
Here's how Zwift Ride brought outdoor cycling inside and transformed my training
Stuff Verdict
Simply fantastic for fitness while keeping up the community side of cycling. Ride is a must for Zwift converts and newcomers alike.
Pros Seamlessly integrates with Zwift app and delivers real road bike feel
Adjustable enough for a full family of cyclists
Stylish looks and compact footprint
Cons Overkill if you've already got a spare bike frame or smart trainer
Non-adjustable crank length
Don't forget your Zwift app subscription
Introduction
Zwift has long been a go-to for cyclists wanting to bring a bit of the outdoors to their indoor training sessions. The app's virtual worlds and community of Lycra-clad avatars make long rides a lot more enjoyable than just staring at a power meter – but repurposing your road bike for each static session was a faff. The Zwift Ride smart bike is far simpler, and riding one gets impressively close to the real thing.
To call it 'simply' a steel stationary bike frame fitted with Zwift's Play controllers and bolted to a Wahoo Kickr smart trainer would be doing the Ride a disservice – as would lumping it in with more generic exercise bikes. It was the closest I came to braving the elements during the winter months, and yet now the sun is shining, I'm still coming back ride after ride. The $1300/£1200 asking price is also pretty keen, versus buying a spare frame (and bars, and chainset) to pair with a different smart trainer.
Whether you're already a Zwift subscriber or not, serious cyclists will find plenty to love here.
Design & build: in the frame
A lot of the Ride's initial appeal is not having to accumulate a bunch of different kit yourself first. Order one and everything arrives in one big package (or rather, three) so you can be pedalling in under an hour – as long as you can follow an online instruction video, anyway. Keep in mind delivery will set you back $75/$50 – those boxes don't contain feathers, you know.
The Kickr Core is Wahoo's off-the-shelf smart trainer, just with a Zwift Cog hub in the box for virtual shifting. The Ride itself has a skinny white frame with an almost Apple-like minimalism. There's nothing minimal about the 17kg weight, but construction is sturdy and the footprint refreshingly compact. Keep in mind the Kickr weighs 18kg, so you're going to want to find a permanent place for it all. It's easier on the eye than most fitness kit, so don't feel it has to be relegated to a garage or outbuilding.
A single leg up front mimics a road bike's fork and front wheel setup, while the cranks are a fixed 170mm. Serious cyclists wanting to mimic their road bike exactly might be miffed, but it's not a problem for more casual riders. The two pre-fitted bottle cages are a sensible inclusion, too.
The 42cm-wide handlebars come pre-wrapped with bar tape and largely get the job done. If you've got specific size requirements you can swap it out for an alternative, though good luck integrating the Play controllers quite as neatly as they've done in the factory. The bar-mounted phone holder lets you get Zwifting right away – and the silicone mat is a handy space to store snacks or drinks – but the optional tablet holder is a must if you'll be using a larger screen.
Features & setup: ready to ride
Setup is a breeze. You bolt the frame onto the included Wahoo Kickr Core trainer; fix the handlebars, saddle and stem using the simple A-Z sizing guide; and pair everything through the Zwift app via Bluetooth. Releasing and seating the chain – which is greased from the factory – is the only messy bit. Flat pedals are included in the box but can be swapped out if you've got a pair of clip-ins you'd rather use instead.
A handy hex key stashes neatly away underneath the top tube; it fits every one of the Ride's bolts, which makes adjusting the pedals, handlebar and saddle for different riders a breeze. Zwift has added an A-Z scale, so you just need to remember a single letter after your initial measurement – much easier than reaching for a tape measure. It did indeed line up with my height, so I was immediately comfortably on the bike.
The Play controllers are where all the action is. Buttons for navigating Zwift's menus are seamlessly integrated into the handlebars, with a D-pad on the left side and four face buttons on the right handle menu selections. They also activate Zwift PowerUps and give Ride Ons, which makes riding with others that bit more intuitive. Levers on either side handle braking, steering and virtual shifting, split across a large orange paddle and two buttons on each side.
Zwift includes a one-into-two USB-C charging cable to give the Play controllers juice (they last up to 20 hours each), while the Kickr Core comes with its own mains adapter. I used a multi-port power brick to keep both the controllers and my tablet powered up; just make sure you've got a socket or two spare during the initial setup.
Interface & performance: get your sweat on
You'll need a Zwift subscription, as the Ride doesn't even come with a free trial. After downloading the app to your phone or tablet, it'll locate all your equipment. The only thing worth adding on top is a heart rate monitor. I tried using a WearOS app to pull info from my smartwatch, but it was a bit flakey; a chest strap is a safer bet. Once it's all connected, you're thrown into Zwift's open world.
Newcomers might find the freeform approach to rides and workouts a little directionless at first, but converts will love the variety and the sheer number of friendly groups to join for a spot of peloton riding. There are literally hundreds of pre-set workouts to pick from, longer-term fitness plans to follow, and multiple virtual worlds to pedal around. I'm a big fan of New York's Central Park and the Paris Champs Elysees loop, while Zwift's own imaginary Wattopia has the widest variety.
The Ride does a convincing impression of a road bike, with just enough sway from the front leg without any chance of toppling – even when getting up out of the saddle for ascents. The virtual gearing is smooth and silent, with zero mechanical maintenance to worry about, and the Kickr Core is surprisingly quiet even when you're at a full sprint.
Zwift Ride verdict
Road riding might have things like 'fresh air' and 'the beauty of nature' – but it also has rain, hand-numbing cold and angry drivers. The Zwift Ride avoids all that drama, and is the perfect entry-point for newcomers with no kit. Dedicated cyclists will also appreciate not having to constantly dismantle and mount their road bike just to rack up some indoor miles.
Those with a spare frame and smart trainer already aren't really the Ride's target market, and you've got to factor the ongoing cost of a Zwift membership into your purchase – but few off-the-shelf exercise bikes are as convincing as this.
Stuff Says…
Score: 5/5
Simply fantastic for fitness while keeping up the community side of cycling. Ride is a must for Zwift converts and newcomers alike.
Pros
Seamlessly integrates with Zwift app and delivers real road bike feel
Adjustable enough for a full family of cyclists
Stylish looks and compact footprint
Cons
Overkill if you've already got a spare bike frame or smart trainer
Non-adjustable crank length
Don't forget your Zwift app subscription
Zwift Ride technical specifications
Frame Steel Drivetrain Zwift Cog (9-spd) Maximum power output 1800 watts Crank length 170mm Handlebar width 420mm Connectivity ANT+, Bluetooth Battery life 20 hours (controllers) Weight 17kg (frame), 18kg (Wahoo Kickr Core)

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Stuff.tv
5 days ago
- Stuff.tv
I think we've finally got the full Xbox handheld we've been waiting for
At its Xbox Showcase Microsoft finally revealed an Xbox handheld console as has been long rumoured. It turns out that it's been working with Asus on the project, no stranger to handhelds itself with its ROG Ally line. The new handheld comes hot on the heels of the Nintendo Switch 2 and is clearly more Asus than Microsoft on the hardware side. It's even branded ROG Xbox Ally to place it alongside the other Asus handheld devices rather than seeming an outlier product. The device will be available in time for the holidays – I'd expect an October launch. A price hasn't yet been shared and I wouldn't expect this until much closer to the launch date. Microsoft says there will also be compatible accessories coming as well and there will be a pre-order which you can register interest for. There are two versions of the 7in handheld, too – a white ROG Xbox Ally model designed for HD 720p and a black ROG Xbox Ally X model that has more powerful specs and is capable of Full HD 1080p. Both boast a 120Hz variable refresh rate (VRR). Both use a new full-screen Xbox interface that's based on Windows – but you wouldn't know it as it appears that Microsoft has tried to ensure the complexities of Windows are kept in the background. That's easier said than done and we've seen some frustrating clunkiness on previous Microsoft tablet and phone devices based on Windows. Let's hope it does a better job this time around. Naturally you will be able to download games from various stores and you can also play natively, via the Xbox Cloud Gaming or remotely from your main Xbox console in another room. Play Microsoft says the Xbox Ally is designed for more casual gamers, while the Ally X is 'the ultimate high-performance handheld, built for the most demanding players.' Both handhelds run on AMD hardware, with the Xbox Ally being powered by the Ryzen Z2 A Processor teamed with 16GB of memory and 512GB of storage. The Xbox Ally X has the beefier Ryzen AI Z2 Extreme plus 24GB of memory for more demanding games. The Xbox Ally X also features impulse triggers, too. Xbox Experience for Handheld, based on Windows So what's un the software? It's called Xbox Experience for Handheld and as I mentioned, it has a full screen Xbox interface. It is very much Windows in the background but Microsoft says that 'new modifications minimize background activity and defer non-essential tasks, more system resources are dedicated specifically to gameplay.' The Game Bar is the key element of the interface, making it 'easy to return home, browse your library, launch or quit games, chat with friends, open apps, adjust settings, and more.' Gaming Copilot will also be a virtual assistant on the platform. Windows does mean you can access other apps, too, with access to whatever store you want, apps like Discord and Twitch as well as access to Asus Armoury Crate for in-depth configuration options. Downloads from various stores are aggregated together in your library and you can naturally access stacks of games from Game Pass. There are several 'Xbox touches' on the consoles too including contoured grips, accessibility features and naturally the Xbox button. Play ROG Xbox Ally specs compared ROG Xbox Ally ROG Xbox Ally X Operating System Windows 11 Home Windows 11 Home Comfort & input Contoured grips inspired by Xbox Wireless Controllers deliver all-day comfort. ABXY buttons / D-pad / L & R Hall Effect analog triggers / L & R bumpers / Xbox button / View button / Menu button / Command Center button / Library button / 2x assignable back buttons / 2x full-size analog sticks / HD haptics / 6-Axis IMU Contoured grips inspired by Xbox Wireless Controllers deliver all-day comfort, complete with impulse triggers for enhanced control. ABXY buttons / D-pad / L & R impulse triggers / L & R bumpers / Xbox button / View button / Menu button / Command Center button / Library button / 2x assignable back buttons / 2x full-size analog sticks / HD haptics / 6-Axis IMU Processor AMD Ryzen™ Z2 A Processor AMD Ryzen™ AI Z2 Extreme Processor Memory 16GB LPDDR5X-6400 24GB LPDDR5X-8000 Storage 512GB M.2 2280 SSD for easier upgrade 1TB M.2 2280 SSD for easier upgrade Display 7' FHD (1080p) IPS, 500 nits, 16:9 120Hz refresh rate FreeSync Premium Corning Gorilla Glass Victus + DXC Anti-Reflection 7' FHD (1080p) IPS, 500 nits, 16:9 120Hz refresh rate FreeSync Premium Corning Gorilla Glass Victus + DXC Anti-Reflection I/O Ports 2x USB 3.2 Gen 2 Type-C with DisplayPort™ 2.1 / Power Delivery 3.0 1x USB4 Type-C with DisplayPort™ 2.1 / Power Delivery 3.0, Thunderbolt™ 4 compatible 1x UHS-II microSD card reader (supports SD, SDXC and SDHC) 1x USB 3.2 Gen 2 Type-C with DisplayPort™ 2.1 / Power Delivery 3.0 1x 3.5mm Combo Audio Jack 1x UHS-II microSD card reader (supports SD, SDXC and SDHC; UHS-I with DDR200 mode) 1x 3.5mm Combo Audio Jack Network and Communication Wi-Fi 6E (2 x 2) + Bluetooth 5.4 Wi-Fi 6E (2 x 2) + Bluetooth 5.4 Dimensions 290.8*121.5*50.7mm 290.8*121.5*50.7mm 670g 715g Battery 60Wh 80Wh Included ROG Xbox Ally 65W charger Stand ROG Xbox Ally X 65W charger Stand At launch Microsoft says the Xbox Ally and Xbox Ally X will be available in Australia, Belgium, Canada, Denmark, Finland, France, Germany, Ireland, Italy, Japan, Korea, Mexico, the Netherlands, New Zealand, Norway, Poland, Portugal, Saudi Arabia, Singapore, Spain, Sweden, Switzerland, Thailand, Turkey, the United Arab Emirates, the United Kingdom, and the United States.


Stuff.tv
17-05-2025
- Stuff.tv
Here's how Zwift Ride brought outdoor cycling inside and transformed my training
Stuff Verdict Simply fantastic for fitness while keeping up the community side of cycling. Ride is a must for Zwift converts and newcomers alike. Pros Seamlessly integrates with Zwift app and delivers real road bike feel Adjustable enough for a full family of cyclists Stylish looks and compact footprint Cons Overkill if you've already got a spare bike frame or smart trainer Non-adjustable crank length Don't forget your Zwift app subscription Introduction Zwift has long been a go-to for cyclists wanting to bring a bit of the outdoors to their indoor training sessions. The app's virtual worlds and community of Lycra-clad avatars make long rides a lot more enjoyable than just staring at a power meter – but repurposing your road bike for each static session was a faff. The Zwift Ride smart bike is far simpler, and riding one gets impressively close to the real thing. To call it 'simply' a steel stationary bike frame fitted with Zwift's Play controllers and bolted to a Wahoo Kickr smart trainer would be doing the Ride a disservice – as would lumping it in with more generic exercise bikes. It was the closest I came to braving the elements during the winter months, and yet now the sun is shining, I'm still coming back ride after ride. The $1300/£1200 asking price is also pretty keen, versus buying a spare frame (and bars, and chainset) to pair with a different smart trainer. Whether you're already a Zwift subscriber or not, serious cyclists will find plenty to love here. Design & build: in the frame A lot of the Ride's initial appeal is not having to accumulate a bunch of different kit yourself first. Order one and everything arrives in one big package (or rather, three) so you can be pedalling in under an hour – as long as you can follow an online instruction video, anyway. Keep in mind delivery will set you back $75/$50 – those boxes don't contain feathers, you know. The Kickr Core is Wahoo's off-the-shelf smart trainer, just with a Zwift Cog hub in the box for virtual shifting. The Ride itself has a skinny white frame with an almost Apple-like minimalism. There's nothing minimal about the 17kg weight, but construction is sturdy and the footprint refreshingly compact. Keep in mind the Kickr weighs 18kg, so you're going to want to find a permanent place for it all. It's easier on the eye than most fitness kit, so don't feel it has to be relegated to a garage or outbuilding. A single leg up front mimics a road bike's fork and front wheel setup, while the cranks are a fixed 170mm. Serious cyclists wanting to mimic their road bike exactly might be miffed, but it's not a problem for more casual riders. The two pre-fitted bottle cages are a sensible inclusion, too. The 42cm-wide handlebars come pre-wrapped with bar tape and largely get the job done. If you've got specific size requirements you can swap it out for an alternative, though good luck integrating the Play controllers quite as neatly as they've done in the factory. The bar-mounted phone holder lets you get Zwifting right away – and the silicone mat is a handy space to store snacks or drinks – but the optional tablet holder is a must if you'll be using a larger screen. Features & setup: ready to ride Setup is a breeze. You bolt the frame onto the included Wahoo Kickr Core trainer; fix the handlebars, saddle and stem using the simple A-Z sizing guide; and pair everything through the Zwift app via Bluetooth. Releasing and seating the chain – which is greased from the factory – is the only messy bit. Flat pedals are included in the box but can be swapped out if you've got a pair of clip-ins you'd rather use instead. A handy hex key stashes neatly away underneath the top tube; it fits every one of the Ride's bolts, which makes adjusting the pedals, handlebar and saddle for different riders a breeze. Zwift has added an A-Z scale, so you just need to remember a single letter after your initial measurement – much easier than reaching for a tape measure. It did indeed line up with my height, so I was immediately comfortably on the bike. The Play controllers are where all the action is. Buttons for navigating Zwift's menus are seamlessly integrated into the handlebars, with a D-pad on the left side and four face buttons on the right handle menu selections. They also activate Zwift PowerUps and give Ride Ons, which makes riding with others that bit more intuitive. Levers on either side handle braking, steering and virtual shifting, split across a large orange paddle and two buttons on each side. Zwift includes a one-into-two USB-C charging cable to give the Play controllers juice (they last up to 20 hours each), while the Kickr Core comes with its own mains adapter. I used a multi-port power brick to keep both the controllers and my tablet powered up; just make sure you've got a socket or two spare during the initial setup. Interface & performance: get your sweat on You'll need a Zwift subscription, as the Ride doesn't even come with a free trial. After downloading the app to your phone or tablet, it'll locate all your equipment. The only thing worth adding on top is a heart rate monitor. I tried using a WearOS app to pull info from my smartwatch, but it was a bit flakey; a chest strap is a safer bet. Once it's all connected, you're thrown into Zwift's open world. Newcomers might find the freeform approach to rides and workouts a little directionless at first, but converts will love the variety and the sheer number of friendly groups to join for a spot of peloton riding. There are literally hundreds of pre-set workouts to pick from, longer-term fitness plans to follow, and multiple virtual worlds to pedal around. I'm a big fan of New York's Central Park and the Paris Champs Elysees loop, while Zwift's own imaginary Wattopia has the widest variety. The Ride does a convincing impression of a road bike, with just enough sway from the front leg without any chance of toppling – even when getting up out of the saddle for ascents. The virtual gearing is smooth and silent, with zero mechanical maintenance to worry about, and the Kickr Core is surprisingly quiet even when you're at a full sprint. Zwift Ride verdict Road riding might have things like 'fresh air' and 'the beauty of nature' – but it also has rain, hand-numbing cold and angry drivers. The Zwift Ride avoids all that drama, and is the perfect entry-point for newcomers with no kit. Dedicated cyclists will also appreciate not having to constantly dismantle and mount their road bike just to rack up some indoor miles. Those with a spare frame and smart trainer already aren't really the Ride's target market, and you've got to factor the ongoing cost of a Zwift membership into your purchase – but few off-the-shelf exercise bikes are as convincing as this. Stuff Says… Score: 5/5 Simply fantastic for fitness while keeping up the community side of cycling. Ride is a must for Zwift converts and newcomers alike. Pros Seamlessly integrates with Zwift app and delivers real road bike feel Adjustable enough for a full family of cyclists Stylish looks and compact footprint Cons Overkill if you've already got a spare bike frame or smart trainer Non-adjustable crank length Don't forget your Zwift app subscription Zwift Ride technical specifications Frame Steel Drivetrain Zwift Cog (9-spd) Maximum power output 1800 watts Crank length 170mm Handlebar width 420mm Connectivity ANT+, Bluetooth Battery life 20 hours (controllers) Weight 17kg (frame), 18kg (Wahoo Kickr Core)


Stuff.tv
24-04-2025
- Stuff.tv
The Wahoo Kickr Run makes it feel like you're running outside
Running nowhere fast on a treadmill can make you feel like an oversized hamster in a wheel, but the new Wahoo Kickr Run makes the captive rodent life look quite appealing – especially when the alternative is going outside to dodge dog turds and packs of vaping teenagers on electric scooters in the local park. Unlike most treadmills, which continually move at the same steady pace that you set, the Wahoo Kickr Run has a RunFree mode that uses a sensor to detect your position on the machine. Go through your gears and move towards the front of the machine and it'll speed up in response, whereas dropping off towards the back will slow it down, so you can control your runs without having to touch anything. The Wahoo Kickr Run can also tilt gradually from side-to-side to mimic uneven outdoor terrain, plus there's automatic gradient control that adjusts the angle of the surface between -3% and 15%, so if you hook it up to Zwift it'll replicate the ups and downs of your virtual route. There's no screen built in, but you do get a small platform at the front that's big enough to hold a laptop. Add the Kickr Headwind fan (£230) and you'll even be able to feel the breeze on your face while you run – just add some puffs of dog egg flavour vape smoke and you've got the full experience covered. If you've got space (and budget) for a treadmill this big it's fair to assume you're a pretty dedicated runner, so it can cater for speeds up to four minutes per mile (aka Roger Bannister Mode). There's no UK pricing info for the Wahoo Kickr Run yet, but it's already available in the US where it'll set you back $5000 (plus $300 delivery and installation) so start saving now for when it goes on sale here in July.