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9 Rad Indie Games We Can't Wait To See More Of From The Mix Summer Showcase

9 Rad Indie Games We Can't Wait To See More Of From The Mix Summer Showcase

Yahoo03-06-2025
The Mix Summer Showcase ran over 90 minutes and offered quick looks at dozens of upcoming games. Formerly known as Guerrilla Collective, the showcase is one of many indie events swirling around the orbit of Summer Game Fest, and unlike many of the bigger games getting shown off in the days ahead, some of these have playable demos right now while others are likely getting them in the weeks and months ahead.
We picked out nine that caught our eye. Some of them were being shown for the first time. Others were previously revealed but had gone under our radar since, or popped up with fresh trailers showing a deeper look at story, world-building, and gameplay. But there were a ton more games worth checking out and wishlisting in the full showcase. You can see all of them for yourself in the video below.
The most intriguing reveal was a tactical RPG from a small studio called Hypersect led by a former Destiny sandbox gameplay engineer, an Octopath Traveler monster artist, and the composer of Enter the Gungeon. Never's End's pitch? Final Fantasy Tactics collides with city management as you raise an army of possessed warriors to protect the last human settlement from a magical apocalypse. There's no release date yet but it's coming to PC and PlayStation.
Airframe Ultra looks like Wipeout meets Twisted Metal. It's got a slick PS1 presentation and a gritty vibe that would fit right at home on a long-lost demo disc. It's the newest project from Rain World maker Videocult so it will probably be uncompromising in every way.
Rig dice to beat evil billionaires at their own deranged games. That's the basic premise of Dead Finger Dice, a point-and-click roguelike about gambling with ghouls and trying to escape the yacht they've imprisoned you on. It's giving Inscryption meets Cryptmaster if they were made in MS-DOS. A survival horror spin on Balatro? Let's go.
The gardenvania subgrene expands with Beauty Cult's Nectarmancer, a gorgeous-looking action platformer that doubles as a farming sim. Grow crops and fight in tight 2D spaces as you try to take down The Throne, a mysterious cabal exploiting the world's resources for its own gain. Here's the line from the Steam page that sold me: 'Use a network of plants and their latent nectarmancy to build up a planet-scale biological research computer to acquire even more nectar.' Yes. Yes I will.
At first glance I thought Critterrupters was an Animal Crossing clone but it's actually more like Pokémon. Go from 3D exploration to 2D turn-based augmented reality battles with a focus on interrupting your opponent's attack to gain an advantage. There's over 100 Critter Chips to collect, train, and 'puzzle out' with the goal of defeating gym leaders and meeting the creator of the virtual Tamagotchi-based warriors.
Motorslice is an atmospheric parkour adventure in which you wall-run and slash your way through a futuristic construction site with the vibe of Shadow of the Colossus inside a mega city. Think indie, PS2-era Mirror's Edge with a sword and heavy machinery boss fights. There's a bit of a Tarkovskian undertone. Prince of Persia is also an influence according to the developers. Should I just keep name-dropping cool stuff?
A boomer shooter segment near the end of the showcase included a bunch of experimental first-person shooters, but Moros Protocol has been in production for five years and is the one that stuck out to me. The sci-fi roguelike combines Doom and Dark Souls for a low-poly fever dream that supports co-op. 'And yes, you can kick your enemies,' the devs write.
Nocturne is a story-focused JRPG that uses rhythm gameplay for its combat. Rock Paper Shotgun likened it to 'Chrono Trigger meets Guitar Hero.' It might not end up an all-time classic like those, but the pixel art and soundtrack are pretty neat. What's it about? 'Your consciousness was uploaded to a world where a sentient AI has taken control, twisted creatures roam the land, and a vast corruption spreads.' An increasingly relatable predicament!
Monsters are Coming! Rock & Road mixes and matches elements from lots of popular genres, including city builders and arcade-y bullet hell grindfests. The neat thing here is that the city you grow travels around and turns into a weapon itself, unleashing hell in Vampire Survivors-style horde mode onslaughts. There's a closed beta happening later this summer.
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Manifesting ‘Destiny': Danita Patterson building talent pipeline for Chicago's expanding entertainment industry
Manifesting ‘Destiny': Danita Patterson building talent pipeline for Chicago's expanding entertainment industry

Chicago Tribune

timea day ago

  • Chicago Tribune

Manifesting ‘Destiny': Danita Patterson building talent pipeline for Chicago's expanding entertainment industry

South Sider Danita Patterson's childhood exposure to the arts — tap, ballet, jazz, piano, music and even poetry — helped pave her path to Hollywood. But Patterson, who once held a job as a development director and administrative manager with actor Will Smith for his '90s sitcom 'The Fresh Prince of Bel-Air,' doesn't think people should have to leave Chicago to pursue jobs in the entertainment industry. 'We have more television series and feature films coming here,' Patterson said of her hometown. 'Who's going to work on these as opposed to Hollywood or Canada bringing their people here? Are we employing people here on the ground?' Patterson, who went from production assistant to producer to development executive, has been a bi-coastal creator in the entertainment scene for 33 years. But with the pandemic and the loss of loved ones — her father died in 2019, her grandfather in 2020 — she found herself in Illinois more frequently. Now she's back in Chicago, bringing all she has learned to help the next generation make inroads into the industry. 'It was time to bring my entertainment content and educational workforce to my hometown in a big way,' Patterson said. Her way is the Dreams & Destiny Entertainment Industry Apprenticeship Program — a film and TV workforce development plan that hires and trains youths aged 16 to 24, giving participants exposure to the entertainment industry and the careers within, as well as personal and professional development. Dreams & Destiny is a part of Patterson's nonprofit Destiny Outreach, which brings together career services and industry professionals to educate youths. After training, apprentices gain hands-on job experience at places such as CineCity Studios, Central City Productions, CAN TV and Richard Gallion Entertainment. Patterson's own path started with stints in TV production as part of journalism school at Northwestern University, as well as work in musical theater and modeling. By the time Patterson, a University of Chicago Laboratory School and St. Ignatius alumna, traveled west in her early 20s, literature and storytelling were ingrained in her psyche. Patterson said she is passionate about bringing more production to the Chicago area to make it a media capital. 'It's hard for adults to get those jobs, let alone young adults and youth to be exposed to that,' she said. 'Our state, the Chicago film office, Illinois film office… all are really trying to make this be something where when you graduate from Northwestern, Columbia, DePaul, you don't have to go to LA or New York, because there's work in your backyard to do film and TV, in front of or behind the scenes.' From June through September, 21 apprentices interested in topics such as film, TV production, writing, content creation, storytelling, theater, video production, editing, social media and digital marketing are instructed on topics such as set etiquette, finances, leadership, mentorship, artificial intelligence and craft development, and learn about behind the scenes careers from members of the International Alliance of Theatrical Stage Employees union. Patterson said the connections the youths are making could lead to a union card. The cohort even had the opportunity to speak with cast members of Showtime's 'The Chi' about the reality of working in the profession. Mariah Brown, 18, spent her summer between high school and college, serving as a production assistant on Richard Gallion Entertainment's play, 'A Fall From Royalty.' 'I liked it… working with the actors running through their lines while on the stage rehearsing, just in case someone forgot their line,' Brown said. 'Helping them put their microphones on, testing them out before the play and rehearsals… making sure they had everything, putting stuff on the stage here and there. I was emailing schools for field trips, so people can come to the shows.' With her sights set on early education as an entering freshman at Northern Illinois University, the Roseland resident said she's been recommending Destiny Outreach to other people. While Brown found it challenging, she said the job placement that Destiny Outreach made possible opened her eyes to many different things — from hands-on work, friendships, learning how to work with teams, adapting to changes. Michael Banks, 22, a videographer from Beverly, and Jordan Sweet, 24, a University of Illinois Chicago graduate with a marketing degree, both want to be triple threats in entertainment with their focus on directing, producing and writing. 'I knew that I needed to not seek out more knowledge… I needed to be in the right room with the right people,' Banks said of his reason for joining the first cohort. He's now in those rooms, working behind the camera and handling media for Destiny Outreach. Sweet has learned how to run a team, walk with integrity and practice patience. 'I did not know what I was getting myself into, but it's been a great opportunity to immerse myself, learn from a Hollywood producer,' he said. 'Though I have my degree, just immersing myself in this experience has taught me more than I thought.' Apprentices from Thornton Township High School and Hinsdale South High School in Darien said they gained confidence in themselves. 'This was like a different world for me,' said Kamryn Gibson, 19, a sophomore at Ball State University in Indiana. 'I'm majoring in computer information systems, but getting this insight on this side of the business, and seeing that there's roles for me within my major, has me more interested to look into the technical side of doing things within the industry.' Gibson, who is interested in entertainment project management, is working pre-production for the Stellar Awards — considered the Grammys of gospel — which will be held in Nashville on Aug. 16. 'You might not know exactly what you want to do with your life, but this will definitely help,' said Darius Donald, 22, of Hyde Park. 'You'll get answers, whether you don't want to do something or you do. It's nice. And you'll be surrounded by people who know what they're doing, who have years of experience.' Donald is considering using his art and photography skills for films or journalism. The apprenticeships are funded through grants from the Illinois Department of Human Services' Illinois Youth Investment Program, Phalanx Family Services, Greenwood Archer Capital, CineCity Studios Chicago and Cine Circle. The program is gearing up for the next cohort for this winter. Patterson expects more participants as registration starts in October. More information can be found at Gibson said she'll be telling her friends about the apprenticeship. 'I will definitely be letting people know when the application opens to get into this,' she said. 'We're being placed and meeting these amazing people… being connected in the industry.' Patterson plans to produce a documentary on the Destiny Outreach program, as well as a podcast where apprentices share stories about their industry experience and their growth. 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'It's always been in my heart to make sure that people who don't know this world of entertainment, to open that up.'

The spellbinding Ball x Pit will hit PC and consoles on October 15
The spellbinding Ball x Pit will hit PC and consoles on October 15

Engadget

time5 days ago

  • Engadget

The spellbinding Ball x Pit will hit PC and consoles on October 15

Back in June, publisher Devolver Digital decided to switch up its usual Summer Game Fest showcase format and dedicate it to a single game, Ball x Pit by indie developer Kenny Sun and a few collaborators. The demo sunk its claws into me , and I've been looking forward to the full game ever since. During Nintendo's Indie World stream on Thursday, it emerged that Ball x Pit is coming to Switch, PC , PS5, Xbox Series X/S and Game Pass on October 15. A Switch 2 version will arrive later this year. Ball x Pit is a bit like if Breakout, Vampire Survivors and Space Invaders were blended together with a pinch of base building thrown in for good measure. Your character will (manually or automatically, it's up to you) fire destructive balls at waves of enemies that approach from the top of the screen, trying to destroy them before they reach the bottom and cause more damage. You'll collect more types of balls and augmentations throughout each run and upgrade both. The action really kicks up a notch when you're able to fuse two balls and combine their effects. A fusion might grant you a ghost ball that passes through enemies but sticks a lightning rod into each one it makes contact with, dealing recurring damage to both that particular bad guy and others nearby. There are more than 60 different balls to play around with and combining a pair frees up a slot for another one, so you can end up with truly wild builds. You'll also unlock more characters with unique skills that you'll want to experiment with too. Along with the brick-breaking action, there's a base-building element to Ball x Pit . You can help expand the settlement of New Ballbylon (chef's kiss on that name) with dozens of different buildings that can help you unlock more power-ups, characters and so on. The two sides of the game feed into each other and make for a very sticky, satisfying loop. According to Devolver, Ball x Pit had the 12th most-played demo during the most recent Steam Next Fest. More than 270,000 people have tried it out on Steam (demo progress carries over to the full game). Ball x Pit is easily one of my most anticipated games for the rest of the year. My only dilemma now is to figure out which platform to play it on.

You Should Farm Destiny 2's Most Loot-Generous Event In History Right Now
You Should Farm Destiny 2's Most Loot-Generous Event In History Right Now

Forbes

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  • Forbes

You Should Farm Destiny 2's Most Loot-Generous Event In History Right Now

Destiny 2 is currently all over the place as it attempts to figure out its power gains and loot systems which have been overhauled for the launch of its new 'era' and its Edge of Fate expansion. One consistent refrain I've always said about Destiny is that more than not, it should be overly generous with its rewards and loot. Now, the game has taken that to heart with its new Solstice event, which is giving out so much loot and such high quality loot, many genuinely believed it was a bug, myself included. Bungie has confirmed it isn't/ That event was Solstice, which like many things about Destiny 2 has been stripped down and Portal-ified. Bungie has killed off the EAZ and Bonfire Bash, the unique activity that rolled around once a year. Instead, they have thrown a bunch of fire-based modifiers into the Portal, which are…actually quite fun if you're running a solar build. But on the other hand, it's just more Portal, which is like 90% of the game now. What's going on here is that running certain activities gives you a special 'Solstice Engram' filled with one of three weapons from the event, a bow, grenade launcher or SMG, and once you unlock its armor, that can drop too. Not really unusual, of course. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder However, the catch here is that all of this gear is dropping one Tier higher than anything else you're currently getting. As in: It is a little hard to explain how insane this is in the current context of the game and its new loot system. For instance, it took me a few dozen hours to reach 300 power and start getting Tier 3 drops. Then, after that, you get a single Tier 4 piece of gear about every 15-20 runs of a Portal activity. Getting a Tier 5 was literally impossible. Now? After a single day I've gotten dozens of pieces of Tier 4 gear, replacing my entire old build almost instantly. I've gotten two Tier 5 pieces of armor and three Tier 5 weapons. The weapons are less of a big deal as it's only three of them, and Tier 5 does not represent some huge surge in power. But armor? Going from Tier 3 to Tier 4 or even some Tier 5s is a massive power upgrade, giving you dozens and dozens of stat points dramatically reducing your cooldowns and giving you huge chunks of damage or healing that you didn't have before. More or less what's happened is my entire old farm has been replaced by something immediately 5,000% more profitable over the course of the next two weeks. You almost need this farm unless you want to be thrown back into the cold of the eternal grind after this ends. Again, I said be generous, but this is so generous I'm not entirely sure Bungie understands how their whole Tier farming economy has been to this point. But as it stands, this is easily the most rewarding event Destiny 2 has ever had. Follow me on Twitter, YouTube, and Instagram. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.

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