logo
What's a smut peddler to do these days?

What's a smut peddler to do these days?

The Verge6 days ago
In the aftermath of itch.io pulling the sale of over 20,000 pages of adult content, the creators of that work are left feeling betrayed, exhausted, and fearful. The number of platforms that permit the sale of adult material is shrinking, and there's no guarantee the ones that remain will still permit it in the future. But now, with their livelihoods at stake, many creators and their communities have begun to push back and search for new ways to thrive.
'Before [itch.io], the NSFW comics community would grouse and complain and share feelings of anxiety,' said Brad Guigar, a smut comic artist. 'This time around, we're actually doing something about it.'
For some, that means organizing massive call campaigns to pressure payment processors to reverse course and allow itch.io to host the content it had before. Others have decided to abandon the fickleness of platforms for their own websites. And yet others have decided that if they can't sell their game directly, they'll just make it free.
To some creators, the most disheartening thing about itch.io removing thousands of pages of adult content is that it's relatively unsurprising. The storefront is one of several in recent years that have embraced adult content only to shun it later when payment processors start asking questions. They've now found themselves booted from platform to platform, moving from Tumblr to Patreon to Gumroad, only to have the rug pulled out from under them each time.
'This time around, we're actually doing something about it.'
When adult creators are regularly forced to find new places for their work, their business overall suffers. 'I can never get ahead,' said PixelJail, a creator who makes BDSM and other kink-related comics and illustrations. 'I have to stop doing paid work to set up new accounts, backlog posting, pay for new subscriptions or services' and other administrative tasks.
PixelJail has now opted to set up their own websites. But even without the burden of conforming to a platform's rules, having one's own website isn't a guarantee of absolute safety. In the UK, where PixelJail lives, the recently implemented Online Safety Act requires that online platforms have 'strong age checks' in place to prevent children from accessing pornographic or 'harmful' content.
'I had to geoblock my websites in the UK, including my webstore,' PixelJail said, meaning they no longer sell their work in their own country.
Laws like the UK's Online Safety Act are slowly proliferating across the United States. The US Supreme Court recently ruled that age verification laws do not violate the First Amendment and many states are now requiring adult content sites to implement age verification tools, which can be expensive and subject to privacy concerns. Rather than comply, sites like PornHub have simply decided to cease operations in areas where those laws are in effect. Individual creators might have to make a similar choice.
'I made my site years ago and didn't use it much at first,' PixelJail said. 'But it's gradually become the only real place I can go to sell and even now, that's at risk.'
Creator platforms have repeatedly been forced to exile adult content creators. In 2017, Patreon tightened its rules related to adult content causing some of those creators to abandon the site with man choosing to set up shop with Gumroad, another e-commerce platform. Then, last year, Gumroad banned virtually all sexually explicit material, causing yet another adult creator mass migration. You can follow the line of adult creators hopping from platform to platform fleeing content bans all the way back to one website: Tumblr.
'From between 2012 to 2018, there was a huge, and I truly do mean huge NSFW community on Tumblr,' said DieselBrain, a smut artist specializing in monster kink. For many of the creators I spoke to, the 'Tumblr Purge' of 2018, where the social media site outright banned all adult content, was their first experience with having their previously accepted work suddenly prohibited. 'This kicked the entire community off of there, and I'd argue that we never really recovered fully,' Dieselbrain said.
It's easy to see how. When porn creators move from one platform to another they bring their communities with them creating an influx of traffic that would please any website. Then, after reaping the benefits of all those new eyeballs (in addition to a portion of the transactions those new eyeballs make), sites dispose of the reason for its newfound success.
This was almost the case with OnlyFans, which, in 2020, briefly flirted with banning adult content, the kind of material the website was universally known for. In every case, payment processors like Stripe, PayPal, Visa, and Mastercard were the culprit for these crackdowns. While all payment processors have guidelines prohibiting the sale of illegal material, many host platforms overcorrect, banning material that would ostensibly be permitted in order to avoid the increased scrutiny (and cost) hosting that content requires.
'We have been asked to be more rigorous in enforcing our ToS and must comply,' Gumroad CEO Sahil Lavingia said in an interview with TechCrunch regarding its ban of adult content. Lavingia declined to name the specific company asking.
To blunt the blow caused by platform disruption, creators often turn to their communities, both the ones made up of other creators, or those made up of their personal fans. They act as information networks, sharing news about where a creator may have set up shop and are more generally an avenue of commiseration and support. To help his fellow artists navigate the recent events with itch.io, Guigar, the NSFW artist, started a newsletter for adult creators called Uncensored Artists.
The developer Cara Cadaver is leveraging her community to help support her game VILE: Exhumed. She made the game available for free on the Internet Archive after it was banned from Steam, which, according to her, was done under false pretenses.
'There are a lot of intense visuals in VILE: Exhumed,' Cara Cadaver wrote. 'But there is no uncensored nudity, no depictions of sex acts, and no pornography whatsoever – which is one of the justifications bad actors are using right now to censor games.'
Though the game is free, there are options to support Cadaver directly through donations, half of which, she said, will be donated to charity. 'This censorship of my work is a direct attack on creative expression and artistic freedom, and it will not stop with false accusations of sexual content,' Cadaver said.
There has virtually never been a stable time to be an adult creator on the internet. To them, it feels unfair to have come to places like Tumblr, Patreon, Gumroad, and now itch.io, places that were tolerant of the kinds of work they did, only to have those places taken away, often without warning or recourse, leaving them with one less way to make a living.
'Most of the creators I know are everyday people with bills to pay mired in late stage capitalism,' said Mesmereye, an artist who specializes in hypnosis kink. 'When you have a body, a camera, and an internet connection, why shouldn't you try to put the proverbial bread on the table with the assets and talents you're born with?'
Posts from this author will be added to your daily email digest and your homepage feed.
See All by Ash Parrish
Posts from this topic will be added to your daily email digest and your homepage feed.
See All Analysis
Posts from this topic will be added to your daily email digest and your homepage feed.
See All Creators
Posts from this topic will be added to your daily email digest and your homepage feed.
See All Entertainment
Posts from this topic will be added to your daily email digest and your homepage feed.
See All Report
Posts from this topic will be added to your daily email digest and your homepage feed.
See All Tech
Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

SFW lesbian games wrongly axed in online stores' overeaching 'adult content' purge
SFW lesbian games wrongly axed in online stores' overeaching 'adult content' purge

Yahoo

time3 days ago

  • Yahoo

SFW lesbian games wrongly axed in online stores' overeaching 'adult content' purge

Lesbian games are being hit hard in and Steam's crackdown against NSFW content—regardless of whether the content is "adult" or not. The Trans News Network says that multiple creators who had SFW "yuri" games (or games including any type of romantic relationship between two female characters) reported that their content had been delisted or removed from the platform. They also claimed that the existing payments owed to them had been frozen. "I am concerned that my audience will be severely cut," developer ButterflyLatte, who reports having both NSFW and SFW yuri content deindexed from Itch, told TNN. "I'm already having to search for other places to release this particular game, and am worrying where I will be able to release future projects as well." The issue started when a controversial Australian group called Collective Shout started targeting Steam and Itch, demanding they take down fictional games they didn't like. They did so while insisting these games promoted things like sexual violence against women, while ignoring the people pointing out that censorship of any fiction is a slippery slope. Anyone who has been on the internet for more than a few years has likely seen this slippery slope in action. Tumblr, LiveJournal, and are all examples of sites where suppressing NSFW led to a purge of SFW queer content, as well as content that hit on tough topics. And many, many, many people called out the near certainty that the same thing would happen with games, but were often told they were overreacting. "If only someone had said 'they won't stop with porn'!" streamer Veronica Ripley snarked on bluesky. People had also pointed out that Collective Shout has ties to anti-LGBTQ groups. There's somewhat of a debate as to the exact cause for the content being removed or deindexed. Itch has thrown the blame on payment processors, specifically citing PayPal and Stripe. This would somewhat fall in line with Collective Shout's previous crowing about pressuring MasterCard and Visa to try to get what they wanted with having specific games removed. Valve previously cited potential violation of the credit card companies' "rules and standards" as the reason why they delisted a number of games. Gamers and free speech enthusiasts have launched a campaign of their own to pressure the payment processors out of, as they claim, trying to control the sale of legal goods. In response, Mastercard issued a statement insisting they "allow all lawful purchases" but require merchants to ensure their cards "cannot be used for unlawful purchases, including illegal adult content." Some types of fictional content may be illegal in other countries, but in the United States, fictional adult content is generally protected. And SFW LGBTQ+ content certainly wouldn't fall under that sort of ban. So who's overreaching? When it comes to the protection of freedom of speech—and the existence of all queer content—pointing fingers isn't as important as fighting back against censorship. Even of things we may personally dislike. This article originally appeared on Pride: SFW lesbian games wrongly axed in online stores' overeaching 'adult content' purge

What's a smut peddler to do these days?
What's a smut peddler to do these days?

The Verge

time6 days ago

  • The Verge

What's a smut peddler to do these days?

In the aftermath of pulling the sale of over 20,000 pages of adult content, the creators of that work are left feeling betrayed, exhausted, and fearful. The number of platforms that permit the sale of adult material is shrinking, and there's no guarantee the ones that remain will still permit it in the future. But now, with their livelihoods at stake, many creators and their communities have begun to push back and search for new ways to thrive. 'Before [ the NSFW comics community would grouse and complain and share feelings of anxiety,' said Brad Guigar, a smut comic artist. 'This time around, we're actually doing something about it.' For some, that means organizing massive call campaigns to pressure payment processors to reverse course and allow to host the content it had before. Others have decided to abandon the fickleness of platforms for their own websites. And yet others have decided that if they can't sell their game directly, they'll just make it free. To some creators, the most disheartening thing about removing thousands of pages of adult content is that it's relatively unsurprising. The storefront is one of several in recent years that have embraced adult content only to shun it later when payment processors start asking questions. They've now found themselves booted from platform to platform, moving from Tumblr to Patreon to Gumroad, only to have the rug pulled out from under them each time. 'This time around, we're actually doing something about it.' When adult creators are regularly forced to find new places for their work, their business overall suffers. 'I can never get ahead,' said PixelJail, a creator who makes BDSM and other kink-related comics and illustrations. 'I have to stop doing paid work to set up new accounts, backlog posting, pay for new subscriptions or services' and other administrative tasks. PixelJail has now opted to set up their own websites. But even without the burden of conforming to a platform's rules, having one's own website isn't a guarantee of absolute safety. In the UK, where PixelJail lives, the recently implemented Online Safety Act requires that online platforms have 'strong age checks' in place to prevent children from accessing pornographic or 'harmful' content. 'I had to geoblock my websites in the UK, including my webstore,' PixelJail said, meaning they no longer sell their work in their own country. Laws like the UK's Online Safety Act are slowly proliferating across the United States. The US Supreme Court recently ruled that age verification laws do not violate the First Amendment and many states are now requiring adult content sites to implement age verification tools, which can be expensive and subject to privacy concerns. Rather than comply, sites like PornHub have simply decided to cease operations in areas where those laws are in effect. Individual creators might have to make a similar choice. 'I made my site years ago and didn't use it much at first,' PixelJail said. 'But it's gradually become the only real place I can go to sell and even now, that's at risk.' Creator platforms have repeatedly been forced to exile adult content creators. In 2017, Patreon tightened its rules related to adult content causing some of those creators to abandon the site with man choosing to set up shop with Gumroad, another e-commerce platform. Then, last year, Gumroad banned virtually all sexually explicit material, causing yet another adult creator mass migration. You can follow the line of adult creators hopping from platform to platform fleeing content bans all the way back to one website: Tumblr. 'From between 2012 to 2018, there was a huge, and I truly do mean huge NSFW community on Tumblr,' said DieselBrain, a smut artist specializing in monster kink. For many of the creators I spoke to, the 'Tumblr Purge' of 2018, where the social media site outright banned all adult content, was their first experience with having their previously accepted work suddenly prohibited. 'This kicked the entire community off of there, and I'd argue that we never really recovered fully,' Dieselbrain said. It's easy to see how. When porn creators move from one platform to another they bring their communities with them creating an influx of traffic that would please any website. Then, after reaping the benefits of all those new eyeballs (in addition to a portion of the transactions those new eyeballs make), sites dispose of the reason for its newfound success. This was almost the case with OnlyFans, which, in 2020, briefly flirted with banning adult content, the kind of material the website was universally known for. In every case, payment processors like Stripe, PayPal, Visa, and Mastercard were the culprit for these crackdowns. While all payment processors have guidelines prohibiting the sale of illegal material, many host platforms overcorrect, banning material that would ostensibly be permitted in order to avoid the increased scrutiny (and cost) hosting that content requires. 'We have been asked to be more rigorous in enforcing our ToS and must comply,' Gumroad CEO Sahil Lavingia said in an interview with TechCrunch regarding its ban of adult content. Lavingia declined to name the specific company asking. To blunt the blow caused by platform disruption, creators often turn to their communities, both the ones made up of other creators, or those made up of their personal fans. They act as information networks, sharing news about where a creator may have set up shop and are more generally an avenue of commiseration and support. To help his fellow artists navigate the recent events with Guigar, the NSFW artist, started a newsletter for adult creators called Uncensored Artists. The developer Cara Cadaver is leveraging her community to help support her game VILE: Exhumed. She made the game available for free on the Internet Archive after it was banned from Steam, which, according to her, was done under false pretenses. 'There are a lot of intense visuals in VILE: Exhumed,' Cara Cadaver wrote. 'But there is no uncensored nudity, no depictions of sex acts, and no pornography whatsoever – which is one of the justifications bad actors are using right now to censor games.' Though the game is free, there are options to support Cadaver directly through donations, half of which, she said, will be donated to charity. 'This censorship of my work is a direct attack on creative expression and artistic freedom, and it will not stop with false accusations of sexual content,' Cadaver said. There has virtually never been a stable time to be an adult creator on the internet. To them, it feels unfair to have come to places like Tumblr, Patreon, Gumroad, and now places that were tolerant of the kinds of work they did, only to have those places taken away, often without warning or recourse, leaving them with one less way to make a living. 'Most of the creators I know are everyday people with bills to pay mired in late stage capitalism,' said Mesmereye, an artist who specializes in hypnosis kink. 'When you have a body, a camera, and an internet connection, why shouldn't you try to put the proverbial bread on the table with the assets and talents you're born with?' Posts from this author will be added to your daily email digest and your homepage feed. See All by Ash Parrish Posts from this topic will be added to your daily email digest and your homepage feed. See All Analysis Posts from this topic will be added to your daily email digest and your homepage feed. See All Creators Posts from this topic will be added to your daily email digest and your homepage feed. See All Entertainment Posts from this topic will be added to your daily email digest and your homepage feed. See All Report Posts from this topic will be added to your daily email digest and your homepage feed. See All Tech

The Web3 AI Creative Economy: Rewriting The Creator's Playbook
The Web3 AI Creative Economy: Rewriting The Creator's Playbook

Forbes

time07-08-2025

  • Forbes

The Web3 AI Creative Economy: Rewriting The Creator's Playbook

Tomer Warschauer Nuni is a serial entrepreneur, angel investor, and a strategic advisor with 25 years of digital entrepreneurial experience. On the surface, it might look like the internet has become a haven for creators—a place where artists, musicians, writers and gamers can share their passions and build livelihoods. But take a deeper look, and you'll see it's actually become a fortress controlled by centralized platforms that call the shots. YouTube siphons up to 45% of ad revenue; Spotify pays artists less than a penny per stream; TikTok's algorithm can bury a post without warning. The creator economy, valued at over $250 billion and projected to hit $480 billion by 2027, is booming, but most creators are barely scraping by. A revolution is brewing, and it's called the Web3 AI Creative Economy. A handful of platforms are blending blockchain's transparency with artificial intelligence (AI)'s creative spark to give creators control, ownership and new ways to thrive. This isn't a tech fad, it's a rebellion against a broken system. Imagine a filmmaker in Mumbai using AI to edit a short film, minting it as an NFT and selling it directly to fans in New York, all while earning tokens for engaging their community. Or a gamer in Tokyo crafting an AI-driven character, selling it on a blockchain marketplace and bypassing corporate gatekeepers. The Web3 AI Creative Economy is a world where creators own their work, set their terms and connect with audiences directly. It's a bold challenge to the platforms that have long exploited creators, and it's gaining ground fast. The platforms in this space combine AI tools for content creation with tokenized economies for direct monetization and gamified features like quests to boost fan engagement. A creator can use AI to generate a podcast episode and sell exclusive access via tokens and reward loyal fans with digital badges all within a multi-platform ecosystem that spans web, mobile and apps, showing how decentralized technology can be user-friendly. The problem of intellectual property management in AI-based systems is also addressed. The ownership of AI-generated art and music remains unclear, but Web3 platforms enable creators to tokenize their IP, which allows them to receive credit and payment when their work is used. Many Web2 platforms fail to provide fair terms, but smart contracts in Web3 platforms help ensure musicians and writers receive their due compensation. Although the Web3 economy is still in its early days, some disruptive projects have already emerged and provide a great example of how revolutionary this industry is about to become and how it may change the way we all create content in the new digital era, powered by machine learning and artificial intelligence. For example, some platforms help resolve IP problems in AI-generated content through Layer 1 blockchain tokenization, providing automated contracts for creator credit and payment, something that is largely absent in Web2. Some allow users to create content with AI while allowing token-based monetization and fan engagement through gamified badges within a user-friendly decentralized system. One platform enables nontechnical creators to build virtual influencers and chatbots via a no-code studio. Another offers on-chain AI agents that enable virtual world transactions that generate revenue from tokenized characters and assets through basic Base L2 wallet connections. And another gives users a way to create interactive AI personas from text prompts and earn money from their dynamic digital assets through a token system, uniting creative freedom with blockchain stability. This fusion of Web3 and AI addresses real creator pain points. Centralized platforms thrive on control: They hoard data, tweak algorithms and keep creators on a leash. Web3's blockchain offers transparency and ownership, letting creators call the shots. AI amplifies this, automating tasks like editing or analytics while unlocking new creative possibilities. Together, they enable a filmmaker to crowdfund via tokens, a gamer to sell an AI-crafted item or an artist to license work globally with a smart contract, all without a middleman. But revolutions face hurdles. Decentralized systems can lag, and gas fees on some blockchains sting. Some platforms use Layer 2 solutions to cut costs, but the experience needs to match Web2's ease to go mainstream. Regulation is a wild card; governments are still navigating tokenized assets and AI content. Platforms with an IP focus help, but legal clarity is pending. Competition is also fierce: The AI-blockchain market could hit $703 million by 2025, drawing new players. Still, the momentum is unstoppable. Creators are done being pawns. This isn't a crypto niche, it's a global shift. The Web3 AI Creative Economy is here, and it's time to join the rebellion and support a fairer digital world where creativity rules and content returns as king. Forbes Business Development Council is an invitation-only community for sales and biz dev executives. Do I qualify?

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store