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'Red Dead Redemption 2' Becomes Sixth Best-Selling Video Game in History
'Red Dead Redemption 2' Becomes Sixth Best-Selling Video Game in History

Hypebeast

time11-08-2025

  • Entertainment
  • Hypebeast

'Red Dead Redemption 2' Becomes Sixth Best-Selling Video Game in History

Summary Rockstar Games'Red Dead Redemption 2is officially the sixth best-selling video game of all time, selling 77 million copies. Rockstar parent companyTake-Two Interactiveconfirmed the news in their recent earnings, adding that the sequel sold four million units the past 2was also named as the best-selling title of the past seven years in the United States based on dollar sales, with the franchise selling more than 104 million units worldwide. Dexertonotes thatRDR 2overtakesPokémonRed/Blue/Yellowto take the No. 6 spot. The game is behindMario Kart 8/Deluxe, Ark: Survival Evolved, Wii Sports,Grand Theft Auto VandMinecraft. RDR 2released in October 2018 — eight years after its successor. It served as a prequel to the first game, following the story of outlaw and Van der Linde gang member Arthur Morgan as the US slowly begins to leave the Wild West lifestyle behind. The game held the record for the second-biggest launch in entertainment, earning $725 million USD in sales during its opening weekend. It surpassed the lifetime sales ofRed Dead Redemptionin just two weeks, was critically and commercially acclaimed and went on to take homeover 175 Game of the Year awards.

It Happened In "Red Dead Redemption 2"...A Better Late Than Never Review
It Happened In "Red Dead Redemption 2"...A Better Late Than Never Review

Geek Vibes Nation

time06-08-2025

  • Entertainment
  • Geek Vibes Nation

It Happened In "Red Dead Redemption 2"...A Better Late Than Never Review

I have owned a PlayStation 4 since my PlayStation 3 stopped working. This was quite a tragedy for me, as the PlayStation 3 had the advantage of being able to play both PlayStation 2 and PlayStation 3 games. You can imagine my disappointment when I discovered that the fourth iteration of the console did not offer backward compatibility. How rude! However, the PlayStation 4 did provide some fantastic titles, many of which were exclusive to the system. So, just like when I purchased the PlayStation 3, I selected a number of game titles to enjoy on my new console. Red Dead Redemption 2 That was over six years ago, and the PlayStation 5 has been out for most of that time. What can I say…I'm slow to adapt. But one of those titles I purchased for the PS4 was Red Dead Redemption 2. I had heard great things about the Rockstar game, and it sounded like exactly what I would enjoy—riding horses, robbing trains, banks, and riverboats. What's not to like? The problem was that, like with the other titles I bought, I never found the time to play them. Life tends to get in the way, especially when you're over 60 years old. That is, until around June of this year, when I finally decided to give Red Dead Redemption 2 a try . Man…what took me so long? 'Kill Them that Needs Killing!' It is appropriate that it is made by Rock Star Games because Red Dead Redemption 2 ROCKS! A great background story that, by the time it is all said and done, (depending on your game choices) touches the heart. But that is just the tip of the iceberg. The game environment is so wide-open and chock-full of opportunities to try different things, make some bad or good choices, and either kill or be killed. For the most part, I proceeded under the mantra that Arthur Morgan followed: 'Kill them that needs killing.' The Lemoyne Raiders The Skinner Brothers The Murfree Brood I won't deny that I indulged in a bit of vengeance now and then, especially when it came to the Lemoyne Raiders, the Skinner Brothers, or the Murfree Brood. Those irritating pests multiplied like cockroaches—no matter how many you took out, there were always more. That was fine by me. I had a bullet, an arrow, or a knife ready for each of them. And if all else failed, I'd trample them with my horse, turning them into a western-style speed bump. My Kingdom for a Horse When it comes to horses, it's hard not to develop a bond with your noble steed. It can be quite painful when your faithful companion meets an untimely demise, whether due to an enemy's actions or, in some instances, your own carelessness. Lesson: 'Never play the game when you are getting sleepy.' Right over the cliff. Opps…Sorry Buddy! Hopefully, you've acquired some Horse Revival tonic to bring your horse back from the brink of death. If not, you can always capture and tame a new horse, provided you have the necessary skills. I was pretty adept at this with Arthur, while John has struggled with it almost as much as he struggles to swim. (A word of advice: if a task requires swimming, it's better to use Arthur. John swims like a boulder, sinking straight down.) With Red Dead Redemption 2 , it's important to note that the game's main storyline is influenced by your actions, which can lead to a high honor or low honor status. The choice is ultimately yours. However, it can sometimes be unclear what the game interprets as high or low honor. For example, during the epilogue, I chose to fulfill a request from Uncle, one of the gang members, to gather ingredients for an ant-itch salve. The last ingredient was a skunk carcass. So I was hanging around in a wooded area to bring down the ferocious purveyor of bad odor. But, before I stumbled onto one, it got dark so I decided to camp for the night. However, before I could decide to make some vittles or get some sleep, here came two Skinner Brothers who immediately shot at me. Remembering our motto, 'Kill them that needs killing,' I shot them both. The game decided that my actions were low honor. What did it expect me to do? Invite them into camp for 'some delicious Smores?' As I told my mother many times when I was a kid and a fight was involved…'They Started IT!' There are so many things I can say about this big, beautiful game, but I want to comment on a few scenarios that I found interesting, infuriating, and even sometimes funny. Wanted for Murder I was in the epilogue as John, working toward catching all the 'Legendary Fish.' As I reached my next destination, I encountered two riders racing in the opposite direction like bats out of hell. Naturally, I couldn't quite get out of the way, and we crashed into each other. Once I picked myself off the ground, I saw what the issue was. A mountain lion had been chasing them, and now it had its sights on me. Nothing a Cattlemen's Revolver couldn't handle. Especially when you empty the chamber into the cat, but here's where the weird thing happened. Above John's head was the blurb, 'Wanted for Murder: John Marston.' MURDER??? It was not in an area that designated him as a wanted man. And, it was an accident! We BOTH crashed to the ground. Why one of the other riders died, I had no idea. But MURDER??!! The only thing that might have made THAT claim was the Mountain Lion. Needless to say, I jumped on my horse and ran. In a world that could claim murder in THAT situation, I wasn't taking a chance with the local justice system. Better to run off and pay off the $15 Bounty later. Although this was not the last time a Mountain Lion proved to be problematic. Damn Mountain Lion I am still on my Legendary Fish search. On my journey, I found a deserted cabin. Exploring the inside of the cabin, I found a bed just calling my name. I take advantage of the opportunity and get in some well-needed shut-eye. I wake up with a gleam in my eye and the hope of more Legendary Fish. Only to step outside the cabin and immediately, a loud growl, and I am under a snarling mass of bad intentions with a grip on my neck…DEAD! It was the ONLY time I was legitimately startled because I didn't expect it at all. Damn you, Mountain Lion! But that's not all… I Just Want to Sell My Legendary Animal If you want to almost to guarantee a visit from either the aforementioned villainous groups, a pack of wolves, or that accursed bad-tempered kitty, try to bring your freshly captured Legendary trophy to the trapper. On numerous journeys, I was assaulted by either the Raiders, the Skinner Brothers, or the Murfree Brood, followed by a pack of wolves. While my first instinct is to stand my ground and fight, I know that if I am killed, that trophy disappears. So, once again, I get on my 'high horse' and run like hell. Only to get close to the trapper and run once again into that damned cat. Again, it killed me before I could fight it off. I HATE those things! No Tail-Gating If there's one thing that's common in RDR2, it's the ill-tempered cowboys you encounter when you're going in the same direction they are. Especially if they feel you're 'following too closely.' They usually warn you that they don't want your company or might ask, 'What's wrong with you?' But sometimes, they escalate and try to pick a fight. The idea that you might just be heading the same way doesn't seem to occur to them. One time in Saint Denis, an aggressive cowboy took it to the extreme. He followed me and opened fire, killing my horse. To avoid getting on the law's radar, I decided to just beat him down instead of shooting back. Apparently, the Saint Denis police is okay with fisticuffs. But then again, the law in Saint Denis can be quite blind. Turning a Blind Eye In a previous visit to that burgeoning city of Saint Denis, I had a minor issue with my firearm and accidentally shot a wall in the city proper. No harm no foul…the wall probably deserved it. A patrolman came over, and I professed my innocence, claiming a late night as a possible excuse. I was given a warning and told to leave town. FINE! I don't like Saint Denis anyway. The place is RIFE with vampires and ill-tempered citizens. (Okay, only ONE vampire, and you have to complete the mission to find him) So I left the city only to return later for that aforementioned vampire search. As I wandered the city streets, a poor, unfortunate woman was lying dead on the street, an apparent victim of a 'hit and ride.' As I walked past the poor victim, a policeman saw me and exclaimed that 'he couldn't believe I had come back and he was keeping an eye on me.' Apparently, his 'eye' didn't include the poor woman's demise as he (and every other patrolman) ignored her while bystanders gaped. They might want to rethink their hiring practices for Saint Denis law enforcement. In a Cloud of Dust… The game is expansive and a lot of fun. Even after finishing the main story, I'm still discovering new activities to engage in. I've been bounty hunting, identifying new plants and animals, locating rock carvings and dinosaur bones, and trying to complete the Kessel Run in 12 parsecs. Well, actually, you're challenged to race your horse between various locations within a set time, aiming to finish 'in a cloud of dust.' For instance, you need to get from Valentine to Rhodes in less than 5 minutes, or from Strawberry to Saint Denis in under 9 minutes without touching the water. There's also a challenge to race from Van Horn to Blackwater in less than 17 minutes, again without touching water. Are you up for the challenge? I guess we'll find out soon! If you have the opportunity, you need to try this great game. No matter that it has a bit of years on it now. Red Dead Redemption 2 still holds up well. You will not be disappointed.

Red Dead Redemption cast take notes from the Persona 4 school of early announcement teasers with Arthur Morgan's actor now seemingly confirming Red Dead news
Red Dead Redemption cast take notes from the Persona 4 school of early announcement teasers with Arthur Morgan's actor now seemingly confirming Red Dead news

Yahoo

time20-06-2025

  • Entertainment
  • Yahoo

Red Dead Redemption cast take notes from the Persona 4 school of early announcement teasers with Arthur Morgan's actor now seemingly confirming Red Dead news

When you buy through links on our articles, Future and its syndication partners may earn a commission. It's seemingly increasingly likely that Red Dead Redemption fans have something to be excited about, as another actor from the series has teased an upcoming announcement of some sort. Late last week, John Marston actor Rob Wiethoff broke the internet while streaming Red Dead Redemption as he teased that he's "got such exciting news" he can't currently share. Whatever it is, he suggested we should probably find out soon: "By the end of this week, hopefully sooner... definitely before Friday." How mysterious. Obviously, everyone immediately began speculating that it could be something Red Dead Redemption-related, whether that could possibly be a next-gen update for RDR2, a Switch 2 port, or something else entirely. Curiously, he also mentioned that he "won't be the only one sharing" the news, and now, Red Dead Redemption 2's Arthur Morgan actor, Roger Clark, claims he's also in the know. Asked on Twitter if he knows "what the Red Dead news is Rob mentioned," Clark simply says "yes," sharing a GIF of a dog giving a smug smile. Although he's not revealed exactly what the news is, it looks like he might have given something away by the fact that he was specifically asked about some "Red Dead news," and still responded with a metaphorical thumbs up. Even though fans quickly made the assumption, Wiethoff never actually said out loud that his announcement would be related to the series, so it appears that Clark may have inadvertently confirmed that. It really feels like the pair are taking notes from the Persona 4 cast, of which three actors (from the original game and the Golden re-release) ended up speaking publicly about not returning to the JRPG's remake… before Persona 4 Revival was actually announced. Needless to say, the remake's reveal wasn't exactly a shock when it was finally shown, but it was very good news nonetheless. Now, it's Red Dead Redemption fans' time to wait and see what the two actors are teasing. If Wiethoff's original statement holds up, we'll hopefully find out by the end of the week. 15 years later, Red Dead Redemption's John Marston is playing the open-world cowboy game for the first time and reveals why "John is screaming at people for no reason" when riding a horse.

Red Dead Redemption's John Marston actor tries to calm fans down after having "possibly misled" them with his "exciting news" teaser: "I do not make announcements for Rockstar Games"
Red Dead Redemption's John Marston actor tries to calm fans down after having "possibly misled" them with his "exciting news" teaser: "I do not make announcements for Rockstar Games"

Yahoo

time20-06-2025

  • Entertainment
  • Yahoo

Red Dead Redemption's John Marston actor tries to calm fans down after having "possibly misled" them with his "exciting news" teaser: "I do not make announcements for Rockstar Games"

When you buy through links on our articles, Future and its syndication partners may earn a commission. Red Dead Redemption's John Marston actor Rob Wiethoff has attempted to calm fans down again after he teased some "exciting news" coming this week while playing through the 2010 action-adventure he stars in, now reminding everyone that "I do not make announcements for Rockstar Games." Previously, the stars seemed to be aligning for some sort of Red Dead Redemption-related announcement. Not only did Wiethoff say that "cannot think about anything else, especially playing this game" during his stream, but asked if he knew "what the Red Dead news is Rob mentioned," Red Dead Redemption 2's Arthur Morgan actor Roger Clark said "yes," seemingly confirming it really is something to do with the series. Now though, in a new livestream on his YouTube channel (highlighted by @jonbranham_ on Twitter), Wiethoff says that while "I do have something I'm really excited about, I truly am, and I think you will be too," he now realises that he "possibly misled some people when I announced that I have something to announce that I can't talk about right now. "Just please recognize – and I know that you know this, but let me remind you, I guess – I do not make announcements for Rockstar Games. We all know that, I'm just reminding you I do not make announcements for Rockstar Games. Rockstar Games makes announcements for Rockstar Games, and they don't use me to do that," he laughs. "So please know that, and again I still think that a lot of you are going to be really excited about this news, absolutely." Wiethoff says he still "can't share it with you yet, and I'm so sorry" about that, but assuming his original teaser still holds up, we should be finding out whatever it is in the next few days. Again, Clark's previous comment does indicate that there's something related to Red Dead going on, but anyone hoping for something like a remake, port, or new game should probably temper their expectations at this point. 15 years later, Red Dead Redemption's John Marston is playing the open-world cowboy game for the first time and reveals why "John is screaming at people for no reason" when riding a horse.

4 key storytelling lessons GTA 6 can learn from Red Dead Redemption 2
4 key storytelling lessons GTA 6 can learn from Red Dead Redemption 2

Time of India

time16-06-2025

  • Entertainment
  • Time of India

4 key storytelling lessons GTA 6 can learn from Red Dead Redemption 2

Source: Rockstar Games As the hype for GTA 6 grows, most fans wish Rockstar could revisit the emotional resonance and storytelling excellence of Red Dead Redemption 2. RDR2 didn't merely narrate a story, it engaged the player as though he was a part of it. To set the bar high and build a truly unforgettable experience, GTA 6 should borrow some narrative lessons from RDR2's best decisions. Following are four essential storytelling lessons that Rockstar should continue. 1. Get players to care about the protagonist RDR2's Arthur Morgan was an outlaw turned slowly vulnerable, regretful, and redeemed. His character arc worked because he wasn't merely a character, he was human. GTA 6 can learn from creating protagonists such as Jason and Lucia with nuanced motivations, inner conflicts, and emotional peaks and valleys, and not simply being destructive antiheroes. The more relatable and multi-faceted the protagonists are, the better the payoff for the narrative. 2. Let the world tell stories too RDR2's open world wasn't only pretty, it was story-dense. Abandoned shanties, overheard dialogues, or random encounters alluded to mini stories without ever having a cutscene. GTA 6 can create a living, breathing Vice City where each corner, alley, or billboard contributes to the backstory. Environmental storytelling doesn't just generate curiosity but makes the game world feel real and responsive to the player's presence. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like I lost my wife, now my son is in danger, please help him! Donate For Health Donate Now Undo 3. Create emotional investment in relationships RDR2 got people invested in supporting characters such as Dutch, Sadie, and Hosea. Their changing relationships with Arthur were at the heart of the game's emotional resonance. GTA 6 must concentrate on relationship-based missions, ones that change depending on trust, betrayal, or fidelity, so people end up emotionally attached to what happens, rather than just what they achieve. These are moments that can turn gameplay choices into long-term memories. 4. Utilize quiet moments as powerfully as explosive ones Where GTA typically excels in pandemonium, RDR2 alternated action with more sedate, contemplative moments, campfire conversations, scenic drives, or missives home. These provided emotional depth to the narrative. GTA 6 needs to employ the same pacing to build contrast and resonance, making explosive missions more effective due to players having had time to care. Red Dead Redemption 2 showed Rockstar is capable of combining spectacle and soul. If GTA 6 incorporates emotionally rooted characters, environmental narrative, significant connections, and more subdued narrative moments, it might be Rockstar's most mature and engaging narrative to date. Mayhem alone is not sufficient, good storytelling provides the mayhem with purpose. Also Read: GTA Online Money Fronts update available for pre-load ahead of June 17 release

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