
Jackbox Reveals ‘Party Pack 11,' ‘Trivia Murder Party 3' For Fall 2025
Launching in fall 2025, The Jackbox Party Pack 11 will introduce five brand-new, original games, though the names and gory details of each one are still under wraps. The five promise to offer:
'We took a break last year from the Party Pack franchise in order to innovate and deliver some long-requested products for fans, including The Jackbox Megapicker,' said Jackbox Games CEO Mike Bilder, who said he believes the latest JPP outing will take the experience 'to another level.'
And then we have Trivia Murder Party 3, the inevitable sequel to what's easily the favorite Jackbox title among me and my friends, and the out-and-out best pick for a standalone Jackbox game. After its first two titles were spent cooped up in a horror hotel, TMP3 goes full Friday the 13th and/or the incredible Sleepaway Camp by placing the experience in a summer camp, adding online matchmaking to its classic local room code play.
Bilder said that Trivia Murder Party 3, which will launch in Early Access on Steam and Epic, is a purposeful decision in order to 'actively engage with our community and enhance the features they enjoy most.' Once the kinks are worked out, TMP3 will get a full platform release set for 2026.
Meanwhile, Jackbox Party Pack 11 will launch on Steam, Xbox, Switch, PlayStation, Epic, Apple TV, iPad, Mac App Store, and Amazon Fire TV in the fall, for $29.99; it'll also be playable through the recently revealed Jackbox Games channel subscription on Amazon Luna, which also offers a free ad-supported version.
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Engadget
5 hours ago
- Engadget
A brilliant puzzle-platformer, Enter the Gungeon on mobile and other new indie games worth checking out
Welcome to our latest recap of what's going on in the indie game space. Quite a few intriguing games dropped this week and some high-profile ones have been ported to more platforms. Before we get to those, though, I'd like to tell you about one of my favorite games of the year so far. I struggle to fully engage with many RPGs. By and large, I'm not interested in spending lots of time optimizing my character, speccing out a skill tree or scouring for the very best equipment to match my playstyle. I find it far more interesting when a game offers a limited toolset and a huge variety of ways to use those mechanics, typically by providing a small number of abilities and powerups as well as really clever level design. Such is the case with Öoo , which arrived on Steam last week and is the latest game from Elechead developer Nama Takahashi. This is a puzzle-platformer that you can complete in one sitting and it's utterly captivating. You play as a caterpillar that uses a bomb — and later a second one — to blow stuff up and move around. If you want to reach a higher platform, you'll need to detonate a bomb you're sitting on. The controls are simple too, as you only need to move, and drop and blow up bombs. The design of this game, though, is anything but simple. There's almost no text here, even in the menus. You learn by experimenting and figuring out how to navigate what's in front of you. You'll have to backtrack a bit to solve certain puzzles. It's so mechanically tight that a 15-second trailer is all you need to understand what Öoo is about: I smiled the entire way through this one — even when I got momentarily stumped — and I let out a satisfied chuckle or two when I figured out solutions to problems. It helps that the visuals (by artist Hachinos) and audio are charming as hell. The title of the game is absolutely terrific, too. The umlaut is important because it makes the lettering look like your character with a pair of bombs trailing behind it. This is emblematic of the level of thought, care and detail that Takahashi and co. have put into Öoo . That extends to the end credits, which lists several games that inspired this one. Such a beautiful touch. Öoo reminds me a bit of Animal Well . It doesn't have nearly the same level of depth as one of our favorites of 2024, but it doesn't need to. It's perfect the way it is. It also brings to mind another perfect game, Poinpy , with even composer Tsuyomi's work reminding me of that game's fantastic music. I'm still sad that it's impossible for me to play Poinpy right now, as it vanished from Netflix's catalog a while back. But Öoo did a bang up job of filling that hole in my heart. I can't recommend it highly enough. Elsewhere, there's a lovely little indie you can pick up for free on the Epic Games Store right now for PC, Android and (in the EU) iOS. Hidden Folks is a relaxing hidden object game by Adriaan de Jongh that features hand-drawn environments and funny, voice-generated sound effects. I'm only a little ways into this but I'm enjoying it so far. This week's other Epic Games freebie on PC is ragdoll physics sim Totally Reliable Delivery Service . Also, as a quick reminder, there will be a ton of video game news dropping over the next week as the world's biggest gaming event, Gamescom, is taking place. Check out our Gamescom preview for details on what to expect and how to watch the various showcases and streams, and maybe keep your fingers crossed for a Hollow Knight: Silksong release date, if you're so inclined. Join us on Tuesday as we liveblog our way through Opening Night Live. We'll be bringing you the tastiest news from the event throughout the week too. New releases A bonafide indie classic hit mobile devices this week. Bullet hell dungeon crawler Enter the Gungeon (iOS, Android) and its sequel, former Apple Arcade exclusive Exit the Gungeon (iOS, Android), are both free to try and you can keep playing them after making an in-app purchase. These versions include touch controls, with publisher Devolver Digital pointing out that you can "swipe, tap and poke your screen to conquer the depths of the Gungeon." The developers have, at long last, added online co-op so you can play with your friends without having to be in the same room. There's also a crossover here, as the Lamb from Cult of the Lamb becomes the latest playable character. The games' arrival on mobile could also give veteran Gungeon players a decent reason to revisit Dodge Roll's series. The iOS and Android ports could also help them pass the time until Enter the Gungeon 2 arrives on Steam next year. Another popular indie expanded to more platforms this week as Dorfromantik (previously only available on PC and Nintendo Switch) arrived on PlayStation and Xbox, thanks to the help of Headup. This strategy puzzle game from Toukana Interactive is all about building out a world using hex tiles, which makes my Takenoko -loving self happy. It's a chill, beautiful game that'll still get your cognitive gears turning a bit. A mobile version is also in development, but it won't be a straight port of the PC and console game. Instead, Toukana is working with ClockStone on a reimagining of Dorfromantik that's built from the ground up for touchscreen devices. TMNT went turn-based for the first time in series history with Teenage Mutant Ninja Turtles: Tactical Takedown , which debuted on PC back in May. Strange Scaffold has now brought the game to Nintendo Switch (only in North America for now) and Xbox Series X/S. It's coming to Switch in European regions at a later date. PC players might have a reason to return to the game, as Strange Scaffold has updated it with a Remix Mode. This adds many more enemy types with new moves and attack patterns, as well as tougher challenges. Ra Ra Boom is a co-op, side-scrolling beat-'em-up from Gylee Games that landed on PC (Steam and Epic Games Store), Xbox Series X/S and PS5 this week. I love the premise, which sees ninja cheerleaders from outer space descending to Earth to free the planet from a climate change-battling AI that perhaps did its job too well by ridding it of humans. Each of the four characters has their own abilities, including a ranged weapon. I've played Ra Ra Boom for about 30 minutes and, unfortunately, it hasn't clicked for me so far. I might give it another shot, but there are just too many other games out there waiting to be played. I do appreciate games that are about more than giving players something fun to do. There have been quite a few over the years that aim to help people learn a language. Another arrived on Steam this week in the form of Wagotabi: A Japanese Journey , which debuted on mobile last year. In this slice-of-life RPG from Wagotabi Limited, you'll explore Japan and its culture. It's designed to help players start learning Japanese and it was made with beginners in mind. It features mini games, tests and is fully voiced in Japanese. The developers say that more than 300 teachers spanning more than 60 countries have been reviewing the game, presumably to make sure its lessons are accurate. The Dark Queen of Mortholme has been available on for some time, and it landed on Steam this week with new features, including support for controllers and Steam Cloud, achievements and more. In this short experience from Mosu and publisher Monster Theater, you play as the final boss of a video game who has to keep fending off a pesky hero. There are multiple endings and the one that you see is determined by your dialogue choices. The Dark Queen of Mortholme seems pretty interesting, and I'm looking forward to checking it out. Upcoming CrisisX is an ambitious-sounding survival crafting project from Hero Games. It features an 1,200 km² open-world map with 12 terrains and biomes, including snowy mountains and hidden labs. You can forge teams, groups and communes to help you fend off dangers such as infected and other players. What's really wild is that CrisisX will seemingly be able to support up to 5,000 players on a single server. It's coming to PC, iOS and Android in the second quarter of 2026. Those who are attending Gamescom next week will be able to play it at the show, while a beta test is scheduled for later this year. I'm intrigued, not least because CrisisX might be the closest we ever get to The Last of Us Online . I feel like I first heard about Henry Halfhead forever ago, so I'm glad that this sandbox adventure finally has a release date. It's coming to Nintendo Switch, PlayStation 5 and PC on September 16. Henry is, surprisingly enough, a character that is half of a head. They're able to turn into any nearby object, and you can play as more than 250 different items. There's local co-op support too. It seems cute! Henry Halfhead is coming your way courtesy of Lululu Entertainment and co-publisher Popagenda. If not for Öoo , The Way of the Tray might have been my favorite game in a hot minute. You'll play as a waiter in a Japanese spirit world, where you'll serve orders to various spirits after catching and balancing them on your tray. Seems like one for fans of the restaurant side of Dave the Diver . The Way of the Tray , which is from Who is Terry and publisher Targem Games, hits Steam on August 25. CloverPit is a grungy, slot machine-based horror game that looks right up my alley. After all, it's billed as a "demonic lovechild of Balatro and Buckshot Roulette ." Sold. You have to accumulate a certain amount of cash each round to help pay off your debt, or it's off to the pit with you. It's not about gambling so much as it is finding ways to break the rules of a slot machine to help you reach your objectives. There's quite a bit of buzz behind this one from Panik Arcade and publisher Future Friends Games. It's had more than 700,000 demo downloads and is among the top wishlisted games on Steam. CloverPit is coming to said platform on September 3. Let's wrap things up for this week with a game that has a very cool aesthetic. Zoe Begone! is a bullet hell shooter with hand-drawn visuals. The idea here is that the action plays out on a film strip, with a devilish animator drawing and painting more enemies for our heroine, Zoe, to overcome. As you might imagine, solo developer Retchy took inspiration from drawn-on-film animation from the 1930s, particularly the work of Norman McLaren. As an admirer of Stan Brakhage's work, this speaks to me. Zoe Begone! is coming to PC, PlayStation, Xbox and Nintendo Switch on September 17. A demo is available on Steam now. If you buy something through a link in this article, we may earn commission.


The Verge
a day ago
- The Verge
What my first five Steam purchases say about me
There's a meme currently going around Bluesky where people are posting their first purchases on Steam. Taking a look presents a neat time capsule, offering a glimpse of who we used to be. It also gives us a chance to compare our gaming habits now with what they were 10 or more years ago — that is, if you're one of the Olds that's been around that long. On a lark, I looked at mine and got the thrill of being able to place a date on when exactly my current life began. Sometimes, examining your earliest Steam purchases presents as many questions as answers. My very first Steam purchases were made on December 25th, 2010, and were all over the place in genre: Amnesia: The Dark Descent, the Left 4 Dead bundle, and Team Fortress 2. I played and enjoyed many hours of both Left 4 Dead and Amnesia, but to this very day, I have never stepped foot inside a TF2 lobby. TF2 was not my kind of game. Hero shooters wouldn't be a Thing for me until Overwatch blew down the doors of my anti-multiplayer shooter bunker and even then, it's only Overwatch. Not to mention that the stories of TF2 voice chat toxicity were the stuff of 4chan legend. My Black, female ass in a voice chat multiplayer lobby in 2010? Absolutely not! This list has kickstarted memories that I haven't reached for in decades, but I don't think I'll ever understand why I bought TF2. My next set of purchases came a few months later in January and February 2011: DC Universe Online and Rift. Why I bought these MMOs makes far more sense to me than my forever mysterious purchase of TF2. Before getting my Steam account, the only computer games I had ever played were MMOs and the Rise of Rome expansion from Age of Empires II. (If you want to know how the Roman Empire became my Roman Empire, look no further.) I was a big World of Warcraft player, but by that time, I had grown bored with it. 2011 would have been right between the Cataclysm and Mists of Pandaria expansions, neither of which I particularly liked. I didn't really jive with DC Universe Online either, but I played it because, of all things, a boy. My boyfriend at the time was super into the MMO, in which you cosplay as heroes who take over when Wonder Woman and Batman are indisposed. Both my subscription and the relationship lasted longer than they should have. I remember the buzz surrounding Rift, a new-at-the-time MMO that was supposed to be the 'WoW killer' — unaware that such claims had been made about many other MMOs at the time. I remember very little about Rift, which is probably why my WoW subscription is more than 20 years old at this point. The fact that Dragon Age: Origins is on this list at all is another mystery. Before it, I had never played any BioWare games nor any narrative PC games. I don't remember who suggested it to me — maybe my boyfriend, maybe a friend at college. But the presence of this game on this list gives me an exact date for when my life changed as a gamer and a person: Saturday, March 19, 2011. Origins isn't my favorite in the series. In fact, it's the one I dread the most trying to replay. (I am mad as hell at the revelation from Dragon Age producer Mark Darrah that EA refused to fund a remaster of the series.) But it's the one that introduced me to narrative, choice-focused, and companion-romancing RPGs. It introduced me to my first BioWare romance Alistair Theirin, and as in all things regarding love, you never forget your first. Knowing when I bought this game puts me back in a place that I haven't thought of in literal decades. I played Origins on a tiny desktop computer tucked into the corner of my too-small living room. That was my first apartment with my boyfriend, and I felt grown for the first time, even though I was well into my early 20s. But even though I was cohabitating with a real man, I was obsessed with the pixelated one in my computer. So obsessed that I taught myself to mod just to add more, shall we say, 'narrative' scenes between my Warden character and Alistair. There's even a funny bit of environmental storytelling with this list. After Origins, I didn't make another Steam purchase for more than a year. The game took over my life. The rest is history. My introduction to the Dragon Age series brought me into the Dragon Age fandom. Through it, I would meet my best and longest friends, rediscover my love of writing, and with that instigating spark, start the journey that would lead me to becoming a game journalist — the second-best decision I've made in my life. (The first being finally letting go of that previous relationship.) I really appreciate that Steam has kept such a thorough accounting of my early activities on the platform because it's put a date on the origin of the person that I am today. Go look at yours and see how much you've changed. Posts from this author will be added to your daily email digest and your homepage feed. See All by Ash Parrish Posts from this topic will be added to your daily email digest and your homepage feed. See All Entertainment Posts from this topic will be added to your daily email digest and your homepage feed. See All Gaming Posts from this topic will be added to your daily email digest and your homepage feed. See All PC Gaming
Yahoo
a day ago
- Yahoo
How to access the Battlefield 6 open beta, how to preload, and when it starts
When you buy through links on our articles, Future and its syndication partners may earn a commission. The Battlefield 6 open beta is imminent, and for the most part, it really is an open beta. EA is running the playtest for two weekends, but there are a handful of ways to get two days of early access. If you signed up for Battlefield Labs before July 31, you'll automatically be granted access to the early bird days. There was also a chance to get a beta code via Twitch drops during last week's reveal streams, but that window's closed now. The only surefire way to get early access at this point is to sign up for EA Play Pro, EA's subscription service that lets you play all its new games on day one for $17 per month. That's an extremely steep price if you're only after those two extra days of BF6 beta, but if you've been meaning to play some other EA games anyway, then the option's there. How to access and preload the Battlefield 6 beta Whether you're playing in early access or waiting for the public beta, you'll access the Battlefield 6 open beta the same way. Here are the direct links to the beta on every platform: Steam EA App PS5 Xbox On top of the good news that Battlefield 6 won't require the EA App on Steam, you also won't need it to play the open beta. Just head to the BF6 Steam page and look for the "Join the playtest" button. If you're a BF Labs member who played through the EA App, you should probably install the beta there to ensure you don't run into issues. Preloading is live on all platforms, so there's no reason not to save some time by installing the ~40 GB package. You can even run it early to optimize shaders and tune your graphics settings ahead of time, but there's nothing else to do in the menus until the main event. Battlefield 6 beta dates The BF6 beta goes live at the same time on all platforms starting Thursday, August 7. EA has yet to say the exact hour that the beta begins, so we're left to guess it'll be sometime in the morning/early afternoon. Weekend 1 August 7 - August 8 (Early access) August 9 - August 10 (Open) Weekend 2 August 14 - August 17 (Open) This is purely speculation, but we could see an extra day added to either beta weekend if EA's servers crumble under the weight of BF6's rapidly expanding hype. After all, Battlefield has a long history of launching with connectivity issues, though one would hope Battlefield Studio's extensive Labs playtesting means it's better prepared. Battlefield 6's full launch is coming on October 10. EA hasn't announced any beta dates beyond the ones listed here, but we'll let you know if they decide to run any more before launch. All Battlefield 6 beta rewards and how to earn them You can earn a handful of rewards for participating in the Battlefield 6 beta, which will carry over into the full game when it launches in October. There are two different sets of rewards to earn over the two beta weekends, so you'll have to play during both to earn everything. Presumably, since the first weekend's rewards are primarily based on your account level, you can make progress towards these during the two-day early access period, too. Here are all the BF6 beta rewards: Weekend 1 Lights Out player card: Reach level 10 Rising Star character skin: Reach level 15 Night Terror weapon charm: Reach level 20 Striking Distance weapon package: Get 50 Close Quarter Kills (within 10m) as Assault Own the Night weapon sticker: Revive 100 teammates as Support After Dark weapon sticker: Repair 3000 health to vehicles as Engineer Seeker character skin: Spot 300 Enemies as Recon Weekend 2 War Machine vehicle skin: Capture 42 flags in Conquest, Domination or King of the Hill Bat Company dog tag: Get 200 kills or assists Dominion weapon package: Capture ten sectors in Breakthrough or Rush All Battlefield 6 Twitch Drops Alongside the exclusive rewards you can earn by playing during the open beta periods, there are also unique rewards for watching the Battlefield 6 beta over on Twitch. By watching any Drops-enabled streamer during the two open beta weekends (August 9-10 and 14-17), you can unlock these Battlefield 6 Twitch Drops: Watch for 1 hour: Mimic weapons package Watch for 2 hours: Landslide soldier skin Watch for 3 hours: Shattered vehicle skin Watch for 4 hours: Imperial soldier skin All you need to do to start earning these beta Twitch Drops is link your EA and Twitch accounts, and then watch creators streaming Battlefield 6 when the beta is active. Once you've earned a reward, it'll appear in your Drops Inventory. Redeem them here, and you'll be given a code to enter over on the Battlefield code redemption page. You won't be able to access these rewards until the game fully launches in October, so just sit tight for now.