
Call Of Duty 2027 will launch new franchise with martial arts theme says leaker
There are very few surprises when it comes to Call Of Duty these days, both in its gameplay and the fact each annual instalment is usually leaked years in advance.
As announced last month, this year's entry is another Black Ops sequel, Call Of Duty: Black Ops 7, from developer Treyarch. While nothing official has been said about the 2026 game, it's rumoured to be a sequel to 2023's Call Of Duty: Modern Warfare 3, centred around Korea and made by Infinity Ward.
While some hoped the following entry in 2027 would be a sequel to Sledgehammer's futuristic Call Of Duty: Advanced Warfare, it seems the studio might be cooking up an entirely new sub-franchise.
According to reliable Call Of Duty leaker TheGhostOfHope, the 2027 game will be 'set in a completely new sub-franchise' in the 'modern era'. While there aren't many details on what will separate it from Modern Warfare, movement is planned to be a 'big focus', which will include a lot of martial arts.
'There may be a focus on martial arts within the gameplay with 'karate kicks' and 'karate chops' as examples,' they wrote on X.
It's unclear if this will still be a relatively minor element or some kind of elaborate Sifu-esque overhaul, but it's certainly a bizarre addition if true. Especially given how difficult it is to create meaningful melee combat in a first person perspective.
Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning.
EXCLUSIVE: COD2027 by Sledgehammer Games will NOT be Advanced Warfare 2 and will instead be set in a completely new subfranchise.Set during the Modern era.No Jetpacks but movement is planned to be a big focus.Zombies is currently not planned for the game.Get High is… pic.twitter.com/IRt67uAJe2 — Hope (@TheGhostOfHope) July 17, 2025
The leaker claims the title, developed by Sledgehammer Games, will not feature jetpacks or Zombies mode. However, the parkour-themed mode Get High, which debuted in the studio's last Call Of Duty game Modern Warfare 3, is 'planned' to return. More Trending
Not featuring Zombies is a major shift for the series, which has relied on it for its co-op mode for many years now. Although Zombies has begun to seem increasingly in need of an overhaul in recent sequels, so this may be an implicit acceptance of that.
While we likely won't get confirmation of these details until around this time in 2027, Call Of Duty hasn't tried to launch a new sub-franchise since 2021's Call Of Duty: Vanguard, a Second World War shooter which fell below Activision's sales expectations.
Whether the new game lands with the general Call Of Duty masses or not, the series is in dire need of some kind of refresh – especially as we've been stuck in a Black Ops and Modern Warfare rotation for the past four years.
The next instalment, Call Of Duty: Black Ops 7, was officially announced during last month's Xbox games showcase, with a full reveal set to take place at Gamescom in August.
Email gamecentral@metro.co.uk, leave a comment below, follow us on Twitter.
To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here.
For more stories like this, check our Gaming page.
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Metro
9 hours ago
- Metro
Games Inbox: Will Battlefield 6 outsell Call Of Duty: Black Ops 7?
The Tuesday letters page predicts an untimely end for Rare, as one reader fears there's no way to improve Starfield with a single expansion. To join in with the discussions yourself email gamecentral@ One of kind I wonder if Battlefield 6 has any chance of actually outselling Call Of Duty: Black Ops 7 or at least getting close. As has been said, it did get pretty close when it was at its highest and Call Of Duty was at its lowest, but that's just how it felt down on the ground, I don't know what the sales figures were. I don't want Call Of Duty to go away but I would like to see it lose a few rounds, get knocked down a few pegs, not only so Activision will put in more of an effort but so that other companies see that Call Of Duty is not undefeatable. We shouldn't have just one military shooter, just like we shouldn't have one football game or one racing game. Just a generation ago we had Gran Turismo, Forza Motorsport, and a bunch of others. Now all we've got is Forza Horizon and we haven't even had one of those new in a while. Everything is slowing down and facing less and less in the way of rivals. I feel it's better for everyone if there's proper competition for everything. Heathcliffe GC: Battlefield 4, from 2013, sold somewhere over 7 million copies. It's contemporary, Cally Of Duty: Ghosts, sold around 19 million copies. Ultimate doesn't play the game I don't know what's more tragic: what Rare has been reduced to nowadays (making DLC for a seven year old game and literally nothing else) or the fact that Microsoft thought it could make a couple of quid from selling merch reminding you of what the company used to be before they got hold of it. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. I think we all know why Gregg Mayles left Rare, just as everyone was being laid off, and it wasn't because he thought his job was done and everything was in safe hands. Even if they announced a new game tomorrow it would be five years, at a minimum, before it was out. Such is the tragic state of video game development today. I don't see the studio lasting that long though. If you see a bunch of devs leaving in the next few months that will be the sign that it's on its last legs. Wendel Top 10 What makes me wonder about these Xbox sales figures is what Microsoft must've been pretending to themselves for the two or three years of the Xbox Series X/S. Did they think they could turn things around or were they just trying to convince themselves that 'this is fine'. It's probably the second one and then they thought Game Pass would make up for it all, but wow… Xbox hardware is so dead. I was a little surprised to see that even the Xbox 360 didn't do that well. How does it compare in terms of all consoles? Benson GC: It's the ninth best-selling console of all time, just below the PlayStation 3 and just ahead of the PSP. In terms of only home consoles, it's seventh (or sixth if you don't count the Switch). Email your comments to: gamecentral@ Switch 1.5 I feel Metroid Prime 4 is getting dismissed a bit too much because it's a cross-gen game. It may have been designed as a Switch 1 game but I'm sure they knew about the Switch 2 long before it was made public. If you remember, when the first Metroid Prime 4 trailer came out everyone thought it was Switch 2 footage and Nintendo were secretly putting it out there to see if anyone noticed (and hoping people would think it looked better than it does on Switch 1). The point is, I think it will look at least as good as Mario Kart and Donkey Kong, while being something completely different making use of the mouse controls, which neither of those games do (which is the most obvious sign that they were never designed with the Switch 2 in mind). Metroid Prime 4 is the game I'm most excited about this year, regardless of format, and I'm sure other people will feel the same way once we get a Nintendo Direct on it. Somehow I doubt that will be true of Hyrule Warriors or Kirby Air Riders. Cubbie The lesson is: never try If Starfield comes out on PlayStation 5 within a hundred lightyears of GT 6 then you'll know that Microsoft purposefully did it in order to sink the franchise and not have to bother with it again. The annoying thing about the game is that if you had asked me beforehand I, even as a big Elder Scrolls and Fallout fan, would've said I'd definitely prefer a new IP to just another sequel. Then you see the end result and suddenly you're wishing people would never try anything new again. Obviously that's not true but I don't see any way a new expansion can improve Starfield enough to where it's worthwhile. If anything, the last one made it worse, so I'd just stop while they're ahead. Or only a little bit behind. Boggly Window display I agree with Limpton that Nintendo could handle their Switch 2 PR better but that to me is a completely different question from how arrogant and complacent they're being. They shouldn't have had that Partner Direct in July. Whether or not they had to for contractual reasons is open to speculation, but it was one of those things whose mere existence somehow made the platform less appealing. But that doesn't mean they've been caught nodding or that they've rushed things out. Nor does keeping their powder dry in terms of the longer term pipeline. I'm not going to be as aggressive as Adam was with his feedback but to be honest, I find it slightly shocking that a new console can launch with two proper big exclusives, that were generally very well received and the conclusion is still that the business is asleep at the wheel. Yes, you can be a bit deflated or disappointed when you try those games (although I note playing them hasn't even been a condition for some commentators). But if this is a question of effort, I completely reject the insistence that the Switch 2 has been in any way worse than the Switch 1. The main offence seems to be the absence of a game like Zelda: Breath Of The Wild, which was clearly fully made for the Wii U and sensibly sat on by Nintendo till the Switch's launch. But everything that's happened with console launches since as far back as the first Xbox should tell us a platform holder isn't likely to fully and exclusively dedicate the development of such a game to the launch of a console. I say 'isn't likely' because here we have Mario Kart World and Donkey Kong Bananza and, frankly, that borders on miraculous in comparison to what we've consistently had on the front of genuine exclusives with other consoles since the PlayStation 2 generation. The best of which I'd say was the PlayStation 5 with a Demon's Souls remake (which of course carries its own caveats) and Returnal, if you include that as launch window. At the very least, most of the games from the Switch 1 launch window rolled out by Taylor Moon either already have their own analogue on Switch 2 or they don't compare favourably with what's actually on offer this year. Especially when you include the upgrades for the two Zelda games and cross-gen games like Metroid Prime 4. I know this'll come across as an apologist rant, and if I'm being honest, I'd happily swap any short term release schedule in existence for one game like Breath Of The Wild. Plus, I'm not even fully convinced Metroid Prime 4 is going to be as good as I'd like. But to dismiss what has gone into the Switch 2's launch so far as low effort and arrogant does feel to me like little more than typical gamer entitlement mixed with an unhealthy degree of memory loss when it comes to modern console launches. I'm glad the commercial performance so far doesn't reflect that, especially since I think Bananza, in particular, is a much better game than its slightly mixed reception might indicate. Panda Retro Power I see this month's cover story for Retro Gamer is 40 years of the Amiga, so just bought a copy for myself, being a big Amiga fan. Andrew J. PS: I see you can give your opinion on physical and digital games on a new Nintendo Survey, I presume a response to some people not liking Game-Key Cards for Switch 2. I have just filled out the survey myself. Here is the survey if you want to fill it out. GC: We like that the cover is reminiscent of Amiga Power. Decent start I got a Switch 2 a couple of days after launch. While not without its launch fumbles I can't find anything to get mad at. Sourcing the console was easy and not the hell trying to get a PlayStation 5 or Xbox Series X was at launch and long after. The Switch 2 version of Cyberpunk 2077 sitting somewhere between the PS4 Pro and Xbox Series S was a assuring demonstration of the hardware's potential. It does sound like the screen could of been a bit better. But having come from the OG Switch it's feels like, and is, a big improvement. The recent third party Direct was pretty lame but the presence of Outlaws, Cronos: The New Dawn, and Borderlands 4, it's already a much more encouraging picture for the Switch 2's third party support than the last four Nintendo home consoles have had. With announced third party games like Final Fantasy 7 Remake, 007 First Light, and Elden Ring I'm genuinely scratching my head as to why people think it's this Nintendo console with the third party problem. Even discounting the games I've no interest in, like Pokémon Legends: Z-A, the launch window looks good for me. The execution may have been slightly fumbled, but Mario Kart World and Donkey Kong Bonanza are fantastic. I also intend on getting Metroid Prime 4, Professor Layton And the New World of Steam, and Hades 2. I'm counting cross-gen, seeing as two of the best Switch launch period games, Zelda: Breath Of the Wild and Mario Kart 8 Deluxe, were too. The GameCube addition to Nintendo Switch Online is a treat and I have F-Zero GX and Zelda: The Wind Waker to play for the first time. Performance boosts are a big reason for me buying early this gen. I'm currently enjoying a second run of Zelda: Tears Of The Kingdom and picked up Bayonetta 3 to play for the first time, now it's frame rate is a solid 60fps on Switch 2. I would of liked maybe one more Switch 2 exclusive I'm interested in and something to really prove the mouse controls, although we'll see how that functions on Metroid Prime 4. Mario Kart World retailing for £75 raises legitimate concerns even with the caveats of it's cheaper bundled or bought digitally. Other than that though, decent. Simundo Inbox also-rans I have just started playing Wheel World and I love it. Beautifully chilled but occasionally reminiscent of Burnout. I've only played an hour or so and I'm really looking forward to sinking many more hours into it. A very pleasant surprise. Ed Very interesting insight into what goes on behind the scenes of rumours. Removing three games from the Direct seems extreme though. Why? Could they really not get 30 seconds of useable footage out of whatever it was? Nintendo gonna Nintendo. Beaker More Trending Email your comments to: gamecentral@ The small print New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers' letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader's Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don't forget to follow us on Twitter. MORE: Games Inbox: What year will PS6 be released? MORE: Games Inbox: What is the next Assassin's Creed game? MORE: Games Inbox: What is the hardest game on PS5?


Metro
16 hours ago
- Metro
Battlefield 6 is already better than Call Of Duty in terms of one major feature
EA keeps saying all the right things, as fans approve of the latest annoucement for this year's Battlefield 6. While Call Of Duty has always been the dominant military shooter, EA's Battlefield series has come close to challenging it on occasion – even if those days are a while ago now. EA clearly wants this year's Battlefield 6 to renew the rivalry with Call Of Duty, including giving it an autumn launch window, and so far it seems to be working, with many Call Of Duty fans expressing an interest in jumping ship. But Battlefield fans don't necessarily want the series to be exactly the same as Call Of Duty, far from it (especially when it comes to potential crossover skins) and EA has just made clear another important difference. In a statement to PC Gamer, EA has confirmed that while Battlefield 6 sports a hefty file size of 80GB, that's only for the complete experience and you can actually pick and choose which portions of the game to download. For instance, if you only care about the single-player campaign, then you can download that part of the game without the online multiplayer. Or vice versa if you have zero interest in solo play. 'There will be a shared base package, and then you can separately choose to install the main components (i.e. single0player, multiplayer, etc.),' EA explained, with the base package expected to come in at a much smaller 55GB. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. This isn't a new idea and is something Activision's been doing with the Call Of Duty games in recent years, in response to how much storage space they had begun to take up. However, the install sizes for Black Ops 6 are much bigger, at 128GB for the whole thing or 78GB if you already have COD HQ and Warzone installed. So Battlefield 6 is going to be considerably smaller. 'Never thought I'd see the day that EA makes pro-consumer choices. No forced launcher, staying true to IP, and putting in quality-of-life improvements. This is a great start, hopefully they keep it up,' writes one fan on Reddit. Another fan adds that customisable installs 'need to become the norm now if compression is going to go out the window,' highlighting things like language packs and 4K graphics packages that should be optional. 'It's crazy that they are saying all the right things and after that reveal event everyone who played it is backing it up,' says another, referencing the recently revealed multiplayer gameplay, which is so far making a good first impression among the community. Some still hold reservations, though, with one fan suspecting that Battlefield 6's file size will balloon with inevitable updates: '55GB at start and after 2 seasons 100GB.' More Trending Others also have difficulty believing EA's promises. 'They're saying a lot of pro-consumer/pro-Battlefield fan stuff but let's see them DO these things' says one, while another adds, ' Guys, don't believe anything EA says. The launch and following months is what will show the truth.' They're not entirely wrong. While a new game can make a very strong first impression, interest can quickly wane if certain problems aren't addressed. Capcom's Monster Hunter Wilds, for instance, seemed like a future classic when it launched this February, but while it's still the best-selling game of the year overall, sales have sharply declined since. This can partially be attributed to fan frustration with how Monster Hunter Wilds runs on PC and, as a result, not only has the player count dipped, but the game's being outsold by much older Resident Evil and Devil May Cry games. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Battlefield 6 pre-orders are live – here's everything you need to know MORE: Battlefield 6 battle royale map leaks alongside new gameplay videos MORE: EA thinks Battlefield 6 will be as big as Fortnite as it sets 100,000,000 player target


Metro
4 days ago
- Metro
Battlefield 6 'doesn't need Nicki Minaj' says dev in knock against Call Of Duty
Fans of Battlefield 6 are worried the new game will pull a Call Of Duty when it comes to crossover skins, but the developer insists it will remain 'grounded'. According to current rumours EA is expecting to attract up to 100 million players to Battlefield 6, when it's released in October. That's orders of magnitude more than any previous entry in the series and more akin to the numbers enjoyed by the likes of Call Of Duty and Fortnite. Some influence from those games can already be seen in Battlefield 6, as the sequel will feature a separate battle royale mode. That isn't necessarily a bad idea but it has many fans worried that Battlefield may pick up some of Call Of Duty's other bad habits, especially when it comes to paid-for skins. Call Of Duty and Fortnite are known, for better and worse, for mountains of cosmetic skins based on movie stars, cartoon characters, real-life celebrities, and much more. Call Of Duty fans are getting increasingly fed up with the trend and it seems Battlefield 6 will be purposefully avoiding it. Speaking with DBLTAP during a recent London event, Battlefield 6 design director Shashank Uchil (who's been working on the series since 2018's Battlefield 5) expressed a disinterest in any sort of wacky crossovers for the game, insisting the game will remain 'grounded.' 'It has to be grounded. That is what Battlefield 3 and Battlefield 4 was – it was all soldiers, on the ground,' said Uchil. 'I don't think it needs Nicki Minaj. Let's keep it real, keep it grounded.' That second bit is a very pointed reference to how Activision added rapper Nicki Minaj as a playable skin in 2022's Call Of Duty: Modern Warfare 2. Not even as a character, but as herself and not in any sort of military wear. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. Battlefield Studios head Vince Zampella (who famously helped create Call Of Duty) was also quizzed by Eurogamer about the possibility of crossover skins. 'We want to be true to Battlefield, we want this fantasy to feel like you'd expect of Battlefield, so that's what we've been focused on,' he answered. While it can feel like Call Of Duty fans are always complaining about something with each new game, the series' use of crossover skins has been a point of contention for many years now. Things started off with celebrity cameos like Lewis Hamilton and various footballers, but as the years went on the skins became more and more fantastical. It was one thing when Call Of Duty was adding action heroes like Rambo and John McClane, who at least somewhat fit with the series' aesthetic, but now you have the Teenage Mutant Ninja Turtles and cartoon characters like Beavis and Butthead running around shooting one another in Call Of Duty's otherwise realistic looking maps. There's no shortage of Call Of Duty fans hating on these sort of skins online, with the Beavis and Butthead ones prompting a Reddit thread labelled 'COD is cooked' with more than 8,000 upvotes. 'I was fine with the future tech, the anime, I reluctantly accepted the animal and mascot characters but… f***ing giant glowy cartoon character? Really?' reads the top comment. 'I remember coming around a corner and seeing Nicki Minaj knifing some dude and just turned the game off. It was the last time I played COD,' reads another. COD is Cooked [COD] byu/Purehate28 inCallOfDuty A separate thread from nine months ago innocently asked fans what their favourite Call Of Duty collab has been and while there are plenty legitimate answers, a lot of comments are people answering with none of them. The top comment is just a blunt 'No', with the second most upvoted being, 'None, I hate annoying skins, let alone crossovers.' As a result, a rumour from April, courtesy of frequent Call Of Duty insider GhostOfHope, suggests that despite the crossovers 'printing money,' Activision plans to rein them in because of fan complaints. By comparison, Battlefield fans have been elated at just how ordinary the skins for Battlefield 6 look so far. When the first line-up of skins leaked earlier this week, fans on Reddit praised them for looking like… generic soldiers. One comment simply reads, 'I love them, I love them, I love them,' while another says, 'Finally no weird operators, just plain anonymous soldiers.' That said, there remain concerns that EA will opt to sell weird crossover skins later down the line. After all, the reason Call Of Duty and Fortnite keep doing them is that despite the complaints plenty of people are willing to pay good money for them. More Trending 'The moment I see Nicki Minaj running through the map holding an M16, I'm out,' says one fan, with someone predicting it'll happen in just six months. Another fan writes, 'Modern military skins is totally okay, but that's a big no if we see some other characters for instance from Squid Game, Beavis & Butthead, Diablo 3, etc., etc. with anime guns and/or some other funky/pop/arcade things.' It's worth noting that Battlefield has dabbled in crossovers before, with Battlefield 2042 receiving skins based on Dead Space and Mass Effect. However, those are EA owned franchises and at least vaguely fit Battlefield's near future aesthetic. Even so, while the Battlefield 6 team might be disinterested in copying Call Of Duty's example when it comes to collabs, the higher-ups may have different ideas, especially if they want to market the game to a wider audience beyond the established fanbase. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Battlefield 6 pre-orders are live – here's everything you need to know MORE: Call Of Duty fans reject Blacks Ops 7 for 2025's other big shooter MORE: Call Of Duty 2027 will launch new franchise with martial arts theme says leaker