
Mattel's 'Hot Wheels Let's Race: Ultimate Speed' Brings Netflix Series to Life
MattelandGameMill Entertainmentare bringing the high-energy world ofHot WheelsLet's Raceto consoles and PC withHot Wheels Let's Race: Ultimate Speed, launching October 24, 2025. Inspired by theNetflixanimated series, the arcade racer will be available onNintendo Switch,PlayStation 5,Xbox Series X|S,andPCviaSteamfor $39.99 USD.
Players can race as Coop, Spark, Mac, Brights, Axle and Cruise, or choose iconic Hot Wheels cars like the GT-Scorcher, Super Twin Mill and Roger Dodger. The game features 12 over-the-top tracks, massive boss battles and five gameplay modes, including Racing Camp, Cup Champ, Speed Trials, Track Builder and Free Races. Local four-player split-screen support adds a competitive edge for friends and family.
Customization plays a key role, with flame badges unlocking new cars, decals and track parts in the Ultimate Garage. A Digital Deluxe Edition ($49.99 USD) includes the High Voltage Speed DLC Pack, while a physical Limited Edition for Nintendo Switch bundles the DLC with a die-cast GT Scorcher car.
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Hypebeast
3 hours ago
- Hypebeast
Mattel's 'Hot Wheels Let's Race: Ultimate Speed' Brings Netflix Series to Life
Summary MattelandGameMill Entertainmentare bringing the high-energy world ofHot WheelsLet's Raceto consoles and PC withHot Wheels Let's Race: Ultimate Speed, launching October 24, 2025. Inspired by theNetflixanimated series, the arcade racer will be available onNintendo Switch,PlayStation 5,Xbox Series X|S,andPCviaSteamfor $39.99 USD. Players can race as Coop, Spark, Mac, Brights, Axle and Cruise, or choose iconic Hot Wheels cars like the GT-Scorcher, Super Twin Mill and Roger Dodger. The game features 12 over-the-top tracks, massive boss battles and five gameplay modes, including Racing Camp, Cup Champ, Speed Trials, Track Builder and Free Races. Local four-player split-screen support adds a competitive edge for friends and family. Customization plays a key role, with flame badges unlocking new cars, decals and track parts in the Ultimate Garage. A Digital Deluxe Edition ($49.99 USD) includes the High Voltage Speed DLC Pack, while a physical Limited Edition for Nintendo Switch bundles the DLC with a die-cast GT Scorcher car.


Digital Trends
5 hours ago
- Digital Trends
The Switch 2's power and popularity are a double-edged sword for the industry
If I were a betting man, I would've put down everything I had on the Nintendo Switch 2 being a smash hit. It doesn't take an industry analyst to make that call so I don't give myself too much credit, but seeing it break all these early sales numbers has still been a bit of a shock. While I personally wish that Nintendo had done a bit more to make this console launch feel more special, it was clearly the safe move to make as direct an upgrade as possible over the wildly popular Switch to ride that wave. Last generation, third parties were far more hesitant to support the Switch right out of the gate. Nintendo was at its lowest point in history, coming off the debacle that was the Wii U, so it made sense to take a more wait-and-see approach to Nintendo's next console. Once it became clear that this little hybrid system had struck gold, we started seeing all these 'impossible' ports hitting the console to capitalize. We're already seeing that the industry at large — with the notable exceptions of Xbox and PlayStation — doesn't intend to make the same mistake twice. But that may have rippling consequences for everyone, not just Switch 2 players. Adjusting the bar Game development is complicated. If there's one thing that must be stressed upfront, it's that. I don't pretend to know the intricacies and discussions that happen behind the scenes, and fully recognize that development and porting processes are different from studio to studio and game to game. This article is mainly me ruminating on different ways I predict the Switch 2's success could impact games moving forward. Recommended Videos What set off this entire thought process for me was wondering how different the rest of this generation will look compared to the last when more studios will opt to develop their games with the Switch 2 hardware in mind. There were plenty of games that came out cross-platform right away on Switch and PS5, but a wide swath either started on Switch and later came to other platforms or vice versa. From what I understand, and how it appears from the outside, porting a game is a very different process than developing it from the ground up with that platform in mind. If more teams are looking to get in on the runaway success that is the Switch 2, then it would make sense to launch on that platform simultaneously with the others if possible. It might seem like a purely negative situation for devs to build games with weaker hardware in mind, but I disagree. In fact, I think we saw just the opposite for the majority of the PS5 generation thus far. Much to the chagrin of a certain segment of the fanbase, most of PlayStation's first party games have been available on PS4 and PS5, including God of War: Ragnarok and Horizon: Forbidden West. I have no proof to back this up, but I think that it is because these games were developed with the PS4 in mind that they played so smoothly on PS5. The latter had the option to run at 4K 30 or a dynamic 1800p at 60, while the former had similar settings plus a 120Hz mode. I'm clearly cherry-picking here since Sony's first party teams clearly have a deeper knowledge of the hardware, plus don't have to worry about porting to completely different systems. Add in other variables like game engines, budgets, and time, and this is by no means a sure thing. All I mean to show is that there is evidence to suggest that a lower-powered SKU can have a positive impact on games also available on stronger systems. There's also the dream of the Switch 2 being the universal console handheld. We've seen plenty of other handhelds enter the space since the first Switch, with Xbox partnering with ROG to release one later this year and rumors of a PlayStation handheld coinciding with the PS6 also on the table, but the market is still niche for everyone but Nintendo. If everyone jumps aboard the Switch 2 train, it could become the default portable system for everything but exclusives, which are already on their way to going extinct. I promised that there was a negative to all this by calling it a double-edged sword, so it's time to take off my optimistic goggles for a minute. The easiest stone to throw at my prior argument is that teams could treat the Switch 2 similarly to the Switch 1 and worry about crunching down their game after the fact to fit on the hardware. As impressive as some ports like Doom, The Witcher 3, and Kingdom Come: Deliverance are to even exist on the Switch, they came at the cost of some massive concessions. There are even worse examples like Mortal Kombat 1 that really drive this point home. Besides just looking and playing worse than its console counterparts, we've also seen Switch games lack features compared to the other versions. In Civilization VII, for example, the Switch version could only play with four players in the Antiquity & Exploration Ages, or six in the Modern Age, as opposed to other platforms supporting five and eight players respectively. Scope and mechanical concessions are much harder pills to swallow compared to graphics of frame rates because the game is, objectively, lesser than the other versions. That is another possibility we could see taken with the Switch 2. So, which way will the dominoes end up falling? I think the only safe assumption I can make here is that we will see plenty of examples of both scenarios. It all comes down to the individual teams and dozens of factors we players may never be privy to on how development shakes out. I only hope that we see more end up on the positive side of things than the negative.


Tom's Guide
9 hours ago
- Tom's Guide
This gaming headset's killer feature solved my biggest PS5 and PC annoyance — and the price is just right
When I finally call it a day and kick back to play the latest games on my PC or PS5, nothing quite beats drowning out the world and getting fully immersed with one of the best gaming headsets. After the best way to experience audio while gaming without disrupting your neighbours? Look no further than the best wireless gaming headsets for clear, detailed sound, plenty of unique features and a comfy fit for those long gaming sessions. Well, mainly to keep the racket down so my neighbors can actually get a wink of sleep. Gaming can be one loud hobby, especially when I'm firing off rounds in Doom: The Dark Ages, pulling off Hadokens in Street Fighter 6 or simply grooving to the battle tunes of Clair Obscur: Expedition 33 (if you've played, you know). A quality gaming headset channels that noise straight to your ears through clear, distinct audio — or at least the best of them do, and my ears (and neighbors) are thankful for that. But after years of trying different headsets, one thing has bugged me. Different games rely on different mixes of sound. Some are more fine-tuned for a pumping, heavy bass, others require more focus on softer sounds in stealth-based titles, and then there are games that simply need that loud, bombastic volume. I've been burned by gaming headsets in the past that simply deliver the same level of sound mixing no matter what title I played on PS5 and PC, and there are no adjustable equalizer settings to fix the problem. Easily one of the best wireless gaming headsets for your PC, PS5, Nintendo Switch and more, the SteelSeries Arctis Nova 3 Wireless knocks it out of the park thanks to its very comfortable memory foam earcups and incredibly immersive sound quality. With over 200 audio presets for specific games, too, this is a great gaming headset to nab. Oh, and there are multiple color options, too! Well, I found the remedy to my woes. I recently got a hold of the SteelSeries Arctis Nova 3 Wireless, a seriously impressive pair of cans in a funky lavender colorway (there are other colors, too) that boast extreme comfort, 40mm Neodymium drivers for immersive audio and handy multi-platform compatibility. It's a superb headset, but its true knockout feature is a simple one: the Arctis Companion app. With a simple tap, I can get a game-tailored EQ preset for over 200 specific games and even genres, matching what a title should sound like instead of the usual flat audio you can get in many gaming headsets. Get instant access to breaking news, the hottest reviews, great deals and helpful tips. No, it's not exclusive to the Arctis Nova 3 Wireless, as it also works on the excellent SteelSeries Arctis Nova 5 and Arctis Gamebuds, but for the price of $109, it's a premium feature that offers huge value for all types of gamers. I'm the type of gamer who listens to OSTs of some of my favorite (and even not-so-favorite) titles frequently, from the haunting tunes of Bloodborne to the triumphant sounds of Halo. But I also get chills when a game perfectly executes the resounding rattle of a pump-action shotgun shell falling to the floor or a creepy shriek from a monster hiding in plain sight. So, audio is an important aspect of many games I play. There are many gaming headsets that can capture all this, but not quite so specifically and easily as the SteelSeries Arctis Nova 3 Wireless. Using the Arctis Companion app on an iPhone or Android, you can easily choose from a plethora of game-tailored EQ presets when connected to your preferred platform (with the Nova 3P I have being best for PC and PS5). It covers many of the biggest and latest titles, from Counter-Strike to Cyberpunk 2077 to Kingdom Come: Deliverance II to Alan Wake 2. Heck, there's even Doki Doki Literature Club! and No Rest for the Wicked — and that's still in early access! In many of these presets, especially when compared to the base Flat preset, there's a clear difference in what I could hear. This became apparent when playing Black Myth: Wukong, hearing each satisfying "thwack" of the Destined One's staff connecting to all the creatures he encounters while listening to the headless singer's surprisingly upbeat tunes as he strums on his Chinese lute. Everything sounds far more pronounced, and it makes delving into the game even more eventful. Hearing specific cues to dodge blows helped me save myself from getting a pummeling, too, and that worked in another very timing-sensitive game as well: Expedition 33. Of course, it also makes the soundtracks of games like Doom: The Dark Ages far more headbanging worthy, which I will always appreciate. But I also found it had the right balance of the bullet-hell mayhem and tunes while slaying demons in each level. It's a fantastic app for precise, handpicked sound for plenty of titles, and equalizer presets can all be customized and mixed yourself by using the SteelSeries GG app for Windows and macOS (unfortunately, it's not available to use on the smartphone app itself). Alright, having over 200 EQ presets for games is a tad overkill, and I found quite a few overlap with many titles that barely change the bass, mids and highs. In fact, as my colleague Nikita rightfully touched on, some simply make the games that much louder. I tested this out myself by comparing the Flat preset with the Call of Duty: Black Ops 6 custom EQ preset, and sure enough, the game sounded similar to how it usually would — only with slightly sharper gunshot sounds. That said, with this and an almost cheat-sheet worthy "FPS Footsteps" preset, hearing enemy footsteps approaching did sound far clearer. Even if not all the EQ presets offer the specific audio I'd hope for, many of the PS5 and PC titles I tried had the audio I've always been after. It's detailed, crisp audio that's been made for each of the games I play, even if it may be a subtle difference. Now, when I'm kicking back to play the best PS5 games or best PC games, I'm getting fine-tuned audio for the frantic FPS titles, horror-filled third-person shooters, epic single-player narratives and more — tailored to those specific genres and games. That means no more jack-of-all-trades audio. That's not to say many other gaming headsets don't offer customizable EQ settings, as the Razer BlackShark V3 Pro also provides a wealth of audio customization. But for its price, the SteelSeries Arctis Nova 3 Wireless has a nifty audio trick up its sleeve. Follow Tom's Guide on Google News to get our up-to-date news, how-tos, and reviews in your feeds. Make sure to click the Follow button.