
Millions are flocking to grow virtual gardens in viral Roblox game created by teenager
Grow a Garden , created by a 16-year-old in a few days, has shattered records for the most concurrent players of any game in history, beating out video games that take years and millions of dollars to develop.
And there's no one to shoot, fight or race. If your last attempt at cultivating vegetables was FarmVille in 2010, don't worry – your tomatoes will grow even if you never water them.
Grow a Garden is as simple as its name suggests – players can fill a plot of land with plants and animals, harvest and sell, trade or steal each others' bounty. The game is low stress, with an aesthetic reminiscent of Minecraft and a soundtrack of soothing classical tunes such as Mozart's Rondo Alla Turca playing in the background. Its popularity has further cemented Roblox' place not just in the gaming world but in popular culture – for better or for worse, it's where the kids hang out.
"The word I keep hearing used over and over to describe this particular game is that it's chill, which is just such a nice alternative. I get a lot of sort of that Animal Crossing vibe from it. You know, like you can check in, you can check your gardens, you can get some new seeds, you can plant them,' said Betsy Bozdech, editorial director at the nonprofit Common Sense Media. "I have an 11-year-old son who (plays it) and he says to him the big difference is that a lot of games have a big giant objective that you have to do, but in Grow a Garden , you can just kind of hang out and do what you want.'
Coincidence or not, Grow a Garden soared to popularity around the same time that Take-Two Interactive announced it would delay the launch of its wildly anticipated Grand Theft Auto 6 until next year. In late June, the gardening game logged 21.6 million concurrent players, surpassing Fortnite 's previous record of 15.2 million according to Roblox. Analysts who follow Roblox's stock say Grow a Garden is helping boost the company's revenue and will push the company's quarterly earnings numbers above Wall Street's expectations.
While it's not clear if the GTA audience flocked to this simple gardening game to pass the time until then, the timing reignited the age-old debate about who gamers are and what titles are taken seriously by the video game establishment. It happened with Candy Crush , with puzzle games, with Animal Crossing . Are people who play cozy games true gamers? Or is the title reserved for the folks who shoot enemies in Call Of Duty or drive around creating mayhem in GTA ?
"There's a huge percentage of gamers that play Roblox and the actual industry just views it as like this esoterically immature platform of weird gameplay habits,' said Janzen Madsen, the New Zealand-based CEO and founder of Splitting Point studios, which acquired the game from its teenage creator. "Well, I actually think in five years this is what player expectation is gonna be. And because you guys haven't embraced it, like you're not gonna know how to make games.'
To start growing your garden, you'll need a Roblox account. The game will start you out with an empty plot and some money – sheckles – and a starter seed. From there, you can plant seeds, harvest and sell your crops and buy more seeds, animals or tools for your garden. While it is possible to play the game without spending real-world money, it will take longer. Once you sell enough crops, you earn money to buy more expensive seeds beyond basic carrots and blueberries.
"For me, I just, I really want to get all the rarest stuff. I'm a completionist, so I want everything and that's what's fun for me,' said
Leah Ashe, a YouTuber who plays Grow a Garden and other popular games to an audience of 5.3 million. "It's really cool because you can come together because the seed shop is global, so everybody's shop is the exact same. So you can work with other people and be like, 'Oh my gosh, the sugar apple is in stock. Get online!' The seed shop updates every five minutes, so there's always something pulling you back into the game.'
For Roblox, which has faced a backlash for not doing enough to protect kids on its gaming service, Grow a Garden has served as something of a reprieve – along with new safety measures such as chat restrictions and privacy tools.
New players get help from more established peers who send them gifts and let them know when rare seeds become available in the seed shop.
Bozdech said that "if you have the right supervision and guidance,' Roblox can be a positive experience for kids, allowing them to create their own designs or practice coding, for instance.
"Something like Grow a Garden, particularly, is a nice opportunity maybe for parents and kids to play together,' she said.
And perhaps the slow cultivating of a magical garden can benefit parents too.
"It's hitting a nerve, you know?' Bozdech said. "People need an escape from the world, I think we all do.' – AP
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The Star
a day ago
- The Star
Indonesia warns children, parents against ‘violent' online game Roblox
Online gaming service Roblox is displayed on a tablet screen in Paris. - AFP JAKARTA: Officials have warned parents and students against playing popular online game Roblox, citing circulating content allegedly related to violence and other negative effects for children amid a rise in the game's popularity across the country. The call for caution for such content inside Roblox was first raised by Elementary and Secondary Education Minister Abdul Mu'ti, who called out the game as an example of content that could be harmful for children due to its 'violent' gameplay. 'Don't play those games like [Roblox], because they are not good,' Mu'ti said on Monday (Aug 4) on the sidelines of a visit to an elementary school in Central Jakarta, as quoted by Antara. 'If you're using your phone, avoid watching violence or listening to bad words. Don't consume things that have no value,' the minister told the schoolchildren. Responding to the education minister's remarks, State Secretary Prasetyo Hadi said on Tuesday that the government 'would not hesitate' to block digital games containing elements of violence like Roblox if necessary. 'If what's shown goes too far and affects our younger generation's behaviour, then yes, we won't hesitate to shut it down,' said Prasetyo, who also serves as a presidential spokesperson. 'Our priority is to protect this generation. We have no problem closing off platforms that feature violence.' Originally launched in 2006, Roblox is an online game platform and game creation system, where users can play games and other online activities designed by others, often called 'experiences'. The platform hosts millions of user-created 'experiences', ranging from original games, to activities based on famous television shows and virtual social handouts. During the second quarter of 2025, the game's company Roblox Corporation accumulated over 27.4 billion hours worth of global user engagement with 'experiences' within the platform, according to data gathered by Statista. The figure is up from 21.7 billion hours in the previous quarter. In the same period, the company also recorded over 20.6 million daily active users of Roblox games in the United States and Canada, as well as 25.6 million daily users in Europe. The game has recently gained traction among children and teenagers in the country, who gather on maps designed similarly to real-life locations, such as Mount Bromo in East Java. Dongker, a punk band from Bandung, West Java, even held a concert on Au. 3 on Roblox, attended by 200 users whose avatars went into a virtual mosh pit. Some extracurricular classes found online also offered programming courses for children using Roblox. In some countries, the game has already been used by students to learn computer coding skills and game designing. But officials have raised concerns about some contents related to violence and a lack of adequate content filtering. Prasetyo emphasised that the government's attention goes beyond Roblox, citing recent cases of youth violence which he deemed as a result of the violent content across various media platforms. 'We must really try to reduce things that can give rise to something bad for those who watch them, especially our younger generations,' Prasetyo added. - The Jakarta Post/ANN


The Star
2 days ago
- The Star
Millions are flocking to grow virtual gardens in viral Roblox game created by teenager
Whether it serves as a chill escape from the onslaught of the real world or simply a way to beat vacation doldrums, a viral Roblox game about gardening has become the surprise hit of the summer. Grow a Garden , created by a 16-year-old in a few days, has shattered records for the most concurrent players of any game in history, beating out video games that take years and millions of dollars to develop. And there's no one to shoot, fight or race. If your last attempt at cultivating vegetables was FarmVille in 2010, don't worry – your tomatoes will grow even if you never water them. Grow a Garden is as simple as its name suggests – players can fill a plot of land with plants and animals, harvest and sell, trade or steal each others' bounty. The game is low stress, with an aesthetic reminiscent of Minecraft and a soundtrack of soothing classical tunes such as Mozart's Rondo Alla Turca playing in the background. Its popularity has further cemented Roblox' place not just in the gaming world but in popular culture – for better or for worse, it's where the kids hang out. "The word I keep hearing used over and over to describe this particular game is that it's chill, which is just such a nice alternative. I get a lot of sort of that Animal Crossing vibe from it. You know, like you can check in, you can check your gardens, you can get some new seeds, you can plant them,' said Betsy Bozdech, editorial director at the nonprofit Common Sense Media. "I have an 11-year-old son who (plays it) and he says to him the big difference is that a lot of games have a big giant objective that you have to do, but in Grow a Garden , you can just kind of hang out and do what you want.' Coincidence or not, Grow a Garden soared to popularity around the same time that Take-Two Interactive announced it would delay the launch of its wildly anticipated Grand Theft Auto 6 until next year. In late June, the gardening game logged 21.6 million concurrent players, surpassing Fortnite 's previous record of 15.2 million according to Roblox. Analysts who follow Roblox's stock say Grow a Garden is helping boost the company's revenue and will push the company's quarterly earnings numbers above Wall Street's expectations. While it's not clear if the GTA audience flocked to this simple gardening game to pass the time until then, the timing reignited the age-old debate about who gamers are and what titles are taken seriously by the video game establishment. It happened with Candy Crush , with puzzle games, with Animal Crossing . Are people who play cozy games true gamers? Or is the title reserved for the folks who shoot enemies in Call Of Duty or drive around creating mayhem in GTA ? "There's a huge percentage of gamers that play Roblox and the actual industry just views it as like this esoterically immature platform of weird gameplay habits,' said Janzen Madsen, the New Zealand-based CEO and founder of Splitting Point studios, which acquired the game from its teenage creator. "Well, I actually think in five years this is what player expectation is gonna be. And because you guys haven't embraced it, like you're not gonna know how to make games.' To start growing your garden, you'll need a Roblox account. The game will start you out with an empty plot and some money – sheckles – and a starter seed. From there, you can plant seeds, harvest and sell your crops and buy more seeds, animals or tools for your garden. While it is possible to play the game without spending real-world money, it will take longer. Once you sell enough crops, you earn money to buy more expensive seeds beyond basic carrots and blueberries. "For me, I just, I really want to get all the rarest stuff. I'm a completionist, so I want everything and that's what's fun for me,' said Leah Ashe, a YouTuber who plays Grow a Garden and other popular games to an audience of 5.3 million. "It's really cool because you can come together because the seed shop is global, so everybody's shop is the exact same. So you can work with other people and be like, 'Oh my gosh, the sugar apple is in stock. Get online!' The seed shop updates every five minutes, so there's always something pulling you back into the game.' For Roblox, which has faced a backlash for not doing enough to protect kids on its gaming service, Grow a Garden has served as something of a reprieve – along with new safety measures such as chat restrictions and privacy tools. New players get help from more established peers who send them gifts and let them know when rare seeds become available in the seed shop. Bozdech said that "if you have the right supervision and guidance,' Roblox can be a positive experience for kids, allowing them to create their own designs or practice coding, for instance. "Something like Grow a Garden, particularly, is a nice opportunity maybe for parents and kids to play together,' she said. And perhaps the slow cultivating of a magical garden can benefit parents too. "It's hitting a nerve, you know?' Bozdech said. "People need an escape from the world, I think we all do.' – AP


The Star
31-07-2025
- The Star
Roblox raises annual bookings forecast as viral hits spur spending boom
FILE PHOTO: The Roblox logo is displayed on a screen on the floor at the New York Stock Exchange (NYSE) in New York City, U.S., July 15, 2025. REUTERS/Jeenah Moon/File photo (Reuters) -Roblox raised its forecast for annual bookings on Thursday and crossed 100 million in daily active users on its videogame platform, riding on the success of viral hits such as "Grow a Garden" and sending its shares up 19% before the bell. Many of the platform's games have become highly popular due to their free-to-play nature and wide availability, drawing millions of users across diverse age groups and demographics. Average daily active users, a key measure of engagement, grew 41% to 111.8 million in the second quarter, while hours engaged jumped 58% to 27.4 billion. A large portion of the engagement and bookings growth in the second quarter came from "Grow a Garden", a tycoon-style game which allows players to grow their plots of land by trading seeds and plants. In June, the game set a world record for the most concurrent players to play a videogame, highlighting Roblox's reach across geographies. The company has been investing in search and discovery features that allow greater visibility for games like "Grow a Garden", with already healthy engagements, the company's newly appointed CFO, Naveen Chopra, told Reuters. In an uncertain economy, Roblox is diversifying its revenue sources beyond gaming and turning the platform into a hub for socializing, commerce and advertising. Such efforts have excited investors, who have more than doubled the company's shares so far this year, far outperforming rival videogame publishers. Roblox now expects fiscal 2025 bookings of between $5.87 billion and $5.97 billion, compared with its previous forecast of $5.29 billion to $5.36 billion. It forecast third-quarter bookings between $1.59 billion and $1.64 billion, compared with an estimate of $1.35 billion, according to data compiled by LSEG. Bookings for the second quarter came in at $1.44 billion, beating market estimates of $1.24 billion. (Reporting by Zaheer Kachwala in Bengaluru; Editing by Pooja Desai)