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Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+
Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+

Engadget

time5 days ago

  • Entertainment
  • Engadget

Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+

Playdate Season Two is here, bringing with it two new games for the quirky yellow handheld every week until July 3. And if the first two titles are any indication of what this season will be like, it's sure to be a great one. Season Two kicked off on May 29 with the arcade action game Fulcrum Defender — from the studio behind FTL: Faster Than Light and Into the Breach — and the delightfully chill Dig! Dig! Dino! . The two games couldn't be more different from each other, but they're both bangers in their own right. Panic also released Blippo+ , which can only be described as a fever dream of cable TV, with the first drop of Season Two, and it is amazingly bizarre. "Survive for 10min!" sounded almost like a threat when I first started reading through Fulcrum Defender 's How To Play guide. Between all the on-screen information you need to pay attention to, the many different types of enemies that'll be attacking and the various weapon upgrades you can earn over the course of a run, there's a lot to take in, and I braced myself for a tense and complicated playing experience. But, while that may be closer to the case on Hard Mode, I found that Fulcrum Defender wasn't all that punishing of a shooter on Normal Mode. It's a challenge, for sure, but one with a surprisingly achievable goal that I was able to enjoy without losing my mind. At least, not until crossing the 10-minute mark. After that, all hell breaks loose. In Fulcrum Defender , you're positioned at the center of a circular arena and have to fend off a continuous swarm of enemies. Your shield will take damage any time an enemy collides with it, and once enough have breached that zone, it's game over. To avoid that, you need to shoot them down one by one, using the crank to aim your weapon and the D-pad to shoot. Some enemies can be taken out in one shot, but others — distinguished by their filled-in appearance — require multiple shots. Over time, you'll earn weapon upgrades to build out a more powerful defense system, with options like large, guided projectiles and a flail that can knock out several enemies in one sweep. It's unexpectedly addicting. The music is beautiful and calming, giving the whole thing a pleasant atmosphere despite the fact that you're surrounded by enemies at any given moment and trying not to die. Once I realized it was absolutely possible to survive 10 minutes and even go beyond that, I got sucked into the loop of trying over and over to beat my high scores. I'd love to see a global leaderboard for this game at some point, because I just know I'd be floored by how long some players will be able to last. If you liked this one and want to know a little more about the making of it, be sure to check out our interview with Jay Ma , the co-founder of Fulcrum Defender developer Subset Games. I can't think of anything I'd rather be doing right now than pretending to be a paleontologist and casually digging for bones. No thoughts, just dig. That's exactly what Dig! Dig! Dino! has going on, and it's awesome. You're working as part of a crew (made up entirely of anthropomorphic animals) at the site of some really unusual dinosaur fossils, and it's your job to dig up new bones and artifacts. Once you've got the entire skeleton of a particular dinosaur, you can scan it in the lab to reveal what it was like when it was alive. That information, coupled with the peculiar artifacts scattered around the site, paints a picture of some pretty strange activities that went on there long ago. For example, some of these dinosaurs seem to have had crystals growing out of their bodies, and it looks like they were warned about the asteroid extinction event. Fishy! The gameplay is extremely low stakes — this is one for when you just want to zone out playing something that'll keep your hands busy. You're equipped with a shovel, a drill and a radar gadget for detecting items beneath the surface, and have no time-sensitive goals to hit. You only have so much energy, though, which will be consumed with each use of your tools. When you run out, the round is over. But you can visit each site as many times as you need to in order to find all of the dinosaur pieces hidden there, so it can be a really casual undertaking if you want it to be. It's a really nice time, with a fun story to tie it all together. You'll get a solid few hours of playtime out of this, too, and the simplicity of it all means you can put it down and come back to it later without having to rack your memory to figure out where you left off. I loved this one. What can one even say about Blippo+ ? This bizarre "1-bit television" experience came as a bonus with the first Season Two games, and it is something. Panic first teased it back in December 2024 as a Steam title, but here it is for the Playdate now, complete with a roster of channels playing hallucinatory programs and Femtofax, an interactive message board of sorts where you can find affirmations, neighborhood drama, chatter among amateur astronomers and more. Panic describes it as being "comparable to an old episode of The Twilight Zone ," but it's more like an old episode of The Twilight Zone if it were made by Tim & Eric and aired after midnight on Adult Swim. I think I am obsessed with it? I'm really interested to see where this goes. It'll keep getting new content alongside the rest of the Season Two releases, with new episodes every week for 12 weeks. I would totally park my Playdate in a dock (but not the Stereo Dock </3) on my desk and leave Blippo+ running in the background all day if it has enough fresh material to sustain it. The song playing alongside the endlessly scrolling Blippo+ TV guide screen is already stuck in my head, and I don't hate it. The program guide with this week's schedule is online, if you're curious about what's going on right now.

Playdate Season Two includes an action arcade game from Into The Breach studio Subset
Playdate Season Two includes an action arcade game from Into The Breach studio Subset

Yahoo

time17-04-2025

  • Entertainment
  • Yahoo

Playdate Season Two includes an action arcade game from Into The Breach studio Subset

The long-awaited second season of weekly Playdate game drops commences on May 29. During a showcase on Thursday, Panic revealed that players will get two fresh games on their console every seven days for six weeks. It's also promising a surprise of some kind. Unlike the first season of games that's included with every Playdate, you'll need to pay extra for this one. Playdate Season Two will run you $39. You can pre-order now through the Playdate Catalog. Part of the allure of Playdate's seasons is that the games are a bit of a mystery, so you never quite know what you're going to get in your weekly drops. To that end, Panic didn't go super in depth into all 12 during the showcase, instead opting to shine a spotlight on four of them. One of the games will be of particular interest to FTL: Faster Than Light and Into The Breach fans. Subset Games, the studio behind those hits, has made a brand new game for the Playdate. It's an arcade action game called Fulcrum Defender. You'll use the crank to aim and shoot at waves of enemies as you try to survive. Subset co-founder Jay Ma says the enemies will progressively become more complex and you'll need to have good aim and choose upgrades wisely to keep your run going. Antonio "Fáyer" Uribe, one of the folks behind last year's well-received Arco (which Panic published), teamed up with Flinthook designer Dom2D to make Dig! Dig! Dino!. This is a relaxing puzzle game in which you'll be digging for dinosaur bones and treasure. Sell the booty and you can unlock upgrades to help you dig deeper for more bones and artifacts. The maker of Playdate titles Life's Too Short and Time From Earth is back with another game that will be part of Season Two. It's a remake of the classic point-and-click adventure Shadowgate for the diminutive console. Pixel Ghost says it took the best parts of the previous versions to make Shadowgate PD, which includes new music, art and features. The fourth game that was featured in the showcase is Taria & Como, a puzzle platformer that's based around swinging instead of jumping (that reminds me a little of the wonderful Grapple Dogs). You'll take on the role of Taria, a girl with a prosthetic leg who sets out to find her sister, Como. JuVee Productions, Viola Davis' production company, collaborated with Popseed Studio on this project. "A few years ago, my friend's son was diagnosed with Tourette's, and I began to think about what sort of stories he'd grow up with. As a disabled person, I've seen the same tropes recycled — pity case, inspiration, disability as a superpower, magical cures," Taria & Como creator Kip Henderson said in a statement. "Disability is complex, and we're more than the inspirational fodder for able-bodied people. Taria & Como is the story I wish I had growing up." In addition to the Playdate Season Two details, Panic revealed a new cover for the console to go alongside the purple, blue and pizza ones. This one is yellow to match the hardware and it costs $34. The price of the console itself recently jumped up to $229, but you might be able to snag an official refurbished model for the system's original price of $179.

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