
Killing Floor 3 and WUCHANG: Fallen Feathers Launch with NVIDIA DLSS 4 on July 24, Plus New GeForce Game Ready Driver
Additionally, the NVIDIA app includes a variety of game and experience-enhancing features. One of the most recent additions is the ability to upgrade games and apps with support for DLSS 4 with Multi Frame Generation and improved DLSS AI models.
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Al Bawaba
5 days ago
- Al Bawaba
Killing Floor 3 and WUCHANG: Fallen Feathers Launch with NVIDIA DLSS 4 on July 24, Plus New GeForce Game Ready Driver
This week, NVIDIA DLSS 4 with Multi Frame Generation multiples performance in Killing Floor 3 and WUCHANG: Fallen Feathers, alongside an update to add it natively to The First Descendant. A new GeForce Game Ready Driver is also being released, delivering an optimum experience in WUCHANG: Fallen Feathers and is primed for VALORANT's Unreal Engine 5 Interactive's Killing Floor 3 is the next installment in the legendary co-op action-horror FPS series. This intense first-person shooter puts players in the role of a Nightfall specialist, joining forces with up to five teammates as they battle through a war-ravaged, dystopian future, surviving unrelenting waves of Zeds, unlocking new skills, and building the ultimate arsenal. When Killing Floor 3 launches on July 24, GeForce RTX gamers can accelerate performance by activating DLSS 4 with Multi Frame Generation, DLSS Frame Generation, and DLSS Super Resolution. Alternatively, they can also max out image quality with DLAA and increase gameplay responsiveness with NVIDIA globally by 505 Games and developed by Leenzee, WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures. When the game is released on July 24, it will include out-of-the-box support for DLSS 4 with Multi Frame Generation, DLSS Frame Generation, DLSS Super Resolution, and NVIDIA Reflex. At 4K, max settings, DLSS 4 with Multi Frame Generation and DLSS Super Resolution multiply frame rates by an average of First Descendant: 'Breakthrough' launches August 7, bringing The First Descendant into season 3. This free, third-person cooperative action-RPG shooter powered by Unreal Engine 5 lets gamers experience the fun of strategic boss fights through 4-player co-op. Ahead of season 3, players can get a preview of Breakthrough and its new gameplay features starting July 24 when a sneak peek in-game demo arrives. This update also introduces game-wide support for DLSS 4 with Multi Frame Generation, further accelerating performance for GeForce RTX 50 Series gamers beyond the existing access to DLSS Super Resolution, Ray Reconstruction, DLAA, Reflex, and several ray-traced Games and Dreamhaven's Wildgate is a PVP multiplayer shooter that blends tactical ship-to-ship combat with fast-paced first-person action. Blast off into high-stakes spaceship battles and intense first-person shootouts, where no two matches are ever the same. When Wildgate is released on July 22, GeForce RTX gamers can activate DLSS Super Resolution, leveraging the newest transformer AI model, to accelerate frame rates and enhance image is a free-to-play, 5v5 character-based tactical shooter developed by Riot Games. It features high-fidelity gunplay, a diverse arsenal of guns, agents with unique abilities, competitively tuned maps, and gameplay requiring accurate aiming, rapid target tracking, and fast movement. On July 29, a new game update will upgrade Valorant to Unreal Engine 5 and introduce additional content and changes. By installing the new NVIDIA driver, players will be ready for the latest version of the game, which will continue to include support for NVIDIA Reflex. Additionally, the NVIDIA app includes a variety of game and experience-enhancing features. One of the most recent additions is the ability to upgrade games and apps with support for DLSS 4 with Multi Frame Generation and improved DLSS AI models.


Al Bawaba
10-07-2025
- Al Bawaba
NVIDIA DLSS 4 with Multi Frame Generation coming to Mortal Online 2, Brickadia and RuneScape: Dragonwilds
This week, DLSS 4 with Multi Frame Generation is multiplying performance in Mortal Online 2 and RuneScape: Dragonwilds, while Brickadia enters Early Access on July 11th with day-one forge their destiny in the fantasy world of Mortal Online 2, populated by players who bring with them their own unique experiences and content. Whatever gamers wish to play in this world, their journey will be written through their actions, and they choose the direction of each chapter. This July, Mortal Online 2 is launching its first major expansion, Reckoning, alongside an update that introduces DLSS 4 with Multi Frame Generation, accelerating frame rates on GeForce RTX 50 Series GPUs. The game already supports DLSS Frame Generation, DLSS Super Resolution and NVIDIA Reflex.A next-generation sandbox game with immense flexibility, Brickadia gives players creative tools like building, scripting and more to build massive worlds, intricate physics contraptions, and entirely new game modes together with their friends. Brickadia enters Early Access on July 11th, featuring a wide array of technology to help make creations look and play RTX gamers can leverage the suite of DLSS 4 technologies to accelerate frame rates, and GeForce RTX gamers desiring the sharpest and most detailed image can alternatively enable DLAA alongside DLSS Multi Frame Generation and DLSS Frame Generation. All GeForce owners can activate NVIDIA Reflex to make Brickadia more responsive, and players wanting improved lighting and shadows can enable hardware-accelerated, ray-traced Lumen lighting and reflection effects. Stranded in an untamed land, gamers must gather resources, build shelters, and craft weapons to withstand the growing dragon threat in Jagex's RuneScape: Dragonwilds. Having launched with day-one support for DLSS Frame Generation, DLSS Super Resolution, and DLAA, RuneScape: Dragonwilds will add support for DLSS 4 with Multi Frame Generation, further accelerating performance for GeForce RTX 50 Series gamers.


Al Bawaba
04-07-2025
- Al Bawaba
NVIDIA DLSS 4 with Multi Frame Generation coming to Mecha BREAK, Diablo IV, and more - Plus New GeForce Game Ready Driver for GeForce RTX 5050
This week, DLSS 4 with Multi Frame Generation multiples performance in Mecha BREAK, while Diablo IV and Still Wakes the Deep are adding native support with new updates, further accelerating performance for GeForce RTX 50 Series gamers. Additionally, NTE (Neverness to Everness) Closed Beta begins July 3rd, featuring DLSS 4 with Multi Frame is also releasing a new GeForce Game Ready Driver with launch support for Mecha BREAK, as well as updates for Diablo IV and Monster Hunter Wilds. The new Driver supports all GeForce RTX 5050 GPUs on desktop and laptop, bringing NVIDIA Blackwell RTX to even more gamers this summer. Developed by Amazing Seasun Games, Mecha BREAK is a multiplayer mech third-person shooter game that allows players to choose from diverse mechs and battle colossal war machines on treacherous terrain in 3v3, 6v6, and PvPvE modes. Mecha BREAK launches on July 1st with day-one support for DLSS 4 with Multi Frame Generation, DLSS Frame Generation, and DLSS Super Resolution, giving GeForce RTX gamers the fastest experience possible. Using DLSS 4 with Multi Frame Generation and DLSS Super Resolution, GeForce RTX 50 Series players can multiply frame rates at 4K, max settings, by an average of 4.6X. Diablo IV: Season 9: Sins of the Horadrim also launches July 1st, introducing hidden Horadric Strongrooms deep within Nightmare Dungeons, concealing Blood Relics corrupted by Astaroth's influence. Additionally, the update adds native DLSS 4 with Multi Frame Generation support for Diablo IV, a feature previously enabled through the NVIDIA app. Using DLSS 4 with Multi Frame Generation in conjunction with DLSS Super Resolution, Diablo IV players can multiply frame rates by an average of 6.5X at 4K, with ray tracing enabled and every setting maxed by Secret Mode, Still Wakes the Deep is a return to the first-person narrative horror genre for The Chinese Room, creator of critically acclaimed games such as Amnesia: A Machine for Pigs, Everybody's Gone to the Rapture, and Dear Esther. At launch, the game included support for DLSS Frame Generation, DLSS Super Resolution, DLAA, and NVIDIA Reflex, giving GeForce RTX gamers the definitive gaming experience. A year after its release, a new update has added support for DLSS 4 with Multi Frame Generation, following the recent release of the Siren's Rest expansion. Now, GeForce RTX 50 Series owners can further accelerate frame rates, and all GeForce RTX gamers can upgrade DLSS Super Resolution to the newest transformer AI model via the NVIDIA app, enhancing image quality. An ambitious and unique online RPG from Hotta Studio and Perfect World Games, NTE (Neverness to Everness) takes place in the city of Hethereau, a vast, seamless open world rendered with the power of Unreal Engine 5, where humans co-exist with supernatural anomalies. In addition to the core story and RPG gameplay, players can take part in an ever-expanding roster of activities, including collecting, modding and racing sports cars, buying and designing their own chic city getaways and even running a business. The NTE Closed Beta runs from July 3rd to July 16th, and this test will debut support for DLSS 4 with Multi Frame Generation, multiplying frame rates on GeForce RTX 50 Series GPUs.