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Why is Broken Planet So Popular?  Broken Planet Uk
Why is Broken Planet So Popular?  Broken Planet Uk

Time Business News

time8 hours ago

  • Entertainment
  • Time Business News

Why is Broken Planet So Popular? Broken Planet Uk

Why is Broken Planet So Popular? Broken Planet has quickly become a global sensation, captivating audiences with its unique blend of dystopian storytelling, environmental themes, and striking visuals. Whether as a video game, film, or multimedia franchise, Broken Planet its popularity stems from its timely message about climate change and human survival. The concept resonates deeply in an era of growing ecological awareness, making it more than just entertainment—it's a cultural movement. One key reason for Broken Planet Hoodie popularity is its focus on real-world environmental collapse. As wildfires, rising sea levels, and extreme weather dominate headlines, the story mirrors society's fears. Audiences connect with its depiction of a dying Earth, sparking discussions about sustainability and humanity's future. This relevance makes it more impactful than traditional sci-fi, positioning it as both a warning and a call to action. Broken Planet's rich narrative and detailed world-building draw fans into its post-apocalyptic setting. Whether through gripping gameplay, cinematic cutscenes, or deep lore, it creates an emotionally engaging experience. Characters struggling for survival in a ruined world add depth, making players and viewers invested in the story. The blend of action, drama, and philosophical questions keeps audiences hooked. The franchise's dark, gritty art style—featuring crumbling cities, toxic wastelands, and haunting landscapes—has a striking visual identity. This aesthetic has spread across social media, inspiring fan art, memes, and cosplay. Clever marketing, including teaser trailers and interactive online events, has amplified hype. Limited-edition merchandise and collaborations with fashion brands have also boosted its cult status. As a game, Broken Planet Tracksuit benefits from the booming gaming industry and streaming platforms like Twitch and YouTube. Popular streamers playing the game have introduced it to millions, fueling its rapid growth. Its multiplayer mode and regular updates keep the community engaged, while competitive esports scenes add longevity. The interactive nature of gaming makes the dystopian experience more personal, increasing its appeal. Beyond entertainment, Broken Planet t shirt has influenced discussions on climate change, inspiring activism and art. Its success has led to spin-offs, books, and potential film adaptations. As environmental concerns grow, its relevance will likely increase, cementing its place in pop culture. The franchise's ability to merge entertainment with urgent real-world issues ensures its lasting popularity. Broken Planet Market has quickly become one of the most sought-after streetwear brands, blending edgy aesthetics with sustainability. Known for its dystopian-inspired designs, the brand resonates with Gen Z and millennials who value unique fashion with a message. Its limited drops, celebrity endorsements, and social media hype have turned it into a cultural phenomenon, selling out pieces within minutes. But what exactly makes Broken Planet Zip Up so dominant in today streetwear scene? TIME BUSINESS NEWS

Fred again.. Praises Sydney's Shady Nasty: 'My Favourite Band In The World Right Now'
Fred again.. Praises Sydney's Shady Nasty: 'My Favourite Band In The World Right Now'

Yahoo

time17 hours ago

  • Entertainment
  • Yahoo

Fred again.. Praises Sydney's Shady Nasty: 'My Favourite Band In The World Right Now'

Fred again.. has shown love to a relatively-obscure Australian band on his most recent Twitch stream, shouting out avant-punk trio Shady Nasty and playing their song 'Screwdriva' to the thousands watching his live-stream. 'This is literally my favourite band in the world right now,' said Fred while introducing the band to his viewers. He explained that he was wisened to the existence of the band by a mutual friend of theirs, Irish DJ/producer Kettama, and said that hearing them for the first time reminded him of when he discovered the music of The Streets as a teenager in the 2000s. 'This guy's words, man,' he said – alluding to the band's frontman Kevin Stathis. 'Everything he says reminds me of everything I loved about hearing Mike Skinner when I was young. Mike Skinner, for those of you who don't know, is my favourite lyricist of all time. Every line, I'm like, 'Wow, there's a whole story in each line.' It's so, so powerful to me. This whole album is unbelievably beautiful.' Shady Nasty released their debut album Trek in February 2025. The album was produced by Kim Moyes, one half of The Presets, and was supported by a sold-out national tour in April. Most recently, the band opened for Skeleten at Sydney's Liberty Hall as part of the project's album launch show for its second studio album, Mentalized. Next month will see the band play the Future Sounds Festival in Adelaide at the city's UniBar alongside the likes of Briggs' new heavy band Big Noter and roots-rockers Bones & Jones. Tickets are available now via Moshtix, and can be purchased here. Fred, meanwhile, was last seen in Australia in March 2024 on a short-notice national tour that began with a sold-out show at the Sydney Opera House which was announced on the same day it happened. His most recent release was last December's 'Light Dark Light', which marked his second collaboration with Australian singer-songwriter Angie McMahon following 'Angie (I've Been Lost)'. Fred again.. Review – UK Producer Lives Up to the Hype at the Hottest Gig in Sydney triple j's Hottest 100 And Hottest 200 2024: The Complete List We Got Vivid Debutantes G2g And Station Model Violence To Interview Each Other The post Fred again.. Praises Sydney's Shady Nasty: 'My Favourite Band In The World Right Now' appeared first on Music Feeds.

Trump halts student visa appointments and instigates expanded social media vetting
Trump halts student visa appointments and instigates expanded social media vetting

Extra.ie​

timea day ago

  • Politics
  • Extra.ie​

Trump halts student visa appointments and instigates expanded social media vetting

Irish students' planned trips to the US over the summer could be scuppered as the Trump administration rolls out social media screening of applicants. Embassies and consulates have been ordered to stop scheduling new appointments for student and exchange visitor visa applicants as the US State Department prepares to expand social media vetting of foreign students. Even students who have already successfully obtained a J1 Visa could see themselves grilled by US Border Control Officers and questioned about their political persuasions, and also about the war in Gaza, as well as their personal opinions on the President. US president Donald Trump. Pic: Doug Mills-Pool/Getty Images About 5,000 Irish students are expected to travel on J1 visas this summer, a similar number to last year. A cable from the US State Department to embassies – reported by Reuters – states that it is 'conducting a review of existing operations and processes for screening and vetting of student and exchange visitor (F, M, J) visa applicants, and, based on that review, plans to issue guidance on expanded social media vetting for all such applicants'. The move has led to a freeze on all visa interview appointments at US embassies across the world. But appointments that have already been made will be honoured. Taoiseach Micheál Martin with US president Donald Trump. Pic: Mandel Ngan/AFP via Getty Images Commenting on the news, Taoiseach Micheál Martin said: 'I believe in the mobility of young people across the world, and we should facilitate the mobility of young people. We do it in Europe very well and very effectively. There shouldn't be any overzealous examinations of people's records.' However, recent reports emanating from high-profile social media stars and online streamers anecdotally point to a clampdown at the point of entry across US airports. Irish students who participated in college encampments could find themselves falling afoul of Trump's new tightening of border control. Earlier this month, Hasan Piker, a popular left-wing political commentator and Twitch streamer, said he was detained and questioned by US Customs and Border Protection (CBP) agents upon his return to the US from France. Hasan Piker. Pic:for Politicon Piker, who is a naturalised US citizen, claimed he was stopped and questioned by CBP agents at Chicago's O'Hare as he returned from a family trip to France. The social media personality recounted the experience on his Twitch stream, detailing how he was hauled in by Customs and Border Control agents and questioned about his political views, including his stance on Donald Trump and his stance on the ongoing conflict in the Middle East. Piker expressed concerns about the nature of the questioning, suggesting that it went beyond routine border security procedures and alleged he was targeted over his overt political views. This claim was, however, denied by the U.S Department of Homeland and Security who said on their X stream that it was just a random 'routine stop'. Hasan Piker. Pic: Hagop Kalaidjian/BFA/REX/Shutterstock The incident sparked a lot of discussion and debate about the role of CBP in enforcing political opinions and the rights of citizens entering the country. Piker mentioned that he is enrolled in Global Entry, a program designed to expedite travel for low-risk individuals, and he was still subjected to this intense questioning. The White House visa clampdown comes as Donald Trump continues his war on academies with gusto. Last week, the US President cancelled all foreign students from enrolling at elite institution, Harvard University, a move that has enraged Boston College and has led to another court battle for the bullish U.S President.

All the Kai Cenat 2025 Streamer University Controversy, Explained
All the Kai Cenat 2025 Streamer University Controversy, Explained

Cosmopolitan

timea day ago

  • Entertainment
  • Cosmopolitan

All the Kai Cenat 2025 Streamer University Controversy, Explained

It was nothing if not ambitious. Last weekend, Kai Cenat, one of the world's top Twitch streamers, took over a college campus in Akron to host 'Streamer University,' a four-day program that drew 120 students and 17 professors. All food/lodging expenses were covered by Kai, and each student was gifted a T-Mobile phone from which they could livestream their entire experience. Like real school, students could partake in semi-serious classes to prime themselves for virality (like 'Monetization for Dummies' and 'Defense Against Hating'). Also like real school, there was real drama, which is inevitable when you put a large number of young people in close quarters for an extended period of time (see: Love Island, any season). But unlike real college, the Streamer University students were fame-hungry and surveilled by hundreds of thousands of Twitch users 24/7. Thanks to that, we got a handful of meme-worthy moments, plus highly entertaining evidence that the creator economy is alive and well. So alive and well, in fact, that these participants were willing to commit to 96 hours of live-streamed dormitory life to succeed within it. Plus, the University of Akron was willing to loan their campus to a 23-year-old Twitch star to host this action. 'Our team is committed to helping the greater Akron community and beyond take advantage of all UA has to offer by hosting successful events on our campus,' said Brandon Alexander, the University of Akron's director of conference and events services. 'As we establish campus as an incredible option for large-scale conferences, it only serves to benefit the region.' Now you may ask–who had the time to keep up with a round-the-clock production like Streamer University? And I have the same question. But I've made it my mission to figure out exactly how this whole Kai Cenat fest went down. So let's run back the most notable moments that transpired at the most-discussed fake college around. From a viewership standpoint, SU was a success. According to Cenat's team, it garnered over 23 million total hours watched. The most-viewed participants included Kai (obviously), his Twitch stream regular/right-hand man, Ray, and the influencer India Love, who you might remember from her popular presence on Tumblr in the early 2010s. (We love cross-platform success.) In potentially less exciting news, the university's top-viewed channel belonged to 'professor' DDG, who was also named the weekend's MVP. Earlier this month, DDG's ex, Halle Bailey, received a temporary restraining order against DDG, alleging abuse, so the decision to name him SU's MVP was a divisive one. Kai made the initial call for Streamer University applicants earlier this month via a very Harry Potter-inspired trailer. We were finally able to meet the inaugural class of 120 creators selected during an hour-long meet-and-greet video, which you can watch on YouTube (should you have time to spare). Here's a rundown of the weekend's top ten performers: Is the route to online success predictable enough to build a curriculum around? The school's class offerings would indicate that. Students could take courses taught by 'professors' (aka popular influencers like Duke Dennis and cookingwithkya) on the following need-to-know influencing concepts: SU was not without its hiccups. Before classes kicked off, controversy began to brew about admissions. The streamer Malik Richh hopped online to accuse Kai of favoritism, saying that he had a bias for close friends and established creators during the student selection process. Some of the program's female participants were also subject to misogynistic claims from social media commentators, insinuating that their admission was based on looks alone. Despite that noise, SU was truly a win for the girls involved, with streamers like Primate Paige and Daejorno sharing their accounts' significant growth after the program. Throughout the weekend, physical altercations also arose, a dorm room was trashed, and one student was even sent to the hospital after getting injured during a water gun battle. In another highly-discussed moment, Drake's number was leaked during a livestreamed FaceTime call with one of the students, Tylil. He revealed the rapper's number to his audience by turning his phone toward the camera, which Drake took fairly well, telling him, 'You definitely leaked my number. Don't worry, I can get a new number tomorrow. It's a blessing in disguise anyway.' The rapper also sent in a congratulations message for graduates, which was shown during the commencement ceremony. So that's what you missed on Glee. It's unlikely that everyone who's graduated from Streamer University can or will replicate Kai's unique success. This man has had stars like Tyla, SZA, Benny Blanco, and Kevin Hart join his streams and has (inadvertently) caused a full-blown riot on the streets of New York City. But if anything, the fanfare and intrigue around this past weekend's livestreamed programming is pretty indicative that we've entered a new chapter of online influencing. One in which authentic, no-holds-barred access to creators might take precedence over carefully edited content. Kai implied that platforms like Netflix and Amazon Prime were interested in buying the streaming rights for "Streamer University," but justified his decision to keep the operation independent on Twitch, with a strong message for creators. During a post-university stream, he said: "With an idea like this original, you gotta keep it where it's at. I want y'all to learn something, bro. [Your] channels, and who you are as a person… This [your] idea, this is [your] stuff. Treat your platform as you would treat other platforms."

GameSquare's Stream Hatchet Redefines Gaming Analytics with Breakthrough AI-Powered Data Ecosystem
GameSquare's Stream Hatchet Redefines Gaming Analytics with Breakthrough AI-Powered Data Ecosystem

Yahoo

timea day ago

  • Business
  • Yahoo

GameSquare's Stream Hatchet Redefines Gaming Analytics with Breakthrough AI-Powered Data Ecosystem

Unmatched real-time intelligence and creator discovery tools position GameSquare at the forefront of AI-driven marketing wave FRISCO, TEXAS / / May 29, 2025 / GameSquare Holdings, Inc. (NASDAQ:GAME), a global leader in gaming and esports media, today announced the next evolution of its analytics platform. Stream Hatchet unleashes a revolutionary closed-loop data ecosystem powered by AI. Stream Hatchet's newest innovation redefines how game publishers, global brands, and agencies connect with Gen Z and Millennial audiences across fast-growing, global live-streaming and social platforms like Twitch, YouTube, TikTok, and Instagram, among others. Stream Hatchet's proprietary system currently integrates data across 16 major live-streaming and social platforms, delivering real-time, actionable insights that empower clients like Capcom, Riot Games, Scopely, and Bungie to turbocharge campaign ROI, identify breakout creators, and drive authentic engagement with elusive youth demographics. "This is more than an analytics upgrade. Stream Hatchet is reshaping the future of audience intelligence," said Justin Kenna, CEO of GameSquare. "Our platform gives partners unprecedented clarity into audience behavior and influencer performance by putting the power of predictive, AI-powered decision-making directly into their hands." Tapping into a Projected $220 Billion AI Marketing Wave According to a November 2024 release from the global AI marketing analytics market is projected to surpass $220 billion by 2030 up from nearly $42 billion in 2023. Breakthrough AI Tools Driving Precision Marketing At the heart of Stream Hatchet's opportunity is the company's AI Discovery Tool that was launched in late 2024. This proprietary engine uses machine learning to decode creator content, audience sentiment, and engagement patterns-helping brands identify high-performing influencers and customize campaigns with surgical precision. Stream Hatchet's core innovation lies in its proprietary Individual Creator-Brand Affinity (ICBA) algorithm-an industry-first system that analyzes over 100 billion daily data points and seven years of historical engagement to match brands with the creators most likely to drive real-world conversions. Unlike conventional influencer platforms that rely on vanity metrics like follower counts, ICBA harnesses advanced Psychographic Profiling, Predictive Modeling, and Targeting at Scale to uncover deep behavioral and audience alignment. The result: unprecedented precision in identifying high-impact creators who authentically resonate with a brand's values and target demographics-transforming influencer marketing from a guessing game into a data-driven growth engine. Industry Momentum & Thought Leadership Stream Hatchet continues to drive thought leadership with its 2025 Q1 Live Streaming Trends Report, reinforcing its role as the gold standard for performance benchmarking, influencer analytics, and trend forecasting across the $200 billion gaming economy. With engagement spanning platforms like Twitch, YouTube, Kick, TikTok, and more, Stream Hatchet ensures clients are always one step ahead of the curve-anticipating trends, identifying breakout creators, and maximizing returns. Join the Next Generation of Gaming Intelligence GameSquare invites brands, publishers, and agencies to experience the future of gaming analytics with Stream Hatchet. Whether you're optimizing a global campaign or launching a new title, our AI-powered platform gives you the tools to win in the attention economy. About GameSquare Holdings, Inc. GameSquare Holdings, Inc. (NASDAQ:GAME) is a next-generation media, entertainment, and technology company connecting brands with the gaming generation. Through its powerful portfolio-including Stream Hatchet-GameSquare drives data-backed engagement in the $200 billion gaming economy. To learn more, visit About Stream Hatchet A GameSquare company, Stream Hatchet is the global leader in real-time gaming and live-streaming analytics. Its AI-driven platform empowers publishers, brands, and agencies to unlock high-impact insights across streaming ecosystems and social platforms, bridging the gap between creators and commerce. For more information visit Forward-Looking Information This news release contains "forward-looking information" and "forward-looking statements" (collectively, "forward-looking statements") within the meaning of the applicable securities legislation. All statements, other than statements of historical fact, are forward-looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as "expects", or "does not expect", "is expected", "anticipates" or "does not anticipate", "plans", "budget", "scheduled", "forecasts", "estimates", "believes" or "intends" or variations of such words and phrases or stating that certain actions, events or results "may" or "could", "would", "might" or "will" be taken to occur or be achieved) are not statements of historical fact and may be forward-looking statements. In this news release, forward-looking statements relate, among other things, to: the Company's and Stream Hatchet's future performance, revenue, growth and profitability; and the Company's and Stream Hatchet's ability to execute their business plans. These forward-looking statements are provided only to provide information currently available to us and are not intended to serve as and must not be relied on by any investor as, a guarantee, assurance or definitive statement of fact or probability. Forward-looking statements are necessarily based upon a number of estimates and assumptions which include, but are not limited to: the Company's and FaZe Media's ability to grow their business and being able to execute on their business plans, the Company being able to complete and successfully integrate acquisitions, the Company being able to recognize and capitalize on opportunities and the Company continuing to attract qualified personnel to supports its development requirements. These assumptions, while considered reasonable, are subject to known and unknown risks, uncertainties, and other factors which may cause the actual results and future events to differ materially from those expressed or implied by such forward-looking statements. Such factors include, but are not limited to: the Company's ability to achieve its objectives, the Company successfully executing its growth strategy, the ability of the Company to obtain future financings or complete offerings on acceptable terms, failure to leverage the Company's portfolio across entertainment and media platforms, dependence on the Company's key personnel and general business, economic, competitive, political and social uncertainties. These risk factors are not intended to represent a complete list of the factors that could affect the Company which are discussed in the Company's most recent MD&A. There can be no assurance that forward-looking statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. Accordingly, readers should not place undue reliance on the forward-looking statements and information contained in this news release. GameSquare assumes no obligation to update the forward-looking statements of beliefs, opinions, projections, or other factors, should they change, except as required by law. Corporate Contact Lou Schwartz, PresidentPhone: (216) 464-6400Email: ir@ Investor Relations Andrew BergerPhone: (216) 464-6400Email: ir@ Media Relations Chelsey Northern / The UntoldPhone: (254) 855-4028Email: pr@ SOURCE: GameSquare Holdings, Inc. View the original press release on ACCESS Newswire Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data

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