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Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+

Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+

Engadget3 days ago

Playdate Season Two is here, bringing with it two new games for the quirky yellow handheld every week until July 3. And if the first two titles are any indication of what this season will be like, it's sure to be a great one. Season Two kicked off on May 29 with the arcade action game Fulcrum Defender — from the studio behind FTL: Faster Than Light and Into the Breach — and the delightfully chill Dig! Dig! Dino! . The two games couldn't be more different from each other, but they're both bangers in their own right.
Panic also released Blippo+ , which can only be described as a fever dream of cable TV, with the first drop of Season Two, and it is amazingly bizarre.
"Survive for 10min!" sounded almost like a threat when I first started reading through Fulcrum Defender 's How To Play guide. Between all the on-screen information you need to pay attention to, the many different types of enemies that'll be attacking and the various weapon upgrades you can earn over the course of a run, there's a lot to take in, and I braced myself for a tense and complicated playing experience. But, while that may be closer to the case on Hard Mode, I found that Fulcrum Defender wasn't all that punishing of a shooter on Normal Mode. It's a challenge, for sure, but one with a surprisingly achievable goal that I was able to enjoy without losing my mind. At least, not until crossing the 10-minute mark. After that, all hell breaks loose.
In Fulcrum Defender , you're positioned at the center of a circular arena and have to fend off a continuous swarm of enemies. Your shield will take damage any time an enemy collides with it, and once enough have breached that zone, it's game over. To avoid that, you need to shoot them down one by one, using the crank to aim your weapon and the D-pad to shoot. Some enemies can be taken out in one shot, but others — distinguished by their filled-in appearance — require multiple shots. Over time, you'll earn weapon upgrades to build out a more powerful defense system, with options like large, guided projectiles and a flail that can knock out several enemies in one sweep.
It's unexpectedly addicting. The music is beautiful and calming, giving the whole thing a pleasant atmosphere despite the fact that you're surrounded by enemies at any given moment and trying not to die. Once I realized it was absolutely possible to survive 10 minutes and even go beyond that, I got sucked into the loop of trying over and over to beat my high scores. I'd love to see a global leaderboard for this game at some point, because I just know I'd be floored by how long some players will be able to last.
If you liked this one and want to know a little more about the making of it, be sure to check out our interview with Jay Ma , the co-founder of Fulcrum Defender developer Subset Games.
I can't think of anything I'd rather be doing right now than pretending to be a paleontologist and casually digging for bones. No thoughts, just dig. That's exactly what Dig! Dig! Dino! has going on, and it's awesome.
You're working as part of a crew (made up entirely of anthropomorphic animals) at the site of some really unusual dinosaur fossils, and it's your job to dig up new bones and artifacts. Once you've got the entire skeleton of a particular dinosaur, you can scan it in the lab to reveal what it was like when it was alive. That information, coupled with the peculiar artifacts scattered around the site, paints a picture of some pretty strange activities that went on there long ago. For example, some of these dinosaurs seem to have had crystals growing out of their bodies, and it looks like they were warned about the asteroid extinction event. Fishy!
The gameplay is extremely low stakes — this is one for when you just want to zone out playing something that'll keep your hands busy. You're equipped with a shovel, a drill and a radar gadget for detecting items beneath the surface, and have no time-sensitive goals to hit. You only have so much energy, though, which will be consumed with each use of your tools. When you run out, the round is over. But you can visit each site as many times as you need to in order to find all of the dinosaur pieces hidden there, so it can be a really casual undertaking if you want it to be.
It's a really nice time, with a fun story to tie it all together. You'll get a solid few hours of playtime out of this, too, and the simplicity of it all means you can put it down and come back to it later without having to rack your memory to figure out where you left off. I loved this one.
What can one even say about Blippo+ ? This bizarre "1-bit television" experience came as a bonus with the first Season Two games, and it is something. Panic first teased it back in December 2024 as a Steam title, but here it is for the Playdate now, complete with a roster of channels playing hallucinatory programs and Femtofax, an interactive message board of sorts where you can find affirmations, neighborhood drama, chatter among amateur astronomers and more. Panic describes it as being "comparable to an old episode of The Twilight Zone ," but it's more like an old episode of The Twilight Zone if it were made by Tim & Eric and aired after midnight on Adult Swim. I think I am obsessed with it?
I'm really interested to see where this goes. It'll keep getting new content alongside the rest of the Season Two releases, with new episodes every week for 12 weeks. I would totally park my Playdate in a dock (but not the Stereo Dock </3) on my desk and leave Blippo+ running in the background all day if it has enough fresh material to sustain it. The song playing alongside the endlessly scrolling Blippo+ TV guide screen is already stuck in my head, and I don't hate it. The program guide with this week's schedule is online, if you're curious about what's going on right now.

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If you can't get a Switch 2, now might be the time to get a Playdate
If you can't get a Switch 2, now might be the time to get a Playdate

Digital Trends

timea day ago

  • Digital Trends

If you can't get a Switch 2, now might be the time to get a Playdate

It's a great time to be a handheld gaming enthusiast. Last week Lenovo launched a version of its Legion Go S that comes with SteamOS, an addition that improves a capable portable PC. Nintendo has the stage this week, as the Switch 2 is set to launch on June 5. Those two devices alone are enough to keep players' hands full for a while. But another portable device is having a moment of its own right now: the Playdate. Panic's yellow, crank-controlled handheld just got a major update last week. For $40, players can now sign up for Playdate Season 2. Doing so will get them 12 new games delivered over six weeks, as well as a bizarre bonus in Blippo+, a sort of subspace television app for the system. While I hadn't planned on signing up, my curiosity got the best of me this weekend; I paid the entry fee and got access to Season 2's first two games. I'm very glad I did, because I'm now reminded why the console is so special in the first place. If the Switch's high price tag has you bummed out, this may be the perfect moment to grab a Playdate instead. Recommended Videos Upon purchasing the new season, two new games showed up on my home screen: Fulcrum Defender and Dig Dig Dino. The first one is a major attraction considering that it's the latest project from Into the Breach developer Subset Games. That was a big reason I decided to dive into Season 2, as it showed me that Panic is still serious about courting top-tier indie developers to experiment with its console. Fulcrum Defender is relatively straight forward game compared to some of Season 1's more out-there releases. It's a minimalist wave defense game where I'm controlling a turret at the center of the screen. Shapes fly in from the sides and try to attack the turret, so it's my job to shoot them before they reach it. To do that, I need to use the system's crank to spin my gun around in a circle and fire away. It's this season's version of Hyper Meteor, arguably Season 1's best game. As a simple high score chase, Fulcrum Defender is a fun little time waster with just enough depth to make it interesting. In a good run, I'm able to equip three weapons. My top D-pad button fires single shots, while the bottom shoots them in rapid-fire mode. I can't just spam those buttons, as doing so will overheat my gun and take it offline for a few seconds. I eventually get more powerful weapons that map to the left and right D-pad buttons, though those weapons have a cooldown. That combat system is infused with a light roguelike hook, as I can choose from one of two upgrades every few minutes. It's not too complex and not as original as other Playdate games I've enjoyed, but it's the kind of game that I could see myself pulling out every now and then when I want to get a quick run in. I'm more enamored with Dig Dig Dino, which has quickly become one of my favorite games the platform has to offer. The idea here is that I'm an archeologist looking for dinosaur bones. I drop into a dig site, which is presented as a small grid that fits on the display. Every time I dig in a spot, I use a tick of energy. My goal is to dig as much as I can before I run out, finding as many bones as possible as well as cash. When a dig ends, I can then buy upgrades that allow me to dig further, drill rocks more efficiently, or ping treasure locations. It's almost like a 2D version of A Game About Digging a Hole, and it's every bit as engrossing as that game. I played through the entire thing, getting every dinosaur and hidden artifact, in one sitting. As I tore through both games on a lazy Sunday, I was reminded how much I loved the Playdate when I first got it. It's basically one big game jam, where developers get to toy around with short, creative ideas. I can especially see that in Blippo+, the most fascinating app the system has gotten yet. It's essentially an alternate version of cable TV that's running its own weird shows at all times. I've yet to spend too much time with it, but it's the kind of wild swing that makes the Playdate so special. It simply inspires developers to cut loose, even three years into its niche little life. So if you're on the fence about getting a Switch 2 right now, but still want to dig into a handheld device, now might be the perfect time to grab a Playdate. You'll get a great collection of games out the gate with Season 1's offerings and be able to add Season 2 on top of that. That's not even to mention the catalogue of purchasable games, which includes Lucas Pope's excellent Mars After Midnight. The Switch 2 may have Mario Kart World, but the Playdate might be more of a Nintendo console than Nintendo's own console.

Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+
Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+

Engadget

time3 days ago

  • Engadget

Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+

Playdate Season Two is here, bringing with it two new games for the quirky yellow handheld every week until July 3. And if the first two titles are any indication of what this season will be like, it's sure to be a great one. Season Two kicked off on May 29 with the arcade action game Fulcrum Defender — from the studio behind FTL: Faster Than Light and Into the Breach — and the delightfully chill Dig! Dig! Dino! . The two games couldn't be more different from each other, but they're both bangers in their own right. Panic also released Blippo+ , which can only be described as a fever dream of cable TV, with the first drop of Season Two, and it is amazingly bizarre. "Survive for 10min!" sounded almost like a threat when I first started reading through Fulcrum Defender 's How To Play guide. Between all the on-screen information you need to pay attention to, the many different types of enemies that'll be attacking and the various weapon upgrades you can earn over the course of a run, there's a lot to take in, and I braced myself for a tense and complicated playing experience. But, while that may be closer to the case on Hard Mode, I found that Fulcrum Defender wasn't all that punishing of a shooter on Normal Mode. It's a challenge, for sure, but one with a surprisingly achievable goal that I was able to enjoy without losing my mind. At least, not until crossing the 10-minute mark. After that, all hell breaks loose. In Fulcrum Defender , you're positioned at the center of a circular arena and have to fend off a continuous swarm of enemies. Your shield will take damage any time an enemy collides with it, and once enough have breached that zone, it's game over. To avoid that, you need to shoot them down one by one, using the crank to aim your weapon and the D-pad to shoot. Some enemies can be taken out in one shot, but others — distinguished by their filled-in appearance — require multiple shots. Over time, you'll earn weapon upgrades to build out a more powerful defense system, with options like large, guided projectiles and a flail that can knock out several enemies in one sweep. It's unexpectedly addicting. The music is beautiful and calming, giving the whole thing a pleasant atmosphere despite the fact that you're surrounded by enemies at any given moment and trying not to die. Once I realized it was absolutely possible to survive 10 minutes and even go beyond that, I got sucked into the loop of trying over and over to beat my high scores. I'd love to see a global leaderboard for this game at some point, because I just know I'd be floored by how long some players will be able to last. If you liked this one and want to know a little more about the making of it, be sure to check out our interview with Jay Ma , the co-founder of Fulcrum Defender developer Subset Games. I can't think of anything I'd rather be doing right now than pretending to be a paleontologist and casually digging for bones. No thoughts, just dig. That's exactly what Dig! Dig! Dino! has going on, and it's awesome. You're working as part of a crew (made up entirely of anthropomorphic animals) at the site of some really unusual dinosaur fossils, and it's your job to dig up new bones and artifacts. Once you've got the entire skeleton of a particular dinosaur, you can scan it in the lab to reveal what it was like when it was alive. That information, coupled with the peculiar artifacts scattered around the site, paints a picture of some pretty strange activities that went on there long ago. For example, some of these dinosaurs seem to have had crystals growing out of their bodies, and it looks like they were warned about the asteroid extinction event. Fishy! The gameplay is extremely low stakes — this is one for when you just want to zone out playing something that'll keep your hands busy. You're equipped with a shovel, a drill and a radar gadget for detecting items beneath the surface, and have no time-sensitive goals to hit. You only have so much energy, though, which will be consumed with each use of your tools. When you run out, the round is over. But you can visit each site as many times as you need to in order to find all of the dinosaur pieces hidden there, so it can be a really casual undertaking if you want it to be. It's a really nice time, with a fun story to tie it all together. You'll get a solid few hours of playtime out of this, too, and the simplicity of it all means you can put it down and come back to it later without having to rack your memory to figure out where you left off. I loved this one. What can one even say about Blippo+ ? This bizarre "1-bit television" experience came as a bonus with the first Season Two games, and it is something. Panic first teased it back in December 2024 as a Steam title, but here it is for the Playdate now, complete with a roster of channels playing hallucinatory programs and Femtofax, an interactive message board of sorts where you can find affirmations, neighborhood drama, chatter among amateur astronomers and more. Panic describes it as being "comparable to an old episode of The Twilight Zone ," but it's more like an old episode of The Twilight Zone if it were made by Tim & Eric and aired after midnight on Adult Swim. I think I am obsessed with it? I'm really interested to see where this goes. It'll keep getting new content alongside the rest of the Season Two releases, with new episodes every week for 12 weeks. I would totally park my Playdate in a dock (but not the Stereo Dock </3) on my desk and leave Blippo+ running in the background all day if it has enough fresh material to sustain it. The song playing alongside the endlessly scrolling Blippo+ TV guide screen is already stuck in my head, and I don't hate it. The program guide with this week's schedule is online, if you're curious about what's going on right now.

Playdate's second season is off to a great (and very weird) start
Playdate's second season is off to a great (and very weird) start

The Verge

time3 days ago

  • The Verge

Playdate's second season is off to a great (and very weird) start

A lot of games have been released for the Playdate since it launched in 2022, as a quick browse of or the Catalog shop will attest. But still, there's something unique about the handheld's seasonal format, which just kicked off its second iteration. When it first launched, the Playdate came with 24 games from notable indie developers that were steadily released on a weekly cadence, making a perfect introduction to the little yellow device and its crank. Now, a few years later, we finally have season 2, and it's off to a solid start — and it even includes a bizarre mystery. The new season runs for the next six weeks and totals a dozen games, two of which will drop each week. The entire collection will run you $39. To start, we have a pair of very different games. Fulcrum Defender, from FTL: Faster Than Light developer Subset Games, is sort of like a modern take on Asteroids. You control a little ship in the middle and fire guns at little squares flying toward you. The twist is that you use the crank to rotate the ship around and aim your shots. There's also something of a roguelike element, where you steadily unlock random upgrades like new weapons or a larger spread for your bullets. The goal is to last for 10 straight minutes. It's a pretty challenging game — so far, I've only really had success on easy mode — but it's also surprisingly chill, eliciting that sort of zen state that the best shooters and puzzle games can create. This is helped by its lo-fi soundtrack that pretty much demands you play with headphones on. It's an absorbing game. On the other end of the spectrum is Dig Dig Dino!, developed by Dom2D and Fáyer, who brag that the game 'is perfect to play while watching TV! No time pressure, no quick reflexes needed!' It's a puzzle game where you travel to different dig sites to uncover dinosaur bones, artifacts, and trash. You only have a limited amount of moves per dig, but you can upgrade your capacity over time — while also getting new tools to smash rocks or dig deeper — letting you dig both more and for longer. It's sort of like a really cute take on Minesweeper, one clearly designed for short play sessions. It's not exactly difficult, but there's still something satisfying about uncovering a large dinosaur bone when you're just about to run out of moves. These two games do a good job of showing the breadth of games possible on the Playdate; one is meant for quick bursts, the other for longer, more focused sessions. But the launch week package is rounded out by something a whole lot weirder. It's called Blippo Plus and, well, it's a series of TV channels you can flip between using the crank. Some are nothing but static, while others have giant FMV videos of strange TV shows or commercials. One show, called Tantric Computing, is nothing but closeup shots of someone using a computer mouse. Another, Werf's Tavern, is some kind of musical talk show. There's also a messaging tool and some kind of fax service. What's most interesting about Blippo Plus, though, isn't just that it's odd. It's also a mystery that seems like it will evolve over the course of the season. Playdate maker Panic says that 'Playdate season 2 owners should tune in weekly and make sure they are connected to WiFi when season 2 updates at 10 AM PT on Thursdays.' There are lots of other promising games planned for season 2, including the point-and-click adventure Shadowgate PD and whatever the heck Long Puppy and Tiny Turnip are. But an FMV mystery that unfolds over the course of weeks is something that's pretty unique to this format — and further evidence that the Playdate exists in its own parallel universe.

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