
'EA SPORTS F1 25' is Out Now
EA SPORTS F1 25has officially hit the track. The latest entry in theFormula 1video game franchise was released today onPlayStation 5,XboxSeries X|S andPC, promising to deliver the most realistic racing simulation of the series so far.
Fan-favorite story mode, Braking Point, returns for its third chapter and this time includes a surprise crossover with Apple Original Films'F1 THE MOVIEthat sees players jump into the cockpit of fictional team APXGP in a playable preview chapter. The brand say that further story content is set to roll out over time, beginning on June 30.
Additionally, this year's Braking Point introduces multi-character perspectives and spans a full two seasons, allowing players to experience the highs and lows – as well as the politics of – contending for the title from more than one seat. EA has also introduced a reworked My Team mode, with My Team 2.0 letting players take on the role of team owner to build an F1 operation from scratch – everything from the team's engineering to its personnel can be controlled, and players can easily switch between modes to manage or drive at their leisure.
Adding to the new title's realism is the fact game developer, Codemasters, digitally scanned six real life tracks 'using LIDAR' and 'captured during live race weekends', including Silverstone, Bahrain, Miami, Melbourne, Suzuka, and Imola. It makes racing these tracks in-game the closest thing to actually doing so in real life, offering fans a unique perspective that's not found in any other games.
In celebration of its launch, EA paired up the seven-time Formula One World Drivers' Championship winnerLewis Hamiltonwith professional footballerKylian Mbappéfor what it calls a 'a sprint showdown ahead of the Spanish Grand Prix' this weekend. Check out the video above.
EA SPORTS F1 25is out now worldwide.
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Forbes
7 hours ago
- Forbes
Ryan Williams Dishes On Being Named NCAA Football 26 Cover Athlete And How It's A Dream Come True
Ryan Williams is the newest cover athlete of NCAA College Football 26. The Alabama Crimson Tide star wide receiver — alongside Ohio State wide receiver Jeremiah Smith — will don the cover of the popular video game series, as EA Sports announced on Monday. The 18-year-old is coming off of a sensational freshman season — he played his first year as a 17-year-old after re-classifying to start in 2024 — in which he posted 48 receptions for 865 receiving yards and eight touchdowns. Williams says it's a "surreal" moment considering he grew up playing the game, including NCAA Football 14, which he played recently before the series made a return last year with NCAA College Football 25. "I was surprised, but it was one of those moments where the work has finally paid off," says Williams in a one-on-one interview. "After this past season, like in my eyes, I had a good season, and a lot of people agree with that. But you're always harder on yourself, I left some things out on the table, and as soon as the season ended, I'm like, 'What can I do to make this upcoming season (better)?' I'm not even thinking about the external things like being a first-team All-American. When I got the text about being a cover athlete, it was like, 'Was it that good?' I can only imagine with all the work that I've put in this off season, what this season can be like." Williams says he'll be meeting with the EA team soon to pitch ideas and help with the marketing and promotion of the game, which will likely be released in July. Last year's game — the first release for the game in 11 years — is the best-selling sports game in United States history and finished 2024 as the second-best selling game of the year. "1000%," says Williams when asked if this is a dream come true. "As a kid playing NCAA. I remember NCAA 14 being the last one and I was hurt. Before I came to school, I bought an Xbox 360 just so I could by NCAA 14 so I could keep playing it until '25 came out. It's crazy." Williams is obviously a standout on the football field. It's just about unheard of for a 17-year-old to emerge as the go-to receiver for one of the most prestigious college football programs in the country, but the 6-foot receiver did just that. He was named Alabama Mr. Football — given to the top high school player in the state — two consecutive years in 2022 and 2023 and was considered one of the top two wide receivers in the nation in the class of 2024. He's considered one of the top Heisman Trophy candidates entering the 2025 season and makes it clear he'd like to become the first player from the state of Alabama to win the award as a member of the Crimson Tide. "Winning the Heisman, that would be an honor and a blessing, just because I walk by our Heisman Trophy winners every single day and we've never had one from Alabama at the University of Alabama," says Williams. "That's crazy to me. I'm from Alabama, so you know that that would be awesome to be able to represent my state and my school. That would be something, the Fred Biletnikoff Award, the best receiver, All-American, anything that I can conquer along the way of winning that national championship. That's what I want to do." Williams is obviously already a star on the field and he's considered one of the two best receivers -- along with Smith — in college football. He had five touchdowns in his first four games, including the epic game-winning touchdown catch against Georgia. However, he's winning off of the field just as much as he's winning on the field. The 18-year displays maturity beyond his years and his positive personality — he's always smiling — makes him extremely marketable. Williams already has a $2.7 million NIL valuation, ranking No. 15 among all young stars. He's already had deals with Fortnite, Wingstop, Uber, NASCAR and is one of the faces of Hollister, the clothing brand. For context, Williams just turned 18 years old in February. He still has at least two more years at Alabama and if he enters the draft after three years, he'll do so at the age of 20. He also has a podcast focusing on Alabama football — with co-hosts and fellow teammates Jaylen Mbakwe & Dre Kirkpatrick Jr — called the "New Wave" podcast which has over 60K subscribers across social media platforms. The university helps him produce the program. "I remember Coach Saban, when he was here, one of the first things that I asked him after I committed — because I committed my freshman year in high school to Alabama — I was like, 'Hey, will I have an opportunity to express myself, can I do a podcast or something like that?' He was like, 'Yeah, we have the opportunity with all the support that we have here at Alabama. Williams is already one of the most successful player entrepreneurs and businessmen by the age of 18 — and he's only going to continue to grow his brand as his production and his on-field play grows during his career at Alabama. "I didn't know that it was going to grow into what it is now," says Williams of the podcast. "But just everyone that I meet, I always try to leave an imprint of who I am as an individual. Just being positive and smiling, lighting up a room, that's always what I try to do. I get to be myself and express who I am, and connect with different athletes, with different people, and just grow as an individual. Just show what's possible. I'm super thankful for everyone that's behind me, from my family to the Bama family." The Alabama native says the original goal of the podcast was to get the YouTube plaque for 100,000 likes, but now he wants a greater impact beyond just numbers. "When we first started, we wanted the YouTube plaque, 100,000 likes, that was the original (plan). Let's just shoot for that. As we've been going is, I definitely feel like we can't put a number on it just because I feel like we have a greater impact than just numbers. What it is for us now is just trying to impact as many people as possible, because I feel like that's what I'm here for." We'll see how Williams continues to develop as a player in 2025, but it's clear the sky is the limit for the Crimson Tide star wide receiver.


Gizmodo
16 hours ago
- Gizmodo
‘Black Panther' and Its Team Deserved Better Than This
Days ago, the video game sphere was thrown into shock when EA revealed it'd canceled its Black Panther game. The project, announced in 2023, was to be the debut of developer Cliffhanger Games, which was headed up by developers who made Middle-Earth: Shadow of Mordor. With its game dead, Cliffhanger's been shut down, and anyone not transferred elsewhere within EA's various internal studios has been laid off. At the time of the game's cancellation, Cliffhanger hadn't revealed anything about Black Panther, and all we had to go on was a job listing indicating it'd be a single-player, open-world title. In the wake of the project and studio's end, we now know some of it would've involved several playable characters—from T'Challa to his sister Shuri and son Azari—fighting Skrulls invading Wakanda. This game would've featured Skrulls posing as allies and relationships formed between the other non-playable heroes and other NPCs in Wakanda. For all intents and purposes, it was to be similar to the Nemesis System introduced in the Middle-Earth: Shadow games. Several alums from Monolith's Lord of the Rings duology reunited to form Cliffhanger, but EA felt the studio was moving too slow, which came in part because Cliffhanger was building staff alongside its prototypes and builds to show EA how it would all come together. What makes this situation even more sad is how not shocking it is that Black Panther got killed. Last year, EA canceled a single-player Star Wars FPS from Respawn, its own internal studio responsible for the hit Jedi games, and which has also had two separate, attempted spinoffs for its own Titanfall series suffer the same fate. This past February, WB Games put the kibosh on its Wonder Woman game from Monolith (which also got closed down), and we learned in April of a Blade Runner game that'll likely never see the light of day. The Last of Us, Spider-Man, Halo; whether it's a whole game or a specific mode, from an established franchise or something new, in development or just recently came out, the industry has been full of cancellations in recent years, with layoffs following not long after. On the outside looking in, a Black Panther game feels like an easy call to make. Superhero video games are in a good place right now, and this specific character's been an A-lister since his debut in Captain America: Civil War in 2016 and his own 2018 movie became a massive, global phenomenon. He's part of the ever-increasing lineup of Marvel Rivals and is set to co-lead Skydance's 2026-bound Marvel 1943, and whether it'd be T'Challa, Shuri, or Azari, the hero has never headlined a game on his lonesome, making EA's decision to kill it so frustrating. It certainly doesn't appear to be affecting its three-game deal with Marvel; both companies have since said the partnership will continue with Motive's Iron Man game and at least one other project yet to be announced. But in the wake of this news, and EA's alleged treatment of its original, non-multiplayer franchises like Dragon Age, it's hard to fully buy that either of these projects, or any single-player project at the publisher's internal teams will come out, which puts the people actually making those games in an unfair light. The games industry's problems didn't start with Cliffhanger and Black Panther, and they'll continue well past this moment in time. But it speaks volumes that an attempted game of this caliber starring a character from one of the biggest media franchises around right now can't get off the ground and the team behind it is paying for EA's past, unrelated financial troubles. More than anything, the studio should've gotten to have its moment in the sun, as all developers do for the games they've spent nearly a decade or less of their lives making. Those opportunities feel like they're becoming increasingly rarer in this industry, and it won't be good for anyone should it continue becoming the norm.


The Verge
2 days ago
- The Verge
When a big-time video game gets cancelled, expect Jason Schreier at
EA's Black Panther cancellation explained. Bloomberg to get the details quick, sharp, and in a hurry. This week EA announced it would cancel its Black Panther game, one of three the publisher has in development for Marvel Games. According to Schreier's reporting, EA executives were frustrated with progress on the game after four years in development.