTX 5080 (16GB) RAM 32GB DDR5, 6400MT/s Storage 1TB NVMe M.2 PCIe Gen4 SSD Display 16-inch, 2560 x 1600, 240Hz, IPS display Battery 4:10 (1:50 gaming) Dimensions 14.37 x 11.41 x 0.85~1.12 inches Weight 7.13 pounds Click to view full benchmark test results Alienware 16 Area-51 Geekbench 6 (Higher is better) 20,498 Handbrake conversion (Lower is better) 1.58 25GB File Transfer Test (Lower is better) 23.36 25GB File Transfer Test (SSD speed) 1,149 Heat (Degrees Fahrenheit) 92.9 Gaming Heat (Degrees Fahrenheit, 95 comfort threshold) 118.7 Battery life (Higher is better) 4.1 PCMark 10 Gaming Battery life (higher is better) 1.5 Display brightness (Higher is better) 516 sRGB color gamut (Higher is better) 115% DCI-P3 color gamut (Higher is better) 81.6% Color accuracy (Lower is better) 0.21 3DMark Fire Strike Ultra (Higher is better) 14,073 3DMark Time Spy Extreme (Higher is better) 10,558 Assassin's Creed: Mirage (1080p, fps) 149 Black Myth: Wukong (Cinematic, 1080p, fps) 58 Cyberpunk 2077 (1080p, fps) 62.94 Far Cry 6 (1080p, fps) 121 Monster Hunter Wilds (1080p, fps) 82.82 Red Dead Redemption II (Ultra, 1080p, fps) 117 Shadow of the Tomb Raider (1080p, fps) 183 Forget about a new car; you need that down payment for the Alienware 16 Area-51. The model we reviewed costs $3,249 and is outfitted with an Intel Core Ultra 9 275HX processor, an Nvidia GeForce RTX 5080 16GB GPU, 32GB of RAM, a 1TB SSD, a 16-inch, 2560 x 1600, 240Hz, LED display, and CherryMX mechanical keyboard. You can start at $2,849, dropping to an RTX 5070 Ti, upgrading to a 2TB SSD, and ditching the mechanical keyboard. However, I don't recommend this model. If you're already paying close to $3K, you might as well get the better-performing RTX 5080. There's also the RTX 5090 model, which costs $3,649. It also comes with 64GB of RAM and a 2TB SSD. The biggest issue I have with the configurations is that there are no display options outside of upgrading the webcam (which costs the same price between them, so you should get the 4K model). It would have been nice to see an OLED variant, especially since the color in this LED panel is lacking (but I'll delve into that more later). Overall, the Alienware 16 Area-51 is expensive, but surprisingly, it's more affordable than other RTX 50 series gaming laptops we've seen on the market. Image 1 of 2 Image 2 of 2 This thing looks like it's about to blast the thrusters and head to outer space. I am in love with this design. It's been said before, even I have said it, but damn does this thing look like it's about to blast the thrusters and head to outer space. From the curved edges to the sci-fi-esque vents, the Alienware 16 Area-51 stays true to its namesake. I'll admit, however, I'm not a fan of the Liquid Teal color; it just doesn't look nice. I would've preferred white or another lighter color. Despite that, the black on the hinge contrasts quite well with it, and opening up the lid activates the RGB light bar embedded within the hinge, producing an aurora-esque diffused light. It looks pretty sick. (The Alienware logo lights up, too.) 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Here's how it compares: HP Omen Max 16: 5.92 pounds, 14.04 x 10.59 x 0.9~0.98 inches Razer Blade 16 (2025): 4.6 pounds, 13.98 x 9.86 x 0.59~0.69 inches Gigabyte Aorus Master 16 (RTX 5080): 5.5 pounds, 14.05 x 10 x 0.91~1.18 inches Image 1 of 3 Image 2 of 3 Image 3 of 3 To maintain its spaceship aesthetic, most of the ports on the Alienware 16 Area-51 are located on the back, with the exception of the SD card slot and headphone jack on the left. Overall, you should have everything you need here. 2x USB Type-A 3.2 Gen 1 (5 Gbps) 1x USB Type-A 3.2 Gen 1 (5 Gbps) 2x Thunderbolt 5 ports (for configurations with NVIDIA GeForce RTX 5070 Ti and above) 1x HDMI 2.1 1x SD-card slot 1x 3.5mm headphone jack If you really need more ports, check out our best USB Type-C hubs and best laptop docking stations pages. 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Click to view chart data in table format Alienware 16 Area-51 HP Omen Max 16 Razer Blade 16 (2025) Gigabyte Aorus Master 16 Battery life (Higher is better) 4.1 3.2 7.22 5.02 PCMark 10 Gaming Battery life (higher is better) 1.5 1.24 2.28 2.54 Displays designed for video games are precious to me Displays designed for video games are precious to me, and if I'm paying over $3K for a gaming laptop, it better be pretty. Unfortunately, the Alienware 16 Area-51's 16-inch, 2560 x 1600, 240Hz, LED display falls a bit short. It's plenty bright, more than its competition, and nearly as bright as the M4 MacBook Pros. However, the color is severely lacking for the price, and that's likely due to the LED panel, whereas its top rivals use OLED. I hopped into an expedition in Elden Ring Nightreign and bodied those nightmare Flame Chariots. While their flames were bright, and everything looked lively, the lack of boldness took me out of it a little. 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Alienware 16 Area-51 HP Omen Max 16 Razer Blade 16 (2025) Gigabyte Aorus Master 16 Display brightness (Higher is better) 516 363 372 378 sRGB color gamut (Higher is better) 115% 199.7 204% 114% DCI-P3 color gamut (Higher is better) 81.6% 141.4 144.6% 81.0% Color accuracy (Lower is better) 0.21 0.31 0.3 0.23 Nothing is more satisfying than a mechanical keyboard in a gaming laptop. Nothing is more satisfying than a mechanical keyboard in a gaming laptop. It still feels like a dream that laptops like the Alienware 16 Area-51 are rocking a CherryMX mechanical keyboard. This baby is clicky and punchy; bodying fools in Marvel Rivals felt as smooth as ever. I knocked out 83 words per minute on the typing test, which is above my usual 81-wpm average. Moving to each key felt effortless, thanks to that mechanical bounce. The 4.4 x 2.5-inch touchpad is not only colorful, but it's also glass, so it's silky smooth to the touch. 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Jumping into my long-lasting hyperfixation, I listened to 'Wouldn't You Like' from Epic: The Musical. The stringed instruments sounded gentle and full, and when Hermes came in, I enjoyed his soft vocals, but I realized they were maybe a bit too soft. The vocals didn't hit the crispness I expected. While I could distinguish most of the instruments from one another, there was some muddiness, and the percussion got snuffed a bit. But overall, it's a strong set of speakers compared with the mediocrity we usually find in even the most expensive gaming laptops. You adjust the audio via Dolby Access, with presets for Game (which I used for gaming), Music (used for music), Movie, Voice, and Dynamic (which I experimented with but wasn't a fan of). This monster doesn't need to worry about slimming down for portability's sake, so it even crushes RTX 5090 gaming laptops on some tests. Packed into the Area-51's thick chassis is the Nvidia GeForce RTX 5080 GPU with 16GB of VRAM. This monster doesn't need to worry about slimming down for portability's sake, so it even crushes RTX 5090 gaming laptops on some tests. Trying our luck with the Gaping Jaw again, my comrades and I leapt into its chaotic purple lightning storms, and the Area-51 easily maxed out the cap at 60 frames per second on max settings at native resolution. Up against the RTX 5080 in the Aorus Master and the RTX 5090 in the Razer Blade and Omen Max, the Area-51 either matched or took the crown on three major gaming benchmarks. So the Area-51 is better than the rest at playing Assassin's Creed Mirage, Black Myth: Wukong, and Far Cry 6. While the Area-51 may not have taken the lead on the rest of the gaming benchmarks, it got pretty darn close across the board. You won't be disappointed with this level of performance. And keep in mind that our benchmarks don't account for DLSS 4, so if you want to get into multi-frame generation magic, you can expect a significant increase in frames. Click to view chart data in table format. Alienware 16 Area-51 HP Omen Max 16 Razer Blade 16 (2025) Gigabyte Aorus Master 16 3DMark Fire Strike Ultra (Higher is better) 14,073 12,734 14,024 13,695 3DMark Time Spy Extreme (Higher is better) 10,558 10,100 10,770 10,097 Assassin's Creed: Mirage (1080p, fps) 149 137 120 145 Black Myth: Wukong (Cinematic, 1080p, fps) 58 51 58 52 Cyberpunk 2077 (1080p, fps) 62.94 58.04 65.83 61.52 Far Cry 6 (1080p, fps) 121 109 97 120 Monster Hunter Wilds (1080p, fps) 82.82 76.55 70.86 85.67 Red Dead Redemption II (Ultra, 1080p, fps) 117 86.9164 Shadow of the Tomb Raider (1080p, fps) 183 175 166 185 The Alienware 16 Area-51 absolutely dominated its competition Don't think Alienware forgot about overall performance. The Area-51 is toting the Intel Core Ultra 9 275HX processor with 32GB of RAM, and it's one heck of a powerhouse. It didn't flinch when I opened a couple dozen Google Chrome tabs and a handful of YouTube videos while Nightreign downloaded in the background. The Alienware 16 Area-51 absolutely dominated its competition on the Geekbench 6 overall performance test and our HandBrake benchmark, which requires it to transcode a 4K video to 1080p. However, the Area-51 lagged a bit behind on SSD speeds, coming in third on our 25GB file transfer test, but since it's above 1 GBps, it should be good for most things. Now, even though the Area-51 is rocking fans all over the place, it still gets a bit spicy while gaming. We clocked it at 118.7 degrees Fahrenheit between the F8 and F9 keys, which is way above our 95-degree comfort threshold. Yet, it might be safe to sit it in your lap. How? The underside only reached 93.1 degrees. However, I'd proceed with caution since the underside features a glass window, which might burn if it gets too hot. Click to view chart data in table format. Alienware 16 Area-51 HP Omen Max 16 Razer Blade 16 (2025) Gigabyte Aorus Master 16 Geekbench 6 (Higher is better) 20,498 19,822 16,025 19,175 Handbrake conversion (Lower is better) 1.58 2.54 3.12 2.18 25GB File Transfer Test (Lower is better) 23.36 19.2 15.52 40.4 25GB File Transfer Test (SSD speed) 1,149 1,395 1,730 665 Heat (Degrees Fahrenheit) 92.9 88.6 97.9 94.3 Gaming Heat (Degrees Fahrenheit, 95 comfort threshold) 118.7 105.8 125.8 116.8 With an Intel Core Ultra 9 275HX processor, the Area-51 supports an NPU with 13 peak TOPS (trillion operations per second). With that, you can access your usual Copilot software, like Windows Studio Effects, Cocreate, and Live Captions. Apart from potential performance gain, there isn't any Dell or Alienware-branded software with unique AI capabilities. Like most laptop webcams, even the Alienware 16 Area-51's 4K shooter isn't great. Despite that, the webcam handles colors decently well. My blue shirt and the ensemble of colorful outfits of the My Hero Academia crew behind me popped in the image. However, its resolution didn't keep my face and hair from looking fuzzy. And the poor contrast overexposed the window and ceiling. If you plan on streaming, I recommend checking out one of the best webcams. The software you'll be using the most will be the Alienware Command Center, which features settings for performance, keyboard and chassis lighting, game aggregation, and a quick link to the Dolby Access app. There's also Dell SupportAssist, which handles your drivers, hardware scans, and warranty. The Area-51 comes with a one-year limited warranty. The Alienware 16 Area-51 is a near-perfect gaming laptop The Alienware 16 Area-51 is a near-perfect gaming laptop, boasting incredible performance, a bright 16-inch display, a great keyboard, strong speakers, and a beautiful design. But its display can't beat OLED, and we've seen much better battery life numbers elsewhere. A gaming laptop that supports both an OLED panel and significantly better battery life is the Razer Blade 16, although you'll need to pay about $1,000 more to get it. I'll pray to Cthulhu for an OLED variant of the Alienware 16 Area-51 in the future, although right now, this gaming laptop is easily one of the best we've seen this year, and its price point makes it all the more compelling.

I played 'Dune: Awakening' on an RTX 5090 gaming laptop — I got up to 257 fps, but there was one big problem
I played 'Dune: Awakening' on an RTX 5090 gaming laptop — I got up to 257 fps, but there was one big problem

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I played 'Dune: Awakening' on an RTX 5090 gaming laptop — I got up to 257 fps, but there was one big problem

When you buy through links on our articles, Future and its syndication partners may earn a commission. Hold my spice, I'm jumping into Dune: Awakening to see if Nvidia's wild DLSS 4 claims are true, and what better device to test it on than an RTX 5090 gaming laptop? If you ever wanted an MMO survival base-building game set on Arrakis, that's exactly what you're getting. While we did get Dune: Spice Wars in 2022, Dune: Awakening is a more definitive debut for the Dune franchise simply because its genre is more popular. I played Dune: Awakening on an HP Omen Max 16 outfitted with an Intel Core Ultra 9 275HX processor, an Nvidia GeForce RTX 5090 24GB GPU, 32GB of RAM, and a 16-inch, 2560 x 1600, 240Hz, OLED display. Here's how it ran. Image 1 of 2 Image 2 of 2 I spent more time with the character creator than I care to admit, but I quickly sped through the tutorial so I could get to the online portion of the game. I drank some water, crafted a knife, and made some bandages. You know, the usual. Then I got into some knife fights where I learned how to dodge and parry, which I had no idea was a thing in this game, but now I am invested in the combat system. Fair warning, controller players — Dune: Awakening is not friendly to us. Everything from the radial wheel to the menus themselves feels like they are designed for a keyboard and mouse. Pulling up a wheel to select your quick items takes so much longer and breaks the flow of combat compared with a simple numbered button click. And the menu replicates a mouse experience except with the analog stick, and that… is slow. I hope the controller experience on console is better because the PC experience had my patience evaporating like it was left out in the desert. As far as the graphics go, I crash landed into the player-infested desert with everything cranked up to Ultra (apart from the experimental features) at a 2560 x 1600 resolution, which applies to all of the following tests below. If you remember, Dune: Awakening was among Nvidia's featured DLSS 4 titles when the RTX 50-series launched, with promises of wildly high frame rates. For those unaware, DLSS 4 is a super sampling technology that boosts visuals and performance. I have a love/hate relationship with it after my experiences in Doom: The Dark Ages and Monster Hunter Wilds, and that's because of Multi-Frame Generation. It's a technology that replicates frames with AI based on the true frames rendered on your GPU. This isn't a perfect technology, and I'll go into why later. But first, I turned off all of that. Starting raw, with no DLSS, I set the upscaler to TAA. At max settings, this got me an average of 60 frames per second while I shot my way through a bandit camp just to pilfer some scrap. That's a pretty strong opening. If you don't want to touch Nvidia's dark magic, you'll be perfectly fine with an RTX 5090. However, I enjoy playing with the DLSS 4 upscaler set to DLAA, as it uses the native resolution and enhances the visuals. It can be a little more taxing, but when I started mining for copper ore, the RTX 5090 managed a solid 63 fps. Again, that's pretty solid. This got my hopes pretty high for frame generation. Maybe I'd get the wild numbers that Nvidia claimed. And I did… but there was a catch. So whether I was avoiding the sandworm, sand storm, or trying my best to build a base that didn't look like a cookie cutter stone box, the frame generation had some trouble. But first, let's talk about performance. With DLAA, I first turned on 2x Frame Generation (FG) and then 4x Multi-Frame Generation (MFG). With FG, the RTX 5090 jumped to 88 fps while I tried my best to parry and stab an annoying bandit near my base. That's not as high of a jump as I expected. But when I flipped the switch to MFG, I got a whopping 144 fps. If you're just interested in high performance play, then you'll want to set DLSS to Ultra Performance. With no frame generation, I got 144 fps when I used my freaky Bene Gesserit compel ability on a nearby enemy. When I started dissecting a broken Ornithopter, the RTX 5090 managed 156 fps on FG. And then, when I had to outrun the sun itself because my skin was practically on fire, I got up to a wild 257 fps. Awesome, right? Wrong. You see, I noticed straight from the tutorial that Multi-Frame Generation was an issue. As I said, DLSS 4 isn't magic. The generated frames you're getting aren't perfect, so you may see some artifacts, like a pixelated asset, just for a moment. Some games hide this well, but Dune: Awakening is not one of them. Just from moving the camera around, I noticed the foliage around me become distorted. Even the ground looked like it had a hard time keeping up, with little blotches in the sand appearing. Unfortunately, this isn't the magical performance we saw in those RTX 50-series trailers. If you absolutely need the frame generation because you're on a lower spec 50-series rig, do it. But I'd avoid it for now, at least until either Nvidia or Dune: Awakening gives us an update. But overall, if you're interested in getting one of the best gaming laptops, you can expect some spicy performance without all the DLSS 4 magic. Settings Frames per second TAA 60 fps DLSS: DLAA 63 fps DLSS: DLAA, FG (2x) 88 fps DLSS: DLAA, MFG (4x) 144 fps DLSS: Ultra Performance 114 fps DLSS: Ultra Performance, FG (2x) 156 fps DLSS: Ultra Performance, MFG (4x) 257 fps

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