Latest news with #GameJam


Business Wire
06-05-2025
- Entertainment
- Business Wire
8th Wall and HTC VIVERSE Announce 'Forge the Future' Global Game Jam
BUSINESS WIRE)--Niantic Spatial's 8th Wall and HTC's VIVERSE today announced the launch of the Forge the Future: 8th Wall x VIVERSE Game Jam, an all-new global competition challenging developers, creators, and students to build the next generation of cross-platform games using Niantic Studio on 8th Wall. A New Era for Game Creators Running from May 12, 2025, through June 30, 2025, 'Forge the Future' marks the first time Niantic has teamed up with a global content distribution partner to offer creators not only funding but also direct entry into the VIVERSE Creator Program*. Top teams will gain unprecedented visibility and support to bring their projects to a worldwide audience. 'We're thrilled to empower the next generation of creators with the tools, funding, and platform to shape the future of gaming,' said Joel Udwin, Director of Product at Niantic Spatial. 'Partnering with VIVERSE opens the door for developers to reach millions and push the boundaries of what's possible in real-world, cross-platform games.' VIVERSE's Creator Program supports 3D content creators globally, partnering with creators across various industries, including interactive narratives, games, education, e-commerce, and more. The top three winners of the 'Forge the Future' competition will gain immediate access to the program to bring their 8th Wall game to the platform. 'Niantic is a leader in developing 3D immersive worlds and game tools that are changing how the world views VR/AR,' said Andranik Aslanyan, Head of Growth, HTC VIVERSE. 'Collaborating with 8th Wall is an exciting step forward to supporting creators with their favorite tools and platform, all to grow the 3D creator community.' Key highlights of the Forge the Future Game Jam include: Powerful Tools, No Cost to Join: Build using Niantic Studio on 8th Wall for free during the Game Jam. Global Opportunity: Open to developers, studios, students, artists, and dreamers around the world. Major Prizes: $10,000 for 1st place, $6,000 for 2nd place, $4,000 for 3rd place through the VIVERSE Creator Program, plus multiple $2,000 and $1,000 category prizes. Direct Access: Winners receive invitations to the prestigious VIVERSE Creator Program. Workshops & Mentoring: Participants will have access to ideation support, technical 1:1s, and exclusive industry events throughout the Game Jam. How to Participate Registration is open now at and the first live Info Session kicks off on May 12 at 11am PT. VOID WHERE PROHIBITED. Residents of certain countries are excluded from participation; see official rules for details. *Terms and conditions apply About 8th Wall 8th Wall is Niantic Spatial's award-winning 3D & XR development platform that makes it possible to build interactive, immersive content that can be experienced on any device—no app required. 8th Wall supports billions of devices globally and has been used by developers, agencies and creative studios to create 3D/AR activations for brands across industry verticals including retail, food and beverage, travel and tourism, automotive, fashion, sports and entertainment. 8th Wall has powered WebAR experiences for top brands such as Nike, Porsche, Sony Pictures, Burger King, General Mills, British Gas, Heineken, McDonald's, Swiss Airlines, Toyota, Red Bull, Adidas, COACH and more. Learn more about 8th Wall at About VIVERSE VIVERSE is an open and user-centric 3D place that connects people from all walks of life to a boundless virtual world. We strive to empower as many people as possible to explore, work, and play in a safe environment. Every experience is unique, and your transactions and data are secure. VIVERSE provides an array of tools and services for individuals, creators, corporations, and developers to build and explore in this immersive space. Visit the VIVERSE website here:
Yahoo
25-02-2025
- Entertainment
- Yahoo
微軟新遊戲AI模型「Muse」亮相!即時生成遊戲畫面 卻引爆玩家正反論戰
近幾年各大企業發展 AI 技術,就連遊戲產業都陸續開始應用與展示概念,像是微軟在 2024 年 5 月,以自家《Minecraft》為例,展示了可以進行即時對話與反應的 AI,提供攻略與指令來幫助玩家。而日前,微軟發表了一款名為「Muse」的全新 AI 模型,展示了它能用在生成電子遊戲畫面與動作的全新技術,但公開後社群評價則是十分兩極化。 知名遊戲媒體人 Geoff Keighley 日前在社群平台 X 上分享了一段由 Muse 生成的遊戲畫面,雖然看上去仍有些模糊,距離實際應用仍有一段距離,但已可清楚辨識角色動作、招式及敵人等,皆由 AI 運算而成。這些展示影片內容,AI 都是以 Ninja Theory 開發的多人對戰遊戲《嗜血邊緣》(Bleeding Edge)作為訓練素材。 Microsoft has announced "Muse," a generative AI model of a video game built by Microsoft in collaboration with Ninja Theory. This video shows entirely new sequences of Bleeding Edge gameplay created under human guidance. More here: — Geoff Keighley (@geoffkeighley) February 19, 2025 微軟遊戲 AI 部門副總裁 Fatima Kardar 表示:「我們已將 Muse 應用於開發即時可玩的 AI 模型,且這項技術在未來有望同時造福玩家與遊戲開發者。」微軟也透露,Muse 目前仍處於早期開發階段,更多相關細節預計於 2025 年的遊戲開發者大會(GDC)上公布。 對於 AI 生成遊戲,社群反應不一。支持者認為,這有助於中小型團隊甚至獨立開發者減輕負擔,只需專注於程式碼、玩法設計等核心元素,其餘畫面與動作可交由 AI 生成,若價格合理,將大幅降低開發風險。 然而,反對者認為目前 Muse 展示的畫面缺乏靈魂,並擔憂可能取代大量遊戲美術與動畫師的工作。有玩家表示:「微軟只是想用 AI 取代開發人員」、「為什麼微軟不『生成』一些第一方獨佔遊戲」、「乾脆讓 AI 取代高層」、「科技公司正試圖抹煞藝術中的人性」、「這畫面看起來比獨立開發者 24 小時內做出的 Game Jam 作品還糟」。
Yahoo
27-01-2025
- Entertainment
- Yahoo
DSM gamers spend weekend designing games for Global Game Jam
DES MOINES, Iowa — Gamers from around the metro gathered to design a game, but they only had 48 hours. This weekend gamers of all varieties gathered at Gravitate for a weekend of creativity and design as they worked to create analog or digital games based off of a surprise theme. The competition began on Friday at 5 p.m., when the theme was announced, from there teams broke away and began composing their game. 'The goal is that by 2 p.m. on Sunday, you have something to present to the whole group, whether it's a video game or a board game. You know, every year we have folks put together all sorts of interesting themes,' said Joe Roth the owner of the Dealt Hand. This year's theme is 'Bubble' and Roth says the variety of interpretations has been amazing. Tri for a Cause event helps support girls' athletics 'We've got a lot of games doing different takes on what a bubble might be,' said Roth. 'A lot of fun, like kind of like a cryptocurrency manipulation game that folks are working on, there's a game about like people kind of like creating and running around by pop of bubbles.' While some might feel the pressure of the event, Roth says it creates an atmosphere that is focused on gaming and where no idea is a bad one. 'What's really fun is that making a game feels really intimidating sometimes and being here, you're able to dedicate a 48-hour window to working with folks who also want to do that,' said Roth. 'There's no right or wrong answers in games as long as you make something that you're proud of and you had fun with it.' The competition comes to a close at 2 p.m. on Sunday when the groups present their games to the other participants. Once the games are presented the groups converse and talk about their ideas, how it was possible, and pick favorites. While no award is given, the favorite games are uploaded to the Global Game Jam organization so others can view the work. RAGBRAI 52 announces 2025 route Roth and several others helped bring back the Game Jam three years ago, in an attempt to bring together people in a creative outlet after the effects of COVID 19. 'Well, let's go ahead and do that. Make sure this Jam happens, gives folks a space to be creative and get together for the weekend, and then go on their merry way,' said Roth. Those looking to learn more about game design in a more relaxed setting are invited to attend the game design meetings held on the last Tuesday of each month at Gravitate from 6 to 9 p.m. To learn more about the Global Game Jam and read about some of games designed click here. Copyright 2025 Nexstar Media, Inc. All rights reserved. This material may not be published, broadcast, rewritten, or redistributed.