
Roblox's Grow A Garden Explodes Online Video Game Numbers
"You could quite easily never have heard of Grow a Garden... and yet it is by some measures the biggest video game at the moment," Dom Tait, an analyst with UK firm Omdia, told AFP.
More than 21 million players connected to Grow a Garden at the same time on June 21, buying seeds to cultivate a little patch of virtual land, harvesting crops, selling their produce and nicking stuff from other players' plots.
That shattered the record held by the adrenalin-packed Fortnite, which attracted 15 million concurrent users (CCUs) during an event in late 2020 featuring characters from the Marvel universe.
"It's enormous," Tait said of Grow a Garden's success.
He said it was difficult to say categorically if the sedate farming-themed game had broken all CCU records because other platforms do not necessarily publish numbers for other hugely popular games, such as Honor of Kings.
"(But) I think we can be confident it's a record for Roblox because Roblox has given us these these figures," he said.
Roblox, which is popular with children and teenagers, was released in 2005 and is now available on almost all consoles and on mobile phones.
It has morphed into an online gaming platform -- one of the world's largest -- where players can programme their own games and try out other users' creations.
Games on the platform are free to play. Roblox makes its money through a range of revenue streams, including in-game purchases, advertising and royalty fees.
Grow a Garden appeared in late March, developed by a teenager about whom little is known.
Game development group Splitting Point Studios soon snapped up a share.
The original creator "literally made the game in, like, three days", Splitting Point CEO Janzen Madsen told specialist website Game File.
Tait says the success of Grow a Garden, with its simple graphics and basic mechanics, can be explained by its comforting nature.
"There's not much danger. There's not much threat. You just sort of go on and do things and just sort of have a gentle experience," he said.
He pointed to the satisfaction players derived from seeing their garden evolve, even when they are not connected. A bit like a real garden, only quicker.
The concept is reminiscent of Animal Crossing, a simulation of life in a village populated by cute animals that became a soothing refuge for many players during the first Covid lockdowns in 2020.
For specialist site Gamediscover, another attraction of Grow a Garden is the ease with which players can get to grips with the game -- a bonus for Roblox, which said 40 percent of the platform's users last year were under 13.
It is difficult to know exactly how much Grow a Garden has earned for its developers.
But Tait said those who created the best paid experiences received "about 70 percent" of the money spent by gamers "with Roblox taking the rest".
Roblox says on its website it paid out $923 million to developers in 2024.
"It is big money. So there's a little bit of nervousness in the industry about, 'Is Roblox taking away the audience that would otherwise have spent hundreds of pounds on a console and bought my console games?'"
These sums demonstrate the weight in the video game industry of behemoths like Roblox and Fortnite, which have recently peaked at 350 and 100 million monthly players respectively.
"Both places provide a massive audience -- as large as any single console platform audience -- and they provide awesome opportunities for creators," Tim Sweeney, the CEO of Fortnite publisher Epic Games, told The Game Business website.
Beyond its success, Roblox has also come in for criticism.
US investment research firm Hindenburg Research published a report in 2024 accusing the platform of inflating its monthly active player count and not sufficiently protecting users from sexual predators.
In response, Roblox rejected Hindenburg's "financial claims" as "misleading" and said on its investor relations website it had "a robust set of proactive and preventative safety measures designed to catch and prevent malicious or harmful activity".
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Int'l Business Times
18 hours ago
- Int'l Business Times
Tall Ships Sail Into Amsterdam For Giant Maritime Festival
Tall ships from around the world paraded up the North Sea Canal into Amsterdam on Wednesday, with crews from Peru, Uruguay, Germany and France waving from their decks as crowds cheered along the banks. The spectacle launched Amsterdam's five-day maritime festival, a celebration of ships, sailors and the city's seafaring past that is expected to draw between 2.3 and 2.5 million visitors. The Sail-in Parade is the most challenging moment of the festival, harbour master Milembe Mateyo told AFP. "There's a lot of press, there are an extreme amount of boats who want to see it, a lot of people in high places who want to be there, so that is the most (challenging)," she said. "Once that is safely over, I can finally sleep and enjoy the rest of the festival." The Sail Amsterdam festival -- now in its 10th edition -- is part of the city's 750th anniversary celebrations. This year, it will feature around 50 tall ships and 700 historic vessels. Sail Amsterdam chairman Arie Jan de Waard said this year's theme for the event was "United by Waves", chosen in response to global tensions. "It's important that we connect through the water and through the cultures on the ships and the crews who gather here in Amsterdam," he told AFP. "I think that's very, very important." The parade began in IJmuiden on the North Sea coast, where the first ships passed through the giant sea locks shortly after 10:00 am before making the 25-kilometre (15.5-mile) journey inland. The flotilla, stretching around 10 kilometres, included naval training vessels, steamships, sailing heritage craft and a swarm of recreational boats that joined the procession. Thousands of spectators lined the canal from the locks to the IJ harbour behind Amsterdam's Central Station, where the tall ships were greeted with cannon salutes and music. Families perched on camper vans, schoolchildren leaned over barriers and pensioners waved flags as crews shouted greetings from the rigging. Siep de Haan, 60, said he had become "addicted" to Sail Amsterdam after seeing his first edition a decade ago. "We love boat parades," he told AFP. "We invented the pride boat parade here in Amsterdam 30 years ago and 10 years ago I saw here my first sail and now I'm addicted to the whole thing." Another member of the crowd, Daniel Top, said he had been coming to Sail Amsterdam since childhood. "It's always a fun family event for us," the 28-year-old said. "Maybe we'll go out on the water later in the week with a little boat to see the ships from the water." The event was first organised in 1975 to celebrate Amsterdam's 700th birthday. It has been held every five years since then, except for in 2020, when it was cancelled due to the coronavirus pandemic. That makes this year's event the first in a decade. Over the coming days visitors will be able to board the tall ships, watch a parade of hundreds of international crew members through the city centre and attend concerts and receptions along the waterfront. On Sunday, the vessels will sail out to sea in a second grand parade. Among the lighter traditions is the piramide, where locals float home-made rafts cobbled together from surfboards, chairs or anything else that drifts. Few make it to the finish, but the point is spectacle rather than seamanship. The Sail-in Parade is the most challenging moment of the festival, harbour master Milembe Mateyo told AFP AFP The event was first organised in 1975 to celebrate Amsterdam's 700th birthday AFP


Int'l Business Times
a day ago
- Int'l Business Times
Oasis Star Noel Gallagher Piles Praise On 'Amazing' Brother Liam
Oasis songwriter Noel Gallagher has described performing again with his brother Liam as "great", confounding sceptics who feared a fresh sibling bust-up could scupper their reunion tour. Noel piled praise on his brother, calling him "amazing" and adding that he had forgotten how "funny" he was. "Liam's smashing it. I'm proud of him," he told talkSPORT radio in an interview Tuesday almost halfway through their 41-date comeback tour. The famously warring brothers had last played together in Paris in 2009 when tensions boiled over into a backstage brawl in which Liam broke one of Noel's guitars. Noel quit the band saying he "simply could not go on working with Liam a day longer". Sixteen years on, Noel said he had been "completely blown away" by playing together again. "I've done stadiums before and all that, but I don't mind telling you, my legs had turned to jelly after about halfway through the second song," he said of their opening night in Cardiff on July 4. "It's been an amazing thing. Really is an amazing thing. It's difficult to put into words actually," he said. The group has already played in Cardiff, Manchester, London, Edinburgh and Dublin. Formed in Manchester, northwest England, in 1991 Oasis is credited with helping create the Britpop era of that decade with hit songs including "Wonderwall", "Don't Look Back In Anger" and "Champagne Supernova". Noel added that he was in awe of his brother's on-stage performance. "I couldn't do the stadium thing like he does it, it's not in my nature. But I've got to say, I kind of look and I think, 'Good for you mate.' He's been amazing," he said. "I guess when it's all said and done we will sit and reflect on it, but it's great being back in the band with Liam, I forgot how funny he was," he added. The band heads to North America later this week before returning to the UK for more London dates in September. The international leg of the tour, which wraps up on November 23 in Sao Paulo, includes dates in Chicago, Mexico City, Tokyo, Sydney and Buenos Aires. Oasis fans gather in Manchester, England ahead of the group's reunion concert there last month AFP


Int'l Business Times
2 days ago
- Int'l Business Times
Chinese Mega-hit 'Ne Zha II' Enlists Michelle Yeoh To Woo US Audiences
It is the highest-grossing movie of the year, and the biggest animated film ever made -- but if you live outside China, you've likely never heard of "Ne Zha II." That may be about to change. A24, the trendy indie studio behind "Everything Everywhere All At Once," is releasing a redubbed English-language version in US theaters this Friday, featuring a voice cast including Michelle Yeoh. The hope is that a fantastical tale of warring dragons, demons and immortals -- rooted in Chinese mythology, but reimagined with flashy battle scenes worthy of a Marvel movie -- can translate to Western audiences. Speaking on the red carpet of a Los Angeles premiere this month, Yeoh described the movie as a "cultural exchange." "I had seen 'Ne Zha II' in Chinese, and even at that time I thought, 'I hope they do an English version, because you want little kids to be able to see it and understand,'" she told People magazine. The sprawling fantasy film centers on Ne Zha, a tiny child with fearsome magical powers, who sets off on a quest to save his best friend after his hometown is attacked by dragons. The movie is already an astonishing box office success. "Ne Zha 2" has grossed around $2.2 billion worldwide -- a source of great patriotic pride in China, even if the vast majority of those receipts came from domestic audiences. For context, since the Covid-19 pandemic, only one other film has passed $2 billion worldwide: "Avatar: The Way of Water." "This is probably the most talked-about non-US film of the year," said Comscore box office analyst Paul Dergarabedian. "$2.2 billion puts it in the pantheon." Chinese audiences have also pointed to the movie's special effects as evidence of the country's film industry catching up with, or even surpassing, Hollywood's offerings. Some 4,000 Chinese animators worked on the 3D fantasy epic. Still, the movie's initial, subtitled launch overseas failed to set box offices alight. It took $20 million in the US, and generated similarly solid but not spectacular figures in other markets like the United Kingdom and Australia. The movie is based on the 16th-century Chinese novel "Investiture of the Gods" which itself draws heavily on millennia-old folklore and characters. It features an at-times bewildering array of shape-shifting heroes and villains who will be unfamiliar to viewers with no knowledge of traditional Chinese stories or the film's 2019 predecessor, "Ne Zha." That said, A24 is hoping that an international voice cast, delivering the film's irreverent humor in a style reminiscent of Hollywood superhero fare, can help bridge the cultural gap. It comes at a time when Western audiences are increasingly flocking to works rooted in Asian cultures, such as last weekend's US box office top 12 featuring two Indian films ("Coolie," "War 2") and one Japanese movie ("Shin Godzilla 4K.") And the shift has been even more pronounced on streaming platforms. Summer smash-hit "KPop Demon Hunters" is rapidly on course to become Netflix's most-watched original film ever, and the debut season of "Squid Game" remains its most-watched TV show of all time. "There's definitely been a globalization of content, in terms of people all around the world enjoying cinema from different countries," said Dergarabedian. Speaking on the red carpet of a Los Angeles premiere for 'Ne Zha 2,' Michelle Yeoh described the movie as a 'cultural exchange' AFP