logo
Resident Evil Requiem has a third-person view for fewer cheap jump scares

Resident Evil Requiem has a third-person view for fewer cheap jump scares

Engadget11-06-2025
The biggest surprise of SGF 2025 was the reveal of a new Resident Evil. The 'ninth' game of the series broke cover on the first day of the gaming show. After a fake-out tease from Capcom executives halfway through SGF Live, the show closed with a brief trailer for the Resident Evil Requiem.
Resident Evil Requiem will center on a new character, Grace Ashcroft. Ahead of the hands-off gameplay presentation, game director Koshi Nakanishi outlined how Grace isn't a combat-hardened soldier or survival expert of episodes past. In that way, she's more exposed and under constant threat, at least judging from the early gameplay demo. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so.
The audience collectively chuckled at Grace equipping herself with an empty medicine bottle. That is not likely to be enough. Apparently, though, her detective skills will come into use in the game, although we didn't see that during Capcom's presentation – she was mostly just trying not to die.
The gameplay demo starts with Grace, strapped to a hospital bed. She's seemingly soaking wet, injured and to add insult to those injuries, she's also upside down. As she struggles to escape her restraints, a sense of constant tension and stress builds – it feels like the whole place is a threat, and I kept a careful eye on the closed door of the room intently as she finally broke free. The demo then plays out from Grace's first-person perspective, a la Resident Evil 7 and Village. Things remain tense as she cautiously explores the mystery locale.
The gameplay focused on simple object interaction, like Resident Evil series past. Survival horror staples, like screwdrivers, broken fuses and overly ornate keys are still here as Grace sculked and breathed heavily around what appeared to be a run-down hotel.
Much of the demo involves the fear of being attacked rather than actual attacks. Dark hallways, light switches that didn't work, and barely any hints or objects to give Grace context about where she's ended up.
Eventually, an infected corpse fell out of a door onto Grace, momentarily relieving the tension. Finally, a threat! But the dead body isn't really the threat: a giant creepy hand swings across to grab the corpse, and it's attached to giant ogre woman-beast that bites the head clean off. Grace spent the remainder of the demo fleeing the creature, which managed to bite her shoulder. This creature could even destroy the ceiling to create new paths. The demo concluded with Grace seemingly facing her demise, armed only with the medicine bottle.
The game starts up again, but with a twist. The camera pans out to offer a 'classic' third-person perspective to Grace's nightmare. The audience during my screening went wild. (A quick now that Resident Evil Village 's expansion added its own third-person mode, so it's not an entirely new shift.)
A Capcom spokesperson said you'd be able to transition between the views throughout Resident Evil Reqiuem, offering, if not a difficulty setting, more of a jump scare setting. My take is that a third-person view is a little less scary, so I'll probably be using that.
Resident Evil Requiem is set to launch February 27, 2026.
Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

'Weapons' Director Zach Cregger Already Has Idea for Sequel After Film's Rave Reviews
'Weapons' Director Zach Cregger Already Has Idea for Sequel After Film's Rave Reviews

Yahoo

time15 hours ago

  • Yahoo

'Weapons' Director Zach Cregger Already Has Idea for Sequel After Film's Rave Reviews

It's been a busy week for Weapons director Zach Cregger. And based on everything that's transpired, it's looking like he's in store for a busy few years as well. Along with directing the upcoming Resident Evil movie, a report surfaced on Friday, Aug. 8, that Cregger has already written a script for a potential DC Studios movie, as The Hollywood Reporter revealed. While he's yet to pitch the script to DC, the latest comments from Cregger also highlight that he's already looking at a possible Weapons sequel after the film's stellar reviews from moviegoers. Zach Cregger Admits He Already Has an Idea for a Potential 'Weapons' Sequel It's common for a movie that garnishes the type of reviews Weapons has to get immediate questions about a possible encore. That was the case for Cregger, as he was asked about doing more in the world of Weapons during a recent interview with Variety. Fortunately, for fans who enjoyed the film, Cregger's mind is already working on the idea for a potential follow-up film, and he admitted to having something he's "kind of excited about." "Definitely. I've actually … it's funny you asked that. I can't help it: I have another idea for something in this world that I'm kind of excited about," Cregger admitted. "I'm not going to do it next, and I probably won't do it after my next movie, but I do have one, and I'd like to see it on the screen one day." That alone should be exciting news for the moviegoers who enjoyed Weapons, and to put it bluntly, there were a lot of people who fall under that category. 'Weapons' Earning Stellar Reviews & Cregger's Script for a DC Movie After holding onto a perfect score of 100 percent on Rotten Tomatoes for several days, Weapons continues to stay strong above the 95 percent mark, boasting a 96 percent critic score based on 218 reviews. Equally as impressive is that, based on more than 1,000 verified fan ratings, Cregger's movie holds an 89 percent fan score. Weapons has been labeled both "certified fresh" and "verified hot" by the review site. As for Cregger's DC script, reported by The Hollywood Reporter, it's an extremely unique approach and sounds appealing. Here's a look at the report from THR: "According to sources, Henchmen would center on a low-level henchman in the Gotham crime world who gains notoriety after managing to incapacitate Batman through a stroke of luck," the site wrote. Along with an appearance from Batman, the script also reportedly includes the Joker and Harley Quinn. He's yet to pitch it to DC Studios, but it'll be interesting to monitor how it's received, especially by co-CEO James Gunn, who's been a popular name in recent months.'Weapons' Director Zach Cregger Already Has Idea for Sequel After Film's Rave Reviews first appeared on Men's Journal on Aug 9, 2025 Solve the daily Crossword

The Best Video Games of 2025 (So Far)
The Best Video Games of 2025 (So Far)

New York Times

timea day ago

  • New York Times

The Best Video Games of 2025 (So Far)

Nintendo Donkey Kong Bananza takes Nintendo's favorite gorilla and dumps him into a subterranean world of magical creatures, gem-like bananas, and a teenage sidekick, Pauline. But instead of being limited to the side-scrolling platforming he's done for 30 years, stuck in a world made to be destroyed, Donkey Kong (or DK to Pauline) can now smash in any direction, digging his own caves, leveling mountains, and generally creating chaos out of thin air. The scope of the mess you can make in Donkey Kong Bananza is staggering, but it's not just for show, and there's a real, proper Nintendo game here. Plus, the optional multiplayer mode allows a second player to control Pauline and her powerful voice, which makes this game perfect for people of varying skill levels to enjoy together. Donkey Kong Bananza is an easy contender for game of the year. It's full of singing, slapstick humor, and secrets, and it's available on the Nintendo Switch 2. — Arthur Gies Hazelight Split Fiction is a cooperative split-screen game following two aspiring writers, Mio and Zoe, who volunteer to take part in an experimental simulation designed to let the authors live out their stories firsthand. But when things go awry and the two are unwittingly trapped in the simulation together, they're forced to journey through each other's stories to find a way out. Each chapter shifts between Mio's action-packed sci-fi adventures and Zoe's fantasy tales, and the gameplay mechanics change vastly from one level to the next. One moment, you and your partner will race on the back of a motorcycle through a neon dystopia as gravity-defying cyber ninjas, and the next, you'll glide through mountainous castle ruins as baby dragons. Every story you progress through introduces a new set of distinct abilities for each player, and the two of you have to combine your skills to solve puzzles, fight enemies, and traverse daunting landscapes. It's a deeply innovative adventure that's difficult to put down, and it's by far the best co-op game we've played this year so far. Split Fiction is available on PC, PlayStation 5, Switch 2, and Xbox Series consoles. — Haley Perry Capcom Monster Hunter Wilds puts you in the role of a Guild Hunter, one of a specialized class of freelancers licensed to research and eliminate dangerous beasts in the wilds of the Forbidden Lands. Along with your Palico companion — an anthropomorphic talking housecat, naturally — you take contracts and wander mountains, jungles, deserts, and icy wastes, discovering new factions, new monsters, and new mysteries. Monster Hunter Wilds has plenty of fantasy clichés to latch on to, but it also has a generous helping of the series' trademark humor, including monster-based meal prep and the hilariously chaotic Palicos. Its swashbuckling style that sets it apart from other online action games, too. And while the bigger emphasis on multiplayer makes this title a great game to play with friends, AI-controlled hunters are ready to join solo players on more challenging encounters. Monster Hunter Wilds is available on PC, PlayStation 5, and Xbox Series consoles. — Arthur Gies Id Software Doom has been a video game phenomenon since 1993, and Doom: The Dark Ages picks up the mantle and runs with it headfirst into and through a wall of armored demons. Set before 2016's Doom and 2021's Doom Eternal , this title bridges the series' shockingly convoluted timeline in a surprisingly story-driven way. But if you don't have your Doom bible handy, don't worry: All you need to know is that Doom: The Dark Ages is one of the most viscerally satisfying, graphically impressive shooters of 2025. In the boots of the Doom Slayer, your every step sounds like the angry clomp of a freight train granted legs as you stomp, charge, and obliterate everything in your path. And Doom: The Dark Ages adds a remarkably fun counter system that adds a real sense of up-close combat to the series. Doom: The Dark Ages is available on PC, PlayStation 5, Xbox Game Pass, and Xbox Series consoles. — Arthur Gies Ivy Road Wanderstop is a peaceful game about an undefeated warrior named Alta, who finds herself at a rest stop in the woods after she has fallen from exhaustion. She has been rescued by the kindhearted owner of a tea shop, who invites her to help him make tea for other travelers as she attempts to regain her strength. The narrative is driven by Alta's need to rest, heal, and care for herself after a lifetime of exertion, but the game also invites players to slow down and enjoy the simple things. Rather than quickly greeting customers and pumping out tea to the masses, you have to take the time to chat with each traveler to hear their stories and identify the perfect brew for them. You graft fruits with different properties in your garden and infuse them into the tea machine, which requires moving through multiple steps to churn out a single cup. There's no urgency to rush back to each guest, nor is there any pressure to nail a recipe on the first try. While this lesson in relaxation is vital to Alta's recovery, Wanderstop reminds you that it's a practice everyone would do well to adopt now and again. Wanderstop is available on PC, PlayStation 5, and Xbox Series consoles. — Haley Perry Sandfall Interactive Clair Obscur: Expedition 33 takes inspiration from classic Japanese role-playing series such as Final Fantasy and Persona and sets them in a fantasy world deeply inspired by Belle Epoque sensibilities. That late 19th/early 20th–century Parisian aesthetic smashes into the fantasy world of Lumiere, where a godlike presence known as the Paintress has for the past 67 years drawn a steadily decreasing number in the air — at which point all inhabitants over that age vanish. The titular Expedition 33 is the most recent group assembled to seek out the Paintress and halt her inexorable extermination of their friends and loved ones. On their adventure, they are beset by magical creatures both friendly and otherwise, and the result is one of the best-reviewed games of 2025, a turn-based RPG with acclaimed performances and a distinctive world and characters. Clair Obscur: Expedition 33 is available on PC, PlayStation 5, Xbox Game Pass, and Xbox Series consoles. — Arthur Gies Ubisoft Assassin's Creed has set sales records for nearly 20 years as its heroes and settings have jumped across world history, and fans have demanded that the series visit feudal Japan for almost as long. Assassin's Creed: Shadows finally meets and exceeds years of expectations with a stunning vision of Japan's late Sengoku period, with a game full of history, exploration, stealth, and combat. The last aspect sees the biggest departure in the series' history, as players can now choose between two characters: the more traditionally stealthy ninja Naoe, or Yasuke, a formerly enslaved African taken under the wing of the legendary Oda Nobunaga and a giant trained in more brutal, samurai-style combat forms. How you navigate Assassin's Creed Shadows ' striking Japanese countryside and its changing seasons depends on which character you choose. This title is the best the series has been in a decade or more, and it's available on PC, PlayStation 5, Xbox Series consoles, and even macOS. — Arthur Gies Obsidian Entertainment From the original creators of Fallout: New Vegas, Pillars of Eternity , and The Outer Worlds, Avowed is an expansive role-playing game that brings players into the Living Lands to investigate a mysterious plague corrupting its people, creatures, and flora. As you journey through landscapes ranging from verdant forests to arid canyons, you recruit companions who are eager to share their complex and colorful backstories when they're not fighting by your side. The freedom you have over your decisions and dialogue — be it with your companions or other characters you come across — makes Avowed feel involving and personal, and the combat is just as expressive. You can mix and match melee weapons with guns or spellcasting abilities to build your loadout to your liking, and you can call on the companions in your party to deploy their unique skills mid-battle. And when you're not fighting off rabid creatures and ethereal enemies, Avowed extends ample treasure, dungeons, and narrative-driven quests to players who take the time to explore its many regions. It's available on PC, Xbox Game Pass, and Xbox Series consoles. — Haley Perry This article was edited by Arthur Gies and Caitlin McGarry

Zach Cregger Promises His RESIDENT EVIL Movie Will Tell a Brand-New Story, Not Retread the Games — GeekTyrant
Zach Cregger Promises His RESIDENT EVIL Movie Will Tell a Brand-New Story, Not Retread the Games — GeekTyrant

Geek Tyrant

timea day ago

  • Geek Tyrant

Zach Cregger Promises His RESIDENT EVIL Movie Will Tell a Brand-New Story, Not Retread the Games — GeekTyrant

Zach Cregger isn't here to rehash the Resident Evil stories fans already know by heart. The Weapons director is diving into the world of the iconic horror franchise, but he's making it clear to fans that his upcoming film will step outside the established narratives of the games while still staying true to their DNA. 'I am the biggest worshiper of the games, so I'm telling a story that is a love letter to the games and follows the rules of the games,' Cregger told Inverse. He emphasized that while his film exists in the Resident Evil universe, it will focus on an entirely different set of characters. 'It is obedient to the lore of the games, it's just a different story,' he explained. 'I'm not going to tell Leon's story, because Leon's story is told in the games. [Fans] already have that.' Cregger is directing from a script he co-wrote with Shay Hatten, with Constantin Film producing and co-financing. The producing team also includes Robert Kulzer, Roy Lee, Miri Yoon, and PlayStation Productions. Since its debut in 1994 on the original PlayStation, Resident Evil has grown into one of the most successful and influential horror franchises in gaming history. The games inspired a long-running film series led by Milla Jovovich, starting with the 2002 Resident Evil and continuing through six movies, before Johannes Roberts rebooted the property in 2021 with Resident Evil: Welcome to Raccoon City . While fans might wonder what a new Resident Evil story could look like without Leon Kennedy, Jill Valentine, or Chris Redfield front and center, Cregger believes the franchise's core appeal isn't tied to specific protagonists, but to the nerve-wracking structure and atmosphere the games perfected. 'Those games pioneered something special,' he previously said. 'The pacing of those games is so unique and effective, and just being locked in with one character moving from point A to point B, knowing you're going to pass through this gauntlet of terror, and you've got to be methodical and thoughtful about it. 'That's cool. That's cinematic. So I want to tell the story in the world of the games that honors the lore of the games, but it's a new story.' With Cregger's respect for the source material and his determination to chart new territory, his take on Resident Evil could be exactly the kind of fresh nightmare fans have been waiting for.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into a world of global content with local flavor? Download Daily8 app today from your preferred app store and start exploring.
app-storeplay-store