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I suck at battlefield 6 but I haven't had this much fun with the franchise since Bad Company 2

I suck at battlefield 6 but I haven't had this much fun with the franchise since Bad Company 2

Digital Trends14 hours ago
Gripping my LMG for dear life, I dodged incoming fire as my squad rushed the objective. Smoke and debris filled the air and gunshots echoed off the canyon walls. I could barely see my own teammates a few feet ahead of me in all the chaos, let alone the enemy soldiers laying down fire on us.
A second squad was picked off in the advance and the zone was too hot for me to stop and revive them. I slide into what I hope is cover on the slope to a sniper's nest and lay down my resupply bag. I had no idea if it would do any good, but I felt I needed to do something. From there, I darted around the chokepoint, sliding between barricades, sandbags, and rocks for cover, using my defibrillator to keep my team and our reinforcements in the game. I catch glimpses of the enemy multiple times, and even lay down some fire, but it is all I can do to land a few shots among the chaos.
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When I'm eventually shot down with no earthly idea where my attacker was, I accept my fate and hope I did something to help my team.
Only to suddenly see myself getting dragged out of the killzone as a friendly tank rolls ahead and draws all the incoming fire. I'm saved, falling back to heal before I get back into the fray to keep my team alive.
Chaos and earthquakes
I lost that match of the Battlefield 6 beta. But we held that point, and that's the story I'm going to tell. The last time I had stories like that in a multiplayer shooter that I can recall was Battlefield: Bad Company 2 on the Xbox 360. I was able to spend hundreds of hours in that game thanks to how it lent itself to so many emergent moments in gameplay. The combination of destruction, large-scale battles, and complementary classes hooked me in a way few games ever had.
Oh, and I was good.
Now, however, things have changed. It's been over a decade since Bad Company 2 and I've lost that sharp eye I once had. I can still aim decently, but I find myself having a much more difficult time spotting enemies in modern games. I could chalk it up to the better graphics making characters stand out less, my eyes just not being what they once were, or both. Either way, I knew I was going to struggle to pull my weight starting the Battlefield 6 beta.
Except that wasn't the case. Yes, I was still outgunned in 90% of firefights, but that didn't mean I wasn't contributing. In fact, I was arguably more effective when I didn't shoot my gun. That's something that has always been a part of the Battlefield experience, but has been eroded over time. With Battlefield 6, not only can I make a meaningful impact on the game in ways that didn't involve killing, but it was just as engaging.
For all of you who can land crazy flick shots and can lock on to enemy heads when only a single pixel is exposed, you'll be well served here as well. The times I was able to tap into my old skills for a few moments and deal some death of my own were fantastic, but I think Battlefield 6 wants you to find a balance.
The giant maps, destructible environments, vehicles, and classes aren't core to the Battlefield experience just because they are required to help sell the fantasy (or nightmare) of actually participating in a warzone-like experience. They do do that, but they also contribute to a theme of collaboration. No matter what you're trying to do, whether it be attacking a point on foot or blasting through a choke point with a vehicle, nothing in Battlefield 6 can be accomplished on your own. Not only that, but you also need every single skillset available if you want to win.
That's what this beta has going in spades right now — it creates stories and moments regardless of raw shooting skill. I played solo with my mic off, but teamwork just came naturally. This could've just been my good fortune, but players wanted to stick together, resupply, wait for engineers to repair vehicles, and follow pings. I think Battlefield 6 subtly conditions players to want to play more collaboratively because going off on your own just isn't fun. You might get a couple of kills, but the adrenaline you feel participating in a clash between two forces where nothing goes to plan is the real prize.
Time will tell if Battlefield 6 has the legs to keep me engaged like Bad Company 2 once did, but if this beta is anything to go by, this might be the return to form I've been waiting for.
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Electronic Arts blocks more than 300,000 attempts to cheat after launching Battlefield 6 beta
Electronic Arts blocks more than 300,000 attempts to cheat after launching Battlefield 6 beta

TechCrunch

time11 hours ago

  • TechCrunch

Electronic Arts blocks more than 300,000 attempts to cheat after launching Battlefield 6 beta

Games giant Electronic Arts launched an open beta over the weekend for its upcoming first-person shooter Battlefield 6 and — almost immediately — the game was swamped with cheaters. Soon after the game's launch, countless players complained online about encountering cheaters. In response, a member of Electronic Arts' anti-cheat team, who goes by AC, wrote in an official forum that the company saw players report 104,000 'instances of potential cheaters' over the first two days of the game's being online, and that it stopped 330,000 'attempts to cheat or tamper with anti-cheat controls.' Like many videogames today, such as Valorant, Electronic Arts uses a kernel-level anti-cheat system called Javelin, which means the system has the highest possible privileges on the computer. This allows it to monitor everything that happens on the machine with the goal of catching cheats, which are often running in the background and disguised as some other program. Contact Us Do you develop cheats, hack video games, or work in anti-cheat? We'd love to hear from you. From a non-work device and network, you can contact Lorenzo Franceschi-Bicchierai securely on Signal at +1 917 257 1382, or via Telegram and Keybase @lorenzofb, or Do you develop cheats, hack video games, or work in anti-cheat? We'd love to hear from you. From a non-work device and network, you can contact Lorenzo Franceschi-Bicchierai securely on Signal at +1 917 257 1382, or via Telegram and Keybase @lorenzofb, or email . In their post, AC admitted that this system is not a guarantee that there will be no cheaters. AC also referred to the fact that the game enforces Secure Boot, a Windows hardware-based security feature. 'On Secure Boot, I want to be clear that Secure Boot is not, and was not intended to be a silver bullet,' AC wrote. 'Secure Boot is how you're helping us build up our arsenal. It's another barrier that helps us make it harder for cheat developers to create cheat programs, and makes it easier for us to detect it when they do.' 'Anti-Cheat isn't one and done, it's an ever evolving battlefield, and what has worked for us previously or in different games doesn't always work in all of them,' AC added. An Electronic Arts spokesperson told TechCrunch that the company has no updated information on the numbers of players who were banned. Techcrunch event Tech and VC heavyweights join the Disrupt 2025 agenda Netflix, ElevenLabs, Wayve, Sequoia Capital, Elad Gil — just a few of the heavy hitters joining the Disrupt 2025 agenda. They're here to deliver the insights that fuel startup growth and sharpen your edge. Don't miss the 20th anniversary of TechCrunch Disrupt, and a chance to learn from the top voices in tech — grab your ticket now and save up to $600+ before prices rise. Tech and VC heavyweights join the Disrupt 2025 agenda Netflix, ElevenLabs, Wayve, Sequoia Capital — just a few of the heavy hitters joining the Disrupt 2025 agenda. They're here to deliver the insights that fuel startup growth and sharpen your edge. Don't miss the 20th anniversary of TechCrunch Disrupt, and a chance to learn from the top voices in tech — grab your ticket now and save up to $675 before prices rise. San Francisco | REGISTER NOW Cheaters or game hackers are a problem for every online video game. In recent times, companies like Riot Games, makers of Valorant, and Activision, the makers of the Call of Duty series, among others, have launched kernel-level anti-cheat systems. Philippe Koskinas, the director and head of anti-cheat for Riot Games, told TechCrunch earlier this year, there are several ways in which his anti-cheat system goes after cheaters, as well as cheat makers and sellers. Those include banning cheaters, taking advantage of Windows' own security features to limit where cheats can run, fingerprinting cheaters' hardware so they can't just create a new fresh account to cheat with, and even infiltrating cheat communities on Discord or Telegram.

I suck at battlefield 6 but I haven't had this much fun with the franchise since Bad Company 2
I suck at battlefield 6 but I haven't had this much fun with the franchise since Bad Company 2

Digital Trends

time14 hours ago

  • Digital Trends

I suck at battlefield 6 but I haven't had this much fun with the franchise since Bad Company 2

Gripping my LMG for dear life, I dodged incoming fire as my squad rushed the objective. Smoke and debris filled the air and gunshots echoed off the canyon walls. I could barely see my own teammates a few feet ahead of me in all the chaos, let alone the enemy soldiers laying down fire on us. A second squad was picked off in the advance and the zone was too hot for me to stop and revive them. I slide into what I hope is cover on the slope to a sniper's nest and lay down my resupply bag. I had no idea if it would do any good, but I felt I needed to do something. From there, I darted around the chokepoint, sliding between barricades, sandbags, and rocks for cover, using my defibrillator to keep my team and our reinforcements in the game. I catch glimpses of the enemy multiple times, and even lay down some fire, but it is all I can do to land a few shots among the chaos. Recommended Videos When I'm eventually shot down with no earthly idea where my attacker was, I accept my fate and hope I did something to help my team. Only to suddenly see myself getting dragged out of the killzone as a friendly tank rolls ahead and draws all the incoming fire. I'm saved, falling back to heal before I get back into the fray to keep my team alive. Chaos and earthquakes I lost that match of the Battlefield 6 beta. But we held that point, and that's the story I'm going to tell. The last time I had stories like that in a multiplayer shooter that I can recall was Battlefield: Bad Company 2 on the Xbox 360. I was able to spend hundreds of hours in that game thanks to how it lent itself to so many emergent moments in gameplay. The combination of destruction, large-scale battles, and complementary classes hooked me in a way few games ever had. Oh, and I was good. Now, however, things have changed. It's been over a decade since Bad Company 2 and I've lost that sharp eye I once had. I can still aim decently, but I find myself having a much more difficult time spotting enemies in modern games. I could chalk it up to the better graphics making characters stand out less, my eyes just not being what they once were, or both. Either way, I knew I was going to struggle to pull my weight starting the Battlefield 6 beta. Except that wasn't the case. Yes, I was still outgunned in 90% of firefights, but that didn't mean I wasn't contributing. In fact, I was arguably more effective when I didn't shoot my gun. That's something that has always been a part of the Battlefield experience, but has been eroded over time. With Battlefield 6, not only can I make a meaningful impact on the game in ways that didn't involve killing, but it was just as engaging. For all of you who can land crazy flick shots and can lock on to enemy heads when only a single pixel is exposed, you'll be well served here as well. The times I was able to tap into my old skills for a few moments and deal some death of my own were fantastic, but I think Battlefield 6 wants you to find a balance. The giant maps, destructible environments, vehicles, and classes aren't core to the Battlefield experience just because they are required to help sell the fantasy (or nightmare) of actually participating in a warzone-like experience. They do do that, but they also contribute to a theme of collaboration. No matter what you're trying to do, whether it be attacking a point on foot or blasting through a choke point with a vehicle, nothing in Battlefield 6 can be accomplished on your own. Not only that, but you also need every single skillset available if you want to win. That's what this beta has going in spades right now — it creates stories and moments regardless of raw shooting skill. I played solo with my mic off, but teamwork just came naturally. This could've just been my good fortune, but players wanted to stick together, resupply, wait for engineers to repair vehicles, and follow pings. I think Battlefield 6 subtly conditions players to want to play more collaboratively because going off on your own just isn't fun. You might get a couple of kills, but the adrenaline you feel participating in a clash between two forces where nothing goes to plan is the real prize. Time will tell if Battlefield 6 has the legs to keep me engaged like Bad Company 2 once did, but if this beta is anything to go by, this might be the return to form I've been waiting for.

There's a new Xbox emulator on Android, but here's why you should run away from it
There's a new Xbox emulator on Android, but here's why you should run away from it

Android Authority

time16 hours ago

  • Android Authority

There's a new Xbox emulator on Android, but here's why you should run away from it

Hadlee Simons / Android Authority TL;DR The supposed first Xbox emulator on Android, Xanite, has launched in V0.1. It is not able to emulate Xbox games, and it appears to be nothing more than an empty shell. Updates are promised in the coming weeks, but don't get your hopes up. Emulation on Android has come a long way in recent years, with systems up to and including the Nintendo Switch and PS3 now playable. However, despite coming out way back in 2001, the original Xbox still doesn't have a decent emulator on Android, despite its sixth-gen peers like the PS2 and GameCube having excellent support. Last week, a new emulator called Xanite emerged to change all that. It was slated to be a completely new Xbox and Xbox 360 emulator on Android, unaffiliated with established PC emulators like Xemu and Xenia. There were several red flags from the beginning, starting with the fact that the two consoles have little in common aside from the name, so a single app emulating both would be a major undertaking. Regardless, the official launch timer ticked down to zero yesterday, and after a few more hours of waiting, V0.1 of Xanite was available to download from GitHub. The first release focuses on Xbox emulation, with Xbox 360 coming at a later date. As an early release, it's designed mostly for testing, but it quickly became apparent that something was amiss. Xanite appears to be an empty shell with no emulation code. As of writing, I have not seen a single instance of someone getting Xanite to emulate an Xbox game. There is a screenshot of the Doom 3 title screen in the GitHub, but that's the only proof that it works at all. In fact, the apk is unsigned, so it isn't even possible to install on an Android device without further tweaking. Even then, the first version doesn't work on Android 14 or 15 devices, so you'll need an older device just to see the UI. Although the full source code isn't available (which isn't uncommon for early releases), users began picking through the app and found even more troubling issues. It appears that the initial release does not contain any emulation code, and it's essentially a glorified UI in an empty shell. It also includes copyright protected assets, such as Xbox BIOS, which any established emulation developer knows is a major legal liability. Jarrod Norwell, the developer behind the Folium app on iOS and the discontinued Nintendo Switch emulator Sudachi, described it as 'basically nothing code in an app that just has the Xbox dashboard embedded as an asset which is almost certainly highly illegal' in a post on Reddit. The official Xanite Discord is an unmoderated cesspool which I will not link to here, so don't expect any meaningful support. While it's possible that the developers continue to make improvements, the unfortunate truth is that they don't appear to have much experience. You'll have much better luck running Xemu in Winlator, despite the obvious performance hit. Both Xemu and Xenia are open-source, so with any luck this whole debacle might inspire a different dev group to take up the task of porting to to Android. Until then, don't waste your time with Xanite. Follow

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