
NVIDIA Reveals DLSS 4 Expansion and RTX Game Upgrades
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At Computex, NVIDIA announced major updates across its DLSS and RTX technologies. The company revealed that DLSS 4 with Multi Frame Generation is now available in over 125 games and apps. This includes 10 new titles launching soon with DLSS 4 support.
Earlier this year, NVIDIA launched the GeForce RTX 50 Series and DLSS 4 with Multi Frame Generation. At that time, 75 games and apps supported the technology. By March, the number grew to over 100. Now, NVIDIA has confirmed support in more than 125 titles, reaching this milestone two years faster than DLSS 3.
DLSS 4 with Multi Frame Generation can generate up to three additional frames per traditionally rendered frame. This works alongside other DLSS technologies to boost frame rates by up to 8X. The feature is available on GeForce RTX 50 Series GPUs and laptops, enabling high-resolution visuals and smooth gameplay.
NVIDIA also revealed the following 10 new games and apps launching with DLSS 4: Crimson Desert
F1® 25
FBC: Firebreak
Dune: Awakening
inZOI
LIGHT OF MOTIRAM
MindsEye
RoadCraft
Splitgate 2
WUCHANG: Fallen Feathers
Chaos Enscape & Autodesk VRED
In addition, NVIDIA announced an upcoming update for DOOM: The Dark Ages. The update, launching in June, will add path tracing and DLSS Ray Reconstruction. The game already supports native ray tracing using idTech8 and DLSS 4 with Multi Frame Generation. NVIDIA partnered with id Software to deliver these PC-exclusive upgrades.
Path tracing enhances lighting effects by reflecting detailed elements on surfaces. The feature uses NVIDIA SHaRC (Spatial Hash Radiance Cache) and Shader Execution Reordering for better performance. DLSS Ray Reconstruction replaces traditional denoisers, providing improved image quality and detail on RTX GPUs.
Furthermore, NVIDIA reported an update to Portal with RTX is now live. The update features enhanced ray tracing and neural rendering. NVIDIA has integrated DLSS 4 with Multi Frame Generation into the game, along with upgraded DLSS Frame Generation and DLSS Ray Reconstruction using transformer AI models.
The update also introduces RTX Neural Radiance Cache (NRC). This AI-driven shader estimates indirect lighting, creating more realistic and detailed environments.
With these announcements, NVIDIA continues to push the boundaries of AI-powered graphics and real-time rendering.

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