Days Gone Remastered: PS Plus redemptions left out of cheap upgrade deal
Days Gone Remastered was one of the biggest surprises at Wednesday's State of Play, but Sony's decision to deny certain players a discount for the upcoming game looks set to cause frustration.
Like many recent remasters, Days Gone comes with a tempting $10 (£10 in the UK) upgrade offer for those who already own the PS4 version.
But there's a catch: PS Plus users who redeemed the game through the monthly catalogue or the now-discontinued PS Plus Collection are excluded from the deal and will have to pay full price (£50).
The disclaimer, which is hidden away in the small print on the game's blog post, was spotted by a Reddit user.
Unsurprisingly, the move hasn't gone down well with players. The majority of comments suggest Sony is squandering an opportunity to win over PS Plus members, potentially turning them off from a deal that could have boosted goodwill and sales for a surprise release that probably wasn't at the top of wishlists.
It's safe to say the remaster that everyone was hoping for was Bloodborne, but that still hasn't materialised (if it ever will).
'They would actually have made a decent chunk of change if ps plus players were eligible, even if most didn't want to play it they'd at least be interested in paying 10 bucks to try it out for an hour or two,' said a Reddit user.
'They gave away the game for free so every copy is an extra £10/$10 they wouldn't have had but they decided to be awkward instead and cut out half the owner base. I'm not paying full price, it didn't even need a remaster,' said another commenter.
Summing up the sentiment among disgruntled fans, a Redditor wrote: "This easily bumps this game to the bottom of my backlog.'
Originally released for the PS4 in 2019, Days Gone is a gory survival adventure set in a post-apocalyptic Oregon. Players control Deacon St John, a former outlaw navigating a world overrun by Freakers – zombie-like creatures born from a deadly pandemic – on his customisable motorcycle.
Despite garnering praise for its gripping story and vast open world, Days Gone struggled to stand out in a market flooded with zombie games, from The Last of Us and Dying Light to State of Decay. Still, it managed to attract a loyal following over the years, which may explain why it's getting a glow-up.
The upcoming remaster for PlayStation 5 brings major improvements, including enhanced graphics, with better lighting, shadows, and a higher frame rate. Meanwhile, new content like Horde Assault Mode, Speedrun Mode, and Permadeath Mode should offer fresh challenges for returning players.
Days Gone was previously available as part of the PS Plus Collection and was offered as an Essential monthly game in April 2021. The remastered version lands on April 25 as a digital-only title.
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles
Yahoo
2 hours ago
- Yahoo
Classic Rock Legend, 80, Makes Surprising Comment About Taylor Swift
Classic Rock Legend, 80, Makes Surprising Comment About Taylor Swift originally appeared on Parade. John Fogerty, 80, of Creedence Clearwater Revival fame, revealed singer Taylor Swift was an unlikely source of inspiration. While speaking to Rolling Stone for a May 28 interview, Fogerty noted that he is re-recording beloved Creedence Clearwater Revival songs for his upcoming album, Legacy: The Creedence Clearwater Revival, which is set to be released on August 22. He stated that he was inspired to do so after Swift famously re-recorded several of her albums because her masters were acquired by Scooter Braun. In May 2025, Swift revealed that she purchased her masters, as reported by Time magazine. Fogerty told the publication that he wanted his new album to be called "Taylor's Version." He also said that he "understood her plight" as an artist. Rolling Stone reported that neither Fogerty nor his past bandmates have the masters to the Creedence Clearwater Revival catalogue. "She's had a wonderful career, and, of course, had saved a lot of money and was a major touring artist, so she was quite able to pay whatever amount the person that was going to sell it. I really felt for her at the time, because the guy was selling it to somebody else. That sort of thing has certainly happened to me. It's very much like what Saul Zaentz might do," said Fogerty during the interview. He also said "there's probably no chance in the world [that he] will ever have any part of the ownership of the old masters." "This is kind of the Taylor Swift part. But another thing is, I think there's a joy quite evident in the music that may not be there in the original versions," continued Fogerty. A few Creedence Clearwater Revival fans shared their opinions about Fogerty re-releasing several of the band's hit songs in a May 29 Reddit thread. Some commenters said they did not think this was the right move for Fogerty. "Maybe 15 or 20 years ago. But dude is old. Love John Fogerty, but his voice won't hold up. Still, I respect his plight and reasoning for doing it!" wrote a commenter. "Oh god please no. Those albums are perfect. Those songs do not need to be modern-rockified like they are when he plays them live now," added another. Some fans said, however, that they were looking forward to the new project. "I've seen him recently and was actually amazed at how good his voice sounded. It was not 100% perfect but just damn good. And I don't mean 'good for an 80 year old' at all. For anyone. He sounds closer to those recordings than a lot of legacy acts out touring now who aren't very close to his age," commented a Reddit user. "He released some re-recordings from the upcoming album, you should check it out. He sounds absolutely phenomenal. I was in the same boat thinking 'His voice is pretty thin these days' but holy crap, he can seemingly still belt out that raspiness in the studio," shared another. Classic Rock Legend, 80, Makes Surprising Comment About Taylor Swift first appeared on Parade on Jun 5, 2025 This story was originally reported by Parade on Jun 5, 2025, where it first appeared.
Yahoo
3 hours ago
- Yahoo
We want the best: Our demands for the forthcoming Kiss movie starring Nick Jonas
Earlier this week, we learned that Kiss, initially dubbed "the hottest band in the land" before they upgraded to "the hottest band in the world," will soon share their story on the silver screen. Shout It Out Loud, named after a particularly catchy song on their third album, is due to start production at the end of this year or early 2026. The film will be directed by McG, the Charlie's Angels auteur whose last five movies have been Netflix releases including Rim of the World and Family Switch. Nick Jonas is currently in negotiations to play Paul Stanley, Kiss' lead singer (but second banana to bassist Gene Simmons, whose casting remains a mystery, as spokesman for the group). We're going to be optimists and say we eagerly await the finished product. For those raising eyebrows at Jonas' casting (and the Kiss Reddit page is a good source for that sentiment), one must recognize that while Kiss is considered a hard rock group — what with their demonic face paint, leather-and-spiked costumes, lusty tongue wiggling, blood spitting, and onstage fireballs — a lot of their music is just as poppy as the Jonas Brothers' material. That may sound like sacrilege, but when you break down what makes a song like "I Was Made for Lovin' You" work, you'll see it's not that different from "Play My Music." Much like the Bob Dylan film A Complete Unknown, this upcoming project is reportedly about the early days of the group, watching Gene Simmons and Paul Stanley transform from two Jewish kids in Queens (Chaim Witz and Stanley Eisen) into "The Demon" and "Starchild." We'll likely see how the pair, with guitarist Ace Frehley and drummer Peter Criss, created their flamboyant, theatrical style, which, mixed with simple chords and prurient lyrics, eventually led to 14 platinum albums and 75 million records sold worldwide. A Kiss movie has the potential to be a lot of fun, which is why we're going to assume that McG and the roughly 700 listed producers on this project are eager for some notes. Especially since there already was a movie, Spinning Gold, that detailed Kiss' pre-superstar years, which was pretty lousy. (It was more about record executive Neil Bogart, but Kiss is a big part of his story.) To that end, here's what needs to be in a Kiss movie. Several behind-the-scenes sequences detailing the production of Kiss Meets the Phantom of the Park, the 1978 television film starring Kiss. For those who haven't seen it, Kiss play themselves facing down an evil inventor who keeps his secret lair in an amusement park. It's kind of a mix of The Phantom of the Opera and Westworld, and features a lot of sunny California girls and roller coasters. We would also like a songwriting scene rivaling the Mozart-Salieri conclusion of Amadeus, but with Simmons and Stanley composing the lyric "You pull the trigger of my love gun." We also insist that they include the moment (which many believe to be an urban myth) where the members of Kiss dripped some of their blood into the vats of red ink used to create a Marvel Kiss comic book. A notary was witness to it, to ensure that this really happened, and that fans who purchased a copy would know they had real Kiss DNA in their homes. (Imagine reading this comic after cleansing yourself with some Sydney Sweeney bathwater soap!) Another highlight would be one of Simmons' first television appearances, on The Mike Douglas Show, where comedian Totie Fields saw right through his Dracula act and the two started making Jewish jokes. We'd also like to see the notoriously pugnacious Simmons accepting the fact that the band's biggest hit was the syrupy ballad "Beth," sung and co-written by Criss. (And that many people believe that the best song in the entire Kiss oeuvre is Frehley's cover of "New York Groove," which Simmons had nothing to do with.) There should also be a montage of Jonas belting out some of Stanley's signature screeching stage banter. (Do not click this unless you have an hour to kill and are in a location where you feel comfortable roaring with laughter.) Similarly, please give us more details about The Elder, the never-produced fantasy film that gave us the uncharacteristic album Music From the Elder, Kiss' attempt to create something similar to Pink Floyd's The Wall. The film must also show Simmons and Stanley's true métier. Recording albums is one thing, but finalizing merchandising deals is where Kiss truly shined. From shirts and posters and lunchboxes and figurines to the most final of purchases, the Kiss Kasket. To that end, we should also see how Kiss will live forever, as the members of the group have uploaded their likenesses (and maybe their consciousness?) into digital avatars. Read the original article on Entertainment Weekly


Forbes
5 hours ago
- Forbes
Is ‘Nintendo Switch 2 Welcome Tour' Really Worth $10?
In the 1990s, the immortal ad campaign once declared that 'Sega does what Nintendon't'. Fast-forward to 2025, and it's slightly different — Sony did what Nintendidn't by bundling Astro's Playroom with its PS5 to showcase its new tech, while Nintendo Switch 2 Welcome Tour is locked behind a $10 payment. Still, I bit the bullet and bought it anyway — after all, this is a Nintendo release. There's bound to be plenty of value in there, and surely much more than the minuscule $9.99 fee suggests, yeah? Well, no, not really. On balance, the pricing is accurate — the effort that went into this package was done with care. Still, it represents one of my biggest regrets as a day-one console owner, as playing Welcome Tour for this review means I've still not started Mario Kart World, which was the sole reason I ordered the damn Switch 2 in the first place. Nintendo Switch 2 Welcome Tour initially dumps you into a long queue ahead of the experience — think the job center scene in The Full Monty without the thrusting — in which you pick a character from a wide range of generic people. In the absence of 'balding and overweight' options, I opted for the closest resemblance to what I hoped I'd become by my late 30s. As you ascend the escalator to what can only be described as 'clean Gamescom,' Welcome Tour quickly highlights a lot of strengths for the new console, which would be great if it were, by default, the first thing you'd play on the Switch 2. First up is the quality of the console's sound — not only can it be loud and crystal clear, but there's also a real depth to the effects, particularly echoes. The 120fps quality is as clear as day, too, bolstered by the bigger screen and fancy, magnetic Joy-Con 2s. Still, what becomes almost instantly clear is that you can't equate the Switch 2's technical genius with a $10 experience that explains why that's the case, especially one that goes to great lengths to make you feel like you're on a school trip. I'm not going to review the Switch 2, especially not through the lens of Welcome Tour's light propaganda. You start Nintendo Switch 2 Welcome Tour on the left Joy-Con 2, exploring its wonders. You need to collect all the stamps in your given zone, which pop up for every button or feature of that piece of tech, to move to the next area. Collecting stamps for the up, down, left, and right buttons individually feels like a chore, and they're right next to each other. There's no fanfare or fun animation for any of these — it's very much a case that these inputs exist, and you should be happy they exist. In the spaces between these gatekeeping stamp plinths, there are fellow visitors to speak to, quizzes to take, minigames to play, and the occasional tech demo to enjoy. On the face of it, Nintendo Switch 2 Welcome Tour knows it could party, but the company's desire to teach you about the console through abnormally dull execution makes you soon realize it might not be money well spent. There are nice flash points, to its credit. Early in the tour — and rightly so — the mouse controls are showcased in a minigame that proves a fantastic example of progress: this pioneering idea is incredibly responsive, with the added bonus that rare left-handed mouse users like me can accessibly adapt the tech, simply using your preferred Joy-Con 2 as standard. Sure, the analog stick is still a little uncomfortable in the mouse grasp, but it's a small price to pay for progress. Still, even in light moments like this, there's also a shade, as another mouse game undermines the vibration technology that Welcome Tour tries to promote. To celebrate the Joy-Con 2's magnetic rumble function, you're presented with a two-way axis to detect where the strongest pulses are. For the life of me, I'll never get the double gold medal, because you need near-pinpoint accuracy to get within the margin of error, as it's not that obvious. Sure, I might have bigger hands than your average bear, but I can't recognize the most powerful tremors. Otherwise, the minigames and tech demos are mostly standard fare. You shake maracas, make coin sounds with the vibration mechanism, shoot balloons, or play finger-Twister. Still, given Nintendo Switch 2 Welcome Tour's focus on completionism, you mostly fly through them, shrug, and carry on, looking for the next thing to strike off your list. There's also a ton of reading. As someone who thrives in European museums (most recently ticking off the unsurprisingly depressing Museum of Communism in Prague), even I struggled to work my way through the three to five information boards that popped up at every 'quiz' desk before taking a mind-numbing test. Sure, you'll learn about how the mechanics work, and probably learn a few pretty impressive things. Still, you're mostly rewarded with silly multiple-choice questions that even celebrity episodes of The Chase would be embarrassed to use. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder You're even asked to return lost property to the main desk. You can only hold one item of lost property at a time. I assume the idea here was to explain how fast travel works, but it's another tick-box affair that will leave you feeling deflated and annoyed. Later, too, there are zones that apparently require you to use technology you might not have, such as the Switch 2 Pro Controller or camera. Luckily, they're optional, as Eurogamer's morse code guide outlines, and it's nice (and wholly unsurprising) that Nintendo offers this workaround. Due to bad decision-making on Nintendo's part, Welcome Tour occupies the weirdest position for a paid 'game.' The only real way you'll appreciate Welcome Tour's content is to know that you have to buy and play it before whatever you've genuinely bought your Switch 2 for, such as presumed killer app Mario Kart World (which I don't know anything about because, like I said, I've still not even started it). Given the outlay and practicality of the materials — and, let's face it, the obviousness and dullness of the execution — Nintendo Switch 2 Welcome Tour should have been baked into the console. In a perfect world, it would have ditched the crap quizzes, streamlined the minigames and tech demos, and introduced itself as part of the installation and syncing process to get you excited for the games you really want to play. At the very least, this should've been a freebie for pre-orders to sweeten the deal, especially given all the flak Nintendo has received for the pricing of Mario Kart World (which, if I'm being honest, isn't something I agree with). Hell, bundle it in with Nintendo Switch Online — given the depth of additions going on there, specifically the GameCube expansion, it's a surefire winner, and I'd wager that it would've earned better long-term income for Nintendo. But for $10, is the Nintendo Switch 2 Welcome Tour worth it? Objectively, yes — a lot of effort has been put into it, and there are five or six hours of play time if you want to complete it fully. Nobody's expecting another Wii Sports, but if you're going to show off all the hard work you've put into your hardware on such a technical level — and with broadly forgettable rewards — the experience should be part and parcel of receiving your Switch 2, especially when you realize, after around an hour, you'd have so much more fun playing Mario Kart World instead. Not that I can confirm that, of course. I still haven't played Mario Kart World.