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GTA 6 and your PC: What to upgrade and how to save money
GTA 6 and your PC: What to upgrade and how to save money

Time of India

time27-05-2025

  • Time of India

GTA 6 and your PC: What to upgrade and how to save money

Source: Rockstar Games GTA 6 is coming, and gamers are ticking down to release. But with Rockstar's next-gen graphics and enormous open world, there's one elephant in the room: can your PC cope? If you're not playing on a console, now's the time to assess your rig. But don't worry, this article will dissect the exact hardware that you'll need to upgrade for GTA 6, and what components you can safely skip to save some pennies. 1. Upgrade: Graphics card (GPU) The largest performance driver for GTA 6 will be your GPU. Rockstar's new Vice City is rumored to have ray tracing, heavy traffic, and dynamic weather, all GPU-heavy elements. If you're still rocking a GTX 10-series or older, you'll need to upgrade. An RTX 3060 or RX 6700 XT should provide smooth 1080p action, while an RTX 3080 or RX 6800 XT is where you want to be for high settings at 1440p or 4K. 2. Upgrade: Solid-state drive (SSD) GTA 6 will probably need Direct Storage support in order to load enormous assets promptly, particularly while driving quickly or changing locations. If you still play the game on an HDD, it's about time you upgrade. A NVMe SSD will not only satisfy anticipated needs but also provide you with blindingly fast load times for all games. 3. Save: Your power supply (if it's recent) Concerned about having to buy a new PSU? You may not have to. The vast majority of contemporary power supplies (particularly 650W+ from reputable manufacturers) are more than sufficient for current CPUs and GPUs. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Lujo todo incluido para adultos en Punta Cana Palladium Hotel Group Undo Provided you're upgrading from a low-end PC to a high-end GPU, your PSU may be perfectly adequate. 4. Save: Your CPU (if it's mid-tier and recent) GTA 6 will be helped by a decent CPU, but you don't require the new i9 or Ryzen 9. If you possess something in the line of an i5-10600K or a Ryzen 5 3600, you might just about manage. CPU bottlenecks are less important than GPU bottlenecks for this game, at least at 1080p. 5. Upgrade (Optional): RAM While 16 GB RAM can be expected as the bare minimum, 32 GB is advisable for more fluid multitasking and asset streaming. Dual-channel RAM is a requirement. It is a fairly affordable and straightforward upgrade that can enhance overall system responsiveness. GTA 6 looks to be Rockstar's most ambitious game ever, but you don't need to replace your entire PC to play it. Prioritize upgrading your GPU and storage first and only think about other upgrades if your system is really ancient. A few wise decisions now will make your wallet smile and your system ready for launch day. Also Read: 5 reasons why Vice City is the perfect setting for GTA 6 Get IPL 2025 match schedules , squads , points table , and live scores for CSK , MI , RCB , KKR , SRH , LSG , DC , GT , PBKS , and RR . Check the latest IPL Orange Cap and Purple Cap standings.

Samsung has a crack at ye olde glasses-free 3D monitor thing but its new cheaper 49-inch ultrawide OLED is far more interesting
Samsung has a crack at ye olde glasses-free 3D monitor thing but its new cheaper 49-inch ultrawide OLED is far more interesting

Yahoo

time02-04-2025

  • Yahoo

Samsung has a crack at ye olde glasses-free 3D monitor thing but its new cheaper 49-inch ultrawide OLED is far more interesting

When you buy through links on our articles, Future and its syndication partners may earn a commission. Samsung has announced a slew of new gaming monitors and on paper, the big news is a glasses-free 3D model. However, it's a new lower-cost version of Samsung's 49-inch ultrawide OLED that could be most interesting in the real world. The Odyssey 3D G90XF is a 27-inch 4K model with, "advanced eye-tracking technology and a proprietary lenticular lens deliver a natural-looking high-definition 3D image." The combination of eye-tracking and lenticular lenses to enable glasses-free 3D is not entirely new. Lenovo announced something essentially identical back in 2023. Indeed, our own Jacob experienced a Samsung prototype over a year ago and came away impressed. And yet, 3D displays never seem to take off. Admittedly, most attempts in the past, including Nvidia's 3D Vision, involved glasses which typically prove quite the impediment to adoption. So, could this glasses-free version take off? Jacob only had five minutes with the concept display, but said, "It delivers a genuinely decent 3D image." One catch is that it requires an Nvidia RTX GPU with Samsung recommending RTX 3080 at minimum. But then this is not a cheap monitor. For the record, this is an LCD monitor, not OLED, and thus has claimed 1 ms response. The refresh rate is 165 Hz. Samsung hasn't released an official price. But it is listed on Samsung's South Korean pre-order page at a price that converts to around $1,575. Ouch. With that in mind, it could be the new Odyssey G9 G91F that's more interesting. In most regards it's familiar and similar to the Samsung Odyssey OLED G9 G93SC we reviewed way back in 2023. So, it's a huge 49-inch 5,120 by 1,440 OLED. Except instead of 240 Hz refresh, it's 144 Hz and designed to allow, "more gamers to experience curved ultrawide gaming." In other words, it's cheaper. Again, Samsung hasn't listed a price. But it's on that South Korean pre-order website for a price that converts to $850. That's about half the original launch price of the G93SC. What's more, Samsung monitors tend to slip under their MSRPs pretty quickly. So the G91F could dip below $800 in fairly short order. Fingers crossed. Samsung also announced refreshed versions of its 4K OLEDs in 27-inch and 32-inch variants, rather oddly claiming "industry first" implementation of 240 Hz 4K technology, something that's been widely available for years. Anyway, the 32-inch version seems to be priced at around $1,100, with the 27-inch option not yet listed. We'll keep an eye out for US and UK availability of all of those new monitors. Best gaming monitor: Pixel-perfect high refresh rate monitor: Screaming 4K monitor for gaming: High-res 4K TV for gaming: Big-screen 4K PC gaming.

Nvidia might never top the RTX 4090
Nvidia might never top the RTX 4090

Yahoo

time09-02-2025

  • Business
  • Yahoo

Nvidia might never top the RTX 4090

The RTX 4090 might be the best graphics card Nvidia has ever released, and we may never see a flagship quite on the same level ever again. There's no doubt the RTX 4090 is extremely powerful, but it's not raw power alone that made it the flagship to end all flagships. I mean, the new RTX 5090 is already faster, and I'm confident Nvidia will continue to release massive GPUs that cost thousands of dollars in the future. But the RTX 4090 remains a crowning achievement for Team Green, and an inflection point for graphics cards more broadly. Nvidia has maintained some sort of halo GPU for several generations, mostly in a bid to claim performance dominance over AMD. Those cards originally fell under the Titan umbrella, but Nvidia changed course with its Ampere generation, releasing the first 90-class GPU ever in the form of the RTX 3090. It's a Titan, but instead of being pushed into a corner for only enthusiasts with thousands of dollars to burn, it was part of the main range. The much more reasonably-priced RTX 3080 was considered the 'flagship' of the generation, but by bringing a Titan-class option into the main product stack, Nvidia was readjusting expectations. One generation later, the RTX 4090 was suddenly the 'flagship.' Of course, Nvidia made an RTX 4080, but it wasn't the GPU on every PC gamer's lips. The RTX 4090 was. In the course of one generation, Nvidia's flagship offering went from $700 to $1,600, more than doubling the price. Nvidia had to justify a price that it had never pushed its GPUs to in the past. And boy, did it justify the price increase. Unlike graphics cards traditionally of the Titan kin, the RTX 4090 actually provided a good value for the money. It was a better value than the RTX 3090, better than the RTX 3080, and even better than AMD's RX 6950 XT. This was a flagship that didn't accept the idea of diminishing returns. Even at $1,600, Nvidia was not only keeping pace with the price-to-performance ratio in the previous generation — it was exceeding it. It was something we had never seen before. Nvidia could claim dominance with cards like the RTX 3090 Ti, but you were forced to throw any ideas about value out the window. When the RTX 4090 was released, it was nearly 70% faster than the next fastest graphics card you could buy. That's an impressive generational uplift anywhere, let alone on a flagship GPU. Already, with the RTX 5090, we can see how much lower the generational uplift is. With Nvidia's latest flagship, you're looking at a boost of around 30%, which is a far cry from what Nvidia delivered with the RTX 4090. We're only one generation on, but the RTX 4090 feels like an anomaly compared to both past and current generations, and based on the direction of PC hardware innovation, we may never see a flagship that can deliver on the same level. Moore's Law. It's a concept that only Intel seems to be defending these days — it coined the term, after all — with Nvidia and now even AMD recognizing that it's coming to an end. Delivering double the transistor density for half of the price every 18 months hasn't been the reality of PC hardware for years, and now, the rate of innovation is so low that it's becoming too much to ignore. The concept of Moore's Law has been a north star for the PC industry, and it's served to get a disparate group of companies on board with a shared vision. Nvidia didn't need to invest billions in the next era of semiconductor manufacturing; TSMC was already doing it. Like clockwork, transistors got smaller and smaller, allowing companies like Nvidia to squeeze more and more of them on a graphics card without taking up extra space. Yes, even as recently as the RTX 4090, Nvidia was executing on the idea of Moore's Law. There were 28.3 billion transistors on the RTX 3090, with a density of 45.1 million per square millimeter. For the RTX 4090, Nvidia packed in 76.3 billion, and at more than triple the density — 125.3 million per square millimeter. Compare that leap now to the RTX 5090. It has a bump in transistors up to 92.2 billion, but a lower density at 122.9 million per square millimeter. It's not a surprise, either, as Nvidia is using the same TSMC N4 node for its RTX 50-series GPUs as it did with its RTX 40-series GPUs. It's the first time ever that Nvidia has used the same node across two different generations, and it's a telling sign of the times. The brute-force method of squeezing more transistors on a chip just doesn't work like it used to Nvidia can't deliver a generational uplift on the level of the RTX 4090 unless transistors get smaller, and that's becoming increasingly difficult to accomplish. If we do ever see a flagship that can lead the pack like the RTX 4090 has, it won't come from jumping down to a smaller node. Don't worry, we're not just going to get the same graphics card over and over again. Nvidia is already establishing solutions to increase performance, and I'm sure there will be even more in the future. The idea of a 'performance boost' just looks a little bit different than it used to. It's not surprising that Nvidia debuted DLSS 4 Multi-Frame Generation alongside RTX 50-series GPUs. Although Nvidia delivered a performance boost with the RTX 5090, that largely came as a function of a larger chip and more power compared to the RTX 4090. If you need evidence of that, just look at the RTX 5080. When scaling down to a more reasonable level of die size and power, Nvidia is only delivering a slight bump in performance, hoping to make up the deficit with AI-generated frames. That's the new idea of a performance boost. AI is the dynamic that breaks through the dead end of Moore's Law, for better or worse. Instead of just rendering every pixel faster, we'll render fewer pixels and make up the difference with AI. That happens through upscaling, through frame generation, and now even through multi-frame generation. I know the idea of 'fake' frames and upscaled images rubs some folks the wrong way, and I get it. When graphics cards cost thousands of dollars, you'd hope for more than just software improvements. But with innovations in process slowing to a crawl, those are the routes where performance improvements will come from. If you're holding out hope for another RTX 4090-scale improvement in raw performance, you're going to be disappointed. There may be some massive leap forward in performance in the future, but it won't look the same as what we saw with the RTX 4090. As much as I'm rooting for more powerful graphics cards for years to come — regardless of if they come from Nvidia or not — it's important to reset expectations in the meantime.

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