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Cameron Diaz Had Been Outta The Game For Years. A Lot Had Changed On Movie Sets When She Got Back In Action

Cameron Diaz Had Been Outta The Game For Years. A Lot Had Changed On Movie Sets When She Got Back In Action

Yahoo10-02-2025

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For the first time in over a decade, Cameron Diaz has returned to the world of acting. Her new film, ironically titled Back In Action, released on the 2025 movie schedule in January and was met with much fanfare from Netflix subscription holders and more. Before that, the last time she'd appeared in a film was for the 2014 remake of Annie. In that time, Hollywood has seen some widespread changes, specifically in regard to on-set conduct, and she recently spoke to that subject.
It was not the fan-favorite actress' idea to come out of retirement but, after some convincing from former Annie co-star Jamie Foxx, she stepped back onto a movie set for the first time in nearly a decade. What she found was a completely different set environment than the one she left. When asked about the differences working in Hollywood since she retired, by Krista Smith of the Skip Intro podcast, Diaz immediately pinpointed the reason behind the changes:
Well, the industry is so different. I mean, I definitely have to say that the MeToo movement changed everything. I mean, it's palpable. You walk on to the set, and it is different. It wasn't just the higher ups, you know what I mean? There was always just like that one guy, you know, on set, that you were like, 'God, here he comes again.' … There was always layers and layers of inappropriateness that you just kind of had to [put up with] as women, we do.
Cameron Diaz got her start in Hollywood when she was 21 and cast in a lead role in 1994's The Mask opposite Jim Carrey, with no prior acting experience. From that moment on, she was a Hollywood darling, exploding onto the scene in classics like My Best Friend's Wedding and There's Something About Mary. Clearly though, being a young actress in the '90s and early 2000s was not easy, as stars like her have discussed the misogyny and predatory behavior that went unchecked on sets at that time.
The allegations against imprisoned film producer Harvey Weinstein are essentially what sparked the Me Too movement in 2018. While the Holiday actress herself has not made any claims against Weinstein, the content of the accusations did occur amid the height of Cameron Diaz's acting career. While Diaz was only ever in one Miramax film produced by Weinstein (Gangs of New York), that doesn't necessarily mean she wasn't subjected any kind of harmful environment during her career as she alluded to during her recent interview.
In recent years, though, production companies have implemented preventative measures and sweeping changes to create a new set standard. That's a filming environment that the actress says she has not experienced until now:
It has changed, it's not the same. And look, I have never in my entire career had HR come in prior to a movie and talk about what is appropriate and inappropriate behavior, and a hotline, which Netflix has, to call anonymously, to report any issues that you might be feeling. So I was like, 'Wow, that's amazing.' The level of safety and security you feel as a woman now on set, I'd never felt that before this film.
More on Cameron Diaz
The Incredible Amount Of Money Netflix Reportedly Paid To Lure Cameron Diaz Out Of Retirement
In her 10-year retirement period, other big events helped forever changed Hollywood, namely the Writers' Guild and SAG-AFTRA strikes of 2023, during which creatives fought for better pay and safeguards against AI. These issues were largely a product of the streaming revolution, another phenomena that took over the film industry during the Vanilla Sky actress' hiatus.
Even with all this new territory, Diaz has jumped right back in, despite a lot of personal life changes as well. For the first time while working in Hollywood, the What Happens In Vegas actress is a mother and a wife, something she was initially hesitant about balancing with a career. You wouldn't be able to tell though–she's still got the confidence and acting chops that made her famous 30 years ago.
She's already field questions about possibly joining The Mask and Charlie's Angels sequels. (If we get a follow-up for the latter franchise, with the original cast, I'll be able to die happy.) In the meantime, though, I'm just glad to see Cameron Diaz back on the old grind and being able to do so in an industry that's evolved for the better. So don't miss what is sure to be the start of a Diaz resurgence by streaming Back In Action on Netflix now!

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‘Deliciously at odds': Zachary Quinto on embodying the brilliant yet flawed Dr. Oliver Wolf in ‘Brilliant Minds'
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There Hasn't Been A James Bond Console Game Since 2012, And After Hearing About Barbara Broccoli's Restrictions, I Can Understand Why

When you buy through links on our articles, Future and its syndication partners may earn a commission. As a James Bond fan, I will always raise my martini to the stewardship that Barbara Broccoli and Michael G. Wilson brought to the world of 007. While their selective nature has prevented things like spinoffs from taking flight, I hadn't realized how much of an effect that approach had on the world of Bond video games. So the fact that we have neither a new film or video game to speak for on the 2025 movie schedule is something that becomes a lot more understandable. During an appearance for the Grit podcast, former CEO of Activision-Blizzard Bobby Kotick made a pretty huge claim that I think we can all get behind. Citing Goldeneye 64 as 'what actually sold the N64,' he talked about a project that was supposed to succeed Rare and Nintendo's watershed tie-in video game. But as he began to lay out in his story, Kotick's frustrations sounded both familiar and understandable: We made a sequel, and it was a challenging thing to make, because Barbara Broccoli did not really want anything that was violence. And she didn't really want guns in the games. … We struggled with being able to actually get something done, that would be great. But I thought that making a Goldeneye sequel was a great idea. Let's all take a moment to breathe, and not shout at the top of our lungs about how a James Bond video game kind of needs gun play to be a somewhat accurate depiction of the character. I mean this is as odd as Nintendo's Goldeneye 64 request to have all the enemies you 'killed' during the game shown recovering in a hospital. Also, now that this restriction has come to light, the existence of 007 Racing kind of makes even more sense. Though the partnership with Activision as the license holder for the franchise's video game output seems a bit weird when keeping this in mind - especially with where gaming was going as Daniel Craig's James Bond movies were in theaters. Activision was nurturing Commander Bond's digital adventures around the same time the Call of Duty series was gaining popularity. One would think this would be the perfect handshake between skillset and licensing. But even with that stock in trade, Bobby Kotick still understood Barbara Broccoli's viewpoint, as seen in these continued comments on the matter: What I'll tell you is that she and her brother are great custodians for the IP, and I understood where she was coming from. She's like, 'You have kids that are gonna play it. So I don't want guns. Can you do something other than guns?', and I was like, 'No, because the expectation is gonna be the original Goldeneye. That's what we have to do.' I presume that this 'failed sequel' was eventually pivoted into one of Mr. Craig's limited video game outings, Goldeneye Reloaded. Which, frankly, is only outweighed in weirdness by 007 Legends - as both games tried to remake previous non-Craig pictures with the man himself in the lead. But things are about to get weirder, so please save your voices. . Before Activision had its moment in the digital sun, EA Games had the license for James Bond video games - which led to some brilliant efforts, like the ever collectible game Everything or Nothing. So having that company's former Chief Creative Officer Bing Gordon on hand for this conversation gave us all even more context behind these particular woes. Gordon and Bobby Kotick both compared notes at this point in the conversation. 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While there have been more combat-limited titles, like the mobile game Cypher 007, we've seen a gaming drought the likes of which has never experienced. For Bing Gordon, that's even more understandable, as like it or not, his citation of fans knowing guns in Goldeneye like gear heads know the cars in their favorite racing games is 100% correct. I could see this as another reason why EON Productions has ceded creative control over James Bond to Amazon-MGM Studios. Between trying to get James Bond 26 off the ground and a developing video game set to tell a new origin story for 007, the pressures of maintaining the brand must have become quite intense. So while I'll without question miss EON Productions' command of the James Bond narrative, I'm also excited that producers Amy Pascal and David Heyman may have some more fun with video game projects, while acting as the 00-gatekeepers. For now, we'll just have to wait and see, as Bond 26 and Project 007 have no clear production or release dates in mind.

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