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Microsoft bloodbath continues 9,000 layoffs later with the death of Contraband, the '70s co-op game from the studio behind open-world hit Just Cause, and it seems Hideo Kojima's OD is the only thing that's safe

Microsoft bloodbath continues 9,000 layoffs later with the death of Contraband, the '70s co-op game from the studio behind open-world hit Just Cause, and it seems Hideo Kojima's OD is the only thing that's safe

Yahoo5 hours ago
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Avalanche Studios has confirmed that development on Contraband, the Xbox-exclusive '70s co-op game, has ended. The news comes a month after mass layoffs at Microsoft affecting 9,000 employees, which included many in the gaming division and led to the cancellation of projects like Everwild and the long-delayed Perfect Dark.
"Over the past several years, Avalanche Studios Group and Xbox Game Studios Publishing have collaborated on Contraband," the developer says in a statement. "Active development has now stopped while we evaluate the project's future. We're thankful for the excitement we've seen from the community since we announced and will give an update on what's next as soon as we can."
Insiders Jason Schreier and Stephen Totilo both report that the end of development was a Microsoft decision, though they say other Xbox publishing agreements with third-party studios – including Hideo Kojima's OD – are still alive.
"Microsoft declined to provide a comment on the game's fate," Totillo says in his Game File newsletter, "but a source familiar with the matter noted that production—which is now 'on hold'—had been ongoing for five years and that the company avoids cancellations as much as possible."
Contraband was announced back at E3 2021 – yes, the announcement is old enough that E3 still existed – with a brief teaser trailer and the promise of "a co-op smuggler's paradise." Effectively zero details on how the game would play were ever revealed, but Avalanche's pedigree in open-world chaos with titles like Just Cause and Mad Max had many hopeful about the possibilities of the studio taking on a co-op game. But it seems we'll never see what the studio had in store.
"This is a monumental moment": Weeks after Microsoft laid off 9,000, Call of Duty devs vote to ratify union contract guaranteeing raises as the publisher pushes AI.
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Microsoft bloodbath continues 9,000 layoffs later with the death of Contraband, the '70s co-op game from the studio behind open-world hit Just Cause, and it seems Hideo Kojima's OD is the only thing that's safe
Microsoft bloodbath continues 9,000 layoffs later with the death of Contraband, the '70s co-op game from the studio behind open-world hit Just Cause, and it seems Hideo Kojima's OD is the only thing that's safe

Yahoo

time5 hours ago

  • Yahoo

Microsoft bloodbath continues 9,000 layoffs later with the death of Contraband, the '70s co-op game from the studio behind open-world hit Just Cause, and it seems Hideo Kojima's OD is the only thing that's safe

When you buy through links on our articles, Future and its syndication partners may earn a commission. Avalanche Studios has confirmed that development on Contraband, the Xbox-exclusive '70s co-op game, has ended. The news comes a month after mass layoffs at Microsoft affecting 9,000 employees, which included many in the gaming division and led to the cancellation of projects like Everwild and the long-delayed Perfect Dark. "Over the past several years, Avalanche Studios Group and Xbox Game Studios Publishing have collaborated on Contraband," the developer says in a statement. "Active development has now stopped while we evaluate the project's future. We're thankful for the excitement we've seen from the community since we announced and will give an update on what's next as soon as we can." Insiders Jason Schreier and Stephen Totilo both report that the end of development was a Microsoft decision, though they say other Xbox publishing agreements with third-party studios – including Hideo Kojima's OD – are still alive. "Microsoft declined to provide a comment on the game's fate," Totillo says in his Game File newsletter, "but a source familiar with the matter noted that production—which is now 'on hold'—had been ongoing for five years and that the company avoids cancellations as much as possible." Contraband was announced back at E3 2021 – yes, the announcement is old enough that E3 still existed – with a brief teaser trailer and the promise of "a co-op smuggler's paradise." Effectively zero details on how the game would play were ever revealed, but Avalanche's pedigree in open-world chaos with titles like Just Cause and Mad Max had many hopeful about the possibilities of the studio taking on a co-op game. But it seems we'll never see what the studio had in store. "This is a monumental moment": Weeks after Microsoft laid off 9,000, Call of Duty devs vote to ratify union contract guaranteeing raises as the publisher pushes AI.

Former Gears of War boss becomes former Diablo boss as Rod Fergusson leaves Microsoft a third time, "sword in hand," after 5 years overseeing the ARPG series: "I'm proud of what we've built"
Former Gears of War boss becomes former Diablo boss as Rod Fergusson leaves Microsoft a third time, "sword in hand," after 5 years overseeing the ARPG series: "I'm proud of what we've built"

Yahoo

time5 hours ago

  • Yahoo

Former Gears of War boss becomes former Diablo boss as Rod Fergusson leaves Microsoft a third time, "sword in hand," after 5 years overseeing the ARPG series: "I'm proud of what we've built"

When you buy through links on our articles, Future and its syndication partners may earn a commission. In an ironic twist of gaming history, Rod Fergusson is leaving a position at Microsoft for the third time in his decades-long industry career. He announced via social media today that he's leaving Blizzard after five years of overseeing the Diablo franchise to move onto as-yet-undetailed new pastures. "After five years driving the Diablo franchise with four big launches, it's time to step away from Blizzard/Microsoft, sword in hand, and see what's next," Fergusson says on Bluesky. "I'm proud of what we've built and excited for what's ahead for Diablo, and for me." Those "four big launches" are, presumably, referring to Diablo 2: Resurrected, Diablo Immortal, Diablo 4, and its expansion Vessel of Hatred. Those titles represent quite a rollercoaster for the community's response to the series over the years, but the highs represent a pretty thorough cementing of Diablo as a major franchise after years of dormancy. Fergusson started his career at Microsoft in 1996, long before "Xbox" was even a twinkle in anybody's eye, but he eventually worked to support games ranging from Microsoft Train Simulator on PC to Xbox launch title Blood Wake. After working with Epic to develop Gears of War, he eventually jumped ship to the latter studio in order to get the third-person shooter ready for launch on Xbox 360. He then spent seven years at Epic and two years at BioShock developer Irrational Games, but eventually came back to Microsoft in 2014 to lead the Gears of War franchise at the studio that would become known as The Coalition. After the launches of Gears of War 4 and Gears 5, Fergusson then moved on to lead the Diablo franchise at Blizzard – which, through a multi-billion dollar twist of history, would eventually see him rejoining Microsoft once again. "You brought strength, hellfire, and vision to one of gaming's most iconic franchises," Xbox boss Phil Spencer said in response to Fergusson's departure. "Playing Diablo IV with you was a blast – thanks for everything you gave to the game and the community." As for the Diablo series itself, apparently we'll see Fergusson's fingerprints for some time to come. The official Diablo account says Fergusson has "set Diablo up for an amazing year forward." Meanwhile, the Microsoft bloodbath continues 9,000 layoffs later with the death of Contraband, the '70s co-op game from the studio behind open-world hit Just Cause, and it seems Hideo Kojima's OD is the only thing that's safe.

NYT Strands today – my hints and answers for August 11 (#526)
NYT Strands today – my hints and answers for August 11 (#526)

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time13 hours ago

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NYT Strands today – my hints and answers for August 11 (#526)

When you buy through links on our articles, Future and its syndication partners may earn a commission. Looking for a different day? A new NYT Strands puzzle appears at midnight each day for your time zone – which means that some people are always playing 'today's game' while others are playing 'yesterday's'. If you're looking for Sunday's puzzle instead then click here: NYT Strands hints and answers for Sunday, August 10 (game #525). Strands is the NYT's latest word game after the likes of Wordle, Spelling Bee and Connections – and it's great fun. It can be difficult, though, so read on for my Strands hints. Want more word-based fun? Then check out my NYT Connections today and Quordle today pages for hints and answers for those games, and Marc's Wordle today page for the original viral word game. SPOILER WARNING: Information about NYT Strands today is below, so don't read on if you don't want to know the answers. NYT Strands today (game #526) - hint #1 - today's theme What is the theme of today's NYT Strands? • Today's NYT Strands theme is… Find the remainder NYT Strands today (game #526) - hint #2 - clue words Play any of these words to unlock the in-game hints system. MEAN LEFT DIVERS GIVE VOTES CAST NYT Strands today (game #526) - hint #3 - spangram letters How many letters are in today's spangram? • Spangram has 9 letters NYT Strands today (game #526) - hint #4 - spangram position What are two sides of the board that today's spangram touches? First side: bottom, 3rd column Last side: top, 3rd column Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON'T WANT TO SEE THEM. NYT Strands today (game #526) - the answers The answers to today's Strands, game #526, are… DREGS SOUVENIR TRACE RESIDUE VESTIGE REMNANT SPANGRAM: LEFTOVERS My rating: Hard My score: 1 hint Somehow I discovered the spangram LEFTOVERS first today, but if you think that made life easier for me and I roared through the search then think on. Vs featured heavily today among this collection of tricky words describing the unwanted remains of life. I'd argue that SOUVENIR doesn't belong in the same company as DREGS – as souvenirs are something you often buy to remind you of something enjoyable, such as a vacation or a concert. That said, eBay (and my loft) is full to the brim of unwanted souvenirs, so perhaps it belongs here after all. Yesterday's NYT Strands answers (Sunday, August 10, game #525) LUAU BLOWOUT SHINDIG HOEDOWN JAMBOREE WINGDING SPANGRAM: PARTIES What is NYT Strands? Strands is the NYT's not-so-new-any-more word game, following Wordle and Connections. It's now a fully fledged member of the NYT's games stable that has been running for a year and which can be played on the NYT Games site on desktop or mobile. I've got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you're struggling to beat it each day. Solve the daily Crossword

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