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Avengers: Secret Wars will "reset" the MCU into a "singular timeline," but Kevin Feige says it's not quite a reboot: "Reboot is a scary word"

Avengers: Secret Wars will "reset" the MCU into a "singular timeline," but Kevin Feige says it's not quite a reboot: "Reboot is a scary word"

Yahoo21-07-2025
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Kevin Feige has revealed that a Marvel "reset" is in the works – though it's not a full reboot.
The news comes ahead of Marvel Phase 6 kicking off in just a few days with the release of The Fantastic Four: First Steps.
As Feige explained to assembled journalists at a press event (via Variety), Avengers: Secret Wars will be the catalyst for a new MCU. "We're utilizing that [story] not just to round out the stories we've been telling post-Endgame, just as importantly – and you can look at the Secret War comics for where that takes you – it very, very much sets us up for the future," Feige revealed. "Endgame, literally, was about endings. Secret Wars is about beginnings."
But, it's not going to be a complete overhaul. "Reboot is a scary word," Feige said. "Reboot can mean a lot of things to a lot of people. Reset, singular timeline – we're thinking along those lines."
He added: "X-Men is where that will happen next." Feige also confirmed that, post-Secret Wars, the X-Men will be recast for a movie directed by Thunderbolts* helmer Jake Schreier. Plus, he commented that even characters like Tony Stark and Steve Rogers would be recast eventually.
Next up for Marvel is Fantastic Four, which stars Pedro Pascal as Reed Richards, Vanessa Kirby as Sue Storm, Ebon Moss-Bachrach as Ben Grimm, and Joseph Quinn as Johnny Storm.
That movie arrives on July 24 in the UK and July 25 in the US. In the meantime, check out our guide to all the upcoming Marvel movies and shows or how to watch the Marvel movies in order for even more on the MCU.
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Gearbox's Randy Pitchford celebrates Borderlands 4 going gold by explaining what that means: "The moment we're done is about as monumental as anything we experience in our lives"
Gearbox's Randy Pitchford celebrates Borderlands 4 going gold by explaining what that means: "The moment we're done is about as monumental as anything we experience in our lives"

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Gearbox's Randy Pitchford celebrates Borderlands 4 going gold by explaining what that means: "The moment we're done is about as monumental as anything we experience in our lives"

When you buy through links on our articles, Future and its syndication partners may earn a commission. Borderlands 4 has officially gone gold, Gearbox has announced, and just in case you don't know exactly what that means, let studio head Randy Pitchford put his reading glasses on, lean back in his creaky wooden rocking chair, and tell you the origin story behind the phrase. Alternatively, if you're short on time, I can just tell you real quick: it means the game's done, theoretically anyway. These days, developers continue working on games up to and through release, fixing bugs and working on future content releases. But, essentially, it means Gearbox has a master copy of the game that's, again theoretically, ready for launch. Back in the days of the disc, though, things were different. "For videogame development, where a lot of emotion and creativity from a group of hardcore devs working together on a team, the moment we're done is about as monumental as anything we experience in our lives," Pitchford said, prefacing a tweet thread with some insights into the process of securing that coveted gold certification clearing the way for launch. "So, when is the exact *moment* that a video game is 'done'?" As Pitchford explained, back when games were still only released on physical discs and sold in stores, but recent enough that information largely traveled via the internet instead of magazines and retail endcaps, devs would send those physical discs often by mail to press, tech companies, and most importantly, first-party hardware companies like PlayStation, Xbox, and Nintendo for certification. "When we were ready, we'd submit a build of the game as a candidate to be the 'final' version," Pitchford said. "The 1st party would receive the game and make master discs that they would run through their tests and, hopefully, approve it for licensing and manufacturing. "When the first parties approved the build, they would create a new master copy of that software to be sent to the physical media manufacturer to be replicated onto the discs that would be packaged and sold to customers," Pitchford said. "Those master discs were literally gold colored." So there you have it. In case you hadn't already heard the origin story a thousand times, the phrase "gone gold" is from back in the day when there were actual gold-colored discs. Thanks, Randy. "Today, the process doesn't involve burning builds onto gold colored discs the way it once did," he added. "But, we still use the term 'gone gold' to describe the *moment* the game is finished. Today 'Gone Gold' means that the video game has been approved for launch on all platforms." Borderlands 4 boss confirms "there will be a download, even for physical copies" on Switch 2, which will "mostly" run at 30 FPS "with some dips"

The new Borderlands 4 trailer feels like an extreme parody of the 2025 games industry: a (literal) bloodbath caused by board members killing cool ideas to save money
The new Borderlands 4 trailer feels like an extreme parody of the 2025 games industry: a (literal) bloodbath caused by board members killing cool ideas to save money

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The new Borderlands 4 trailer feels like an extreme parody of the 2025 games industry: a (literal) bloodbath caused by board members killing cool ideas to save money

When you buy through links on our articles, Future and its syndication partners may earn a commission. Look, I don't want to sound overly dramatic, but, well, here we go. If Gearbox wasn't going for a tongue-in-cheek parody of today's games industry with its new Borderlands 4 animated short, then it was certainly serendipitous, because now that the parallel has struck me I'm having a hard time ignoring it. The star of the trailer is new Vault Hunter Rafa, a cyber-soldier held together by a "Liveframe" exo-suit like ground meat in a sausage casing. Rafa grew up in a different gravity, so his body can't handle other environments without the suit, which happens to come with laser swords, turrets, and a bunch of other Tediore military-grade gadgets. We see some of those weapons in action here, kindly escorting loads of people into the afterlife at a shareholder demonstration gone very awry, but narrative is the focus. And once again, despite absurd caricatures and some expected ham-fisted writing, I find myself surprisingly intrigued by the tone of Borderlands 4. A demonstration of the Liveframe suits comes to a swift and bloody end after members of the Tediore board deem the project too expensive. The presenter bows to "the living, breathing backbone of this company," also known as "savings," in one of the video's loudest roasts of capitalism. "The board has decided to reduce our overhead in R&D," he adds, executing soldiers and animating their corpses using those fancy suits. There's an AI simile in here somewhere, but it's too tortured even for me. Now, I'm not going to seriously compare games industry-wide layoffs caused by mismanagement in real life to straight-up murder ordered by greedy shareholders in a video game in a series that's about as subtle as a brick to the forehead, but clearly I am going to spend about 270 words mulling over their curious thematic overlap. And that's more mulling than Borderlands has generally gotten out of me in the past, so screw it, maybe I'm just in a cynical mood this summer, but I'm still naively holding out hope that Borderlands 4's story will clear the "dumb as a bag of hammers" bar. Borderlands 4 has the "biggest world" Gearbox has ever made, and it's as seamless as it can be thanks to the power of "technical bulls***" that allows for "less borders, more lands."

New Borderlands 4 trailer is a funny critique of capitalism, and Randy Pitchford says if we "share and retweet" we could get more: "Those numbers directly impact the decisions made in the suit meetings and conference rooms"
New Borderlands 4 trailer is a funny critique of capitalism, and Randy Pitchford says if we "share and retweet" we could get more: "Those numbers directly impact the decisions made in the suit meetings and conference rooms"

Yahoo

time2 hours ago

  • Yahoo

New Borderlands 4 trailer is a funny critique of capitalism, and Randy Pitchford says if we "share and retweet" we could get more: "Those numbers directly impact the decisions made in the suit meetings and conference rooms"

When you buy through links on our articles, Future and its syndication partners may earn a commission. Borderlands 4 has had its fair share of marketing mishaps, from Gearbox boss Randy Pitchford saying "real fans" would find a way to pay $80 for it to a collector's edition that isn't a collector's edition and doesn't even contain the game. But a new trailer is already at over 100,000 views on YouTube, and Pitchford says we need to get sharing it if we want to see more like it. The trailer is actually a narrative short film that introduces the backstory of Rafa, a new Vault Hunter. Raised in an asteroid belt, he can't handle planetary gravity without the aid of an exosuit developed by the Tediore corporation. It plays out a Robocop-esque scene where the exosuit is paraded in front of shareholders, and deadly violence ensues. It's a blunt-but-funny parody of the kind of capitalism we're all too familiar with these days – maybe even a parody of the video games industry itself. Making the parody even more real is Pitchford himself, who tweets: "If you like this kind of thing instead of normal commercials, please share and retweet. Those numbers directly impact the decisions made in the suit meetings and conference rooms." The kinds of conference rooms and suit meetings being explicitly mocked in the trailer...? We can debate until the cows come home if it's possible to effectively critique a system such as capitalism from within it, but here we are. All I know is I enjoyed the video, it even made me laugh out loud once, which Borderlands has never made me do before, so that's something. In the meantime, check out all the upcoming games of 2025. Solve the daily Crossword

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