'Captain America: Brave New World': Is There a Post-Credits Scene?
Marvel's Captain America: Brave New World marks the big-screen jump for Anthony Mackie's Sam Wilson taking center stage with the shield. The Falcon and the Winter Soldier laid the foundation for the new film, and the last time we saw the hero he'd uncovered a plot about a super serum, made nice with bestie Bucky Barnes and fought off a group called the Flag Smashers.
Brave New World introduces Harrison Ford as President Thaddeus Ross and sees Sam caught up in a foreign relations debacle while investigating a deeper, more sinister scheme with devastating effects. We know you've seen the trailer and at this point, may have already seen or plan to see the film. Marvel is known to drop scenes after the credits start rolling, and, to answer the question, yes, there is a single post-credits scene in Brave New World, and you must wait until all the credits are over to see it, and you can expect some teases with this vibranium-clad Captain America, too.
If you haven't seen the movie, pause here. Spoilers ahead.
Read more: The Hottest Movie Releases Coming in 2025
Unlike many Marvel movies, Brave New World has no mid-credit scenes; there's only one post-credits scene, and you have to wait until the absolute end to see it. So, what happens?
After the brainiac villain Samuel Sterns turns himself in to ignite President Ross's inner Red Hulk, we don't see him for the rest of the film. Sam has a short conversation with Sterns in which he confidently tells him he will foil his plot. Then, Sam struts off as armed guards surround Sterns. The scientist is arrested and carted off to a cell in parts unknown while Sam suits up to fight Red Hulk Ross.
In the minute-long post-credits scene, Sam walks up to a cell and says, "Told you you were gonna lose that bet," and we see Sterns sitting inside. They trade barbs, and then Sterns points out that they "share the same world, don't we? This world you would die to save." He ominously warns Sam, "It's coming. I've seen it in the probabilities."
Sterns goes on to say that superheroes who are protecting this world think they're the only ones -- and believe this is the only world. With more menacing snark, he says you'll see what happens when you need to protect everyone from "the others."
One thing to keep in mind here: We are still in the middle of Marvel's Multiverse Saga. That likely won't wrap up until Avengers: Secret Wars hits screens in 2027, so that means more Avengers, more timeline dizziness and more comic book storylines that involve interdimensional and intergalactic beings. Now, I could get into Thunderbolts stuff here because that movie is next in line, but I want to talk about the Avengers.
Sterns' gamma-powered superintelligence allows him to see things with high levels of intuition, statistical probability and knowledge. With Avengers: Doomsday and Secret Wars in the pipeline, he may be hinting at the future appearance of beings called the Beyonders. I don't know this for sure, but in the comics, they sit on the fringes of the Multiverse outside of its scope.
Like the Eternals, the Beyonders were created by the Celestials, and they have an appetite for destroying things. Think of Thanos' attitude of, "Let me wipe out the whole wack universe," but on a multiverse level. Not only is their story deeply connected to Doctor Doom, but they also have comic book ties to the High Evolutionary, Guardians of the Galaxy and the Fantastic Four's Reed Richards.
If this is the group of "others" Sterns is alluding to (and perhaps the Molecule Men), fans should expect the next set of Marvel's Avengers movies to be a war for the survival of the multiverse -- and all the Avengers.
Captain America: Brave New World is in theaters now, and the credits also let us know that he'll be back.
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Geek Tyrant
an hour ago
- Geek Tyrant
Doctor Doom's Rumored Sinister Interest in Franklin Richards Might Shape the Future of The MCU — GeekTyrant
There's a new rumor floating through the Marvel multiverse that could reframe how The Fantastic Four: First Steps connects to Avengers: Doomsday , andit involves Doctor Doom, Franklin Richards, and some very ominous plans. According to insider @MyTimeToShineH, 'Doom will take Franklin Richards and will use him for his plans.' That's a major claim, and if it holds water, it not only positions Doom as a central threat but also ties Marvel's First Family directly to the multiversal chaos unfolding in the Avengers films. Now, let's talk about Franklin Richards. This isn't just some sidekick-level character. On the page, Franklin is the son of Mister Fantastic and the Invisible Woman, and he's considered one of the most powerful beings in the entire Marvel Universe. We're talking cosmic-level, possibly omniversal-level. Franklin has reality-warping powers so vast, and in the comics Roma, the guardian of all realities, once said he was equal to the Celestials. He can astral project without range limits, manipulate time, and create life from nothing. He's formed entire planets, resurrected the dead, and even created a pocket universe. Oh, and he can also throw The Thing across a room with a single thought using his bio-blast telekinesis. If Doctor Doom sets his sights on that kind of power, it makes sense why the Fantastic Four would pursue him, or maybe send Franklin away to Earth-616 to protect him, inadvertently luring Doom there in the process. The upcoming First Steps post-credits scene reportedly hints at this connection. We still don't know if Robert Downey Jr.'s Victor Von Doom is from the same universe as the new Fantastic Four. If he is, that sets the stage for an emotionally and dramatically tangled relationship. If he isn't, it might mean Doom is chasing Franklin across realities, which makes the threat even more intense. Franklin isn't just another super-powered kid. He's a walking, talking reset button for reality. That makes him both a target and a weapon, and if Doom gets control of him, Avengers: Doomsday might live up to its title in ways the multiverse isn't ready for. Whether this is Marvel's plan or just well-informed speculation, it's exactly the kind of connective tissue that could make the next chapter of the MCU feel less like a reboot and more like an epic culmination. Either way, it seems Franklin Richards could be the key to everything.


Scientific American
2 hours ago
- Scientific American
Superheroes Represent Something Different to Today's Kids
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On supporting science journalism If you're enjoying this article, consider supporting our award-winning journalism by subscribing. By purchasing a subscription you are helping to ensure the future of impactful stories about the discoveries and ideas shaping our world today. Our kids are changing. Their exposure to media is unprecedented, with seemingly unfettered access to smartphones, video games, film, television, social media, streaming video and virtual reality. As a parent, it can feel impossible to keep up. And how the media depicts our kids and the world they live in, with all its complexities and problems, is changing the stakes for how they see themselves in it. The perfect heroes of previous generations, exemplars of patriotism and rising above tragedy, and their traditional superpowers—strength, flight, speed, their belief in the goodness of people—are rapidly being replaced. This isn't necessarily a bad thing. 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In their report The State of Kids and Families in America 2025, Common Sense Media found that 54 percent of parents and 67 percent of kids and teens surveyed believed the mental health of children in their communities was only fair or poor. A 2024 Pew Research survey found that many parents and their teens believe being a teenager today is harder than it was 20 years ago. And a 2024 report from the Geena Davis Institute on the representation of mental health on children's television recommended having more depictions of characters struggling with mental health in programming, including making 'portrayals explicit, intentional, and clear.' At least in Thunderbolts*, this seems to be happening. In my most recent book, I write about the relationship between gender and power in contemporary film and television franchises and how cultural ideas about what power looks like and who gets to be in power both evolve and stay the same. One takeaway from this research is that as our ideas about power shift, media has the potential to represent these shifts and to change how viewers understand and embrace different forms of power in the real world. For example, Wonder Woman, who's been around now for more than 80 years in comic books, films, television shows, video games and on merchandise, doesn't act in the most recent films as she did in her original 1940s comic book form. Gone is the campy do-gooder; she's been modernized, made savvy to the social and political tenor of the current day. As director Patty Jenkins explained while promoting 2017's Wonder Woman, 'There is no bad guy. We are all to blame. New kinds of heroics need to be celebrated, like love, thoughtfulness, forgiveness, diplomacy, or we're not going to get there. No one is coming to save us.' With the new iterations of Wonder Woman, her base structure is still the same—she loves humanity and wants to protect it, she's a near-invincible Amazon warrior—but the terms of her fight have changed, and the forces of good and evil aren't so clearly determined. When William Moulton Marston created Wonder Woman, he explicitly wanted her to serve as an antidote to Superman's hypermasculinity. While Marston's insistence on Wonder Woman's ' super strength, altruism, and feminine love allure ' may rightly seem outdated today, the more salient point is that creating popular fictional heroes is about more than deciding whether or not they should wear a cape. Instead it's about reading the room. In 1941, with the world in the throes of a war America would enter by the end of the year, Marston feared for the continued damage of privileging violence and intimidation. Comics were a way to reach children, and he felt children needed heroes who were more than just strongmen. The media we consume is part of an entertainment and commerce industry, but it's also part of our society. Media has always reflected the culture in which it's made, as well as helped dictate cultural norms, and we should pay attention to the mirror it's holding up to our children. While parents should always consider their own family's values and their child's tolerance for and sensitivities to more mature themes in media, we shouldn't shy away from darker narratives just because we wish everything could be sunshine and rainbows for our children. If Generations Z and Alpha —who spent formative years weathering a disruptive and even scary pandemic, negotiating the divisiveness of adult politics, and witnessing the global effects of war, climate change and social upheaval—want to root for the antiheroes, let them. We parents should recognize that our children are facing a far different world than we did as kids and talk to them about how struggling isn't a sign of weakness. Teaching our children how to think critically about their changing heroes—and whether it's time for new models of heroism that privilege muddling through with what you have over meeting an impossible standard of all-powerful perfection—may be one of the most important things we can do as parents.


Black America Web
2 hours ago
- Black America Web
Summer Game Fest: ‘Wu-Tang: Rise of The Deceiver', ‘Marvel's Deadpool VR,' ‘Marvel Cosmic Invasion', ‘Resident Evil Requiem' & Other Big Announcments
Source: Wu-Tang: Rise of The Deceiver / Marvel's Deadpool VR / Marvel Cosmic Invasion / Resident Evil Requiem / Summer Game Fest G3, also known as Summer Game Fest, Geoff Keighley's replacement for E3, kicked off on Friday, June 6, and it was full of some fantastic video game announcements. Geoff Keighly kicked off the annual live show, promising plenty of significant announcements and reveals, and for the most part, he kept his word. HHW Gaming was in the building, the YouTube Theater to be specific, as we are currently in Los Angeles to get hands-on with A LOT of games, so keep it locked for plenty of previews. Until then, let's recap Keighley's Summer Game Fest, in case you missed the event, starting with what we feel were the most significant announcements. Wu-Tang: Rise of The Deceiver Source: Brass Lion Entertainment / Wu-Tang: Rise of the Deceiver One of the biggest surprises of the show was the announcement of Brass Lion Entertainment's Wu-Tang: Rise of the Deceiver . It marks the first Wu-Tang Clan-inspired video game 25 years following the release of 1999's Wu-Tang: Shaolin Style. The game was simultaneously announced during Summer Game Fest and the opening night of the Staten Island rap stable's farewell tour. Rise of the Deceiver is described as a 3-player co-op action experience where players take control of characters blessed with abilities bestowed upon them by members of the Wu-Tang Clan to combat enemies attempting to invade their home. The official breakdown of the game on YouTube reads: Rebuild Shaolin – Ghostface Killah is calling on you to rescue his Wu brothers – who aid you in your battle to save the dreams of the people. Defeat the forces of the Deceiver to elevate Shaolin into a hopeful and thriving community. Battle With the Wu – Harness the powers of the Wu-Tang Clan to fight fantastical enemies through the Chambers of a surreal dreamworld. Dynamic gameplay soundtrack, including classic Wu-Tang songs + new material, overseen by legendary producer Just Blaze. Protect Ya Neck – Collect powerful Jewels to customize your fighting style and iconic fits to show off your drip. Combine forces with your friends in increasingly challenging battle Chambers and beat back the Deceiver's swarms. The game, which has been in development for three years, began as part of Ghostface Killah-produced film Angel of Dust, which was also directed by The RZA. No word on when we can expect the game to arrive, but we will definitely keep our ears and eyes to the video game streets for this one. You can wishlist Wu-Tang: Rise of the Deceiver on Steam right now. Source: DOTEMU / Tribute Games / Marvel Cosmic Invasion When Marvel Cosmic Invasion was first announced we knew we could pond on Marvel villains with a roster of MCU characters like Spider-Man, Nova, Captain America, Wolverine, Nova, Storm, Phyla-Vell and Venom were just the tip of the iceberg in terms of the 15 playable characters you can choose from to take on Annihilus. Also joining in on the galactic-sized quest to stop Annihilus' attack, which spans across the galaxy, will be She-Hulk and Rocket Raccoon, who will help take on other threats, such as the Mad Titan Thanos and Sauron. We fully expect more of our favorite Marvel supers to be announced ahead of Marvel Cosmic Invasion's 2025 release. Source: Twitsted Pixel / Oculus Studios / Marvel's Deadpool VR Marvel Games is absolutely cooking! They got Marvel Cosmic Invasion , Iron Man , Blade , Marvel Tōken: Fighting Souls, and now Marvel's Deadpool VR all in the pipeline, which still keeps us excited even after EA and the now-shuttered Cliffhanger Games canceled Black Panther . Deadpool is no stranger to the video game space , thanks to High Moon Studios' Deadpool game, which was released in 2013. However, this new game marks the popular anti-hero's first foray into the VR space. Marvel's Deadpool VR will feature Neil Patrick Harris as the titular character, but based on the trailer, he perfectly encapsulates the energy Ryan Reynolds has brought to the character thanks to the hit Marvel movies. We also get to see some unique gameplay physics, such as Deadpool using his blown-off arm to chuck at enemies or bash an enemy's head on a sickle while being decapitated. Essentially, 'if you can imagine it, you can probably do it' is the premise here, and that appears to be the case with Marvel's Deadpool VR . While Marvel's Deadpool VR isn't the format we expected to see Deadpool in, it definitely looks like a fun time. Source: Capcom / Resident Evil Requiem Clearly, this was the game Geoff Keighley kept close to the vest based on how emotional he got announcing it. Initially, there was a bit of a fakeout with the RE dev team confirming a new Resident Evil game was in the works, and more will be revealed when the franchise celebrates its 30th anniversary next March. It turned out that the wait would be only 30 minutes. Keighley was choking up as he announced the biggest surprise of the day, a first look at the game that will have RE fans taking control of Grace Ashcroft, an FBI agent. Ashcroft is a last name familiar only to hardcore fans of the franchise. Grace Ashcroft is the daughter of Alyssa Ashcroft, one of the sole survivors of 2003's Resident Evil Outbreak . The trailer doesn't reveal much, but it does hint at a return to Raccoon City, the setting for the first three games in the franchise. We will definitely share more about this game in the near future, before its launch on February 27, 2026. A demo has been confirmed for Gamescom in Cologne, Germany, in August. These four games were not the only announcements. You can hit the gallery below for more trailers. 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