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Cyberpunk 2077 2.3 Patch Notes Bring Big Changes for Vehicles

Cyberpunk 2077 2.3 Patch Notes Bring Big Changes for Vehicles

Newsweek17-07-2025
Based on facts, either observed and verified firsthand by the reporter, or reported and verified from knowledgeable sources.
Entertainment gossip and news from Newsweek's network of contributors
Cyberpunk 2077's got a brand-new update, and it's bringing with it some big changes to how vehicles work, including improvements to handling, self-driving, and even a few new vehicles to check out.
Version 2.3 of Cyberpunk 2077 is out now on PC, PS5, and Xbox Series X|S, and it's almost entirely focused around vehicles. Four new vehicles have been added to the game in the new update, all of which are tied to new side jobs, which is a fun addition for fans of the game.
Key artwork for the Cyberpunk 2077 version 2.3 update.
Key artwork for the Cyberpunk 2077 version 2.3 update.
CD Projekt
The new update also adds a new AutoDrive feature, which lets you set a destination on the map and have your vehicle automatically drive you to it. It's a big improvement over the previous fast travel option, which was a bit finicky and frustrating to use, so it's one to look out for.
Alongside the new update, Cyberpunk 2077 is also out now on Mac, with any Mac that has an Apple Silicon chip inside technically able to play the game — though obviously newer chips will run the game a bit better. One platform that is missing out on the 2.3 update is the Nintendo Switch 2, which developer CD Projekt Red says shouldn't take too long. In the meantime, cross-saves with the Switch 2 version of the game probably won't work too well, so if you play across multiple platforms it's better to wait until the Switch 2 version is updated.
With that aside, we've got the full Cyberpunk 2.3 patch notes below, courtesy of CD Projekt.
Cyberpunk 2077 2.3 Patch Notes
Vehicles
Added 4 new vehicles, including several Side Jobs tied to acquiring them:
Yaiba ARV-Q340 Semimaru
Reward from a new side job (to unlock, complete The Hunt and The Beast In Me).
An additional side job unlocks the CrystalCoat™ feature for it.
Rayfield Caliburn "Mordred"
Reward from a new side job (to unlock, complete The Beast in Me: Badlands, The Beast in Me: Santo Domingo, Transmission, and Search and Destroy).
Yaiba ASM-R250 Muramasa
Reward from a new side job (to unlock, purchase 1 Yaiba vehicle, purchase at least 3 vehicles through AUTOFIXER, and complete Reported Crime: You Play with Fire...).
If you fail the side job, the vehicle can later be purchased through AUTOFIXER.
Chevillon Legatus 450 Aquila
Available for purchase on AUTOFIXER.
Introducing AutoDrive! This cutting-edge, autonomous driving feature will take you to your chosen destination (i.e. job objective or placed pin on the map). If you have no set destination, it will take you on a leisurely ride through the streets of Night City. Simply hop in any of your vehicles, make sure you're on a road, and hold H (PC) / Left Stick (consoles) to activate. This feature is disabled when you enter combat or when your vehicle is heavily damaged.
Implemented Cinematic Camera for AutoDrive. Hold Q (PC) / D-Pad Right (consoles) to activate. Sit back and enjoy cinematic views of Night City as you cruise toward your destination.
Self-driving Delamain cabs are now available on demand! Simply open the menu to call vehicles, then select "Delamain Cab" from the list to request a ride. This feature unlocks after completing the job Don't Lose Your Mind (regardless of outcome) and receiving a message from Delamain.
Rayfield's CrystalCoat™ is now available for vehicles from partner brands, including motorcycles. Additionally, the infamous hacker known as Cosmetic_Troll exploited a vulnerability and created a cracked version of Rayfield's CrystalCoat™ technology for lower-end vehicles. Please note, however, that some models do not support the technology, such as heavily modded nomad vehicles and job-related vehicles.
Fixed an issue where unique color schemes did not work properly on the Mizutani Shion MZ1 and MZ2.
Fixed an issue where unique color scheme could not be applied properly to the Villefort Deleon "Vindicator".
Photo Mode
Added 27 new NPCs that can be spawned in Photo Mode, including Rita Wheeler, the Cassel twins, fixers, Dum Dum, the iguana, Brendan, and more.
You can now switch between alternative outfits for NPCs spawned in Photo Mode.
You can now switch between V's saved Wardrobe outfits in Photo Mode.
Added a confirmation pop-up when exiting Photo Mode to prevent accidental exits after setting up the perfect shot.
Added more customization options to the Look-At Camera feature, including an option for only the character's eyes to turn toward the camera instead of their entire body.
Lights now spawn around the camera instead of the player character.
Added an outline to the spotlight mesh and an indicator when it's off-screen for better visibility.
Improved light movement speed on controllers.
Added multiple new stickers and frames, including iconic quotes and stylish overlays that let you turn your screenshots into Night City postcards – perfect for sharing memories from the City of Dreams.
Improved Depth of Field and moved it to the Camera tab.
Added a new Color Balance tab, allowing you to create your own custom filters.
Weather: includes rain, acid rain, fog, sandstorm, pollution, and sunny.
Time of Day: changes the time of day within Photo Mode.
Frame Forward: advances through an unlimited number of frames to capture the perfect shot.
Game Speed: allows in-game time to progress while in Photo Mode.
Added improvements to Lighting
Lights now spawn around the camera instead of the player character.
Added an outline to the spotlight mesh and an indicator when it's off-screen for better visibility.
Improved light movement speed on controllers.
Added multiple new stickers and frames, including iconic quotes and stylish overlays that let you turn your screenshots into Night City postcards – perfect for sharing memories from the City of Dreams.
Improved Depth of Field and moved it to the Camera tab.
Added a new Color Balance tab, allowing you to create your own custom filters.
Added a new Time and Weather tab
Weather: includes rain, acid rain, fog, sandstorm, pollution, and sunny.
Time of Day: changes the time of day within Photo Mode.
Frame Forward: advances through an unlimited number of frames to capture the perfect shot.
Game Speed: allows in-game time to progress while in Photo Mode.
Quality of Life & Accessibility
The game will now detect if the player is using inverted mouse button settings and automatically adjusts in-game button prompts accordingly.
Added an option to toggle aiming down sights in Settings → Controls.
Jobs & Open World
Cyberpsycho Sighting: Bloody Ritual - the "Crack the ritualist's shard" objective now properly disappears from the Journal after completing the objective.
Sex on Wheels - now properly appears in the Journal after receiving the message from Jake Estevez.
Shot by Both Sides - fixed an issue where selecting a specific dialogue option in the conversation with Bree created a nameless, iconless item in the player's Inventory.
Shot by Both Sides - fixed an issue where the button to go to the lower level didn't appear on the elevator panel.
Gameplay
Fixed an issue where, when using a controller in Trauma Drama, the controllable character would default to shooting upwards instead of forward.
Players can now drop more Cyberware Capacity Shards if some within the intended drop limit were previously missed.
Fixed an issue causing automatic weapons to fire slower than intended.
Fixed an issue where the Official BARGHEST Tac Vest didn't drop from the scripted Airdrop as intended.
The level 60 Engineer perk no longer activates the EMP blast outside of combat or after entering a vehicle.
Added an option to replay the gameplay tutorial at any time via Settings → Controls.
Miscellaneous
Added an option to tell Johnny to go away after you look at him for a short while when he appears in the passenger seat. He takes the hint and disappears as a passenger for a couple days.
Fixed an issue where the sound of V's Radioport could be randomly interrupted by the Radioports of nearby NPCs.
Fixed an issue where History by Gazelle Twin and Trash Generation played too loudly compared to other songs on the radio.
Improved the HDR Setting screen: fixed the HDR calibration preview so it correctly reflects the chosen settings, and clarified the description of the "Tone-Mapping Midpoint" setting.
Updated the End User Licence Agreement. You will be asked to accept it again when you load the game after updating.
Fixed several visual issues with missing, clipping, or floating textures.
Fixed several localization issues in various languages.
PC-specific
Added support for AMD FidelityFX Super Resolution 4 for compatible AMD GPUs. IMPORTANT: The FSR 4 option will not be available in the in-game settings until the supporting AMD driver is installed. Please note that the driver will be released at a later date.
Added support for AMD FidelityFX Super Resolution Frame Generation 3.1 for compatible hardware. It can now be used in combination with any upscaler.
Added support for ​Intel XeSS 2.0, with XeSS Frame Generation available on compatible hardware.
Added support for HDR10+ GAMING certified Intel GPUs. To enable this feature, your display must support the technology and have "Game Mode" enabled. The HDR10+ GAMING toggle can be found in Settings in the Video tab.
Fixed an issue where the DLSS Super Resolution Preset would invisibly revert from the CNN model to the Transformer model after restarting the game, even though the UI still displayed the CNN model as active.
Added more detailed information to the DLSS Super Resolution Preset tooltip in Settings to help players choose the best option for their setup.
Added the ability to move the mouse cursor to a different display while in Windowed Borderless mode.
Increased the maximum save size from 12 MB to 15 MB.
It will now be possible to rebind the key used to jump out of vehicles with the Stuntjock perk.
Console-specific
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