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Ex-Rockstar developer predicts GTA 7 will be cheaper due to AI; here's 4 game-changing ways GTA 6 might use AI
Ex-Rockstar developer predicts GTA 7 will be cheaper due to AI; here's 4 game-changing ways GTA 6 might use AI

Time of India

time06-07-2025

  • Entertainment
  • Time of India

Ex-Rockstar developer predicts GTA 7 will be cheaper due to AI; here's 4 game-changing ways GTA 6 might use AI

GTA 6 fans have been eagerly waiting for the game to release for over a year now, amid ever-growing speculations and rumours online. While we have not yet seen the final version of GTA 6, rumours have already started circulating about its potential successor (could be named GTA 7) being cheaper to develop than the current version, says an ex-Rockstar Games developer. Obbe Vermeij, the former technical director of Rockstar North, has predicted that Rockstar Games might have to spend less on Grand Theft Auto VII as compared to GTA 6 due to the advancement in technology and Artificial Intelligence (AI). However, it seems the predictions made by Vermej don't make an impact on the fans, as there is no such confirmation by Rockstar Games on the same yet, and more information is required to come to a conclusion. Former Rockstar Games developer predicts GTA 7 may have a lower budget than GTA 6 On July 3, the ex-Rockstar Games developer participated in an interview at a YouTube channel called KIWI TALKZ, where he shared that GTA 7 might be cheaper to develop than the upcoming instalment. He said, 'My prediction is that GTA 7 will be cheaper to make than GTA 6…we'll have to wait 15 years to see if I'm right or not.' 'I would imagine that let's say you do a cutscene, you could just, uh, you know, all the characters in the cutscene could just be rendered by an AI, including the conversation, if you just describe the scene. That could be your first pass of a cutscene,' he added. "gta7 will be cheaper to make than gta6"I had a fun chat with @kiwitalkz that just dropped: However, there is no such confirmation or statement released by Rockstar Games yet. But let's look into the 4 ways how GTA 6 could AI-in the game content. 4 ways GTA 6 could use AI for in-game content 1. Realistic radio hosts: GTA's iconic radio stations and news bulletins could be powered by AI to reflect what's happening in the game version. 2. Smarter NCP behaviour: AI can make non-playable characters (NCPs) far more realistic; instead of using pre-written dialogue, GTA 6 could employ AI-driven natural language to generate dynamic. 3. Generate buildings: AI can dynamically generate buildings and interiors in GTA 6, allowing each neighbourhood to feel unique and responsive to the player's actions or in-game events. 4. AI-generated missions and side quests: Rather than relying solely on scripted missions, AI could generate procedural missions based on the player's decisions, reputation, or location. This could lead to an endless stream of personalised quests that feel meaningful, unpredictable, and unique to each player.

Questions linger regarding MindsEye's rushed release
Questions linger regarding MindsEye's rushed release

Yahoo

time14-06-2025

  • Entertainment
  • Yahoo

Questions linger regarding MindsEye's rushed release

The big Summer Games Fest weekend of live showcases and game previews is over, and here's what to expect in this week's game news recap. The big picture 'A delayed game is eventually good, but a rushed game is forever bad' – a quote that still resonates in the games industry. Nowhere is that more evident than in the release of action-adventure open-world title MindsEye. This highly touted game from ex-Rockstar Games producer Leslie Benzies's studio, Build A Rocket, promised a rich single-player narrative and ongoing user-generated content post-launch. It was released on June 10, with not a single reviewer in the world receiving an early copy before launch – usually a red flag. Sure enough, both early and late impressions from reviewers and content creators were largely negative. The game was buggy, unstable, and riddled with technical issues involving performance and artificial intelligence (AI). Its story also ended abruptly. A large number of PlayStation owners refunded the game en masse – the last time this happened on such a scale was during Cyberpunk 2077's troubled PlayStation 4 launch in 2020. The developers are now scrambling to patch the title, likely over the next several weeks, as it is – to quote the community – 'a car on fire'. It simply should not have been released in its current state, even with this relatively quiet sales window before the second half of 2025. This raises a few lingering questions: Who exactly was asking for another open-world action-adventure title that isn't Grand Theft Auto? Did the ex-Rockstar producer contribute meaningfully to the earlier GTA titles? A seasoned veteran wouldn't have allowed a game to launch in such a state. Short beats ASUS Republic of Gamers is teaming up with Xbox to produce the ROG Xbox Ally (standard and X versions), a portable PC launching this holiday season. The Outer Worlds 2 will be released on Oct 30 and will cost US$80 – part of the ongoing trend of triple-A titles surpassing the US$60 mark. The animated superhero series Invincible is getting its own fighting game in 2026, developed by the same team behind the acclaimed Killer Instinct reboot (2013). Resident Evil Requiem (aka Resident Evil 9) is Capcom's next survival horror entry, launching Feb 26, 2026 for PC and consoles. Nintendo Switch 2 has outsold the original Switch by 3-to-1 during its launch in Japan. No Straight Roads 2, from Malaysian studio Metronomik, will be published in 2026 in collaboration with Shueisha Games. Upin & Ipin, the beloved Malaysian children's show, is getting an action-adventure game adaptation due later this year. Marvel Mystic Mayhem, a mobile strategy game, is coming to iOS and Android on June 25. Konami is remaking the original Silent Hill with Bloober Team, which also handled the Silent Hill 2 remake. Games out this week Berserk Or Die is a 2D indie action game where you control a berserker slaying Roman legionnaires from both flanks using keyboard-based combo inputs. MindsEye is an open-world action-adventure game by Build A Rocket, led by former GTA producer Leslie Benzies. Warhammer 40,000: Space Marine – Master Crafted Edition is a remaster of the 2011 sci-fi action title. Wizard of Legend 2 is a roguelite sequel featuring 3D visuals and new combinable magic spells. Recommended viewing Here's a funny comparison between Mindseye and Grand Theft Auto: San Andreas (2004). Watch this insightful interview with RPG composer Yasunori Nishiki on crafting great game music.

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