
Apple just asked Vision Pro users something it never dared to before
Apple's latest Vision Pro survey hints at growing interest in the smart glasses market. | Image credit — PhoneArena The bulk of the survey asks Vision Pro users about the usual fare: comfort, display clarity, Guest Mode usefulness, and whether they use accessories like the external battery clip or optional travel case. But buried in the list are questions aimed squarely at Apple's competition — something the company doesn't always acknowledge so openly.Apple asks users whether they own a Meta Quest 3, Quest Pro, PlayStation VR, Valve Index, or other VR headsets — all of which are direct or indirect competitors in the XR (extended reality) space.
Probably the more interesting part to take notice of here is that Apple is also asking about smart glasses in its questionnaire, listing Meta's Ray-Ban smart glasses, Amazon's Echo Frames, and Snapchat Spectacles. Apple doesn't currently offer any smart glasses of its own, but based on this line of questioning — and previous rumors — it seems increasingly clear that it wants to enter that space soon.
Apple's first smart glasses are expected in 2027 with audio, cameras, and AI-powered awareness. | Image credit — EverythingApplePro
According to analyst Ming-Chi Kuo, Apple's first-generation smart glasses are already deep in development, with a launch currently expected in 2027. The Apple Glasses — as we are currently calling them — will reportedly feature audio playback, integrated cameras, voice and gesture controls, and even some AI-powered environmental awareness. In other words, they'll be positioned to compete with Meta's Ray-Bans (not full-on AR headsets) as Apple builds its wearable ecosystem.
Kuo also believes Apple is preparing a separate pair of 'XR Glasses' with a built-in display, scheduled for 2028, and a lightweight Vision Air headset set for 2027. The Vision Air will reportedly weigh 40% less than today's Vision Pro and cost significantly less thanks to iPhone-grade internals and simplified optics.
Analyst Ming-Chi Kuo's roadmap for Apple's XR upcoming devices. | Image credit — Ming-Chi Kuo
The fact that Apple is now surveying users about Ray-Ban-style wearables might suggest the company is taking those devices and the market segment they represent very seriously.
With Meta gaining traction in the smart glasses space through partnerships with Ray-Ban, and Amazon iterating on its Echo Frames, Apple seems keen to understand user awareness and expectations before entering the race. That's a smart move, especially with Apple's Vision Pro still positioned as a premium niche product. The company likely sees future success in lower-cost, lightweight, AI-enabled wearables — and surveys like this one help shape the roadmap.
Funny thing is that Apple is still lagging behind on the AI front, with its "smart" assistant severely outpaced by the competition. That said, the company's continued interest in XR wearables implies that it feels confident in catching up.
For now, it's unclear whether Apple is leaning toward a 2026 or 2027 release for its first smart glasses. My guess would be late 2027, as we expect the more advanced AI features and the long-awaited Siri 2.0 in 2026, so I doubt that Apple would be ready with its first pair of XR glasses too.
But with internal research, roadmap leaks, and public signals like this survey all pointing in the same direction, Apple's next big wearable push might already be taking shape. We might not have to wait until next year to see new XR hardware from Apple. An updated version of the Vision Pro is reportedly set to launch later this year, likely alongside the iPhone 17 and iPhone 17 Pro — which are expected to debut in September. Secure your connection now at a bargain price!
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Phone Arena
3 hours ago
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Nothing Headphone (1) vs AirPods Max: the Android AirPods?
Nothing just announced its first-ever over-ears — the Nothing Headphone (1). With their tactile controls and aluminum cups, these will definitely draw comparisons to Apple's AirPods Max. So here we are... to draw the comparison. The Nothing Headphone (1) do kind of look the part as an AirPods Max counterpart for Android. Slightly techier look that speaks to powerusers, while still a very clean aesthetic with a signature look. The question is — do they sound the part, and do they provide a seamless and pleasing experience at almost half the price of the AirPods Max? We'd say not quite, but close! Nothing Headphone (1) vs AirPods Max in a nutshell: Rectangular cups with transparent tops vs a fully rounded and sleek design Lightweight, but solid build vs all-metal, kind of heavy build 40 mm dynamic driver on both Advanced user EQ vs computational audio that does everything automatically Excellent tactile controls on both Bluetooth multipoint vs iCloud multi-device support Two color options vs multiple color options IP52 protection rating vs no rating Off the top, the Nothing Headphone (1) have a couple of specs that the AirPods Max don't. A newer Bluetooth 5.3 codec for, presumably, more robust connection (we've had trouble with neither), support for LDAC therefore more devices, a longer battery endurance, and official IP52 rating. What the AirPods Max have going for them is support for more than two devices — once paired to one of your iCloud devices, it can seamlessly hop and start streaming audio from any other MacBook, iPad, Mac, iPhone. I'm pretty sure the Headphone (1) design will be divisive at first. It's definitely something new – a rectangle with a circular shape planted on top. They kind of look like a prototype of a headphone. Some will find this cool, others may take a while to warm up to it. In all fairness, the AirPods Max design wasn't met with universal praise either, and to this day there are some that can't stomach it. Where the AirPods Max does win right now, though, is the amount of color options on offer — from the simple white and black, to purple, orange, and blue. The Nothing Headphone (1) come in white or black, though that may be just enough for their utilitarian look. Both of these offers some excellent tactile controls. The Nothing headphones have a roller on the back of the right earbud to control volume, or press it for play/pause. Also, a paddle clicker for forward / back, and an actual mechanical button to turn them on or off. All of these feel great to use. There's also a customizable side button that can call up the assistant, or cycle through EQ profiles, or ANC, et cetera. The AirPods Max have that digital crown on top — again, for volume and playback — and a single button to toggle between ANC and transparency. These, of course, also feel great. Notoriously, the AirPods Max do not have an off button — you need to remember to wrap them up in their "case" so they will auto-sleep. Though, it's worth noting that they do go into deep standby when not used for 5 minutes anyway. The earmuffs on the Nothing Headphone (1) feel soft, and the headband pressure is kind of strong but still OK. The length adjustment is stepless and feels quite solid. By comparison, the muffs on the AirPods Max are definitely a step above. They are more spacious on the inside, their material is soft, cool, and feels draftier. The headband is notably heavier, as it's all metal, and takes some getting used to. Also, no headbanging with these. 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It can be tweaked with the Advanced EQ in the Nothing app somewhat — I was definitely able to get a sound profile I am happy with. By comparison, the AirPods Max have a very nicely sculpted — not scooped — midrange, a nice big but tight low end, and very clear pristine highs with a lot of air to their sound. Clearly, for almost twice the price, you are a much better sound, and I am fine with that. What many may not be fine with is that the AirPods Max are not tweakable — no advanced EQ, not even a basic EQ, unless you cound Apple Music's settings as some sort of EQ. Instead, you get the Apple sound, with computational EQ adjustment that scans your ears and the fit of the AirPods to adjust things on the fly. No complaints there, as they sound excellent, but there has been a lot of criticism — rightfully so — that a set of $550 cans don't allow you much control. It's also worth noting that the Nothing Headphone (1) have a 3.5 mm jack for cable audio. But they can't be passive — they need to be on, otherwise you don't get any sound, so you can't rely on the cable when out of battery. The AirPods Max need a 3.5 mm to USB C cable (or Lightning, if you have the older model). Note — not any cable, but a cable especially designed to deliver sound to the AirPods via the USB C side. $39 at the Apple Store. Casual users will probably do just fine with the sound profile of the Nothing Headphone (1). In fact, sometimes I am even "in the mood" for their middy, cushy sound. But, hands down, the AirPods Max still sound more overally balanced, "honest", deep yet sizzly. The ANC on both of these is phenomenal. You can drown the world out and just focus in your work with no hums, brums, clattering, or chit-chat coming through. The transparency mode is definitely better on the AirPods Max. It's so clear and its directional input is so well defined, that it's almost as if you are not wearing headphones at all. That said, the transparency mode of the Nothing headphones does the job quite well. A bit muffled and a bit less stereo, but certainly effective at what it's supposed to do. Both of these have a Spatialize function, which will take any sound source and put it in a virtual space around you. It seems to work equally well on both — making a recorded track sound more like "You have a big 5.1 system in the room with you". Same goes for head tracking, which you can activate separately on both — they keep the virtual sound source placed quite firmly in the "room" as you rotate your head around. The Nothing Headphone (1) support AAC and LDAC for some more flexibility. While most Android and contemporary Windows laptops do support AAC, sound quality can be hit or miss, depending on how the manufacturer implemented it. Switching to Sony's LDAC often guarantees superior performance on Android phones specifically. With Bluetooth multipoint, the Headphone (1) can stay connected to two of your devices at all times, so swapping audio sources is quicker and mostly painless. They also support Google's Fast Pair and Microsoft Swift Pair for quick connections. Apple's AirPods Max only support AAC, obviously, and they do sound fantastic when paired to iDevices. To Android and Microsoft — again, reports are divided. Of course, the AirPods do encourage you to only connect them to Apple devices — they don't have multipoint, but they are instantly paired to all your iCloud devices with no limits. It's definitely another level of user experience when you can seamlessly switch streaming from iPhone to iPad to MacBook to desktop Mac with no hiccups! Nothing definitely takes the cake when it comes to battery endurance. With ANC on they provide a good 50% more battery life than the AirPods Max! I generally think that buyng a set of AirPods Max isn't worth it if you don't own an iDevice to hook them up to. Without gaining access to the full feature set that they offer, that $550 price tag is definitely much, much saltier. So, let's assume that you do own at least an iPhone and are wondering what to pair it to. At $299, are the Nothing headphones half the quality? I wouldn't say so. The AirPods Max sound is certainly superior, and if that's a top priority, it's probably worth saving up for a pair. That said, the sound of the Nothing Headphone (1) is not bad. Plus, it's tweakable, and their user experience with the controls, headband, and ANC is overall excellent. To top it off, the Nothing Headphone (1) set is lighter to wear for prolonged periods, and comes with a case that protects the entire product. If I were traveling or commuting often — I'd lean more towards the Nothing Headphone (1). If — and only if — you like the design or at the very least don't mind it.


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Threads gets private messaging and a fresh look to highlight top conversations
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Samsung just sabotaged the Galaxy Z Fold 7. What now?
We are just days away from the Galaxy Z Fold 7's official announcement on July 9, but the upcoming foldable phone's fate has already been sealed for me: it's a disaster in the making. I'm going to cut to the chase here and not waste any more time with world building. It's the purported battery size that concerns and infuriates me at the same time. The rumor mill is telling us Samsung is not eyeing a battery increase for its ultra-thin new foldable phone , meaning it will mirror the Galaxy Z Fold 6 and come with a 4,400 mAh battery, or worse, even a smaller one. And looking at the fuller picture, many might jump in to defend Samsung with the notion that, yes, the Galaxy Z Fold 7 is significantly slimmer than any of the company's prior foldables, so there was just no physical space left for a larger battery, you see. That would have been accurate and understandable years ago, when Li-ion batteries were more constrained by space. However, it's mid-2025, and this problem has already been solved, seemingly by everyone but Samsung. There's an easy solution to the battery issue on foldable phones that almost all current devices have already solved, and it's called silicon-carbon batteries. These are denser than the standard lithium-ion batteries and conserve more energy in the same-sized battery cell, allowing phone vendors to do crazy things like putting a 5,600 mAh battery inside an ultraslim 8.93 mm foldable phone . Those are the exact specs behind Oppo's exceptional Find N5 foldable, which feels like a much more complete foldable flagship. The Vivo X Fold 3 Pro I've been using for the past few months? A bit thicker at 11.2 mm, but still packing a large 5,700 mAh battery, and that's a phone that's more than a year old. Actually, come to think of it, most of Samsung's rivals are already actively using silicon-carbon batteries on both foldables and traditional flagship phones, delivering wonderful battery endurance in bodies that are often slimmer than their Samsung counterparts. But what could be the real reason Samsung simply doesn't want to give people what they want and match the exploits of all China-based foldable phone makers out there? At this point, it appears that the real reason could be the higher costs of silicon-carbon batteries and Samsung's unwillingness to soak them up or past them over to consumers. The South Korea-based giant is either unwilling to pay the licensing fees for the patented tech, and that is hurting the appeal of its otherwise decent phones. We've been stuck with 5,000 mAh batteries on the flagship Galaxy S Ultra lineup for half a decade already, and the competition has not only caught up, but is already lapping Samsung. Even Apple, which is usually so averse to hardware innovation, is dangerously close to topping Samsung's batteries not only in overall endurance, but in terms of capacity, too. Could Samsung be betting on a home-grown solution? The company unveiled a solid-state battery back in 2024, which aims to give us super-stable batteries that are way less prone to "accidents", but they only max out at 200Wh/l, which isn't very inspiring when you compare a lithium-ion battery's range between 250 and 700 Wh/l. This means Samsung's solid-state batteries are a long way from being actual alternatives to conventional lithium-ion or silicon-carbon batteries; SSBs are also seemingly way, way more expensive at the moment, so pretty far away from mass production and the prime time. Another obvious reason for Samsung's apparent unwillingness to give us good batteries in phones could be the now ancient Galaxy Note 7. Back in 2016, an ill-fated manufacturing defect with the batteries of the S Pen phone caused many units to overheat and catch on fire, and the reason for that was the specific curved shape of the device, which required an odd-shaped battery cell. This led to the unfortunate discontinuation of the Galaxy Note 7. Samsung has apologized one too many times about this mishap over the years, and we've already accepted the apology. It even introduced an industry-leading 8-point battery safe check back in the day, which is still relevant to this day. However, it's 2025 now, and it's time for the company to move on and once again start experimenting with batteries. Safely, of course. But let's get back to the Galaxy Z Fold 7 , a device that is set to do so many things right and yet skimp on one of the more crucial ones yet again, potentially leaving us with a foldable phone very close to greatness, but not quite there just yet. Samsung kept an ear close to the ground and will finally give us an actually good and thin design, get rid of the useless inner selfie camera, and will finally employ an actually useful cover screen. Pair that with the flagship-grade Snapdragon 8 Elite chip and the decent One UI interface, and you get a strong rival for the title of "best foldable in the US". We'll see how the Pixel 10 Pro Fold will fare. However, on the global stage, there are poised to be much better options from a hardware perspective. Devices like the Oppo Find N5, Honor Magic V5, and the Vivo X Fold 5 are already quickly stepping up to eat Samsung's lunch. Secure your connection now at a bargain price! We may earn a commission if you make a purchase Check Out The Offer