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‘Destiny 2' Reveals Next Four ‘Fate Saga' Expansions, New ‘Edge Of Fate' Details
‘Destiny 2' Reveals Next Four ‘Fate Saga' Expansions, New ‘Edge Of Fate' Details

Forbes

time06-05-2025

  • Entertainment
  • Forbes

‘Destiny 2' Reveals Next Four ‘Fate Saga' Expansions, New ‘Edge Of Fate' Details

Destiny 2 Bungie The new Destiny 2 saga after Light and Darkness is officially called The Fate Saga, which begins with The Edge of Fate on July 15. Bungie also announced the upcoming four expansions in total, The Edge of Fate, Renegade in December 2025, Shattered Cycle in summer 2026 and The Alchemist in winter 2026. The saga will explore the nature of fate and the foundations of the universe itself. It's focused on the Nine, who we learn are actually nine individual beings with their own personalities, goals and rivalries. They are heavily involved in our solar system and this saga does not appear to be leaving our solar system as previously forecast. The first destination is Kepler, which is not an out-of-solar system planet like it is in real life, but a Nine-infused place at the edge of our system. Vex are there to study the Nine, Fallen are there too. Vex have new units called Kobolds, Fallen have flying corsairs. People have been there for a long time including new Gordon Freeman-looking guy, Koda(sp?). Ikora is the main returning exiting NPC. Destiny 2 Bungie There is a gameplay trailer repeating SIVA directives over and over, though I did not see many other SIVA hints there. Would be odd if it was not involved, given that. There are now World Tiers in zones for better loot farming and harder challenges. Gear also has a new tier system with higher content giving her tiers of loot. In terms of specifics here, D1 exotic No Land Beyond is showing up. There was a new focus on a Kepler-specific mechanic using Dark Matter mixed with our late. Part puzzle, part combat. An example is a guardian turning into a Samus Aran energy ball that can zap energy but go into small spaces for flanking and puzzles. A void ability lets you teleport through laser walls. Strand 'matter morph' lets you move/build objects. A lot of this is puzzle stuff, but also with combat uses. More generally, the idea is that Destiny 2 has too many barriers to play and know what to do, so the new 'portal' screen replaces the planet destination screen to more easily get into activities that are clearly labeled, very quickly, plus reward previews. Destiny 2 Bungie 'Major updates' will be Into the Light scale, not a full season. There are technically season names that span the entire duration of the expansion, so six months, but not formatting like a traditional season. One example is returning to the Plaguelands for Ash and Iron. One activity, one exotic mission. Destiny 2 is finally adding its shooting range back with actual scoreboards and such. They're making a new sparrow that can actually shoot things, available before the season in its Brigs vs. Tank event. Renegades is a very clear homage to Star Wars in addition to being an important part of the Fate saga. This would almost have to be a licensed collaboration given how 'inspired' it is. I'm still processing all this, but it didn't strike me as some new crazy era of Destiny. It really only is plot-wise, it seems. But we'll know more in two months and we can see how it feels then. Follow me on Twitter , YouTube , Bluesky and Instagram . Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy .

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