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Sony insider drops huge hint about PS6 release date

Sony insider drops huge hint about PS6 release date

The Irish Suna day ago
THE coveted PlayStation 6 could be released in as little as two years, according to analysts and a top Sony insider.
However, Mark Cerny, the lead architect of several Sony consoles, is in no rush to get the PS6 onto shelves.
1
The PS6 is still thought to be years away
Credit: sONY
In a new interview, Cerny explained that PS5 Pro software enhancements, like FSR 4 upscaling, are his priority,
Many analysts have projected a PS6 release date in 2027 or 2028.
While recent discussions have raised hopes that the
PS6 release date
may arrive sooner rather than later
- it is still thought to be years away.
Cerny, the lead designer of the PlayStation Vita, PS4 and PS5, appeared to be focused on boosting existing Sony consoles and games through software updates.
READ MORE ON SONY
"What I'm trying to do is prepare for the next generation of consoles, so my timeframe is multi-year here," he said.
Talk of a "multi-year" timeline suggests analysts may be correct with their 2027 or 2028 forecasts.
Although a
handheld device that supports PS5 games
may also be released around the same time
, analysts have noted.
Gaming rival Microsoft is set to
Most read in Tech
PlayStation release date history
Sony has turned out an enormous array of consoles over the years.
Sony issuing refunds to PS5 owners over gaming blunder as players given 'sincere apology' and promised urgent fix
Here's a list of
PlayStation – Saturday, December 3, 1994 (1st Saturday)
PS One – Friday, July 7, 2000 (1st Friday)
PlayStation 2 – Saturday, March 4, 2000 (1st Saturday)
PS2 Slimline – Friday, October 29, 2004 (5th Friday)
PlayStation 3 – Saturday, November 11, 2006 (2nd Saturday)
PS3 Slim – Thursday, August 27, 2009 (4th Thursday)
PS3 Super Slim – Tuesday, September 25, 2012 (4th Tuesday)
PlayStation 4 – Friday, November 15, 2013 (3rd Friday)
PS4 Slim – Thursday, September 15, 2016 (3rd Thursday)
PS4 Pro – Thursday, November 10, 2016 (2nd Thursday)
PlayStation 5 – Thursday, November 12, 2020 (2nd Thursday)
PS5 Slim – Friday, November 10, 2023 (2nd Friday)
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Sony insider drops huge hint about PS6 release date
Sony insider drops huge hint about PS6 release date

The Irish Sun

timea day ago

  • The Irish Sun

Sony insider drops huge hint about PS6 release date

THE coveted PlayStation 6 could be released in as little as two years, according to analysts and a top Sony insider. However, Mark Cerny, the lead architect of several Sony consoles, is in no rush to get the PS6 onto shelves. 1 The PS6 is still thought to be years away Credit: sONY In a new interview, Cerny explained that PS5 Pro software enhancements, like FSR 4 upscaling, are his priority, Many analysts have projected a PS6 release date in 2027 or 2028. While recent discussions have raised hopes that the PS6 release date may arrive sooner rather than later - it is still thought to be years away. Cerny, the lead designer of the PlayStation Vita, PS4 and PS5, appeared to be focused on boosting existing Sony consoles and games through software updates. READ MORE ON SONY "What I'm trying to do is prepare for the next generation of consoles, so my timeframe is multi-year here," he said. Talk of a "multi-year" timeline suggests analysts may be correct with their 2027 or 2028 forecasts. Although a handheld device that supports PS5 games may also be released around the same time , analysts have noted. Gaming rival Microsoft is set to Most read in Tech PlayStation release date history Sony has turned out an enormous array of consoles over the years. Sony issuing refunds to PS5 owners over gaming blunder as players given 'sincere apology' and promised urgent fix Here's a list of PlayStation – Saturday, December 3, 1994 (1st Saturday) PS One – Friday, July 7, 2000 (1st Friday) PlayStation 2 – Saturday, March 4, 2000 (1st Saturday) PS2 Slimline – Friday, October 29, 2004 (5th Friday) PlayStation 3 – Saturday, November 11, 2006 (2nd Saturday) PS3 Slim – Thursday, August 27, 2009 (4th Thursday) PS3 Super Slim – Tuesday, September 25, 2012 (4th Tuesday) PlayStation 4 – Friday, November 15, 2013 (3rd Friday) PS4 Slim – Thursday, September 15, 2016 (3rd Thursday) PS4 Pro – Thursday, November 10, 2016 (2nd Thursday) PlayStation 5 – Thursday, November 12, 2020 (2nd Thursday) PS5 Slim – Friday, November 10, 2023 (2nd Friday)

Can videogames improve mental health and wellbeing?
Can videogames improve mental health and wellbeing?

RTÉ News​

time2 days ago

  • RTÉ News​

Can videogames improve mental health and wellbeing?

The misconception that violent videogames cause aggression in children has persisted since the dawn of modern gaming. Decades of research has failed to find any real support for these concerns. Recent research has, in fact, revealed that even the most typically violent videogames can provide for therapeutic experiences. "Gaming" is no longer a niche, easily-stereotyped hobby. Billions of people around the world are playing videogames. Mobile games are permeating the app market. Established game franchises like Minecraft and Sonic the Hedgehog are producing hit box office films. It's safe to say that gaming has become mainstream. Naturally, our collective interest in videogames has caught the attention of researchers and clinicians. Their exploration of our gaming experiences has revealed that videogames enable us to fulfil some of our psychological needs. Staying grounded First-person shooter games (like Call of Duty or Halo) are hugely popular and intrinsically violent. These games do what they say on the tin: players experience all the action of combat-based gameplay from a first-person perspective, producing a highly immersive gaming experience. Beyond their appeal to a broad demographic of players, these games have been repeatedly reported by veterans as helpful in managing their combat trauma. From RTÉ Radio 1's Brendan O'Connor, 'the Playstation changed the gaming landscape' Research with US veterans returned from service in Iraq or Afghanistan found that combat-themed first-person shooter games helped veterans cope with returning to civilian life. Whether it was channelling their military training in a safe environment, or learning to manage physical symptoms of their combat trauma, the veterans clearly viewed these games as valuable therapeutic, recreational outlets. A similar, larger study also found that veterans were able to work through their military-related issues by reliving combat through videogames. These studies also revealed the risk of veterans experiencing distressing flashbacks while gaming, or developing unhealthy gaming patterns. Balancing these risks with the very real benefits, it seems that guidance from experts (in gaming and psychotherapy) could prove extremely beneficial to people dealing with combat trauma. Escaping reality Veterans in the studies above also relished the simple joy of finessing skills and connecting socially with other gamers. For those who enjoy playing them, games are ultimately a fun way to spend time. They're engaging, immersive, and allow us to escape the stress and strain of everyday life. From RTÉ Radio 1's Drivetime, Prof. Mark Campbell from the University of Limerick on research showing the positive impacts of gaming Research studies support the claim that moderate amounts of gaming improves mood, relieves stress and enables us to manage our emotions. In a recent review published in the Journal of Medical Internet Research: Mental Health, 26 studies directly compared gaming with other strategies to manage stress or anxiety. In 17 of these studies, gaming was found to be more effective at relieving stress or anxiety compared to guided relaxation, surfing the web, watching a film and even anxiety medication. It's also telling that we collectively increased the amount of time spent gaming during the pandemic. Granted, our entertainment options were limited, but testimonials from research show people used videogames as a way to escape reality, reduce distress and connect socially during lockdowns. This can also be seen in the runaway popularity of certain games during the pandemic. Whether it was basking in the idyllic island life of Animal Crossing: New Horizons, adventuring through the vast and beautiful landscapes of Breath of the Wild or frantically interrogating your teammates to identify the impostor in Among Us, games provided us with refuge from the fear and anxiety that coloured every relentless day of the pandemic's lockdown. Using games in therapy Using games in therapy is not a new concept. The idea that play allows children to express and process complex experiences has been around for nearly 100 years, and modern play therapy was formally established in the 1960s. Games from the Super Mario Bros., The Legend of Zelda and Lego Star Wars franchises have all been harnessed by therapists to help form connections with, and enhance the treatment of, young children. One therapist report details how he treated a 10-year old boy primarily using videogames. The boy had previously suffered physical and verbal abuse, and his parents were concerned about his tendencies towards aggression, anxiety, depression and heavy gaming. The boy gamed extensively, favouring the Borderlands trilogy (a series of combat-focussed, first-person shooter games). Realising that the hero's journey of these games was helping the boy process his own traumatic experiences, the therapist was able to guide the boy in relating his gaming experiences to the 'heroic' and 'villainous' behaviours of his real life. From TEDxUCD, consultant psychologist John Francis Leader on combining what we have learnt from media and entertainment with an understanding of therapeutic psychology to assist us in leading healthier, happier lives However, games (and their potential therapeutic benefit) are decidedly not just for kids anymore. In some ways, videogames render play therapy a more appealing treatment option for people of all ages. As one study argues, clients who might balk at a physical sand tray (a classic tool of traditional play therapy) could be tempted to explore and build in a sandbox game like Minecraft. 'Sandbox' describes a diverse genre of videogames where the main point is to explore and be creative; there are no fixed objectives or storylines to follow, players have total freedom to play as they please. This is just one example of how games might be incorporated into therapy. As our technology use continues to evolve, videogames might provide a valuable pathway to levelling up our approach to psychological wellbeing.

Major PS5 and Xbox game sequel ‘cancelled' without warning as fans call axing ‘criminal' and blast ‘brutal cliffhanger'
Major PS5 and Xbox game sequel ‘cancelled' without warning as fans call axing ‘criminal' and blast ‘brutal cliffhanger'

The Irish Sun

time2 days ago

  • The Irish Sun

Major PS5 and Xbox game sequel ‘cancelled' without warning as fans call axing ‘criminal' and blast ‘brutal cliffhanger'

A LONG-awaited sequel to a hit PS5 and Xbox game has been axed without warning — leaving fans gutted. 2 Reports claim the decision came from Square Enix and was beyond the developer's control The game was being made by Polish developer People Can Fly and had the working title Project Gemini. Reports claim the decision came from Square Enix and was beyond the developer's control. It's not clear why the game was cancelled, but it's another blow to an already struggling games industry. Outriders launched in 2021 and got off to a strong start thanks to its day-one release on Xbox Game Pass. Read more on Technology The looter-shooter picked up a loyal fanbase and Square Enix even said it could become their 'next big franchise'. Despite that, the game failed to make a profit in its first year. That may have raised doubts about the future of the series — and now it seems those fears were justified. According to sources, Outriders 2 had already reached the motion capture stage, suggesting it was well underway. Most read in Tech Motion capture is used to bring characters and cutscenes to life, and often takes place in the later stages of production. However, some insiders say the sequel wasn't quite as far along as others claim. Either way, the cancellation came as a shock — and has sparked backlash from fans. Gamers have taken to Reddit to vent their frustration. One said: 'Still maintain that this game had the best crafting system for a looter shooter. Had some really fun builds when we played this.' Another added: 'That's a bummer. I had fun with the first one but 3-person co-op is just such a weird number.' A third said: 'I hope it gets resurrected somehow as I really, really loved the first one.' Many fans are also angry that the first game ended on a massive cliffhanger — one that may now never be resolved. Some even called the decision 'criminal' and accused the publisher of giving up on a story they were heavily invested in. This is the second known game to be cancelled at People Can Fly, who are now focused on other projects. The studio is currently working on several titles, including helping out on Gears of War: E-Day. They previously developed Gears of War: Judgement for Xbox 360, so they're no strangers to the franchise. As for Outriders, its future looks uncertain. With the sequel shelved and no official word from Square Enix, fans are bracing themselves for the worst. It's not the first time a big-name game has been scrapped — and likely won't be the last. SEGA shocked fans in 2023 when it cancelled Hyenas, a flashy team-based shooter from Total War devs Creative Assembly. The game had already been through public testing, but was axed just before release, alongside a wave of job cuts. Over at PlayStation, The Last of Us Online was quietly shelved by Naughty Dog. The multiplayer spin-off was meant to expand the world of the hit franchise, but after years in development limbo, the studio admitted in late 2023 it had decided to pull the plug and focus on single-player titles instead. Xbox gamers were left disappointed years earlier when Scalebound, a dragon-riding action adventure, was cancelled by Microsoft. Despite early gameplay footage and a growing fanbase, the 2017 cancellation blamed development struggles and high ambitions that proved too difficult to deliver. 2 According to sources, Outriders 2 had already reached the motion capture stage, suggesting it was well underway Credit: Sony PlayStation

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