
Take-Two set to report Q4 and FY2025 earnings today: What to watch for
Source: Rockstar Games
May 15, 2025, Take-Two Interactive Software, parent to Rockstar Games, will announce its fourth-quarter and full-year financial results for fiscal 2025 later today. The company's earnings call is scheduled for 4:30 p.m. Eastern Time and can be listened to by phone or webcast through its investor relations website.
The call is timely for Take-Two, as the company waits in anticipation of several big-name releases on the horizon. With Grand Theft Auto VI on the horizon and expectations mounting across its various publishing labels, including Rockstar Games, 2K, and Zynga, the market is paying close attention to today's results and forward-looking guidance. Investor sentiment is likely to hinge not only on the company's performance over the past quarter but also on how strongly it positions itself for the next 12 to 24 months.
How to tune in
Call participants can listen by calling 800-715-9871 or (646) 307-1963 using conference ID: 1162777. A live audio webcast and replay will also be available at Take-Two's investor relations website.
by Taboola
by Taboola
Sponsored Links
Sponsored Links
Promoted Links
Promoted Links
You May Like
3BHK Transformation Possible for ₹4.5 Lakh?
HomeLane
Get Quote
Undo
Analyst expectations
Before the call, analysts had predicted a quarterly loss of $0.05 per share, a better figure compared to last year's same-quarter loss of $17.02 per share. Net bookings, overall margin performance, and revenue will be some of the most important numbers to watch.
Take-Two has already forecasted an increase in net bookings for 2026 and 2027, broadly thought to be related to the launch of Grand Theft Auto VI. Today's call could give insight into the game's development schedule, marketing road map, or possible release timing, information that could directly influence market optimism.
What to look out for
GTA VI momentum:
Any reference to launch dates, development milestones, or marketing efforts could change investor attitudes.
Franchise developments:
Investors will also be interested in what the company has to say about other future titles, such as Borderlands 4 and Mafia: The Old Country.
Performance of business segments:
Investors will be watching for the financial contributions of Rockstar, 2K, and Zynga in order to determine the positioning of each unit.
Strategic perspective:
Observations regarding future launches, mobile gaming expansion, and digital distribution strategy could tell investors how Take-Two intends to maintain momentum.
With the gaming industry eyeing major shifts and blockbuster launches ahead, Take-Two's earnings call could provide vital direction on the company's path forward. Stay tuned for post-call coverage and analysis.
Also Read:
Rockstar screenshot hints at possible Orlando parody in GTA 6
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Time of India
10 hours ago
- Time of India
In GTA 6 civilians could call 911 and that might change how you play
Source: Rockstar Games While Rockstar prepares for Grand Theft Auto 6, fan conjecture is already heating up over what could be the series' most immersive environment to date. Among the rumored features teased by trailers and leaks, one subtle yet potentially game-changing idea comes into focus: civilians dialing 911. If it happens, it would revolutionize how mayhem, repercussions, and player liberty unfold in Vice City. Civilians reporting crimes could remake GTA's loop of gameplay F or years, the GTA formula has depended on a familiar cycle: commit a crime, see your Wanted Level increase, and flee or fight. But in previous games, the police would normally respond to pre-determined stimuli instead of being tipped off by the world that surrounds you. That might finally not be the case in GTA 6. The theory that NPCs could call 911 stems from Rockstar's focus on realism, evidenced in GTA 6 trailers and Red Dead Redemption 2's deep NPC systems. If pedestrians can report crimes in real time, it would mean that even smaller acts, like stealing a car or punching someone, might escalate into full-blown chases simply because someone nearby saw and reported it. This would get Vice City to feel that much more alive and responsive, compelling players to deliberate before wreaking havoc. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Giao dịch CFD với công nghệ và tốc độ tốt hơn IC Markets Đăng ký Undo Smarter AI, richer consequences, and a more engaging Vice City Aside from reporting the cops, civilian AI in GTA 6 might progress in a few directions. Trailers indicate various character animations and actions, which implies Rockstar went all out on dynamic NPCs. That might equate to pedestrians not simply running away in terror but responding uniquely, some hiding, others filming crimes on their phones, and a few even taking matters into their own hands. If Rockstar executes these mechanics successfully, the game's AI might keep pace with or even surpass current games like Watch Dogs or Cyberpunk 2077. The result of player action would not only arise from scripted police reaction but from a living city that observes, recollects, and responds, allowing for a feedback loop where every choice feels all the more significant. Though Rockstar has not yet officially announced these features, the prospect of civilians dialing 911 suggests an intelligent, more sensitive world in GTA 6. If Vice City really makes players answerable in real time, playing and surviving in Grand Theft Auto will never be the same. Also Read: From AGE to RAGE: How Rockstar's engine evolved to power GTA 6


Time of India
11 hours ago
- Time of India
From AGE to RAGE: How Rockstar's engine evolved to power GTA 6
Source: Rockstar Games Rockstar Games has always been at the cutting edge of open-world gaming, and much of their success is due to the tech behind their games. The Rockstar Advanced Game Engine, or RAGE for short, drives some of the largest games in gaming history. With GTA 6 coming out, it's interesting to reflect on how this engine came of age from its humble beginnings as the AGE engine to become the force behind Rockstar's current masterpiece. The journey of transforming AGE into the force behind RAGE engine It all started with the Angel Game Engine (AGE) developed by Angel Studios, which was acquired by Rockstar in the early 2000s. First developed for racing and sports titles such as Midtown Madness and Smuggler's Run, AGE was a competent but unassuming engine. When Rockstar bought Angel Studios and renamed the engine the Rockstar Advanced Game Engine (RAGE), the game changed. RAGE would support more advanced environments, realistic physics, and intricate character animation, features that were essential to Rockstar's growing vision for open-world games. The initial game to utilize RAGE was Rockstar Games Presents Table Tennis in 2006, where smooth physics and realistic animations were demonstrated. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Giao dịch vàng CFDs với sàn môi giới tin cậy IC Markets Tìm hiểu thêm Undo RAGE then drove Grand Theft Auto IV (2008), which was revolutionary in bringing a realistic city with dynamic weather and realistic NPCs. Throughout the years, the engine went through several iterations that supported hit games such as Red Dead Redemption, Max Payne 3, and GTA V. With each game, RAGE was pushed further, with lighting, world detail, AI behavior, and physics simulation being enhanced. What RAGE 9 implies for GTA 6 and the future Rockstar is pushing the RAGE engine to new heights with GTA 6 using RAGE 9. While details are sparse, this newest version promises major upgrades in graphics, physics, AI, and world interactivity. The fans anticipate more realistic NPC behavior, seamless interior-exterior transition, and extremely detailed environmental effects. These enhancements should lead to an unprecedented degree of immersion in Vice City's massive world. RAGE 9 has the potential to not only advance visual fidelity, but also gameplay mechanics, making the world more reactive and livelier. This would lead to new avenues of gameplay, ranging from dynamic weather impacting missions to more intelligent AI responding to player actions in real time. Finally, Rockstar's transformation from the modest AGE engine to the state-of-the-art RAGE 9 reflects their dedication to quality and innovation. With GTA 6 on the horizon, this upgrade guarantees that players will be able to enjoy a rich, living world like no other, one in which technology and imagination converge to revolutionize open-world gaming. Also Read: Lucia's earbuds hint at on-foot music playback in GTA 6


Time of India
11 hours ago
- Time of India
Lucia's earbuds hint at on-foot music playback in GTA 6
Rockstar Games has created new buzz among Grand Theft Auto enthusiasts with recent peeks at protagonist Lucia wearing earbuds in GTA 6 screenshots. The small but meaningful detail has fueled speculation that players may at last be able to hear music on foot, a feature absent from the series for so long. Tired of too many ads? go ad free now If so, it would be an interesting development in the way players enjoy Vice City's immersive environment. Earbuds in GTA 6 hint at on-foot music playback feature One of the most prominent features of the new GTA 6 promotional material is the presence of Lucia sporting wireless earbuds as she is involved in mundane activities like working out or lounging around by the pool. The visual indication has caused many speculators and fans to assume that Rockstar is releasing a music player that functions outside of vehicles for the first time in the series' existence. This contrasts with earlier Grand Theft Auto games, in which music playback was strictly confined to car radios. This feature would enable players to personalize their soundtrack while walking, running, or exploring Vice City on foot. This possible feature would put GTA 6 in line with other contemporary open-world games such as Watch Dogs 2 and Saints Row, which long have allowed players to have bespoke music experiences at any moment and anywhere in the world of the game. The possibility of implementing a Spotify-esque interface in GTA 6, whereby players can create playlists or listen to various stations on their in-game mobile phones, has fans abuzz with excitement. The earbuds also propose Rockstar's plan to enhance player immersion, as the game's sound environment becomes more natural and attuned to character action. What this means for the GTA experience and player engagement If Rockstar officially incorporates this feature, it might signify a revolutionary change in GTA gameplay and culture. Tired of too many ads? go ad free now Historically, GTA games have been lauded for their legendary radio stations and game soundtracks that establish the mood for every mission and cruising experience. Music playback while on foot might bring the player closer to the game world, creating a customized soundtrack for every second outside vehicles, tense shootouts, for instance, or leisurely strolls on Vice City beaches. In addition, this would update GTA 6 to meet the expectations of modern gamers for flexible, gapless music implementation similar to real life. It also creates new opportunities for gameplay mechanics, such as influencing character mood or interaction based on music, introducing depth and customization. Although Rockstar has not yet officially announced this feature, the precedent set in the recent screenshots and the longstanding community request for it leave it a very likely and interesting development. Adding on-foot music playback may further enrich Vice City's already unparalleled atmosphere, making GTA 6 more than a visual work of art, but an auditory one as well. In short, the appearance of Lucia's earbuds is more than a minor detail; it's an indication of a possible quantum leap in how Rockstar crafts intense, player-controlled audio experiences. If implemented, the feature would finally allow players to soundtrack their escapades outside of the driver's seat, infusing new life into the streets of Vice City. Fans can only hope for confirmation in the meantime, but as things stand, the earbuds have already said a lot. Also Read: