
Anbernic's sliding screen handheld might be too chunky and heavy for your pockets
The RG Slide will be priced at $189 and is expected to go on sale starting on June 20th, 2025, according to RetroDodo. It's powered by an octa-core Unisoc Tiger T820 CPU, which is a processor Anbernic already uses in its higher-end handhelds like the RG Cube that can emulate most games from the PS2 and Nintendo GameCube era. That's paired with 8GB of RAM, 128GB of storage, a microSD card slot, and a 5,000mAh rechargeable battery that's estimated to power the console for up to six hours between charges.
Retro Dodo liked the RG Slide's 4.7-inch, 1280 x 960 pixel resolution screen and found it makes 'retro consoles such as GameCube, Dreamcast, and PS2 look slightly more vivid in comparison to previous Anberic products.' It also found the console's sliding mechanism to be satisfyingly solid, but lamented the loud 'clack' it makes when opening or closing the device.
The console's controls are as good as what's found on other Anbernic devices and seem reasonably comfortable and well-balanced, but not quite as ergonomic as other handhelds.
Both Retro Dodo and Russ Crandall, who runs Retro Game Corps, feel that Anbernic missed the mark when it comes to the RG Slide's size, which feels too large and thick to be comfortably pocketable. It also weighs 380 grams, which is just shy of the original Nintendo Switch that weighed 390 grams and much heavier than the 158-gram PSP Go.
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USA Today
03-08-2025
- USA Today
Full Broncos player ratings unveiled in 'Madden NFL 26'
EA Sports revealed select player ratings for Madden NFL 26 last week leading up to the full reveal last Friday. Following the full unveiling, we now know the ratings for every Denver Broncos player in this year's version of the popular NFL video game. Denver's highest-rated player is cornerback Pat Surtain (97 overall), who saw his rating jump two spots from last year. If that trend continues, PS2 is on track to have a perfect 99 overall rating next year. The team's highest-rated player on offense is guard Quinn Meinerz (95), who made a big jump from being rated 87 overall in 2024. Check out the full ratings for each position group below. Broncos Madden player ratings Quarterback A decent improvement for Bo Nix, who is up from his 71 overall rating in last year's game. Running back Not only is RJ Harvey far behind J.K. Dobbins, the rookie hasn't even reached the rating of teammate Jaleel McLaughlin yet. That could change with in-season ratings updates. Wide receiver Courtland Sutton remains the top dog in Denver's wide receiver room. Marvin Mims is an All-Pro returner, though, so his 77 overall grade feels a bit low. Tight end/fullback Michael Burton is the sixth-best fullback in the game (there are 12 FBs in this year's Madden), and Evan Engram is the 10th-best tight end. Offensive line Quinn Meinerz is the top-rated guard in this year's Madden. Not pictured: Alex Palczewski (64), Clay Webb (63), Frank Crum (63) and Will Sherman (59). Defensive line Zach Allen remains criminally underrated, and JFM, D.J. Jones and Malcolm Roach feel way too low as well. Outside linebackers Still not much love for Nik Bonitto, either. Inside linebackers Dre Greenlaw is the eighth-best inside linebacker in the game. Cornerback Pat Surtain is not a member of the 99 Club yet, but he is the highest-rated cornerback in the game. Jahdae Barron is tied for having the seventh-best rating among rookies. Safety The Broncos have a very strong safety duo both in real life and in the video. Special teams Wil Lutz is 77 overall ... not bad, not great. Madden NFL 26 will be released on Aug. 14, available on PlayStation 5, Xbox Series X|S, Nintendo Switch 2 and PC devices. Social: Follow Broncos Wire on Facebook and Twitter/X! Did you know: These 25 celebrities are Broncos fans.


Android Authority
02-08-2025
- Android Authority
This 4:3 device made me rethink what I actually want from a gaming handheld
ANBERNIC RG 477M The RG 477M has the perfect screen with the enough power to take any retro game to the next level. It's pricey, but it's worth it to make classic games really shine. When I first got into modern emulation handhelds, I always went for horizontal models with a widescreen aspect ratio. Maybe it was just what I came to expect after being conditioned by the PSP and Nintendo Switch, but the squat screens found on most ANBERNIC devices just didn't appeal to me. That was, until I reviewed the ANBERNIC RG Slide. That little 4:3 120hz display absolutely blew me away, and although ultimately I was slightly disappointed by the weaker chipset, I knew it was only a matter of time until the company paired it with a little more power. Fast forward to last week, when I finally got to test the RG 477M. This little metal handheld has exactly what it takes not just to play my favorite retro games, but to make them look better than ever. Premium materials, retro priorities Before I get to any of that, I have to talk about the device itself. The M at the end of the name means that it has a metal chassis, in this case an aluminum alloy, which gives it a premium feel. The edges are also nice and rounded, although there is a slight lip where the front and back meet the sides. The RG 477M has a symmetrical stick layout, which is ideal for the D-pad centric retro games work best on this device. The sticks themselves are a little low on the frame but still feel great, with a wide range of motion. They're also Hall effect so stick drift should never be an issue. Nick Fernandez / Android Authority The D-pad is the real star here, and it's a joy to use. It feels soft but responsive, and I didn't experience any false diagonals in testing. ANBERNIC has made dozens of handhelds over the years, and at this point it really knows how to make a D-pad. The buttons are soft and very quiet, and again they're great to use. The in-line shoulder buttons are another matter. They use the loudest microswitches I've ever tested in a handheld, and I wish they were just slightly longer. My fingers naturally rest on the R2 and L2 buttons, so I had to adjust my grip to reach the R1 and L1 buttons that are more commonly used in retro games. Apart from that, the bottom-firing stereo speakers are fine, and there's a headphone jack next to the charging port and microSD card slot on the bottom. There are also two rubber strips on the back for a little extra grip, although they're located a little too close to the sides to do much. Again, my fingers rested just a little bit too far in, and I don't have particularly large hands. I should also note that there's a full silicone case included in the box, but I didn't end up using it much. I always use cases on my phones, but never on my handhelds. The low danger of drops just isn't worth the tradeoff, since you lose that premium metal feeling of the naked device. Nick Fernandez / Android Authority I will also say that the colors are not great. My favorite color is brown (I know), but the Chocolate Bronze colorway I tested just didn't do it for me. It looks better than the silver model based on pictures I've seen, but neither is particularly attractive. I hope ANBERNIC puts out a plastic version with a few more color options (and a lower price) in the future. Still, that metal build gives it a nice heft. It weights in at 355g, which isn't overly heavy but it's certainly more than similarly sized handhelds. I never felt tired after long gaming sessions, which I can't say about larger handhelds, even if they only weigh a little bit more. Old games, new tricks Nick Fernandez / Android Authority But it isn't the physical design of the RG 477M that makes it so great for retro games. It's the 4.7-inch 120Hz screen. I'm now a firm believer that 4:3 is the ideal aspect ratio for retro gaming handhelds, and the resolution of this screen is perfect. It allows for pixel-perfect 4x upscaling for the PlayStation and Nintendo 64 with no black bars. Older NES and Genesis games are also pixel-perfect at 4x, although there are small black bars. The 4:3 120Hz screen is the RG 477M's secret sauce. In fact, every retro home console looks incredible on this screen. It's not as ideal for handheld systems like the Game Boy, Game Boy Advance, or PSP, but it's still more than servicable. PSP is the only console I wouldn't play on this because of the large black bars, but there are plenty of 16:9 handhelds to choose from if that's what you're after. And most of them are cheaper than the RG 477M. Nick Fernandez / Android Authority Then there's the fact that it's 120Hz. At first it might seem like this is useless for retro games, since none of them ran above 30 or 60 fps back in the day. However, it enables a unique feature called black frame insertion. This adds a black frame between rendered frames, which helps smooth out animations on modern displays. It takes a few tweaks in settings (check out the excellent video from Retro Game Corps for more detail), but it looks spectacular. You'll need to crank up screen brightness once you turn it on, but the RG 477M's panel is plenty bright to compensate. If you're not someone who likes tweaking settings, the good news is that the RG 477M comes mostly pre-configured right out of the box. Emulators for a wide variety of systems were installed and configured, and the RG Launcher is surprisingly solid. I wouldn't trade it for my favorite, ES DE, but it did make it so that all I needed to do was load up my ROMs and press play. The RG 477M comes mostly pre-configured, but it still needed some tweaking. Well, sort of. Many of the pre-installed emulators were out of date or just worse than alternatives. For example, it has AetherSX2 instead of NetherSX2. The pre-configured version of RetroArch was also in Chinese, which was a bit of a hassle to swap back. I suspect this was because it was a review unit, so hopefully retail units don't have the same issue. In the end, I reinstalled RetroArch entirely, throwing out each core's pre-configured settings with the bath water. I won't go too deep into it here, but ANBERNIC has pre-loaded its unique AI software, which can provide on-screen translations or help solve puzzles at the push of a button. I'm still testing this feature since it's capable of so many different things, but honestly you can pretend it doesn't exist and you won't be missing out on much when it comes to retro games. Retro power ups Nick Fernandez / Android Authority Of course, a 120Hz screen is only useful if the device is powerful enough to push all those frames, which was an issue with the RG Slide. The MediaTek Dimensity 8300 found in the RG 477M is a completely different story. This is the second time that ANBERNIC has used this chipset, with the first being the larger RG 577, and it seems to be a great fit. We ran the RG 477M through our standard suite of benchmarks, and I've included the results below. I've compared them to devices around the same price range, including the Retroid Pocket Flip 2 (Snapdragon 865) and ANBERNIC's own RG Slide (Unisoc T820). Unsurprisingly, the newer SoC in the RG 477M blew the rest out of the water. It's still no where near as powerful as more expensive handhelds like the AYANEO Pocket ACE or the AYN Odin 2 lineup, but the extra power really helps when emulating anything up to and including PS2 and GameCube. On the GPU side, results were significantly better overall, but with a major asterisk. The stress tests we use essentially average the results of 20 loops run back to back, which more or less simulates a long gaming session. However, it also measures the difference between the highest and lowest scores, which it calls stability. And the stability score here was terrible. Nick Fernandez / Android Authority Stability scores for the three stress different tests I ran averaged around 50-60%. Compared to the 90-99% I've seen on literally every other handheld I've tested, including ANBERNIC devices like the RG Slide, this is slightly concerning. I'm not sure whether to chalk it up to drivers or pre-release software, but the good news is that even the lowest scores are well above similarly-priced handhelds. The other good news here is thermal performance. Temperatures never went above 36 degrees Celcius, and the metal body never felt hot to the touch. Warm, sure, but never hot. My only complaint is that the fan can get pretty loud under stress, and it has a fairly annoying high-pitched sound. Headphones solved this problem in a jiffy. In any case, the crazy loud shoulder buttons already disqualify this for playing in bed next to your spouse. The Dimensity 8300 chipset is powerful, but somewhat unstable. In terms of emulation performance, everything I tested was excellent. It was able to upscale everything up to and including PS2 games without breaking a sweat. I wouldn't recommend this handheld for anything above that, especially Nintendo Switch emulation. The chipset might be powerful enough, but the drivers just aren't there. PC emulation is a similar story, although there may be light on the horizon. The team behind GameHub is working on improving drivers for Mali GPUs, although it's still too early to see significant results. Hopefully in the next few months MediaTek and even Tensor SoCs see significantly better driver support, but it's worth keeping an eye on. Nick Fernandez / Android Authority As for Android games, the RG 477M ran everything I tested with ease. There are a few games that didn't run, but only because the chipset wasn't supported. One of those games was Balatro, which would have been glorious on this device. The RG 477M has a 5,300mAh battery, which isn't huge but gets the job done. Setting the screen to the maximum 120Hz refresh rate does drain it faster, but I still got a good seven to ten hours of game time in retro games. PS2 games averaged three to four hours. That's not going to win any awards, but it's still solid for a device this size. Thankfully, it also tops off fairly quickly when it runs out of juice. It has a maximum charge speed of 27W, and in my testing it charged from 20% to 100% in about 90 minutes. Typically I only charge these handhelds to 90%, but in this case I forgot. Hopefully my battery forgives me. ANBERNIC RG 477M review: Should you buy it? Nick Fernandez / Android Authority So far this console feels like a slam dunk for ANBERNIC, but I still haven't mentioned the biggest drawback, and that's the price. Before shipping, the RG 477M starts at $239.99 for the 8+128GB version, jumping up to $289.99 for the 12+256GB version that I tested. The latter is the same price as the base model of the AYN Odin 2 ($299 at Manufacturer site), which has a far more powerful (and compatible) Snapdragon 8 Gen 2 chipset. It's also more expensive than the Retroid Flip 2 ($229 at Manufacturer site) I compared it to earlier, although there it's easier to see the added value. It won't work as well for frontier emulation like Nintendo Switch or PS3 due to drivers, but for the retro games this thing handles best, the aspect ratio and refresh rate do make a difference, even if it isn't OLED. The other alternatives to the RG 477M mostly come from ANBERNIC itself. The RG Slide ($189.99 at Manufacturer site) is one, and although it doesn't have enough power to truly take advantage of this screen, it does have a cool sliding mechanism that feels incredible to use. Retro games just feel cozier with this screen and my favorite CRT filters. ANBERNIC has plenty of other 4:3 consoles, like the RG 406H. That one doesn't have the power or the refresh rate of the RG 477M, but it's much cheaper. It also drops the metal build for a plastic one. Personally, I hope ANBERNIC releases a plastic version of the RG 477M later this year at a slightly lower price. The metal build is the only thing I would be willing to give up in order to hit a lower pricepoint. But the truth is that the RG 477M is currently in a class of its own. After just one week, I find myself turning to this device to emulate retro home consoles rather than much more expensive (and more powerful) widescreen devices. Flipping on my favorite CRT shaders and playing without black bars makes it feel extremely cozy, like I'm playing on the original hardware. If that's what you're after, it's worth the premium. There is a bit of good news if you act quick. The RG 477M just went on sale today, and for the first 72 hours both models are discounted by $20. The cheaper model's 8GB of RAM is more than enough for what I used this for, and at $219.99, it's a much easier sell. ANBERNIC handhelds typically get steep discounts later in their lifecycles, but I doubt you'll be able to beat that price for another six months or more. ANBERNIC RG 477M ANBERNIC RG 477M Great performance • Incredible screen • Premium metal build MSRP: $239.99 A powerful handheld with a retro aspect ratio The RG 477M is a powerful handheld with a premium metal build and the perfect retro screen. See price at Manufacturer site Follow


Android Authority
28-07-2025
- Android Authority
Miss the Xperia Play? A new Android gaming phone is coming, and it slides like it's 2011
Nick Fernandez / Android Authority TL;DR AYANEO announced it's making a gaming phone with a physical sliding design, similar to the Xperia Play. The phone was teased during a livestream, but no specs, images, or release date were revealed. The move follows the expiration of the sliding phone patent and comes amid several other AYANEO hardware announcements. AYANEO is branching out in an exciting way. At the end of a four-hour livestream packed with announcements, the company revealed it's working on its first smartphone, which will have a physical slider in a similar concept to the old Xperia Play. There's no release date, no specs, and no images of the actual device yet, but AYANEO teased the gaming phone concept with a few slides and slogans like 'you'll feel the difference' and 'the magic lies in the slide.' The announcement came in a segment called 'One more thing III,' which pretty much tells you how packed the event already was. AYANEO The company didn't show anything beyond a silhouette, but the implication is that this will be a gaming phone with physical controls that slide out — something we've been waiting to see since the Xperia Play or, more recently, the ANBERNIC RG Slide. That device launched soon after the patent for sliding phones expired, and AYANEO now seems to be following suit. AYANEO has been busy lately. Earlier in the same livestream, it showed off the dual-screen Pocket DS Android handheld, as well as a Game Boy-style vertical console and a new budget sub-brand called KONKR. The new phone feels part of a broader push into different form factors. It's not a huge leap, considering AYANEO already makes high-end Android handhelds. For now, there's not much to go on besides that it exists and is in development. But if the final product delivers, it could be a big deal for mobile gamers. We'll watch for more details as they arrive, and it's worth keeping an eye out for a blog post about the livestream on the company's news center. Follow