logo
Save big on these Best Buy TV deals starting from $1,500 off — dad will love these

Save big on these Best Buy TV deals starting from $1,500 off — dad will love these

Tom's Guide04-06-2025
Father's Day is just around the corner and what better way to celebrate the big day than with a big-screen TV? Some major sports events are fast approaching and dad deserves the best seat in the house.
Luckily, there's tons of deals to snag as Best Buy is offering some steep savings. From the high-flying LG C5 OLED TV, which released just a month ago, to last year's Roku Pro Series Mini-LED TV.
These deals span across sizes and screen types, ranging from 55-inch OLEDs to 75-inch LCDs. That means you won't have to compromise on the big day for dad, and he gets court-side seats to the NBA Finals.
Check out all the awesome deals below. If none meet your fancy, you can always dive into our best TV deals guide to find any discounts that might suit your budget.
Hisense is setting a new bar for value with its U6QF Mini-LED TV, which drops Google TV in favor of Fire TV. You still get an awesome suite of features built on a 144Hz refresh rate with HDR10+ and Dolby Atmos support. As one of the cheapest options to get for gaming, the U6QF is a powerful display for PC gamers leveraging tons of brightness.
The 55-inch Roku Pro Series is what we called "great performance on a budget" — and that's when it was full price. For just $598, you're getting 4K quality, Mini-LED backlighting and Dolby Atmos sound. Plus, it's Roku, so there's a bunch of smart features to take advantage of, too.
The Bravia 3 isn't as impressive as the higher-end Bravia 7, but if you're in the market for a 75-inch TV for under $1,000, you can't go wrong with Sony's budget-friendly LED TV. It doesn't offer a robust set of gaming features, but the Bravia 3 comes with Google TV baked right into the software. We were also impressed with its implementation of Sony's excellent picture processing.
The TCL QM6K is the perfect deal for a display upgrade. It offers a VRR feature that can push the TV refresh rate to 288Hz and leverages Dolby Vision IQ for sophisticated HDR support. It's a great TV for gamers and comes in a wide range of sizes at incredible prices.
It's not everyday you see a brand new 2025 model getting a major discount on the heels of its release, but the U8QG is an icon in this regard (and many more). It's bound to be among our favorite gaming TVs this year thanks to its slew of gaming features built on a 165Hz refresh rate. It's also got the best brightness in the TV game, owing to its Hisense lineage.
The TCL QM7K is a budget-friendly Mini-LED TV that is perfect for folks who want to upgrade to a truly impressive TV without breaking the bank. It features built-in Google TV with Chromecast, a slate of sought-after gaming features and a bright, colorful picture worthy of movie night.
This Mini-LED TV just launched nearly a month ago, bringing with it several enticing upgrades for gamers. Built on a 165Hz refresh rate with a Game Mode Ultra mode, the Hisense U7QG is designed to be the best seat in the house for the PS5, Xbox Series X, and even your PC. Add to that one serious sound system in its 2.1.2-channel speaker and you've got a powerhouse of a TV with tons of flare.
The Bravia XR A75L is a (2023) Sony OLED with features designed specifically for PS5 gamers. For instance, it has a 120Hz refresh rate with two HDMI 2.1 ports and 4K/120, VRR, and ALLM support. You also get Auto HDR Tone Mapping and Auto Genre Picture Mode, which optimize picture quality while gaming and streaming on your PS5. Other features include HDR support and built-in Google TV/Google Assistant.
Part of LG's 2025 TV lineup, the LG C5 OLED is here as the value pick of the year. Offering a slew of features, like a range of HDR certifications and gaming specs for the PS5 Pro crowd, the C5 proves a major improvement over its predecessor. We called it "nearly flawless" and gave it a 5-star rating in our LG C5 OLED TV review.
The S90D is one of Samsung's 2024 OLED TVs. The OLED TV features Samsung's new NQ4 AI Gen2 processor, HDR10+/HLG support, 120Hz refresh rate, four HDMI 2.1 ports, and built-in Alexa. It also offers 4K AI Upscaling to ensure all programs are crisp and sharp. On the audio front, you get Dolby Atmos and Object Tracking Sound Lite for 3D surround sound. Our Samsung S90D review said "it offers the best bang for your buck."
The Sony Bravia 7 Mini-LED TV takes the best of what makes Sony displays so sought-after and makes it value intensive. It's the cheapest Mini-LED in Sony's 2024 TV lineup, which makes it perfect for some incredible savings. The Bravia 7 comes kitted with an ATSC 3.0 tuner for NextGen TV access, plus support for almost all of the HDR formats, including Dolby Vision, HDR10, and HLG.
Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

The Pixel 9 Pro Fold is $600 off ahead of the new model's debut
The Pixel 9 Pro Fold is $600 off ahead of the new model's debut

The Verge

time7 hours ago

  • The Verge

The Pixel 9 Pro Fold is $600 off ahead of the new model's debut

Some people like to stay on the cutting edge of technology. If that's you, you already know that Google is going to officially unveil its Pixel 10 phones (including a new Fold) during its August 20th event. But if you're someone who prefers to use these opportunities to save on last-gen tech, you've been rewarded with a sweet deal on the Pixel 9 Pro Fold. The base 256GB version in obsidian (black) is down to $1,199 at Amazon and Best Buy, which is 33 percent off its original $1,799 price. It was selling for $100 more just last week. The Pixel 9 Pro Fold was a big leap forward compared to Google's first-gen foldable, touting a lightweight design that looks and feels like a normal phone before you unfold it. One of its main drawbacks was that, despite its high original price, you don't get the same great cameras in the cheaper Pixel 9 Pro (which, by the way, is only $599 at Best Buy). They're still good, mind you, but reviewer Allison Johnson said during her testing that its telephoto lens produced softer images by comparison, and low-light photos were less detailed. Drawbacks aside, she was eager to recommend the foldable phone at its original $1,800 price. The Pixel 10 Pro Fold is nearly upon us, and it'll likely deliver some sizeable improvements. Google itself has already shown off its design in YouTube clips, and it's very similar to the model on sale now. However, there's a rumor that it might have an IP68 rating, which would make it dustproof. Dust was the kryptonite for early foldable models, but the tech has apparently come a long way since then, so this would be a huge selling point in favor of the new model if it's true. Sign up for Verge Deals to get deals on products we've tested sent to your inbox weekly. Posts from this author will be added to your daily email digest and your homepage feed. See All by Cameron Faulkner Posts from this topic will be added to your daily email digest and your homepage feed. See All Deals Posts from this topic will be added to your daily email digest and your homepage feed. See All Foldable Phones Posts from this topic will be added to your daily email digest and your homepage feed. See All Google Posts from this topic will be added to your daily email digest and your homepage feed. See All Google Pixel Posts from this topic will be added to your daily email digest and your homepage feed. See All Mobile Posts from this topic will be added to your daily email digest and your homepage feed. See All Tech

Two Updates On ‘KPop Demon Hunters 2' Heading To Netflix
Two Updates On ‘KPop Demon Hunters 2' Heading To Netflix

Forbes

time9 hours ago

  • Forbes

Two Updates On ‘KPop Demon Hunters 2' Heading To Netflix

It has set more records than I can list here across both Netflix itself and music charts, and KPop Demon Hunters remains the #1 movie on the service after nearly two months. The obvious question is what happened next with KPop Demon Hunters, a film that will reportedly spawn a franchise that Netflix wants to be its own Frozen. Now, we have at least a pair of updates about the most obvious development, KPop Demon Hunters 2, a sequel to the first film. The first comes from Puck News, that Sony Pictures Animation is in talks with directors Maggie King and Chris Appelhans about making a KPop Demon Hunters 2. You will note that says Sony, not Netflix, as Sony Animation was the one who made the film, and has the ability to negotiate sequel, even if the rights go to Netflix. And no doubt Sony is thinking about this carefully, as the same report says that given the original Sony deal, the company will net only around $20 million from the deal, despite how big the movie has exploded in the pop culture space and what it means for Netflix's future. This is obviously going to happen, it's just a matter of when, and more importantly, who gets paid what, whether that's Sony, the directors, the voice cast or the singers, all of which are essential to making a sequel film happen in this somewhat complicated scenario. All this considered, it's likely going to be much more expensive based on that alone, and the first movie cost $100 million to develop. The second update here is more of a bit of theorizing from the cast. Rumi voice actress Arden Cho was asked by Variety what she wanted to see from KPop Demon Hunters 2: 'I would love to see if we can rescue Jinu! It is a magical world, right? I feel like the options are endless, and our incredible writers and directors left it a bit open. Anything is possible.' The events of the first film did in fact seemingly kill off Rumi love interest Jinu as he sacrifices himself for her and the world, but she's right, it's a fantasy, magic world, so maybe he was just banished…somewhere, and Rumi can now go save him. Save him through the power of song, no doubt. So no, the question is not if KPop Demon Hunters 2 will exist, it's more of a matter of when it will get here. And if no sequel was originally planned, the time it will take to write, voice and especially animate may be lengthy. Just look at the gaps between Sony's Spider-Verse movies. But no doubt this is a top priority. Follow me on Twitter, YouTube, and Instagram. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.

I wouldn't have an issue with gaming going all digital if it still wasn't so anti-consumer
I wouldn't have an issue with gaming going all digital if it still wasn't so anti-consumer

Digital Trends

time10 hours ago

  • Digital Trends

I wouldn't have an issue with gaming going all digital if it still wasn't so anti-consumer

There was a time when I naively thought that digital games would be one of the most important revolutions in gaming. It had been the norm in the PC gaming space for years before it even started becoming viable for consoles, but starting with the Xbox 360 and PS3 generations, things really started kicking off. We moved from downloadable demos to indie games to full titles within the span of a generation. By the midpoint of the PS4 generation, digital sales were already starting to overtake physical ones. But despite how much more of the market they were taking up, I wasn't seeing any of the platforms adapting in the ways I expected. We've been coasting on how convenient digital games are to access for over a decade now when they lack in every other regard compared to physical media. We're already seeing PlayStation and Xbox easing us into an all-digital future by phasing out disc drives, and I would be shocked if the PS6 or next Xbox even has one by default. I appreciate the need for physical games to stick around for preservation, but that's not the main reason I still reject the notion of an all-digital library in the future. That would be the simple fact that the system, at least on consoles, is stubbornly anti-consumer. The future of gaming is stuck in the past Digital games aren't the future of gaming, they're the present. I understand there is a passionate section of the audience who will fight tooth and nail against the all-digital future, but the truth is it has already arrived. Just this year, Sony's earnings report revealed that 76% of all sales on the PS5 and PS4 were digital, and that number has been steadily rising over the years. We're also starting to see physical games appearing on shelves that are boxes with download codes inside rather than discs. Physical games won't go away overnight, but I suspect they will become more of a niche and enthusiast thing. Recommended Videos The loss of physical media is a topic on its own, but I think the two are intertwined. My hope for digital games was that they would be more convenient, cheaper, and easier to manage. In reality, only the first part has come true. Even though digital games don't require printing and shipping physical goods, companies have simply maintained the standard pricing for new games. That's a dream I admit I never should've expected to come true. If a company has a way to save money, it isn't going to willingly pass those savings on to us. It sucks, but it is what it is. Where my real issue with digital games comes in is that nebulous 'easier to manage' statement I made. I say it that way because there's no clean term for the flexibility physical games have that digital ones simply don't. The options we have with our digital games haven't evolved much at all since the first versions of the PSN and Xbox stores and that's an inexcusable problem. Where's my option to sell digital games? Why can't I trade or give a game as a gift? How come the act of even getting a refund is borderline impossible? These are all such basic consumer rights that we've seen solutions to elsewhere — mostly on Steam — that I can't help but think it is being deliberately withheld from consoles to maintain that level of control. I could forgive it in the early years, but we're three generations deep and only Nintendo has taken even the slightest steps to improve this system with its Virtual Game Cards. I refuse to believe that Nintendo is the only company able to figure out a way to make sharing digital games simple and (somewhat) convenient on console. I can appreciate that sharing or trading games could open up a lot of doors for exploitation within these systems, but a few bad actors can't be cause enough to deny us those basic consumer rights. And this is why I use the anti-consumer buzzword. I see it thrown around a lot to describe things we simply don't like, but this is one instance where I think it is apt because we're getting a worse product in digital games than physical ones. Yes, the content of the games themselves is the same, but the lack of freedom in what we can do with them is totally one-sided toward the corporations. Virtual Game Cards are a long-overdue first step toward reaching some sort of parity between digital and physical games. If PlayStation and Xbox expect me to fully commit to digital games by the time next generation rolls around, I need to see a full revamp in how they let me handle those games. Refunds, selling, trading, and gifting are the bare minimum of what we deserve.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store